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Sam Lantinga e87963bb44 Date: Mon, 2 Mar 2009 16:27:42 +0200
From: "Mike Gorchak"
Subject: About QNX support in SDL 1.3

Right now I'm working on QNX SDL 1.3 drivers implementation and looks like a
lot of code must be completely reworked. But I'm ready for it :) Also I want
to add QNX Graphics Framework SDL driver, which is fullscreen graphics
framework, with support of hardware accelerated OpenGL ES implementations.
This Graphics Framework (called GF in QNX) could also use QNX Photon (window
manager GUI) as window manager.

In the attachment initial patch for QNX support in SDL 1.3

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403549
2009-03-03 04:21:51 +00:00
build-scripts Updated for older versions of subversion 2009-01-19 07:35:52 +00:00
docs Merged revision 3472 from SDL 1.2, fixing bug #493 2007-12-29 03:25:11 +00:00
include Date: Mon, 2 Mar 2009 16:27:42 +0200 2009-03-03 04:21:51 +00:00
src Date: Mon, 2 Mar 2009 16:27:42 +0200 2009-03-03 04:21:51 +00:00
test indent 2009-02-17 05:57:54 +00:00
VisualC Added missing files 2009-02-19 04:03:05 +00:00
VisualCE Unpacked project archives to get individual file history in subversion 2007-07-21 17:09:01 +00:00
Xcode Updated project with new source files 2008-12-25 04:56:44 +00:00
XCodeiPhoneOS Don't check in personal files 2009-01-02 01:32:51 +00:00
.indent.pro
acinclude.m4 Fixed Visual C++ release build for Visual C++ 2005 2009-01-10 18:32:24 +00:00
autogen.sh
Borland.html
Borland.zip
BUGS
configure.in Date: Mon, 2 Mar 2009 16:27:42 +0200 2009-03-03 04:21:51 +00:00
COPYING
CREDITS Fixed OpenGL state issue reported by Dmytro Bogovych 2009-01-14 06:53:03 +00:00
docs.html
INSTALL
Makefile.dc
Makefile.ds NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked. 2009-02-18 00:33:31 +00:00
Makefile.in Fixed snapshot target 2009-01-12 06:22:26 +00:00
Makefile.minimal Final merge of Google Summer of Code 2008 work... 2008-08-25 09:55:03 +00:00
NOTES Added notes on the next steps for SDL 1.3 2007-08-16 21:43:19 +00:00
README
README-SDL.txt
README.BeOS
README.CVS
README.DC
README.DirectFB DirectFB cleanups & simple window manager 2009-01-11 23:49:23 +00:00
README.iphoneos Final merge of Google Summer of Code 2008 work... 2008-10-04 06:46:59 +00:00
README.MacOSX
README.MiNT
README.NanoX
README.OS2
README.Porting
README.QNX Date: Mon, 2 Mar 2009 16:27:42 +0200 2009-03-03 04:21:51 +00:00
README.RISCOS
README.SVN Testing Subversion commit RSS feed. 2008-07-05 18:25:28 +00:00
README.Watcom
README.WinCE
README.wscons
sdl-config.in Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec 2007-04-01 03:28:36 +00:00
sdl.m4 Merged fix for bug #542 from SDL 1.2 2008-01-24 15:51:52 +00:00
sdl.pc.in Merged fix for bug #531 from SDL 1.2 revision 3511 2008-01-01 15:26:11 +00:00
SDL.spec.in Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec 2007-04-01 03:28:36 +00:00
TODO Missing API function 2009-02-27 09:39:39 +00:00
UNDER_CONSTRUCTION.txt
VisualC.html Removed newline, to make sure revision control post-commit hook is working. 2008-12-01 09:45:01 +00:00
Watcom-OS2.zip
Watcom-Win32.zip
WhatsNew

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
RISC OS, SymbianOS, and OS/2, but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)