SDL-mirror/src/render
Ryan C. Gordon fcd63f6ac9 OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
Fixes Bugzilla #2700.

--HG--
extra : rebase_source : 330d2ad63fbea2eb79133a9e47c0abec2cc36974
2015-12-28 15:15:58 -05:00
..
direct3d Fixed bug 2625 - Direct3D9 with SDL_TEXTUREACCESS_TARGET textures causes an application crash 2015-06-04 00:56:11 -07:00
direct3d11 WinRT: added Win10/UWP (Universal Windows Platform) support 2015-11-29 19:33:11 -05:00
opengl OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!). 2015-12-28 15:15:58 -05:00
opengles OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!). 2015-12-28 15:15:58 -05:00
opengles2 OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!). 2015-12-28 15:15:58 -05:00
psp Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
software Fixed compiler warning about shadowed local variables. 2015-06-23 01:44:44 -04:00
mmx.h
SDL_d3dmath.c Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
SDL_d3dmath.h Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
SDL_render.c Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state 2015-12-27 17:55:45 -05:00
SDL_sysrender.h Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
SDL_yuv_mmx.c Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
SDL_yuv_sw.c Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
SDL_yuv_sw_c.h Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00