SDL-mirror/test/test-automation/tests/testrect/testrect.c
2011-09-17 22:37:31 -07:00

1600 lines
60 KiB
C

/**
* Original code: automated SDL rect test written by Edgar Simo "bobbens"
* New/updated tests: aschiffler at ferzkopp dot net
*/
#include <stdio.h>
#include <SDL/SDL.h>
#include "../../include/SDL_test.h"
/* SDL_IntersectRectAndLine */
static const TestCaseReference test1 =
(TestCaseReference){ "rect_testIntersectRectAndLine", "Tests SDL_IntersectRectAndLine clipping cases", TEST_ENABLED, 0, 0 };
static const TestCaseReference test2 =
(TestCaseReference){ "rect_testIntersectRectAndLineInside", "Tests SDL_IntersectRectAndLine with line fully contained in rect", TEST_ENABLED, 0, 0 };
static const TestCaseReference test3 =
(TestCaseReference){ "rect_testIntersectRectAndLineOutside", "Tests SDL_IntersectRectAndLine with line fully outside of rect", TEST_ENABLED, 0, 0 };
static const TestCaseReference test4 =
(TestCaseReference){ "rect_testIntersectRectAndLineEmpty", "Tests SDL_IntersectRectAndLine with empty rectangle ", TEST_ENABLED, 0, 0 };
static const TestCaseReference test5 =
(TestCaseReference){ "rect_testIntersectRectAndLineParam", "Negative tests against SDL_IntersectRectAndLine with invalid parameters", TEST_ENABLED, 0, 0 };
/* SDL_IntersectRect */
static const TestCaseReference test6 =
(TestCaseReference){ "rect_testIntersectRectInside", "Tests SDL_IntersectRect with B fully contained in A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test7 =
(TestCaseReference){ "rect_testIntersectRectOutside", "Tests SDL_IntersectRect with B fully outside of A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test8 =
(TestCaseReference){ "rect_testIntersectRectPartial", "Tests SDL_IntersectRect with B partially intersecting A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test9 =
(TestCaseReference){ "rect_testIntersectRectPoint", "Tests SDL_IntersectRect with 1x1 sized rectangles", TEST_ENABLED, 0, 0 };
static const TestCaseReference test10 =
(TestCaseReference){ "rect_testIntersectRectEmpty", "Tests SDL_IntersectRect with empty rectangles", TEST_ENABLED, 0, 0 };
static const TestCaseReference test11 =
(TestCaseReference){ "rect_testIntersectRectParam", "Negative tests against SDL_IntersectRect with invalid parameters", TEST_ENABLED, 0, 0 };
/* SDL_HasIntersection */
static const TestCaseReference test12 =
(TestCaseReference){ "rect_testHasIntersectionInside", "Tests SDL_HasIntersection with B fully contained in A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test13 =
(TestCaseReference){ "rect_testHasIntersectionOutside", "Tests SDL_HasIntersection with B fully outside of A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test14 =
(TestCaseReference){ "rect_testHasIntersectionPartial", "Tests SDL_HasIntersection with B partially intersecting A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test15 =
(TestCaseReference){ "rect_testHasIntersectionPoint", "Tests SDL_HasIntersection with 1x1 sized rectangles", TEST_ENABLED, 0, 0 };
static const TestCaseReference test16 =
(TestCaseReference){ "rect_testHasIntersectionEmpty", "Tests SDL_HasIntersection with empty rectangles", TEST_ENABLED, 0, 0 };
static const TestCaseReference test17 =
(TestCaseReference){ "rect_testHasIntersectionParam", "Negative tests against SDL_HasIntersection with invalid parameters", TEST_ENABLED, 0, 0 };
/* SDL_EnclosePoints */
static const TestCaseReference test18 =
(TestCaseReference){ "rect_testEnclosePoints", "Tests SDL_EnclosePoints without clipping", TEST_ENABLED, 0, 0 };
static const TestCaseReference test19 =
(TestCaseReference){ "rect_testEnclosePointsWithClipping", "Tests SDL_EnclosePoints with clipping", TEST_ENABLED, 0, 0 };
static const TestCaseReference test20 =
(TestCaseReference){ "rect_testEnclosePointsRepeatedInput", "Tests SDL_EnclosePoints with repeated input", TEST_ENABLED, 0, 0 };
static const TestCaseReference test21 =
(TestCaseReference){ "rect_testEnclosePointsParam", "Negative tests against SDL_EnclosePoints with invalid parameters", TEST_ENABLED, 0, 0 };
/* SDL_UnionRect */
static const TestCaseReference test22 =
(TestCaseReference){ "rect_testUnionRectInside", "Tests SDL_UnionRect where rect B is inside rect A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test23 =
(TestCaseReference){ "rect_testUnionRectOutside", "Tests SDL_UnionRect where rect B is outside rect A", TEST_ENABLED, 0, 0 };
static const TestCaseReference test24 =
(TestCaseReference){ "rect_testUnionRectEmpty", "Tests SDL_UnionRect where rect A or rect B are empty", TEST_ENABLED, 0, 0 };
static const TestCaseReference test25 =
(TestCaseReference){ "rect_testUnionRectParam", "Negative tests against SDL_UnionRect with invalid parameters", TEST_ENABLED, 0, 0 };
/* SDL_RectEmpty */
static const TestCaseReference test26 =
(TestCaseReference){ "rect_testRectEmpty", "Tests SDL_RectEmpty with various inputs", TEST_ENABLED, 0, 0 };
static const TestCaseReference test27 =
(TestCaseReference){ "rect_testRectEmptyParam", "Negative tests against SDL_RectEmpty with invalid parameters", TEST_ENABLED, 0, 0 };
/* SDL_RectEquals */
static const TestCaseReference test28 =
(TestCaseReference){ "rect_testRectEquals", "Tests SDL_RectEquals with various inputs", TEST_ENABLED, 0, 0 };
static const TestCaseReference test29 =
(TestCaseReference){ "rect_testRectEqualsParam", "Negative tests against SDL_RectEquals with invalid parameters", TEST_ENABLED, 0, 0 };
/*!
* \brief Test suite for functions that handle simple rectangles including overlaps and merges.
*
* \sa
* http://wiki.libsdl.org/moin.cgi/CategoryRect
*/
extern const TestCaseReference *testSuite[] = {
&test1, &test2, &test3, &test4, &test5, &test6, &test7, &test8, &test9, &test10, &test11, &test12, &test13, &test14,
&test15, &test16, &test17, &test18, &test19, &test20, &test21, &test22, &test23, &test24, &test25, &test26, &test27,
&test28, &test29, NULL
};
TestCaseReference **QueryTestSuite() {
return (TestCaseReference **)testSuite;
}
/*!
* \brief Private helper to check SDL_IntersectRectAndLine results
*/
void _validateIntersectRectAndLineResults(
SDL_bool intersection, SDL_bool expectedIntersection,
SDL_Rect *rect, SDL_Rect * refRect,
int x1, int y1, int x2, int y2,
int x1Ref, int y1Ref, int x2Ref, int y2Ref)
{
AssertTrue(intersection == expectedIntersection,
"Incorrect intersection result: expected %s, got %s intersecting rect (%d,%d,%d,%d) with line (%d,%d - %d,%d)\n",
(expectedIntersection == SDL_TRUE) ? "true" : "false",
(intersection == SDL_TRUE) ? "true" : "false",
refRect->x, refRect->y, refRect->w, refRect->h,
x1Ref, y1Ref, x2Ref, y2Ref);
AssertTrue(rect->x == refRect->x && rect->y == refRect->y && rect->w == refRect->w && rect->h == refRect->h,
"Source rectangle was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rect->x, rect->y, rect->w, rect->h,
refRect->x, refRect->y, refRect->w, refRect->h);
AssertTrue(x1 == x1Ref && y1 == y1Ref && x2 == x2Ref && y2 == y2Ref,
"Line was incorrectly clipped or modified: got (%d,%d - %d,%d) expected (%d,%d - %d,%d)",
x1, y1, x2, y2,
x1Ref, y1Ref, x2Ref, y2Ref);
}
/*!
* \brief Tests SDL_IntersectRectAndLine() clipping cases
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
*/
int rect_testIntersectRectAndLine (void *arg)
{
SDL_Rect refRect = { 0, 0, 32, 32 };
SDL_Rect rect;
int x1, y1;
int x2, y2;
SDL_bool intersected;
int xLeft = -RandomIntegerInRange(1, refRect.w);
int xRight = refRect.w + RandomIntegerInRange(1, refRect.w);
int yTop = -RandomIntegerInRange(1, refRect.h);
int yBottom = refRect.h + RandomIntegerInRange(1, refRect.h);
x1 = xLeft;
y1 = 15;
x2 = xRight;
y2 = 15;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 15, 31, 15);
x1 = 15;
y1 = yTop;
x2 = 15;
y2 = yBottom;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 15, 0, 15, 31);
x1 = -refRect.w;
y1 = -refRect.h;
x2 = 2*refRect.w;
y2 = 2*refRect.h;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 0, 31, 31);
x1 = 2*refRect.w;
y1 = 2*refRect.h;
x2 = -refRect.w;
y2 = -refRect.h;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 31, 31, 0, 0);
x1 = -1;
y1 = 32;
x2 = 32;
y2 = -1;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 31, 31, 0);
x1 = 32;
y1 = -1;
x2 = -1;
y2 = 32;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 31, 0, 0, 31);
}
/*!
* \brief Tests SDL_IntersectRectAndLine() non-clipping case line inside
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
*/
int rect_testIntersectRectAndLineInside (void *arg)
{
SDL_Rect refRect = { 0, 0, 32, 32 };
SDL_Rect rect;
int x1, y1;
int x2, y2;
SDL_bool intersected;
int xmin = refRect.x;
int xmax = refRect.x + refRect.w - 1;
int ymin = refRect.y;
int ymax = refRect.y + refRect.h - 1;
int x1Ref = RandomIntegerInRange(xmin + 1, xmax - 1);
int y1Ref = RandomIntegerInRange(ymin + 1, ymax - 1);
int x2Ref = RandomIntegerInRange(xmin + 1, xmax - 1);
int y2Ref = RandomIntegerInRange(ymin + 1, ymax - 1);
x1 = x1Ref;
y1 = y1Ref;
x2 = x2Ref;
y2 = y2Ref;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, x2Ref, y2Ref);
x1 = x1Ref;
y1 = y1Ref;
x2 = xmax;
y2 = ymax;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, xmax, ymax);
x1 = xmin;
y1 = ymin;
x2 = x2Ref;
y2 = y2Ref;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymin, x2Ref, y2Ref);
x1 = xmin;
y1 = ymin;
x2 = xmax;
y2 = ymax;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymin, xmax, ymax);
x1 = xmin;
y1 = ymax;
x2 = xmax;
y2 = ymin;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymax, xmax, ymin);
}
/*!
* \brief Tests SDL_IntersectRectAndLine() non-clipping cases outside
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
*/
int rect_testIntersectRectAndLineOutside (void *arg)
{
SDL_Rect refRect = { 0, 0, 32, 32 };
SDL_Rect rect;
int x1, y1;
int x2, y2;
SDL_bool intersected;
int xLeft = -RandomIntegerInRange(1, refRect.w);
int xRight = refRect.w + RandomIntegerInRange(1, refRect.w);
int yTop = -RandomIntegerInRange(1, refRect.h);
int yBottom = refRect.h + RandomIntegerInRange(1, refRect.h);
x1 = xLeft;
y1 = 0;
x2 = xLeft;
y2 = 31;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xLeft, 0, xLeft, 31);
x1 = xRight;
y1 = 0;
x2 = xRight;
y2 = 31;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xRight, 0, xRight, 31);
x1 = 0;
y1 = yTop;
x2 = 31;
y2 = yTop;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, yTop, 31, yTop);
x1 = 0;
y1 = yBottom;
x2 = 31;
y2 = yBottom;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, yBottom, 31, yBottom);
}
/*!
* \brief Tests SDL_IntersectRectAndLine() with empty rectangle
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
*/
int rect_testIntersectRectAndLineEmpty (void *arg)
{
SDL_Rect refRect;
SDL_Rect rect;
int x1, y1, x1Ref, y1Ref;
int x2, y2, x2Ref, y2Ref;
SDL_bool intersected;
refRect.x = RandomIntegerInRange(1, 1024);
refRect.y = RandomIntegerInRange(1, 1024);
refRect.w = 0;
refRect.h = 0;
x1Ref = refRect.x;
y1Ref = refRect.y;
x2Ref = RandomIntegerInRange(1, 1024);
y2Ref = RandomIntegerInRange(1, 1024);
x1 = x1Ref;
y1 = y1Ref;
x2 = x2Ref;
y2 = y2Ref;
rect = refRect;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, x2Ref, y2Ref);
}
/*!
* \brief Negative tests against SDL_IntersectRectAndLine() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRectAndLine
*/
int rect_testIntersectRectAndLineParam (void *arg)
{
SDL_Rect rect = { 0, 0, 32, 32 };
int x1 = rect.w / 2;
int y1 = rect.h / 2;
int x2 = x1;
int y2 = 2 * rect.h;
SDL_bool intersected;
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
AssertTrue(intersected == SDL_TRUE, "Test variables not intersected as expected");
intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, &x1, &y1, &x2, &y2);
AssertTrue(intersected == SDL_FALSE, "Incorrect intersected result when 1st parameter is NULL");
intersected = SDL_IntersectRectAndLine(&rect, (int *)NULL, &y1, &x2, &y2);
AssertTrue(intersected == SDL_FALSE, "Incorrect intersected result when 2nd parameter is NULL");
intersected = SDL_IntersectRectAndLine(&rect, &x1, (int *)NULL, &x2, &y2);
AssertTrue(intersected == SDL_FALSE, "Incorrect intersected result when 3rd parameter is NULL");
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, (int *)NULL, &y2);
AssertTrue(intersected == SDL_FALSE, "Incorrect intersected result when 4th parameter is NULL");
intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, (int *)NULL);
AssertTrue(intersected == SDL_FALSE, "Incorrect intersected result when 5th parameter is NULL");
intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, (int *)NULL, (int *)NULL, (int *)NULL, (int *)NULL);
AssertTrue(intersected == SDL_FALSE, "Incorrect intersected result when all parameters are NULL");
}
/*!
* \brief Private helper to check SDL_HasIntersection results
*/
void _validateHasIntersectionResults(
SDL_bool intersection, SDL_bool expectedIntersection,
SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
{
AssertTrue(intersection == expectedIntersection,
"Incorrect intersection result: expected %s, got %s intersecting A (%d,%d,%d,%d) with B (%d,%d,%d,%d)\n",
(expectedIntersection == SDL_TRUE) ? "true" : "false",
(intersection == SDL_TRUE) ? "true" : "false",
rectA->x, rectA->y, rectA->w, rectA->h,
rectB->x, rectB->y, rectB->w, rectB->h);
AssertTrue(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
"Source rectangle A was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectA->x, rectA->y, rectA->w, rectA->h,
refRectA->x, refRectA->y, refRectA->w, refRectA->h);
AssertTrue(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
"Source rectangle B was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectB->x, rectB->y, rectB->w, rectB->h,
refRectB->x, refRectB->y, refRectB->w, refRectB->h);
}
/*!
* \brief Private helper to check SDL_IntersectRect results
*/
void _validateIntersectRectResults(
SDL_bool intersection, SDL_bool expectedIntersection,
SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
SDL_Rect *result, SDL_Rect *expectedResult)
{
_validateHasIntersectionResults(intersection, expectedIntersection, rectA, rectB, refRectA, refRectB);
if (result && expectedResult) {
AssertTrue(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
"Intersection of rectangles A (%d,%d,%d,%d) and B (%d,%d,%d,%d) was incorrectly calculated, got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectA->x, rectA->y, rectA->w, rectA->h,
rectB->x, rectB->y, rectB->w, rectB->h,
result->x, result->y, result->w, result->h,
expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
}
}
/*!
* \brief Private helper to check SDL_UnionRect results
*/
void _validateUnionRectResults(
SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
SDL_Rect *result, SDL_Rect *expectedResult)
{
AssertTrue(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
"Source rectangle A was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectA->x, rectA->y, rectA->w, rectA->h,
refRectA->x, refRectA->y, refRectA->w, refRectA->h);
AssertTrue(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
"Source rectangle B was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectB->x, rectB->y, rectB->w, rectB->h,
refRectB->x, refRectB->y, refRectB->w, refRectB->h);
AssertTrue(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
"Union of rectangles A (%d,%d,%d,%d) and B (%d,%d,%d,%d) was incorrectly calculated, got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectA->x, rectA->y, rectA->w, rectA->h,
rectB->x, rectB->y, rectB->w, rectB->h,
result->x, result->y, result->w, result->h,
expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
}
/*!
* \brief Private helper to check SDL_RectEmpty results
*/
void _validateRectEmptyResults(
SDL_bool empty, SDL_bool expectedEmpty,
SDL_Rect *rect, SDL_Rect *refRect)
{
AssertTrue(empty == expectedEmpty,
"Incorrect empty result: expected %s, got %s testing (%d,%d,%d,%d)\n",
(expectedEmpty == SDL_TRUE) ? "true" : "false",
(empty == SDL_TRUE) ? "true" : "false",
rect->x, rect->y, rect->w, rect->h);
AssertTrue(rect->x == refRect->x && rect->y == refRect->y && rect->w == refRect->w && rect->h == refRect->h,
"Source rectangle was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rect->x, rect->y, rect->w, rect->h,
refRect->x, refRect->y, refRect->w, refRect->h);
}
/*!
* \brief Private helper to check SDL_RectEquals results
*/
void _validateRectEqualsResults(
SDL_bool equals, SDL_bool expectedEquals,
SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
{
AssertTrue(equals == expectedEquals,
"Incorrect equals result: expected %s, got %s testing (%d,%d,%d,%d) and (%d,%d,%d,%d) \n",
(expectedEquals == SDL_TRUE) ? "true" : "false",
(equals == SDL_TRUE) ? "true" : "false",
rectA->x, rectA->y, rectA->w, rectA->h,
rectB->x, rectB->y, rectB->w, rectB->h);
AssertTrue(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
"Source rectangle A was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectA->x, rectA->y, rectA->w, rectA->h,
refRectA->x, refRectA->y, refRectA->w, refRectA->h);
AssertTrue(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
"Source rectangle B was modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
rectB->x, rectB->y, rectB->w, rectB->h,
refRectB->x, refRectB->y, refRectB->w, refRectB->h);
}
/*!
* \brief Tests SDL_IntersectRect() with B fully inside A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
*/
int rect_testIntersectRectInside (void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_bool intersection;
// rectB fully contained in rectA
refRectB.x = 0;
refRectB.y = 0;
refRectB.w = RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
refRectB.h = RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectB);
}
/*!
* \brief Tests SDL_IntersectRect() with B fully outside A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
*/
int rect_testIntersectRectOutside (void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_bool intersection;
// rectB fully outside of rectA
refRectB.x = refRectA.x + refRectA.w + RandomIntegerInRange(1, 10);
refRectB.y = refRectA.y + refRectA.h + RandomIntegerInRange(1, 10);
refRectB.w = refRectA.w;
refRectB.h = refRectA.h;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
}
/*!
* \brief Tests SDL_IntersectRect() with B partially intersecting A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
*/
int rect_testIntersectRectPartial (void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_Rect expectedResult;
SDL_bool intersection;
// rectB partially contained in rectA
refRectB.x = RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
refRectB.y = RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
refRectB.w = refRectA.w;
refRectB.h = refRectA.h;
rectA = refRectA;
rectB = refRectB;
expectedResult.x = refRectB.x;
expectedResult.y = refRectB.y;
expectedResult.w = refRectA.w - refRectB.x;
expectedResult.h = refRectA.h - refRectB.y;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB right edge
refRectB.x = rectA.w - 1;
refRectB.y = rectA.y;
refRectB.w = RandomIntegerInRange(1, refRectA.w - 1);
refRectB.h = RandomIntegerInRange(1, refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
expectedResult.x = refRectB.x;
expectedResult.y = refRectB.y;
expectedResult.w = 1;
expectedResult.h = refRectB.h;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB left edge
refRectB.x = 1 - rectA.w;
refRectB.y = rectA.y;
refRectB.w = refRectA.w;
refRectB.h = RandomIntegerInRange(1, refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
expectedResult.x = 0;
expectedResult.y = refRectB.y;
expectedResult.w = 1;
expectedResult.h = refRectB.h;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB bottom edge
refRectB.x = rectA.x;
refRectB.y = rectA.h - 1;
refRectB.w = RandomIntegerInRange(1, refRectA.w - 1);
refRectB.h = RandomIntegerInRange(1, refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
expectedResult.x = refRectB.x;
expectedResult.y = refRectB.y;
expectedResult.w = refRectB.w;
expectedResult.h = 1;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB top edge
refRectB.x = rectA.x;
refRectB.y = 1 - rectA.h;
refRectB.w = RandomIntegerInRange(1, refRectA.w - 1);
refRectB.h = rectA.h;
rectA = refRectA;
rectB = refRectB;
expectedResult.x = refRectB.x;
expectedResult.y = 0;
expectedResult.w = refRectB.w;
expectedResult.h = 1;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
}
/*!
* \brief Tests SDL_IntersectRect() with 1x1 pixel sized rectangles
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
*/
int rect_testIntersectRectPoint (void *arg)
{
SDL_Rect refRectA = { 0, 0, 1, 1 };
SDL_Rect refRectB = { 0, 0, 1, 1 };
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_bool intersection;
int offsetX, offsetY;
// intersecting pixels
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectB.x = refRectA.x;
refRectB.y = refRectA.y;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectA);
// non-intersecting pixels cases
for (offsetX = -1; offsetX <= 1; offsetX++) {
for (offsetY = -1; offsetY <= 1; offsetY++) {
if (offsetX != 0 || offsetY != 0) {
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectB.x = refRectA.x;
refRectB.y = refRectA.y;
refRectB.x += offsetX;
refRectB.y += offsetY;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
}
}
}
}
/*!
* \brief Tests SDL_IntersectRect() with empty rectangles
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
*/
int rect_testIntersectRectEmpty (void *arg)
{
SDL_Rect refRectA;
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_bool intersection;
// Rect A empty
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectA.w = RandomIntegerInRange(1, 100);
refRectA.h = RandomIntegerInRange(1, 100);
refRectB = refRectA;
refRectA.w = 0;
refRectA.h = 0;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
// Rect B empty
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectA.w = RandomIntegerInRange(1, 100);
refRectA.h = RandomIntegerInRange(1, 100);
refRectB = refRectA;
refRectB.w = 0;
refRectB.h = 0;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
// Rect A and B empty
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectA.w = RandomIntegerInRange(1, 100);
refRectA.h = RandomIntegerInRange(1, 100);
refRectB = refRectA;
refRectA.w = 0;
refRectA.h = 0;
refRectB.w = 0;
refRectB.h = 0;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
}
/*!
* \brief Negative tests against SDL_IntersectRect() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_IntersectRect
*/
int rect_testIntersectRectParam(void *arg)
{
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_bool intersection;
// invalid parameter combinations
intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 1st parameter was NULL");
intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 2st parameter was NULL");
intersection = SDL_IntersectRect(&rectA, &rectB, (SDL_Rect *)NULL);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 3st parameter was NULL");
intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, &result);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 1st and 2nd parameters were NULL");
intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 1st and 3rd parameters were NULL ");
intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when all parameters were NULL");
}
/*!
* \brief Tests SDL_HasIntersection() with B fully inside A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
*/
int rect_testHasIntersectionInside (void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool intersection;
// rectB fully contained in rectA
refRectB.x = 0;
refRectB.y = 0;
refRectB.w = RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
refRectB.h = RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
}
/*!
* \brief Tests SDL_HasIntersection() with B fully outside A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
*/
int rect_testHasIntersectionOutside (void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool intersection;
// rectB fully outside of rectA
refRectB.x = refRectA.x + refRectA.w + RandomIntegerInRange(1, 10);
refRectB.y = refRectA.y + refRectA.h + RandomIntegerInRange(1, 10);
refRectB.w = refRectA.w;
refRectB.h = refRectA.h;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
}
/*!
* \brief Tests SDL_HasIntersection() with B partially intersecting A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
*/
int rect_testHasIntersectionPartial (void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool intersection;
// rectB partially contained in rectA
refRectB.x = RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
refRectB.y = RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
refRectB.w = refRectA.w;
refRectB.h = refRectA.h;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB right edge
refRectB.x = rectA.w - 1;
refRectB.y = rectA.y;
refRectB.w = RandomIntegerInRange(1, refRectA.w - 1);
refRectB.h = RandomIntegerInRange(1, refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB left edge
refRectB.x = 1 - rectA.w;
refRectB.y = rectA.y;
refRectB.w = refRectA.w;
refRectB.h = RandomIntegerInRange(1, refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB bottom edge
refRectB.x = rectA.x;
refRectB.y = rectA.h - 1;
refRectB.w = RandomIntegerInRange(1, refRectA.w - 1);
refRectB.h = RandomIntegerInRange(1, refRectA.h - 1);
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB top edge
refRectB.x = rectA.x;
refRectB.y = 1 - rectA.h;
refRectB.w = RandomIntegerInRange(1, refRectA.w - 1);
refRectB.h = rectA.h;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
}
/*!
* \brief Tests SDL_HasIntersection() with 1x1 pixel sized rectangles
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
*/
int rect_testHasIntersectionPoint (void *arg)
{
SDL_Rect refRectA = { 0, 0, 1, 1 };
SDL_Rect refRectB = { 0, 0, 1, 1 };
SDL_Rect rectA;
SDL_Rect rectB;
SDL_Rect result;
SDL_bool intersection;
int offsetX, offsetY;
// intersecting pixels
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectB.x = refRectA.x;
refRectB.y = refRectA.y;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// non-intersecting pixels cases
for (offsetX = -1; offsetX <= 1; offsetX++) {
for (offsetY = -1; offsetY <= 1; offsetY++) {
if (offsetX != 0 || offsetY != 0) {
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectB.x = refRectA.x;
refRectB.y = refRectA.y;
refRectB.x += offsetX;
refRectB.y += offsetY;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
}
}
}
}
/*!
* \brief Tests SDL_HasIntersection() with empty rectangles
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
*/
int rect_testHasIntersectionEmpty (void *arg)
{
SDL_Rect refRectA;
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool intersection;
// Rect A empty
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectA.w = RandomIntegerInRange(1, 100);
refRectA.h = RandomIntegerInRange(1, 100);
refRectB = refRectA;
refRectA.w = 0;
refRectA.h = 0;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
// Rect B empty
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectA.w = RandomIntegerInRange(1, 100);
refRectA.h = RandomIntegerInRange(1, 100);
refRectB = refRectA;
refRectB.w = 0;
refRectB.h = 0;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
// Rect A and B empty
refRectA.x = RandomIntegerInRange(1, 100);
refRectA.y = RandomIntegerInRange(1, 100);
refRectA.w = RandomIntegerInRange(1, 100);
refRectA.h = RandomIntegerInRange(1, 100);
refRectB = refRectA;
refRectA.w = 0;
refRectA.h = 0;
refRectB.w = 0;
refRectB.h = 0;
rectA = refRectA;
rectB = refRectB;
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
}
/*!
* \brief Negative tests against SDL_HasIntersection() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_HasIntersection
*/
int rect_testHasIntersectionParam(void *arg)
{
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool intersection;
// invalid parameter combinations
intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 1st parameter was NULL");
intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when 2st parameter was NULL");
intersection = SDL_HasIntersection((SDL_Rect *)NULL, (SDL_Rect *)NULL);
AssertTrue(intersection == SDL_FALSE, "Function did not return false when all parameters were NULL");
}
/*!
* \brief Test SDL_EnclosePoints() without clipping
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
*/
int rect_testEnclosePoints(void *arg)
{
const int numPoints = 16;
SDL_Point refPoints[numPoints];
SDL_Point points[numPoints];
int count;
SDL_Rect result;
SDL_bool anyEnclosed;
SDL_bool anyEnclosedNoResult;
// Create input data, tracking result
SDL_bool expectedEnclosed = SDL_TRUE;
int newx, newy;
int minx, maxx, miny, maxy;
int i;
for (i=0; i<numPoints; i++) {
newx = RandomIntegerInRange(-1024, 1024);
newy = RandomIntegerInRange(-1024, 1024);
refPoints[i].x = newx;
refPoints[i].y = newy;
points[i].x = newx;
points[i].y = newy;
if (i==0) {
minx=maxx=newx;
miny=maxy=newy;
} else {
if (newx<minx) minx=newx;
if (newx>maxx) maxx=newx;
if (newy<miny) miny=newy;
if (newy>maxy) maxy=newy;
}
}
// Call function and validate - special case: no result requested
anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
AssertTrue(expectedEnclosed==anyEnclosedNoResult,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosedNoResult==SDL_TRUE) ? "true" : "false");
for (i=0; i<numPoints; i++) {
AssertTrue(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
"Source point %i was incorrectly modified: expected (%i,%i) actual (%i,%i)",
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
// Call function and validate
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
AssertTrue(expectedEnclosed==anyEnclosed,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosed==SDL_TRUE) ? "true" : "false");
for (i=0; i<numPoints; i++) {
AssertTrue(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
"Source point %i was incorrectly modified: expected (%i,%i) actual (%i,%i)",
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
AssertTrue(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
"Resulting enclosing rectangle incorrect: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
}
/*!
* \brief Test SDL_EnclosePoints() with repeated input points
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
*/
int rect_testEnclosePointsRepeatedInput(void *arg)
{
const int numPoints = 8;
const int halfPoints = numPoints/2;
SDL_Point refPoints[numPoints];
SDL_Point points[numPoints];
int count;
SDL_Rect result;
SDL_bool anyEnclosed;
SDL_bool anyEnclosedNoResult;
// Create input data, tracking result
SDL_bool expectedEnclosed = SDL_TRUE;
int newx, newy;
int minx, maxx, miny, maxy;
int i;
for (i=0; i<numPoints; i++) {
if (i < halfPoints) {
newx = RandomIntegerInRange(-1024, 1024);
newy = RandomIntegerInRange(-1024, 1024);
} else {
newx = refPoints[i-halfPoints].x;
newy = refPoints[i-halfPoints].y;
}
refPoints[i].x = newx;
refPoints[i].y = newy;
points[i].x = newx;
points[i].y = newy;
if (i==0) {
minx=maxx=newx;
miny=maxy=newy;
} else {
if (newx<minx) minx=newx;
if (newx>maxx) maxx=newx;
if (newy<miny) miny=newy;
if (newy>maxy) maxy=newy;
}
}
// Call function and validate - special case: no result requested
anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
AssertTrue(expectedEnclosed==anyEnclosedNoResult,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosedNoResult==SDL_TRUE) ? "true" : "false");
for (i=0; i<numPoints; i++) {
AssertTrue(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
"Source point %i was incorrectly modified: expected (%i,%i) actual (%i,%i)",
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
// Call function and validate
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
AssertTrue(expectedEnclosed==anyEnclosed,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosed==SDL_TRUE) ? "true" : "false");
for (i=0; i<numPoints; i++) {
AssertTrue(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
"Source point %i was incorrectly modified: expected (%i,%i) actual (%i,%i)",
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
AssertTrue(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
"Resulting enclosing rectangle incorrect: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
}
/*!
* \brief Test SDL_EnclosePoints() with clipping
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
*/
int rect_testEnclosePointsWithClipping(void *arg)
{
const int numPoints = 16;
SDL_Point refPoints[numPoints];
SDL_Point points[numPoints];
int count;
SDL_Rect refClip;
SDL_Rect clip;
SDL_Rect result;
SDL_bool anyEnclosed;
SDL_bool anyEnclosedNoResult;
// Setup clipping rectangle
refClip.x = RandomIntegerInRange(-1024, 1024);
refClip.y = RandomIntegerInRange(-1024, 1024);
refClip.w = RandomIntegerInRange(1, 1024);
refClip.h = RandomIntegerInRange(1, 1024);
// Create input data, tracking result
SDL_bool expectedEnclosed = SDL_FALSE;
int newx, newy;
int minx, maxx, miny, maxy;
int i;
for (i=0; i<numPoints; i++) {
newx = RandomIntegerInRange(-1024, 1024);
newy = RandomIntegerInRange(-1024, 1024);
refPoints[i].x = newx;
refPoints[i].y = newy;
points[i].x = newx;
points[i].y = newy;
if ((newx>=refClip.x) && (newx<(refClip.x + refClip.w)) &&
(newy>=refClip.y) && (newy<(refClip.y + refClip.h))) {
if (expectedEnclosed==SDL_FALSE) {
minx=maxx=newx;
miny=maxy=newy;
} else {
if (newx<minx) minx=newx;
if (newx>maxx) maxx=newx;
if (newy<miny) miny=newy;
if (newy>maxy) maxy=newy;
}
expectedEnclosed = SDL_TRUE;
}
}
// Call function and validate - special case: no result requested
clip = refClip;
anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
AssertTrue(expectedEnclosed==anyEnclosedNoResult,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosedNoResult==SDL_TRUE) ? "true" : "false");
for (i=0; i<numPoints; i++) {
AssertTrue(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
"Source point %i was incorrectly modified: expected (%i,%i) actual (%i,%i)",
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
AssertTrue(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
"Source clipping rectangle was incorrectly modified");
// Call function and validate
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
AssertTrue(expectedEnclosed==anyEnclosed,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosed==SDL_TRUE) ? "true" : "false");
for (i=0; i<numPoints; i++) {
AssertTrue(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
"Source point %i was incorrectly modified: expected (%i,%i) actual (%i,%i)",
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
AssertTrue(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
"Source clipping rectangle was incorrectly modified");
if (expectedEnclosed==SDL_TRUE) {
AssertTrue(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
"Resulting enclosing rectangle incorrect: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
}
/* Empty clipping rectangle */
clip.w = 0;
clip.h = 0;
expectedEnclosed = SDL_FALSE;
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
AssertTrue(expectedEnclosed==anyEnclosed,
"Expected return value %s, got %s",
(expectedEnclosed==SDL_TRUE) ? "true" : "false", (anyEnclosed==SDL_TRUE) ? "true" : "false");
}
/*!
* \brief Negative tests against SDL_EnclosePoints() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_EnclosePoints
*/
int rect_testEnclosePointsParam(void *arg)
{
SDL_Point points[1];
int count;
SDL_Rect clip;
SDL_Rect result;
SDL_bool anyEnclosed;
// invalid parameter combinations
anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
AssertTrue(anyEnclosed == SDL_FALSE, "Function did not return false when 1st parameter was NULL");
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
AssertTrue(anyEnclosed == SDL_FALSE, "Function did not return false when 2nd parameter was 0");
count = RandomIntegerInRange(-100, -1);
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, count, (const SDL_Rect *)&clip, &result);
AssertTrue(anyEnclosed == SDL_FALSE, "Function did not return false when 2nd parameter was %i", count);
anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 0, (const SDL_Rect *)&clip, &result);
AssertTrue(anyEnclosed == SDL_FALSE, "Function did not return false when 1st parameter was NULL and 2nd parameter was 0");
}
/*!
* \brief Tests SDL_UnionRect() where rect B is outside rect A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
*/
int rect_testUnionRectOutside(void *arg)
{
SDL_Rect refRectA, refRectB;
SDL_Rect rectA, rectB;
SDL_Rect expectedResult;
SDL_Rect result;
int minx, maxx, miny, maxy;
int dx, dy;
/* Union 1x1 outside */
for (dx = -1; dx < 2; dx++) {
for (dy = -1; dy < 2; dy++) {
if ((dx != 0) || (dy != 0)) {
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=1;
refRectA.h=1;
refRectB.x=RandomIntegerInRange(-1024, 1024) + dx*2048;
refRectB.y=RandomIntegerInRange(-1024, 1024) + dx*2048;
refRectB.w=1;
refRectB.h=1;
minx = (refRectA.x<refRectB.x) ? refRectA.x : refRectB.x;
maxx = (refRectA.x>refRectB.x) ? refRectA.x : refRectB.x;
miny = (refRectA.y<refRectB.y) ? refRectA.y : refRectB.y;
maxy = (refRectA.y>refRectB.y) ? refRectA.y : refRectB.y;
expectedResult.x = minx;
expectedResult.y = miny;
expectedResult.w = maxx - minx + 1;
expectedResult.h = maxy - miny + 1;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
}
}
}
/* Union outside overlap */
for (dx = -1; dx < 2; dx++) {
for (dy = -1; dy < 2; dy++) {
if ((dx != 0) || (dy != 0)) {
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=RandomIntegerInRange(256, 512);
refRectA.h=RandomIntegerInRange(256, 512);
refRectB.x=refRectA.x + 1 + dx*2;
refRectB.y=refRectA.y + 1 + dy*2;
refRectB.w=refRectA.w - 2;
refRectB.h=refRectA.h - 2;
expectedResult = refRectA;
if (dx == -1) expectedResult.x--;
if (dy == -1) expectedResult.y--;
if ((dx == 1) || (dx == -1)) expectedResult.w++;
if ((dy == 1) || (dy == -1)) expectedResult.h++;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
}
}
}
}
/*!
* \brief Tests SDL_UnionRect() where rect A or rect B are empty
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
*/
int rect_testUnionRectEmpty(void *arg)
{
SDL_Rect refRectA, refRectB;
SDL_Rect rectA, rectB;
SDL_Rect expectedResult;
SDL_Rect result;
/* A empty */
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=0;
refRectA.h=0;
refRectB.x=RandomIntegerInRange(-1024, 1024);
refRectB.y=RandomIntegerInRange(-1024, 1024);
refRectB.w=RandomIntegerInRange(1, 1024);
refRectB.h=RandomIntegerInRange(1, 1024);
expectedResult = refRectB;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
/* B empty */
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=RandomIntegerInRange(1, 1024);
refRectA.h=RandomIntegerInRange(1, 1024);
refRectB.x=RandomIntegerInRange(-1024, 1024);
refRectB.y=RandomIntegerInRange(-1024, 1024);
refRectB.w=0;
refRectB.h=0;
expectedResult = refRectA;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
/* A and B empty */
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=0;
refRectA.h=0;
refRectB.x=RandomIntegerInRange(-1024, 1024);
refRectB.y=RandomIntegerInRange(-1024, 1024);
refRectB.w=0;
refRectB.h=0;
result.x=0;
result.y=0;
result.w=0;
result.h=0;
expectedResult = result;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
}
/*!
* \brief Tests SDL_UnionRect() where rect B is inside rect A
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
*/
int rect_testUnionRectInside(void *arg)
{
SDL_Rect refRectA, refRectB;
SDL_Rect rectA, rectB;
SDL_Rect expectedResult;
SDL_Rect result;
int minx, maxx, miny, maxy;
int dx, dy;
/* Union 1x1 with itself */
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=1;
refRectA.h=1;
expectedResult = refRectA;
rectA = refRectA;
SDL_UnionRect(&rectA, &rectA, &result);
_validateUnionRectResults(&rectA, &rectA, &refRectA, &refRectA, &result, &expectedResult);
/* Union 1x1 somewhere inside */
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=RandomIntegerInRange(256, 1024);
refRectA.h=RandomIntegerInRange(256, 1024);
refRectB.x=refRectA.x + 1 + RandomIntegerInRange(1, refRectA.w - 2);
refRectB.y=refRectA.y + 1 + RandomIntegerInRange(1, refRectA.h - 2);
refRectB.w=1;
refRectB.h=1;
expectedResult = refRectA;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
/* Union inside with edges modified */
for (dx = -1; dx < 2; dx++) {
for (dy = -1; dy < 2; dy++) {
if ((dx != 0) || (dy != 0)) {
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=RandomIntegerInRange(256, 1024);
refRectA.h=RandomIntegerInRange(256, 1024);
refRectB = refRectA;
if (dx == -1) refRectB.x++;
if ((dx == 1) || (dx == -1)) refRectB.w--;
if (dy == -1) refRectB.y++;
if ((dy == 1) || (dy == -1)) refRectB.h--;
expectedResult = refRectA;
rectA = refRectA;
rectB = refRectB;
SDL_UnionRect(&rectA, &rectB, &result);
_validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
}
}
}
}
/*!
* \brief Negative tests against SDL_UnionRect() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_UnionRect
*/
int rect_testUnionRectParam(void *arg)
{
SDL_Rect rectA, rectB;
SDL_Rect result;
// invalid parameter combinations
SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
AssertPass("Function did return when 1st parameter was NULL");
SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
AssertPass("Function did return when 2nd parameter was NULL");
SDL_UnionRect(&rectA, &rectB, (SDL_Rect *)NULL);
AssertPass("Function did return when 3rd parameter was NULL");
SDL_UnionRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
AssertPass("Function did return when 1st and 3rd parameter were NULL");
SDL_UnionRect(&rectA, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
AssertPass("Function did return when 2nd and 3rd parameter were NULL");
SDL_UnionRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
AssertPass("Function did return when all parameters were NULL");
}
/*!
* \brief Tests SDL_RectEmpty() with various inputs
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_RectEmpty
*/
int rect_testRectEmpty(void *arg)
{
SDL_Rect refRect;
SDL_Rect rect;
SDL_bool expectedResult;
SDL_bool result;
int w, h;
// Non-empty case
refRect.x=RandomIntegerInRange(-1024, 1024);
refRect.y=RandomIntegerInRange(-1024, 1024);
refRect.w=RandomIntegerInRange(256, 1024);
refRect.h=RandomIntegerInRange(256, 1024);
expectedResult = SDL_FALSE;
rect = refRect;
result = SDL_RectEmpty((const SDL_Rect *)&rect);
_validateRectEmptyResults(result, expectedResult, &rect, &refRect);
// Empty case
for (w=-1; w<2; w++) {
for (h=-1; h<2; h++) {
if ((w != 1) || (h != 1)) {
refRect.x=RandomIntegerInRange(-1024, 1024);
refRect.y=RandomIntegerInRange(-1024, 1024);
refRect.w=w;
refRect.h=h;
expectedResult = SDL_TRUE;
rect = refRect;
result = SDL_RectEmpty((const SDL_Rect *)&rect);
_validateRectEmptyResults(result, expectedResult, &rect, &refRect);
}
}
}
}
/*!
* \brief Negative tests against SDL_RectEmpty() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_RectEmpty
*/
int rect_testRectEmptyParam(void *arg)
{
SDL_bool result;
// invalid parameter combinations
result = SDL_RectEmpty((const SDL_Rect *)NULL);
AssertTrue(result == SDL_TRUE, "Function did not return TRUE when 1st parameter was NULL");
}
/*!
* \brief Tests SDL_RectEquals() with various inputs
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_RectEquals
*/
int rect_testRectEquals(void *arg)
{
SDL_Rect refRectA;
SDL_Rect refRectB;
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool expectedResult;
SDL_bool result;
// Equals
refRectA.x=RandomIntegerInRange(-1024, 1024);
refRectA.y=RandomIntegerInRange(-1024, 1024);
refRectA.w=RandomIntegerInRange(1, 1024);
refRectA.h=RandomIntegerInRange(1, 1024);
refRectB = refRectA;
expectedResult = SDL_TRUE;
rectA = refRectA;
rectB = refRectB;
result = SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)&rectB);
_validateRectEqualsResults(result, expectedResult, &rectA, &rectB, &refRectA, &refRectB);
}
/*!
* \brief Negative tests against SDL_RectEquals() with invalid parameters
*
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_RectEquals
*/
int rect_testRectEqualsParam(void *arg)
{
SDL_Rect rectA;
SDL_Rect rectB;
SDL_bool result;
/* data setup */
rectA.x=RandomIntegerInRange(-1024, 1024);
rectA.y=RandomIntegerInRange(-1024, 1024);
rectA.w=RandomIntegerInRange(1, 1024);
rectA.h=RandomIntegerInRange(1, 1024);
rectB.x=RandomIntegerInRange(-1024, 1024);
rectB.y=RandomIntegerInRange(-1024, 1024);
rectB.w=RandomIntegerInRange(1, 1024);
rectB.h=RandomIntegerInRange(1, 1024);
// invalid parameter combinations
result = SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
AssertTrue(result == SDL_FALSE, "Function did not return FALSE when 1st parameter was NULL");
result = SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);
AssertTrue(result == SDL_FALSE, "Function did not return FALSE when 2nd parameter was NULL");
result = SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)NULL);
AssertTrue(result == SDL_FALSE, "Function did not return FALSE when 1st and 2nd parameter were NULL");
}