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Ryan C. Gordon d84b85b5c4 Make sure we have the vsscanf() prototype (thanks, Ozkan!).
issue seen with glibc-2.8.

Fixes Bugzilla #2721.
2015-05-28 14:34:38 -04:00
acinclude Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 2015-05-26 19:54:06 -04:00
android-project Android: Added basic drop file support (thanks, "noxalus"!). 2015-05-26 20:36:45 -04:00
build-scripts Script from Sylvain to automate updating the copyright year 2015-05-26 06:27:12 -07:00
cmake CMake: fix CHECK_OBJC_SOURCE_COMPILES to work with GCC (thanks, Ivan!). 2015-04-07 20:01:43 -04:00
debian Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
docs Fixed typo in gesture README. 2015-04-07 23:00:56 +02:00
include X11: Add Xdbe support to message boxes (thanks, Melker!). 2015-05-28 00:30:21 -04:00
premake X11: Add Xdbe support to message boxes (thanks, Melker!). 2015-05-28 00:30:21 -04:00
src Make sure we have the vsscanf() prototype (thanks, Ozkan!). 2015-05-28 14:34:38 -04:00
test Fixed X11 build, added code to print initial modifiers to checkkeys 2015-05-28 09:52:48 -07:00
VisualC Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 2014-07-27 19:56:53 -07:00
VisualC-WinRT WinRT: enabled OpenGL ES 2 support on Windows Phone 2014-11-02 10:32:25 -05:00
visualtest Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode-iOS Fixed building the iOS Demo files in debug mode 2015-05-06 12:42:14 -03:00
.hgignore Ignore some more test binaries. 2015-04-10 22:31:52 -05:00
.hgtags Added tag release-2.0.3 for changeset 704a0bfecf75 2014-03-15 19:31:20 -07:00
Android.mk Android: Replaced spaces with tab in Android.mk file. 2015-05-06 21:11:06 +02:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt CMake: Slightly better fix for installation target (thanks, Anthony!). 2015-04-22 20:25:19 -04:00
configure X11: Add Xdbe support to message boxes (thanks, Melker!). 2015-05-28 00:30:21 -04:00
configure.in X11: Add Xdbe support to message boxes (thanks, Melker!). 2015-05-28 00:30:21 -04:00
COPYING.txt Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
CREDITS.txt
INSTALL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
Makefile.in Make autoconf-based build quiet by default. 2014-06-19 00:40:09 -04:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
README.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
sdl2-config.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
sdl2.m4
sdl2.pc.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
SDL2.spec.in Some corrections to the SDL2.spec.in (thanks, Simone!). 2015-02-19 13:42:56 -05:00
TODO.txt
VisualC.html Fixed nesting of HTML elements in documentation. 2014-06-09 17:37:59 +02:00
WhatsNew.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)