SDL-mirror/src/video/raspberry/SDL_rpiopengles.c
Ryan C. Gordon e01e33bd00 video: Let video targets optionally decide their default OpenGL configs.
This is necessary because the Raspberry Pi is a strange beast, that believes
it has OpenGL support (through glX?) but generally has GLES2 support.

So when using the raspberry video target, we need to force this to default
to a GLES2 context, or by default SDL_CreateWindow() will fail, deep down
when it tries to load the proper GL library.

Fixes testsprite2 (and basically everything else that wasn't testgles2) when
run on a Raspberry Pi without a X server.

Please note that other targets might also need this filled in, the Raspberry
Pi is just the most prominent and readily-available System-On-A-Chip style
thing on my desk.  :)
2017-09-02 19:35:32 -04:00

50 lines
1.6 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL
#include "SDL_rpivideo.h"
#include "SDL_rpiopengles.h"
/* EGL implementation of SDL OpenGL support */
void
RPI_GLES_DefaultProfileConfig(_THIS, int *mask, int *major, int *minor)
{
*mask = SDL_GL_CONTEXT_PROFILE_ES;
*major = 2;
*minor = 0;
}
int
RPI_GLES_LoadLibrary(_THIS, const char *path) {
return SDL_EGL_LoadLibrary(_this, path, EGL_DEFAULT_DISPLAY, 0);
}
SDL_EGL_CreateContext_impl(RPI)
SDL_EGL_SwapWindow_impl(RPI)
SDL_EGL_MakeCurrent_impl(RPI)
#endif /* SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL */
/* vi: set ts=4 sw=4 expandtab: */