SDL-mirror/android-project
Sam Lantinga e7b4458d8b Synchronized the on-screen keyboard state with whether we are accepting text input.
The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
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jni Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
res
src/org/libsdl/app Synchronized the on-screen keyboard state with whether we are accepting text input. 2012-11-04 21:53:28 -08:00
AndroidManifest.xml Simplified the manifest a little - we don't need a Java class in there. :) 2012-11-02 03:03:55 -07:00
ant.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
build.properties
build.xml Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
default.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
local.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
proguard-project.txt Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00
project.properties Updated the Android project template and README.android 2012-11-02 02:37:49 -07:00