SDL-mirror/VisualC/SDL
Sam Lantinga d2b54f7d24 Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.

--HG--
rename : src/video/SDL_yuv_mmx.c => src/render/SDL_yuv_mmx.c
rename : src/video/SDL_yuv_sw.c => src/render/SDL_yuv_sw.c
rename : src/video/SDL_yuv_sw_c.h => src/render/SDL_yuv_sw_c.h
rename : src/video/mmx.h => src/render/mmx.h
2011-02-03 00:19:40 -08:00
..
resource.h Unpacked project archives to get individual file history in subversion 2007-07-21 17:09:01 +00:00
SDL_VS2005.vcproj Removed partially functional renderers 2011-01-31 22:21:29 -08:00
SDL_VS2008.vcproj Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_VS2010.vcxproj Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
Version.rc Updated copyright date 2008-12-08 00:27:32 +00:00