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Added Linux mapping for RetroUSB.com SNES RetroPort. Changed existing Windows mapping for the same adapter; A, B, X and Y buttons were mapped according to the labels on the front of the SNES controller. They are now mapped in the same way as other supported controllers with the same button arrangement (using the XBox 360 button naming) for consistency. |
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gamecontrollerdb.txt | ||
LICENSE | ||
README.md |
##SDL_GameControllerDB
A community source database of game controller mappings to be used with SDL2 Game Controller functionality.
####Usage:
Download gamecontrollerdb.txt, place it in your app's directory and load with:
SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt");
####Creating new mappings:
To create new mappings, you can use the controllermap utility provided with SDL2, or using Steam's Big Picture mode, configure your joystick and then look in config/config.vdf in your Steam installation directory for the SDL_GamepadBind entry.
####References: