SDL-mirror/include
Sam Lantinga c3daf0f0cd Removed completely non-portable event thread hack.
Next I'll be working on generalizing the event sources and making the event queue lock-free. :)
2011-01-27 22:44:08 -08:00
..
begin_code.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
close_code.h Fixed bug #926 2010-01-24 21:10:53 +00:00
doxyfile Only document the public API, not the whole source tree. 2011-01-27 07:05:13 -08:00
SDL.h Removed completely non-portable event thread hack. 2011-01-27 22:44:08 -08:00
SDL_assert.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
SDL_atomic.h Added a FIFO test to the atomic test suite. 2011-01-25 23:23:52 -08:00
SDL_audio.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_blendmode.h Use the enumerated type for blend and scale mode instead of int 2010-12-12 15:19:05 -08:00
SDL_clipboard.h Fixed compile warnings 2010-07-12 00:35:14 -07:00
SDL_compat.h Improved timer implementation 2011-01-27 14:45:06 -08:00
SDL_config.h.default Fixed bug #925 2011-01-20 18:04:05 -08:00
SDL_config.h.in Nobody is maintaining RISC OS code, so I'm removing it for now. 2011-01-27 00:06:36 -08:00
SDL_config_android.h Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf. 2011-01-06 16:11:21 -08:00
SDL_config_iphoneos.h HAVE_GCC_ATOMICS covers the test and set 2011-01-21 21:45:55 -08:00
SDL_config_macosx.h Fixed bug #1100 2011-01-24 17:38:18 -08:00
SDL_config_minimal.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_config_nintendods.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_config_pandora.h Hello Sam. 2010-06-17 22:23:20 -07:00
SDL_config_windows.h Fixed bug #1100 2011-01-24 17:38:18 -08:00
SDL_config_wiz.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_copying.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_cpuinfo.h Added API function to get CPU cache line size. 2011-01-27 20:46:45 -08:00
SDL_endian.h RedHat patch: SDL-1.2.14-byteorder.patch 2010-07-18 11:23:34 -07:00
SDL_error.h While you can actually write to the error buffer, conceptually it's read-only. 2010-08-29 12:00:09 -07:00
SDL_events.h Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
SDL_gesture.h Fixed various type and print format issues 2010-07-31 20:38:37 -07:00
SDL_haptic.h Joe 2009-11-23 21:31:10 PST 2009-11-27 19:29:27 +00:00
SDL_input.h Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API. 2010-05-09 20:47:22 -07:00
SDL_joystick.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_keyboard.h Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
SDL_keysym.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_loadso.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_main.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
SDL_mouse.h Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API. 2010-05-09 20:47:22 -07:00
SDL_mutex.h Improved condition variable documentation 2011-01-27 10:40:17 -08:00
SDL_name.h
SDL_opengl.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
SDL_opengles.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_pixels.h Added some missing pixel formats and SDL_GetPixelFormatName() 2011-01-12 14:53:23 -08:00
SDL_platform.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
SDL_power.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_quit.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_rect.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_rwops.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
SDL_scalemode.h Use the enumerated type for blend and scale mode instead of int 2010-12-12 15:19:05 -08:00
SDL_scancode.h Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
SDL_shape.h Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! 2010-08-14 16:14:36 -04:00
SDL_stdinc.h Added atan implementation from uClibc 2010-08-29 16:51:48 -07:00
SDL_surface.h Updated headers to match wiki documentation 2011-01-12 09:47:33 -08:00
SDL_syswm.h Fixed compile error on Mac OS X 2011-01-21 11:23:19 -08:00
SDL_thread.h Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
SDL_timer.h Improved timer implementation 2011-01-27 14:45:06 -08:00
SDL_touch.h Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
SDL_types.h Fixed bug #926 2010-01-24 21:10:53 +00:00
SDL_version.h Documentation updates 2010-07-29 20:24:05 -07:00
SDL_video.h Removed completely non-portable event thread hack. 2011-01-27 22:44:08 -08:00