169 lines
5 KiB
Objective-C
Executable file
169 lines
5 KiB
Objective-C
Executable file
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_UIKIT
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#import "../SDL_sysvideo.h"
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#import "SDL_assert.h"
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#import "SDL_hints.h"
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#import "../../SDL_hints_c.h"
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#import "SDL_uikitappdelegate.h"
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#import "SDL_uikitopenglview.h"
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#import "SDL_events_c.h"
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#import "jumphack.h"
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#ifdef main
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#undef main
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#endif
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extern int SDL_main(int argc, char *argv[]);
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static int forward_argc;
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static char **forward_argv;
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static int exit_status;
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int main(int argc, char **argv)
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{
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int i;
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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/* store arguments */
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forward_argc = argc;
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forward_argv = (char **)malloc((argc+1) * sizeof(char *));
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for (i = 0; i < argc; i++) {
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forward_argv[i] = malloc( (strlen(argv[i])+1) * sizeof(char));
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strcpy(forward_argv[i], argv[i]);
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}
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forward_argv[i] = NULL;
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/* Give over control to run loop, SDLUIKitDelegate will handle most things from here */
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UIApplicationMain(argc, argv, NULL, [SDLUIKitDelegate getAppDelegateClassName]);
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/* free the memory we used to hold copies of argc and argv */
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for (i = 0; i < forward_argc; i++) {
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free(forward_argv[i]);
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}
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free(forward_argv);
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[pool release];
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return exit_status;
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}
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static void SDL_IdleTimerDisabledChanged(const char *name, const char *oldValue, const char *newValue)
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{
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SDL_assert(SDL_strcmp(name, SDL_HINT_IDLE_TIMER_DISABLED) == 0);
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BOOL disable = (*newValue != '0');
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[UIApplication sharedApplication].idleTimerDisabled = disable;
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}
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@implementation SDLUIKitDelegate
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/* convenience method */
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+ (id) sharedAppDelegate
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{
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/* the delegate is set in UIApplicationMain(), which is garaunteed to be called before this method */
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return [[UIApplication sharedApplication] delegate];
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}
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+ (NSString *)getAppDelegateClassName
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{
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/* subclassing notice: when you subclass this appdelegate, make sure to add a category to override
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this method and return the actual name of the delegate */
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return @"SDLUIKitDelegate";
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}
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- (id)init
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{
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self = [super init];
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return self;
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}
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- (void)postFinishLaunch
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{
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/* register a callback for the idletimer hint */
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SDL_SetHint(SDL_HINT_IDLE_TIMER_DISABLED, "0");
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SDL_RegisterHintChangedCb(SDL_HINT_IDLE_TIMER_DISABLED, &SDL_IdleTimerDisabledChanged);
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/* run the user's application, passing argc and argv */
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exit_status = SDL_main(forward_argc, forward_argv);
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/* exit, passing the return status from the user's application */
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// exit(exit_status);
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}
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
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{
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/* Set working directory to resource path */
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[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];
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[self performSelector:@selector(postFinishLaunch) withObject:nil afterDelay:0.0];
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return YES;
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}
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- (void)applicationWillTerminate:(UIApplication *)application
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{
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SDL_SendQuit();
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/* hack to prevent automatic termination. See SDL_uikitevents.m for details */
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longjmp(*(jump_env()), 1);
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}
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- (void) applicationWillResignActive:(UIApplication*)application
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{
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//NSLog(@"%@", NSStringFromSelector(_cmd));
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// Send every window on every screen a MINIMIZED event.
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (!_this) {
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return;
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}
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SDL_Window *window;
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for (window = _this->windows; window != nil; window = window->next) {
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
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}
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}
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- (void) applicationDidBecomeActive:(UIApplication*)application
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{
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//NSLog(@"%@", NSStringFromSelector(_cmd));
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// Send every window on every screen a RESTORED event.
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (!_this) {
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return;
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}
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SDL_Window *window;
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for (window = _this->windows; window != nil; window = window->next) {
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
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}
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}
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@end
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#endif /* SDL_VIDEO_DRIVER_UIKIT */
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/* vi: set ts=4 sw=4 expandtab: */
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