The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state. Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available. Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available. There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active. Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input. SDL_HasScreenKeyboardSupport() no longer needs to be passed a window. The iPhone-specific on-screen keyboard functions have been removed. |
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jni | ||
res | ||
src/org/libsdl/app | ||
AndroidManifest.xml | ||
ant.properties | ||
build.properties | ||
build.xml | ||
default.properties | ||
local.properties | ||
proguard-project.txt | ||
project.properties |