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2019-06-11 11:01:15 +02:00
acinclude
android-project Android: fix coordinates for Surface.ROTATION_180 2019-06-11 11:01:15 +02:00
android-project-ant
build-scripts
cmake
debian
docs Add notes for SDL_WinRTRunApp and SDL2-WinRTResources for non-C++ projects 2019-06-09 11:54:51 -04:00
include Fixed bug 4641 - clang and clang-cl builds on windows create -Wpragma-pack warnings 2019-06-10 08:46:20 -07:00
src direct3d: Fixed more compiler warnings on Visual Studio 64-bit builds. 2019-06-11 02:31:57 -04:00
test testoverlay2: Changed some C runtime calls to be SDL equivalents. 2019-06-11 02:32:43 -04:00
VisualC
VisualC-WinRT
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols
Xcode
Xcode-iOS Fixed bug 4603 - The iOS Test Xcode project file needs to add the metal framework 2019-06-08 14:29:05 -07:00
.hgignore
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Android.mk
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BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Temporary fix for bug 4254 - a _lot_ of strict aliasing warnings 2019-06-08 18:32:29 -07:00
configure Temporary fix for bug 4254 - a _lot_ of strict aliasing warnings 2019-06-08 18:32:29 -07:00
configure.ac Temporary fix for bug 4254 - a _lot_ of strict aliasing warnings 2019-06-08 18:32:29 -07:00
COPYING.txt
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README-SDL.txt
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sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)