SDL-mirror/docs/man3/SDL_LockSurface.3
Sam Lantinga f037300cd2 Erik Heckers fixed bug #493
Searching the installed man pages for SDL functions fails, e.g.
  man -k SDL_ |grep Video
After investigating this I found that "makewhatis", the tool that generates
the "whatis" database, reads the SDL_* man pages, but doesn't produce
entries in the "whatis" database for the SDL_* man pages.
After some more debugging I found the reason is a missing space.
After editing SDL_Init.3(.gz) and replacing
   SDL_Init\- Initializes SDL
with
   SDL_Init \- Initializes SDL
everything works fine.
After running "makewhatis" I can successfully do a
   man -k SDL_
and SDL_Init is listed in the output.

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402660
2007-12-29 02:34:53 +00:00

48 lines
1.9 KiB
Groff

.TH "SDL_LockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_LockSurface \- Lock a surface for directly access\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_LockSurface\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_LockSurface\fP sets up a surface for directly accessing the pixels\&. Between calls to \fBSDL_LockSurface\fP and \fBSDL_UnlockSurface\fP, you can write to and read from \fBsurface->\fBpixels\fR\fR, using the pixel format stored in \fBsurface->\fBformat\fR\fR\&. Once you are done accessing the surface, you should use \fBSDL_UnlockSurface\fP to release it\&.
.PP
Not all surfaces require locking\&. If \fBSDL_MUSTLOCK\fP(\fBsurface\fR) evaluates to \fB0\fR, then you can read and write to the surface at any time, and the pixel format of the surface will not change\&.
.PP
No operating system or library calls should be made between lock/unlock pairs, as critical system locks may be held during this time\&.
.PP
It should be noted, that since SDL 1\&.1\&.8 surface locks are recursive\&. This means that you can lock a surface multiple times, but each lock must have a match unlock\&.
.PP
.nf
\f(CW \&.
\&.
SDL_LockSurface( surface );
\&.
/* Surface is locked */
/* Direct pixel access on surface here */
\&.
SDL_LockSurface( surface );
\&.
/* More direct pixel access on surface */
\&.
SDL_UnlockSurface( surface );
/* Surface is still locked */
/* Note: Is versions < 1\&.1\&.8, the surface would have been */
/* no longer locked at this stage */
\&.
SDL_UnlockSurface( surface );
/* Surface is now unlocked */
\&.
\&.\fR
.fi
.PP
.SH "RETURN VALUE"
.PP
\fBSDL_LockSurface\fP returns \fB0\fR, or \fB-1\fR if the surface couldn\&'t be locked\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_UnlockSurface\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01