SDL-mirror/Xcode/SDL
Sam Lantinga d2b54f7d24 Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.

--HG--
rename : src/video/SDL_yuv_mmx.c => src/render/SDL_yuv_mmx.c
rename : src/video/SDL_yuv_sw.c => src/render/SDL_yuv_sw.c
rename : src/video/SDL_yuv_sw_c.h => src/render/SDL_yuv_sw_c.h
rename : src/video/mmx.h => src/render/mmx.h
2011-02-03 00:19:40 -08:00
..
pkg-support Added Xcode-iPhoneOS to make dist 2010-01-19 05:31:16 +00:00
SDL.xcodeproj Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
Info-Framework.plist Eric Wing to Sam 2009-10-01 15:30:26 +00:00
testsdl-Info.plist Added the automated test plist file and modified .hgignore to be less aggressive. 2010-05-12 12:49:28 -07:00