SDL-mirror/src/render
2014-06-04 09:59:10 -07:00
..
direct3d Use D3D9Ex when available 2014-05-31 11:37:12 -07:00
direct3d11 WinRT: display-information code cleanups 2014-05-09 21:28:52 -04:00
opengl SDL_opengl: Fix Mac build with new glext.h 2014-06-04 09:59:10 -07:00
opengles Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
opengles2 Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
psp Fixed renderer flags to include support for target textures after the renderer is created. 2014-03-09 22:48:38 -07:00
software Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
mmx.h
SDL_d3dmath.c Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_d3dmath.h Fixes #2529, guard SDL_d3math.* with the proper defines 2014-05-10 16:23:06 -03:00
SDL_render.c Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_sysrender.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_yuv_mmx.c Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_yuv_sw.c Static analysis fix: division by zero. 2014-03-19 18:25:21 -04:00
SDL_yuv_sw_c.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00