--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401291
908 lines
24 KiB
C
908 lines
24 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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/* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
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#include "directx.h"
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#include <stdio.h>
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#include "SDL_events.h"
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#include "SDL_video.h"
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#include "SDL_error.h"
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#include "SDL_syswm.h"
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#include "SDL_sysevents.h"
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#include "SDL_events_c.h"
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#include "SDL_lowvideo.h"
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#include "SDL_dx5video.h"
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#ifndef WM_APP
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#define WM_APP 0x8000
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#endif
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#ifdef _WIN32_WCE
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#define NO_GETKEYBOARDSTATE
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#endif
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/* The keyboard and mouse device input */
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#define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
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#define INPUT_QSIZE 512 /* Buffer up to 512 input messages */
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static LPDIRECTINPUT dinput = NULL;
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static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
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static HANDLE SDL_DIevt[MAX_INPUTS];
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static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
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static int SDL_DIndev = 0;
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static int mouse_lost;
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static int mouse_pressed;
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static int mouse_buttons_swapped = 0;
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/* The translation table from a DirectInput scancode to an SDL keysym */
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static SDLKey DIK_keymap[256];
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static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
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/* DJM: If the user setup the window for us, we want to save his window proc,
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and give him a chance to handle some messages. */
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static WNDPROC userWindowProc = NULL;
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static HWND GetTopLevelParent(HWND hWnd)
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{
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HWND hParentWnd;
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while (1)
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{
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hParentWnd = GetParent(hWnd);
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if (hParentWnd == NULL)
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break;
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hWnd = hParentWnd;
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}
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return hWnd;
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}
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/* Convert a DirectInput return code to a text message */
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static void SetDIerror(char *function, int code)
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{
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static char *error;
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static char errbuf[1024];
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errbuf[0] = 0;
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switch (code) {
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case DIERR_GENERIC:
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error = "Undefined error!";
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break;
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case DIERR_OLDDIRECTINPUTVERSION:
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error = "Your version of DirectInput needs upgrading";
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break;
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case DIERR_INVALIDPARAM:
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error = "Invalid parameters";
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break;
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case DIERR_OUTOFMEMORY:
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error = "Out of memory";
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break;
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case DIERR_DEVICENOTREG:
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error = "Device not registered";
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break;
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case DIERR_NOINTERFACE:
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error = "Interface not supported";
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break;
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case DIERR_NOTINITIALIZED:
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error = "Device not initialized";
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break;
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default:
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sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x",
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function, code);
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break;
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}
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if ( ! errbuf[0] ) {
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sprintf(errbuf, "%s: %s", function, error);
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}
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SDL_SetError("%s", errbuf);
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return;
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}
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/* Initialize DirectInput
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Note: If NONEXCLUSIVE access is requested for the devices, normal
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windows input messages will continue to be generated for that
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input device, in addition to DirectInput messages.
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*/
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static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
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static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
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struct {
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char *name;
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REFGUID guid;
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LPCDIDATAFORMAT format;
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DWORD win_level;
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DWORD raw_level;
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void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
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} inputs[] = {
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{ "keyboard",
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&GUID_SysKeyboard, &c_dfDIKeyboard,
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(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
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{ "mouse",
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&GUID_SysMouse, &c_dfDIMouse,
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(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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(DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
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{ NULL, NULL, NULL, 0, 0, NULL }
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};
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static int DX5_DInputInit(_THIS)
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{
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int i;
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LPDIRECTINPUTDEVICE device;
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HRESULT result;
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DIPROPDWORD dipdw;
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HWND topwnd;
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/* Create the DirectInput object */
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result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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&dinput, NULL);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputCreate", result);
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return(-1);
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}
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/* Create all of our registered input devices */
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SDL_DIndev = 0;
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for ( i=0; inputs[i].name; ++i ) {
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/* Create the DirectInput device */
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result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
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&device, NULL);
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if ( result != DI_OK ) {
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SetDIerror("DirectInput::CreateDevice", result);
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return(-1);
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}
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result = IDirectInputDevice_QueryInterface(device,
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&IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
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IDirectInputDevice_Release(device);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::QueryInterface", result);
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return(-1);
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}
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topwnd = GetTopLevelParent(SDL_Window);
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result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
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topwnd, inputs[i].win_level);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetCooperativeLevel",
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result);
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return(-1);
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}
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result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
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inputs[i].format);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetDataFormat", result);
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return(-1);
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}
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/* Set buffered input -- we aren't polling */
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memset(&dipdw, 0, sizeof(dipdw));
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dipdw.diph.dwSize = sizeof(dipdw);
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dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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dipdw.diph.dwObj = 0;
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dipdw.diph.dwHow = DIPH_DEVICE;
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dipdw.dwData = INPUT_QSIZE;
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result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
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DIPROP_BUFFERSIZE, &dipdw.diph);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetProperty", result);
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return(-1);
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}
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/* Create an event to be signaled when input is ready */
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SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
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if ( SDL_DIevt[i] == NULL ) {
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SDL_SetError("Couldn't create DirectInput event");
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return(-1);
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}
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result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
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SDL_DIevt[i]);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetEventNotification",
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result);
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return(-1);
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}
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SDL_DIfun[i] = inputs[i].fun;
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/* Acquire the device for input */
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IDirectInputDevice2_Acquire(SDL_DIdev[i]);
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/* Increment the number of devices we have */
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++SDL_DIndev;
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}
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mouse_pressed = 0;
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mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
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/* DirectInput is ready! */
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return(0);
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}
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/* Clean up DirectInput */
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static void DX5_DInputQuit(_THIS)
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{
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int i;
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if ( dinput != NULL ) {
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/* Close and release all DirectInput devices */
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for ( i=0; i<MAX_INPUTS; ++i ) {
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if ( SDL_DIdev[i] != NULL ) {
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IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
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IDirectInputDevice2_SetEventNotification(
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SDL_DIdev[i], NULL);
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if ( SDL_DIevt[i] != NULL ) {
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CloseHandle(SDL_DIevt[i]);
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SDL_DIevt[i] = NULL;
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}
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IDirectInputDevice2_Release(SDL_DIdev[i]);
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SDL_DIdev[i] = NULL;
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}
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}
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/* Release DirectInput */
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IDirectInput_Release(dinput);
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dinput = NULL;
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}
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}
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/* Flag to tell SDL whether or not we queued an event */
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static int posted = 0;
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/* Input event handler functions */
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static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
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{
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int i;
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SDL_keysym keysym;
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/* Translate keyboard messages */
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for ( i=0; i<numevents; ++i ) {
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if ( keybuf[i].dwData & 0x80 ) {
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posted = SDL_PrivateKeyboard(SDL_PRESSED,
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TranslateKey(keybuf[i].dwOfs, &keysym, 1));
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} else {
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posted = SDL_PrivateKeyboard(SDL_RELEASED,
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TranslateKey(keybuf[i].dwOfs, &keysym, 0));
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}
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}
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}
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static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
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{
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int i;
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Sint16 xrel, yrel;
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Uint8 state;
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Uint8 button;
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DWORD timestamp = 0;
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/* Sanity check. Mailing list reports this being NULL unexpectedly. */
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if (SDL_PublicSurface == NULL) {
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return;
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}
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/* If we are in windowed mode, Windows is taking care of the mouse */
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if ( (SDL_PublicSurface->flags & SDL_OPENGL) ||
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!(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
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return;
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}
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/* If the mouse was lost, regain some sense of mouse state */
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if ( mouse_lost ) {
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POINT mouse_pos;
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Uint8 old_state;
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Uint8 new_state;
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/* Set ourselves up with the current cursor position */
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GetCursorPos(&mouse_pos);
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ScreenToClient(SDL_Window, &mouse_pos);
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posted = SDL_PrivateMouseMotion(0, 0,
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(Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
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/* Check for mouse button changes */
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old_state = SDL_GetMouseState(NULL, NULL);
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new_state = 0;
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{ /* Get the new DirectInput button state for the mouse */
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DIMOUSESTATE distate;
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HRESULT result;
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result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
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sizeof(distate), &distate);
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if ( result != DI_OK ) {
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/* Try again next time */
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SetDIerror(
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"IDirectInputDevice2::GetDeviceState", result);
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return;
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}
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for ( i=3; i>=0; --i ) {
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if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
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new_state |= 0x01;
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}
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new_state <<= 1;
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}
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}
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for ( i=0; i<8; ++i ) {
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if ( (old_state&0x01) != (new_state&0x01) ) {
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button = (Uint8)(i+1);
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/* Button #2 on two button mice is button 3
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(the middle button is button 2)
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*/
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if ( button == 2 ) {
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button = 3;
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} else
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if ( button == 3 ) {
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button = 2;
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}
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if ( new_state & 0x01 ) {
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/* Grab mouse so we get mouse-up */
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if ( ++mouse_pressed > 0 ) {
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SetCapture(SDL_Window);
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}
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state = SDL_PRESSED;
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} else {
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/* Release mouse after all mouse-ups */
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if ( --mouse_pressed <= 0 ) {
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ReleaseCapture();
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mouse_pressed = 0;
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}
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state = SDL_RELEASED;
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}
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if ( mouse_buttons_swapped ) {
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if ( button == 1 ) button = 3;
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else
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if ( button == 3 ) button = 1;
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}
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posted = SDL_PrivateMouseButton(state, button,
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0, 0);
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}
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old_state >>= 1;
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new_state >>= 1;
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}
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mouse_lost = 0;
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return;
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}
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/* Translate mouse messages */
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xrel = 0;
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yrel = 0;
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for ( i=0; i<(int)numevents; ++i ) {
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switch (ptrbuf[i].dwOfs) {
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case DIMOFS_X:
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if ( timestamp != ptrbuf[i].dwTimeStamp ) {
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if ( xrel || yrel ) {
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posted = SDL_PrivateMouseMotion(
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0, 1, xrel, yrel);
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xrel = 0;
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yrel = 0;
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}
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timestamp = ptrbuf[i].dwTimeStamp;
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}
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xrel += (Sint16)ptrbuf[i].dwData;
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break;
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case DIMOFS_Y:
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if ( timestamp != ptrbuf[i].dwTimeStamp ) {
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if ( xrel || yrel ) {
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posted = SDL_PrivateMouseMotion(
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0, 1, xrel, yrel);
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xrel = 0;
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yrel = 0;
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}
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timestamp = ptrbuf[i].dwTimeStamp;
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}
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yrel += (Sint16)ptrbuf[i].dwData;
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break;
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case DIMOFS_Z:
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if ( xrel || yrel ) {
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posted = SDL_PrivateMouseMotion(
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0, 1, xrel, yrel);
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xrel = 0;
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yrel = 0;
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}
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timestamp = 0;
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if((int)ptrbuf[i].dwData > 0)
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button = SDL_BUTTON_WHEELUP;
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else
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button = SDL_BUTTON_WHEELDOWN;
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posted = SDL_PrivateMouseButton(
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SDL_PRESSED, button, 0, 0);
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posted |= SDL_PrivateMouseButton(
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SDL_RELEASED, button, 0, 0);
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break;
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case DIMOFS_BUTTON0:
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case DIMOFS_BUTTON1:
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case DIMOFS_BUTTON2:
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case DIMOFS_BUTTON3:
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if ( xrel || yrel ) {
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posted = SDL_PrivateMouseMotion(
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0, 1, xrel, yrel);
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xrel = 0;
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yrel = 0;
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}
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timestamp = 0;
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button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
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/* Button #2 on two button mice is button 3
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(the middle button is button 2)
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*/
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if ( button == 2 ) {
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button = 3;
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} else
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if ( button == 3 ) {
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button = 2;
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}
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if ( ptrbuf[i].dwData & 0x80 ) {
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/* Grab mouse so we get mouse-up */
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if ( ++mouse_pressed > 0 ) {
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SetCapture(SDL_Window);
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}
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state = SDL_PRESSED;
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} else {
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/* Release mouse after all mouse-ups */
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if ( --mouse_pressed <= 0 ) {
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ReleaseCapture();
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mouse_pressed = 0;
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}
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state = SDL_RELEASED;
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}
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if ( mouse_buttons_swapped ) {
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if ( button == 1 ) button = 3;
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else
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if ( button == 3 ) button = 1;
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}
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posted = SDL_PrivateMouseButton(state, button,
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0, 0);
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break;
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}
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}
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if ( xrel || yrel ) {
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posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
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}
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}
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/* The main Win32 event handler */
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LONG
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DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg) {
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#ifdef WM_ACTIVATEAPP
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case WM_ACTIVATEAPP: {
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int i, active;
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active = (wParam && (GetForegroundWindow() == hwnd));
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if ( active ) {
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for ( i=0; SDL_DIdev[i]; ++i ) {
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IDirectInputDevice2_Acquire(
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SDL_DIdev[i]);
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}
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} else {
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for ( i=0; SDL_DIdev[i]; ++i ) {
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IDirectInputDevice2_Unacquire(
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SDL_DIdev[i]);
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}
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mouse_lost = 1;
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}
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}
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break;
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#endif /* WM_ACTIVATEAPP */
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#ifdef WM_DISPLAYCHANGE
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case WM_DISPLAYCHANGE: {
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WORD BitsPerPixel;
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WORD SizeX, SizeY;
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/* Ack! The display changed size and/or depth! */
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SizeX = LOWORD(lParam);
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SizeY = HIWORD(lParam);
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BitsPerPixel = wParam;
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/* We cause this message when we go fullscreen */
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}
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break;
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#endif /* WM_DISPLAYCHANGE */
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/* The keyboard is handled via DirectInput */
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case WM_SYSKEYUP:
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case WM_SYSKEYDOWN:
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case WM_KEYUP:
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case WM_KEYDOWN: {
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/* Ignore windows keyboard messages */;
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}
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return(0);
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#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
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/* Don't allow screen savers or monitor power downs.
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This is because they quietly clear DirectX surfaces.
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It would be better to allow the application to
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decide whether or not to blow these off, but the
|
|
semantics of SDL_PrivateSysWMEvent() don't allow
|
|
the application that choice.
|
|
*/
|
|
case WM_SYSCOMMAND: {
|
|
if ((wParam&0xFFF0)==SC_SCREENSAVE ||
|
|
(wParam&0xFFF0)==SC_MONITORPOWER)
|
|
return(0);
|
|
}
|
|
/* Fall through to default processing */
|
|
|
|
#endif /* SC_SCREENSAVE || SC_MONITORPOWER */
|
|
|
|
default: {
|
|
/* Only post the event if we're watching for it */
|
|
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
|
|
SDL_SysWMmsg wmmsg;
|
|
|
|
SDL_VERSION(&wmmsg.version);
|
|
wmmsg.hwnd = hwnd;
|
|
wmmsg.msg = msg;
|
|
wmmsg.wParam = wParam;
|
|
wmmsg.lParam = lParam;
|
|
posted = SDL_PrivateSysWMEvent(&wmmsg);
|
|
|
|
/* DJM: If the user isn't watching for private
|
|
messages in her SDL event loop, then pass it
|
|
along to any win32 specific window proc.
|
|
*/
|
|
} else if (userWindowProc) {
|
|
return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return(DefWindowProc(hwnd, msg, wParam, lParam));
|
|
}
|
|
|
|
/* This function checks the windows message queue and DirectInput and returns
|
|
1 if there was input, 0 if there was no input, or -1 if the application has
|
|
posted a quit message.
|
|
*/
|
|
static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
|
|
{
|
|
MSG msg;
|
|
int i;
|
|
HRESULT result;
|
|
DWORD event;
|
|
|
|
/* Check the normal windows queue (highest preference) */
|
|
posted = 0;
|
|
while ( ! posted &&
|
|
PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
|
|
if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
|
|
DispatchMessage(&msg);
|
|
} else {
|
|
return(-1);
|
|
}
|
|
}
|
|
if ( posted ) {
|
|
return(1);
|
|
}
|
|
|
|
/* Pump the DirectInput flow */
|
|
if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
|
|
for ( i=0; i<SDL_DIndev; ++i ) {
|
|
result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
|
|
if ( (result == DIERR_INPUTLOST) ||
|
|
(result == DIERR_NOTACQUIRED) ) {
|
|
if ( strcmp(inputs[i].name, "mouse") == 0 ) {
|
|
mouse_lost = 1;
|
|
}
|
|
IDirectInputDevice2_Acquire(SDL_DIdev[i]);
|
|
IDirectInputDevice2_Poll(SDL_DIdev[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Wait for messages and input events */
|
|
event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
|
|
timeout, QS_ALLEVENTS);
|
|
if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
|
|
DWORD numevents;
|
|
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
|
|
|
|
event -= WAIT_OBJECT_0;
|
|
numevents = INPUT_QSIZE;
|
|
result = IDirectInputDevice2_GetDeviceData(
|
|
SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
|
|
evtbuf, &numevents, 0);
|
|
if ( (result == DIERR_INPUTLOST) ||
|
|
(result == DIERR_NOTACQUIRED) ) {
|
|
if ( strcmp(inputs[event].name, "mouse") == 0 ) {
|
|
mouse_lost = 1;
|
|
}
|
|
IDirectInputDevice2_Acquire(SDL_DIdev[event]);
|
|
result = IDirectInputDevice2_GetDeviceData(
|
|
SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
|
|
evtbuf, &numevents, 0);
|
|
}
|
|
/* Handle the events */
|
|
if ( result == DI_OK && processInput ) {
|
|
/* Note: This can post multiple events to event queue
|
|
*/
|
|
(*SDL_DIfun[event])((int)numevents, evtbuf);
|
|
return(1);
|
|
}
|
|
}
|
|
if ( event != WAIT_TIMEOUT ) {
|
|
/* Maybe there was a windows message? */
|
|
if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
|
|
if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
|
|
DispatchMessage(&msg);
|
|
} else {
|
|
return(-1);
|
|
}
|
|
return(1);
|
|
}
|
|
}
|
|
return(0);
|
|
}
|
|
|
|
/* Change cooperative level based on whether or not we are fullscreen */
|
|
void DX5_DInputReset(_THIS, int fullscreen)
|
|
{
|
|
DWORD level;
|
|
int i;
|
|
HRESULT result;
|
|
HWND topwnd;
|
|
|
|
for ( i=0; i<MAX_INPUTS; ++i ) {
|
|
if ( SDL_DIdev[i] != NULL ) {
|
|
if ( fullscreen ) {
|
|
level = inputs[i].raw_level;
|
|
} else {
|
|
level = inputs[i].win_level;
|
|
}
|
|
IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
|
|
topwnd = GetTopLevelParent(SDL_Window);
|
|
result = IDirectInputDevice2_SetCooperativeLevel(
|
|
SDL_DIdev[i], topwnd, level);
|
|
IDirectInputDevice2_Acquire(SDL_DIdev[i]);
|
|
if ( result != DI_OK ) {
|
|
SetDIerror(
|
|
"DirectInputDevice::SetCooperativeLevel", result);
|
|
}
|
|
}
|
|
}
|
|
mouse_lost = 1;
|
|
|
|
/* Flush pending input */
|
|
DX5_CheckInput(this, 0, FALSE);
|
|
}
|
|
|
|
void DX5_PumpEvents(_THIS)
|
|
{
|
|
/* Wait for messages and DirectInput */
|
|
while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
|
|
/* Loop and check again */;
|
|
}
|
|
}
|
|
|
|
void DX5_InitOSKeymap(_THIS)
|
|
{
|
|
#ifndef DIK_PAUSE
|
|
#define DIK_PAUSE 0xC5
|
|
#endif
|
|
#ifndef DIK_OEM_102
|
|
#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
|
|
#endif
|
|
int i;
|
|
|
|
/* Map the DIK scancodes to SDL keysyms */
|
|
for ( i=0; i<SDL_TABLESIZE(DIK_keymap); ++i )
|
|
DIK_keymap[i] = 0;
|
|
|
|
/* Defined DIK_* constants */
|
|
DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
|
|
DIK_keymap[DIK_1] = SDLK_1;
|
|
DIK_keymap[DIK_2] = SDLK_2;
|
|
DIK_keymap[DIK_3] = SDLK_3;
|
|
DIK_keymap[DIK_4] = SDLK_4;
|
|
DIK_keymap[DIK_5] = SDLK_5;
|
|
DIK_keymap[DIK_6] = SDLK_6;
|
|
DIK_keymap[DIK_7] = SDLK_7;
|
|
DIK_keymap[DIK_8] = SDLK_8;
|
|
DIK_keymap[DIK_9] = SDLK_9;
|
|
DIK_keymap[DIK_0] = SDLK_0;
|
|
DIK_keymap[DIK_MINUS] = SDLK_MINUS;
|
|
DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
|
|
DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
|
|
DIK_keymap[DIK_TAB] = SDLK_TAB;
|
|
DIK_keymap[DIK_Q] = SDLK_q;
|
|
DIK_keymap[DIK_W] = SDLK_w;
|
|
DIK_keymap[DIK_E] = SDLK_e;
|
|
DIK_keymap[DIK_R] = SDLK_r;
|
|
DIK_keymap[DIK_T] = SDLK_t;
|
|
DIK_keymap[DIK_Y] = SDLK_y;
|
|
DIK_keymap[DIK_U] = SDLK_u;
|
|
DIK_keymap[DIK_I] = SDLK_i;
|
|
DIK_keymap[DIK_O] = SDLK_o;
|
|
DIK_keymap[DIK_P] = SDLK_p;
|
|
DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
|
|
DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
|
|
DIK_keymap[DIK_RETURN] = SDLK_RETURN;
|
|
DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
|
|
DIK_keymap[DIK_A] = SDLK_a;
|
|
DIK_keymap[DIK_S] = SDLK_s;
|
|
DIK_keymap[DIK_D] = SDLK_d;
|
|
DIK_keymap[DIK_F] = SDLK_f;
|
|
DIK_keymap[DIK_G] = SDLK_g;
|
|
DIK_keymap[DIK_H] = SDLK_h;
|
|
DIK_keymap[DIK_J] = SDLK_j;
|
|
DIK_keymap[DIK_K] = SDLK_k;
|
|
DIK_keymap[DIK_L] = SDLK_l;
|
|
DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
|
|
DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
|
|
DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
|
|
DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
|
|
DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
|
|
DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
|
|
DIK_keymap[DIK_Z] = SDLK_z;
|
|
DIK_keymap[DIK_X] = SDLK_x;
|
|
DIK_keymap[DIK_C] = SDLK_c;
|
|
DIK_keymap[DIK_V] = SDLK_v;
|
|
DIK_keymap[DIK_B] = SDLK_b;
|
|
DIK_keymap[DIK_N] = SDLK_n;
|
|
DIK_keymap[DIK_M] = SDLK_m;
|
|
DIK_keymap[DIK_COMMA] = SDLK_COMMA;
|
|
DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
|
|
DIK_keymap[DIK_SLASH] = SDLK_SLASH;
|
|
DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
|
|
DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
|
|
DIK_keymap[DIK_LMENU] = SDLK_LALT;
|
|
DIK_keymap[DIK_SPACE] = SDLK_SPACE;
|
|
DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
|
|
DIK_keymap[DIK_F1] = SDLK_F1;
|
|
DIK_keymap[DIK_F2] = SDLK_F2;
|
|
DIK_keymap[DIK_F3] = SDLK_F3;
|
|
DIK_keymap[DIK_F4] = SDLK_F4;
|
|
DIK_keymap[DIK_F5] = SDLK_F5;
|
|
DIK_keymap[DIK_F6] = SDLK_F6;
|
|
DIK_keymap[DIK_F7] = SDLK_F7;
|
|
DIK_keymap[DIK_F8] = SDLK_F8;
|
|
DIK_keymap[DIK_F9] = SDLK_F9;
|
|
DIK_keymap[DIK_F10] = SDLK_F10;
|
|
DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
|
|
DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
|
|
DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
|
|
DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
|
|
DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
|
|
DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
|
|
DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
|
|
DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
|
|
DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
|
|
DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
|
|
DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
|
|
DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
|
|
DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
|
|
DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
|
|
DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
|
|
DIK_keymap[DIK_F11] = SDLK_F11;
|
|
DIK_keymap[DIK_F12] = SDLK_F12;
|
|
|
|
DIK_keymap[DIK_F13] = SDLK_F13;
|
|
DIK_keymap[DIK_F14] = SDLK_F14;
|
|
DIK_keymap[DIK_F15] = SDLK_F15;
|
|
|
|
DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
|
|
DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
|
|
DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
|
|
DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
|
|
DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
|
|
DIK_keymap[DIK_RMENU] = SDLK_RALT;
|
|
DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
|
|
DIK_keymap[DIK_HOME] = SDLK_HOME;
|
|
DIK_keymap[DIK_UP] = SDLK_UP;
|
|
DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
|
|
DIK_keymap[DIK_LEFT] = SDLK_LEFT;
|
|
DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
|
|
DIK_keymap[DIK_END] = SDLK_END;
|
|
DIK_keymap[DIK_DOWN] = SDLK_DOWN;
|
|
DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
|
|
DIK_keymap[DIK_INSERT] = SDLK_INSERT;
|
|
DIK_keymap[DIK_DELETE] = SDLK_DELETE;
|
|
DIK_keymap[DIK_LWIN] = SDLK_LMETA;
|
|
DIK_keymap[DIK_RWIN] = SDLK_RMETA;
|
|
DIK_keymap[DIK_APPS] = SDLK_MENU;
|
|
}
|
|
|
|
static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
|
|
{
|
|
/* Set the keysym information */
|
|
keysym->scancode = (unsigned char)scancode;
|
|
keysym->sym = DIK_keymap[scancode];
|
|
keysym->mod = KMOD_NONE;
|
|
keysym->unicode = 0;
|
|
if ( pressed && SDL_TranslateUNICODE ) {
|
|
UINT vkey;
|
|
#ifndef NO_GETKEYBOARDSTATE
|
|
BYTE keystate[256];
|
|
Uint16 wchars[2];
|
|
#endif
|
|
|
|
vkey = MapVirtualKey(scancode, 1);
|
|
#ifdef NO_GETKEYBOARDSTATE
|
|
/* Uh oh, better hope the vkey is close enough.. */
|
|
keysym->unicode = vkey;
|
|
#else
|
|
GetKeyboardState(keystate);
|
|
if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
|
|
{
|
|
keysym->unicode = wchars[0];
|
|
}
|
|
#endif /* NO_GETKEYBOARDSTATE */
|
|
}
|
|
return(keysym);
|
|
}
|
|
|
|
int DX5_CreateWindow(_THIS)
|
|
{
|
|
char *windowid = getenv("SDL_WINDOWID");
|
|
int i;
|
|
|
|
/* Clear out DirectInput variables in case we fail */
|
|
for ( i=0; i<MAX_INPUTS; ++i ) {
|
|
SDL_DIdev[i] = NULL;
|
|
SDL_DIevt[i] = NULL;
|
|
SDL_DIfun[i] = NULL;
|
|
}
|
|
|
|
SDL_RegisterApp(NULL, 0, 0);
|
|
|
|
SDL_windowid = (windowid != NULL);
|
|
if ( SDL_windowid ) {
|
|
SDL_Window = (HWND)strtol(windowid, NULL, 0);
|
|
if ( SDL_Window == NULL ) {
|
|
SDL_SetError("Couldn't get user specified window");
|
|
return(-1);
|
|
}
|
|
|
|
/* DJM: we want all event's for the user specified
|
|
window to be handled by SDL.
|
|
*/
|
|
userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
|
|
SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
|
|
} else {
|
|
SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
|
|
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
|
|
CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
|
|
if ( SDL_Window == NULL ) {
|
|
SDL_SetError("Couldn't create window");
|
|
return(-1);
|
|
}
|
|
ShowWindow(SDL_Window, SW_HIDE);
|
|
}
|
|
|
|
/* Initialize DirectInput */
|
|
if ( DX5_DInputInit(this) < 0 ) {
|
|
return(-1);
|
|
}
|
|
|
|
/* Ready to roll */
|
|
return(0);
|
|
}
|
|
|
|
void DX5_DestroyWindow(_THIS)
|
|
{
|
|
/* Close down DirectInput */
|
|
DX5_DInputQuit(this);
|
|
|
|
/* Destroy our window */
|
|
if ( SDL_windowid ) {
|
|
SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)userWindowProc);
|
|
} else {
|
|
DestroyWindow(SDL_Window);
|
|
}
|
|
SDL_UnregisterApp();
|
|
}
|