SDL_GL_CONTEXT_EGL = 1 is now internally treated as profile_mask = SDL_GL_CONTEXT_PROFILE_ES |
||
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.. | ||
SDL_gles2funcs.h | ||
SDL_render_gles2.c | ||
SDL_shaders_gles2.c | ||
SDL_shaders_gles2.h |
SDL_GL_CONTEXT_EGL = 1 is now internally treated as profile_mask = SDL_GL_CONTEXT_PROFILE_ES |
||
---|---|---|
.. | ||
SDL_gles2funcs.h | ||
SDL_render_gles2.c | ||
SDL_shaders_gles2.c | ||
SDL_shaders_gles2.h |