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These mappings are the same as the Linux Ouya mapping in SDL2's gamecontrollerdb.h, but different GUIDs. The first one is the from a pre-ordered console+controller and second is the from pre-ordered controllers I received a few months later (an email said they were "latest controller(s) with the most up-to-date firmware", so different GUID wasn't surprising). |
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gamecontrollerdb.txt | ||
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README.md |
##SDL_GameControllerDB
A community source database of game controller mappings to be used with SDL2 Game Controller functionality.
####Usage:
Download gamecontrollerdb.txt, place it in your app's directory and load with:
SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt");
####Creating new mappings:
To create new mappings, you can use the controllermap utility provided with SDL2, or using Steam's Big Picture mode, configure your joystick and then look in config/config.vdf in your Steam installation directory for the SDL_GamepadBind entry.
####References: