147 lines
4 KiB
C
147 lines
4 KiB
C
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/*
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* UAE - The Un*x Amiga Emulator
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*
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* custom chip support
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*
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* (c) 1995 Bernd Schmidt
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*/
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/* These are the masks that are ORed together in the chipset_mask option.
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* If CSMASK_AGA is set, the ECS bits are guaranteed to be set as well. */
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#ifndef UAE_CUSTOM_H
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#define UAE_CUSTOM_H
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#define CSMASK_ECS_AGNUS 1
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#define CSMASK_ECS_DENISE 2
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#define CSMASK_AGA 4
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uae_u32 get_copper_address(int copno);
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extern int custom_init (void);
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extern void customreset (void);
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extern int intlev (void);
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extern void dumpcustom (void);
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extern void do_disk (void);
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extern void do_copper (void);
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extern void notice_new_xcolors (void);
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extern void notice_screen_contents_lost (void);
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extern void init_row_map (void);
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extern void init_hz (void);
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extern void init_custom (void);
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/* Set to 1 to leave out the current frame in average frame time calculation.
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* Useful if the debugger was active. */
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extern int bogusframe;
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extern unsigned long int hsync_counter;
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extern uae_u16 dmacon;
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extern uae_u16 intena,intreq;
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// extern int current_hpos (void);
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extern int vpos;
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#define current_hpos() ((get_cycles () - eventtab[ev_hsync].oldcycles) / CYCLE_UNIT)
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extern int find_copper_record (uaecptr, int *, int *);
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extern int n_frames;
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#define dmaen(DMAMASK) (int)((DMAMASK & dmacon) && (dmacon & 0x200))
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#define SPCFLAG_STOP 2
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#define SPCFLAG_COPPER 4
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#define SPCFLAG_INT 8
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#define SPCFLAG_BRK 16
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#define SPCFLAG_EXTRA_CYCLES 32
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#define SPCFLAG_TRACE 64
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#define SPCFLAG_DOTRACE 128
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#define SPCFLAG_DOINT 256
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#define SPCFLAG_BLTNASTY 512
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#define SPCFLAG_EXEC 1024
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#define SPCFLAG_ACTION_REPLAY 2048
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#define SPCFLAG_TRAP 4096 /* enforcer-hack */
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#define SPCFLAG_MODE_CHANGE 8192
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#define SPCFLAG_END_COMPILE 16384
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extern uae_u16 adkcon;
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extern unsigned int joy0dir, joy1dir;
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extern int joy0button, joy1button;
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extern void INTREQ (uae_u16);
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extern void INTREQ_0 (uae_u16);
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extern uae_u16 INTREQR (void);
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/* maximums for statically allocated tables */
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#define MAXHPOS 227
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#define MAXVPOS 312
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/* PAL/NTSC values */
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#define MAXHPOS_PAL 227
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#define MAXHPOS_NTSC 227
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#define MAXVPOS_PAL 312
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#define MAXVPOS_NTSC 262
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#define VBLANK_ENDLINE_PAL 27
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#define VBLANK_ENDLINE_NTSC 28
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#define VBLANK_SPRITE_PAL 25
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#define VBLANK_SPRITE_NTSC 20
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#define VBLANK_HZ_PAL 50
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#define VBLANK_HZ_NTSC 60
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extern int maxhpos, maxvpos, minfirstline, vblank_endline, numscrlines;
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extern int vblank_hz;
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#define NUMSCRLINES (maxvpos+1-minfirstline+1)
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#define DMA_AUD0 0x0001
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#define DMA_AUD1 0x0002
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#define DMA_AUD2 0x0004
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#define DMA_AUD3 0x0008
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#define DMA_DISK 0x0010
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#define DMA_SPRITE 0x0020
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#define DMA_BLITTER 0x0040
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#define DMA_COPPER 0x0080
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#define DMA_BITPLANE 0x0100
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#define DMA_MASTER 0x0200
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#define DMA_BLITPRI 0x0400
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extern uae_u16 htotal, vtotal;
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/* 100 words give you 1600 horizontal pixels. Should be more than enough for
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* superhires. Don't forget to update the definition in genp2c.c as well.
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* needs to be larger for superhires support */
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#define MAX_WORDS_PER_LINE 100
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extern uae_u32 hirestab_h[256][2];
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extern uae_u32 lorestab_h[256][4];
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extern uae_u32 hirestab_l[256][1];
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extern uae_u32 lorestab_l[256][2];
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/* AGA mode color lookup tables */
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extern unsigned int xredcolors[256], xgreencolors[256], xbluecolors[256];
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#define RES_LORES 0
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#define RES_HIRES 1
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#define RES_SUPERHIRES 2
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/* calculate shift depending on resolution (replaced "decided_hires ? 4 : 8") */
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#define RES_SHIFT(res) ((res) == RES_LORES ? 8 : (res) == RES_HIRES ? 4 : 2)
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/* get resolution from bplcon0 */
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//#define GET_RES(CON0) (((CON0) & 0x8000) ? RES_HIRES : ((CON0) & 0x40) ? RES_SUPERHIRES : RES_LORES)
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#define GET_RES(CON0) (((CON0) & 0x8000) ? RES_HIRES : RES_LORES)
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/* get sprite width from FMODE */
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#define GET_SPRITEWIDTH(FMODE) ((((FMODE) >> 2) & 3) == 3 ? 64 : (((FMODE) >> 2) & 3) == 0 ? 16 : 32)
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/* Compute the number of bitplanes from a value written to BPLCON0 */
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#define GET_PLANES(x) ((((x) >> 12) & 7) | (((x) & 0x10) >> 1))
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extern void fpscounter_reset (void);
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extern unsigned int beamcon0, new_beamcon0;
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#endif
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