redquark-amiberry-rb/src/osdep/pandora_gfx.cpp

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#include "sysconfig.h"
#include "sysdeps.h"
#include "config.h"
#include "uae.h"
#include "options.h"
#include "gui.h"
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#include "memory.h"
#include "newcpu.h"
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#include "custom.h"
#include "xwin.h"
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#include "drawing.h"
#include "inputdevice.h"
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#include "savestate.h"
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#include "picasso96.h"
#include "pandora_gfx.h"
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#include <png.h>
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#include "SDL.h"
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/* SDL variable for output of emulation */
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SDL_Surface* screen = nullptr;
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/* Possible screen modes (x and y resolutions) */
#define MAX_SCREEN_MODES 13
static int x_size_table[MAX_SCREEN_MODES] = {640, 640, 720, 800, 800, 960, 1024, 1280, 1280, 1360, 1366, 1680, 1920};
static int y_size_table[MAX_SCREEN_MODES] = {400, 480, 400, 480, 600, 540, 768, 720, 800, 768, 768, 1050, 1080};
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struct PicassoResolution* DisplayModes;
struct MultiDisplay Displays[MAX_DISPLAYS];
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int screen_is_picasso = 0;
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static SDL_Surface* current_screenshot = nullptr;
static char screenshot_filename_default[255] =
{
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'/', 't', 'm', 'p', '/', 'n', 'u', 'l', 'l', '.', 'p', 'n', 'g', '\0'
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};
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char* screenshot_filename = static_cast<char *>(&screenshot_filename_default[0]);
FILE* screenshot_file = nullptr;
static void CreateScreenshot();
static int save_thumb(char* path);
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int delay_savestate_frame = 0;
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int graphics_setup(void)
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{
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#ifdef PICASSO96
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picasso_InitResolutions();
InitPicasso96();
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#endif
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return 1;
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}
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void InitAmigaVidMode(struct uae_prefs* p)
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{
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/* Initialize structure for Amiga video modes */
gfxvidinfo.pixbytes = 2;
gfxvidinfo.bufmem = static_cast<uae_u8 *>(screen->pixels);
gfxvidinfo.outwidth = screen->w ? screen->w : 640; //p->gfx_size.width;
gfxvidinfo.outheight = screen->h ? screen->h : 256; //p->gfx_size.height;
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gfxvidinfo.rowbytes = screen->pitch;
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}
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void graphics_subshutdown()
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{
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if (screen != nullptr)
{
SDL_FreeSurface(screen);
screen = nullptr;
}
if (texture != nullptr)
{
SDL_DestroyTexture(texture);
}
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}
// Check if the requested Amiga resolution can be displayed with the current Screen mode as a direct multiple
// Based on this we make the decision to use Linear (smooth) or Nearest Neighbor (pixelated) scaling
bool isModeAspectRatioExact(SDL_DisplayMode* mode)
{
//TODO: for now, this is hardcoded to false which will cause Linear scaling to be used
return false;
}
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static void open_screen(struct uae_prefs* p)
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{
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int width;
int height;
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#ifdef PICASSO96
if (screen_is_picasso)
{
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width = picasso_vidinfo.width;
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height = picasso_vidinfo.height;
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); // make the scaled rendering look smoother.
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}
else
#endif
{
p->gfx_resolution = p->gfx_size.width > 600 ? 1 : 0;
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width = p->gfx_size.width;
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height = p->gfx_size.height;
if (isModeAspectRatioExact(&sdlMode))
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "nearest");
else
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
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}
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graphics_subshutdown();
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screen = SDL_CreateRGBSurface(0, width, height, 16, 0, 0, 0, 0);
check_error_sdl(screen == nullptr, "Unable to create a surface");
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SDL_RenderSetLogicalSize(renderer, width, height*2);
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// Initialize SDL Texture for the renderer
texture = SDL_CreateTexture(renderer,
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SDL_PIXELFORMAT_RGB565,
SDL_TEXTUREACCESS_STREAMING,
width,
height);
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check_error_sdl(texture == nullptr, "Unable to create texture");
// Update the texture from the surface
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SDL_UpdateTexture(texture, nullptr, screen->pixels, screen->pitch);
SDL_RenderClear(renderer);
// Copy the texture on the renderer
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SDL_RenderCopy(renderer, texture, nullptr, nullptr);
// Update the window surface (show the renderer)
SDL_RenderPresent(renderer);
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if (screen != nullptr)
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{
InitAmigaVidMode(p);
init_row_map();
}
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}
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void update_display(struct uae_prefs* p)
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{
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open_screen(p);
SDL_ShowCursor(SDL_DISABLE);
framecnt = 1; // Don't draw frame before reset done
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}
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int check_prefs_changed_gfx()
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{
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int changed = 0;
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if (currprefs.gfx_size.height != changed_prefs.gfx_size.height ||
currprefs.gfx_size.width != changed_prefs.gfx_size.width ||
currprefs.gfx_size_fs.width != changed_prefs.gfx_size_fs.width ||
currprefs.gfx_resolution != changed_prefs.gfx_resolution)
{
cfgfile_configuration_change(1);
currprefs.gfx_size.height = changed_prefs.gfx_size.height;
currprefs.gfx_size.width = changed_prefs.gfx_size.width;
currprefs.gfx_size_fs.width = changed_prefs.gfx_size_fs.width;
currprefs.gfx_resolution = changed_prefs.gfx_resolution;
update_display(&currprefs);
changed = 1;
}
if (currprefs.leds_on_screen != changed_prefs.leds_on_screen ||
currprefs.pandora_hide_idle_led != changed_prefs.pandora_hide_idle_led ||
currprefs.pandora_vertical_offset != changed_prefs.pandora_vertical_offset)
{
currprefs.leds_on_screen = changed_prefs.leds_on_screen;
currprefs.pandora_hide_idle_led = changed_prefs.pandora_hide_idle_led;
currprefs.pandora_vertical_offset = changed_prefs.pandora_vertical_offset;
changed = 1;
}
if (currprefs.chipset_refreshrate != changed_prefs.chipset_refreshrate)
{
currprefs.chipset_refreshrate = changed_prefs.chipset_refreshrate;
init_hz_full();
changed = 1;
}
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currprefs.filesys_limit = changed_prefs.filesys_limit;
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return changed;
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}
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int lockscr()
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{
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SDL_LockSurface(screen);
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return 1;
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}
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void unlockscr()
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{
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SDL_UnlockSurface(screen);
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}
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void wait_for_vsync()
{
}
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void flush_screen()
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{
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if (savestate_state == STATE_DOSAVE)
{
if (delay_savestate_frame > 0)
--delay_savestate_frame;
else
{
CreateScreenshot();
save_thumb(screenshot_filename);
savestate_state = 0;
}
}
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#ifdef WITH_LOGGING
RefreshLiveInfo();
#endif
// Update the texture from the surface
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SDL_UpdateTexture(texture, nullptr, screen->pixels, screen->pitch);
// Copy the texture on the renderer
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SDL_RenderCopy(renderer, texture, nullptr, nullptr);
// Update the window surface (show the renderer)
SDL_RenderPresent(renderer);
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init_row_map();
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}
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static void graphics_subinit()
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{
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if (screen == nullptr)
{
fprintf(stderr, "Unable to set video mode: %s\n", SDL_GetError());
}
else
{
SDL_ShowCursor(SDL_DISABLE);
InitAmigaVidMode(&currprefs);
}
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}
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STATIC_INLINE int bitsInMask(unsigned long mask)
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{
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/* count bits in mask */
int n = 0;
while (mask)
{
n += mask & 1;
mask >>= 1;
}
return n;
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}
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STATIC_INLINE int maskShift(unsigned long mask)
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{
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/* determine how far mask is shifted */
int n = 0;
while (!(mask & 1))
{
n++;
mask >>= 1;
}
return n;
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}
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static int init_colors()
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{
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int i;
int red_bits, green_bits, blue_bits;
int red_shift, green_shift, blue_shift;
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/* Truecolor: */
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red_bits = bitsInMask(screen->format->Rmask);
green_bits = bitsInMask(screen->format->Gmask);
blue_bits = bitsInMask(screen->format->Bmask);
red_shift = maskShift(screen->format->Rmask);
green_shift = maskShift(screen->format->Gmask);
blue_shift = maskShift(screen->format->Bmask);
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alloc_colors64k(red_bits, green_bits, blue_bits, red_shift, green_shift, blue_shift, 0);
notice_new_xcolors();
for (i = 0; i < 4096; i++)
xcolors[i] = xcolors[i] * 0x00010001;
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return 1;
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}
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/*
* Find the colour depth of the display
*/
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static int get_display_depth()
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{
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// const SDL_VideoInfo *vid_info;
// int depth = 0;
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int depth = 16;
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// if ((vid_info = SDL_GetVideoInfo()))
// {
// depth = vid_info->vfmt->BitsPerPixel;
/* Don't trust the answer if it's 16 bits; the display
* could actually be 15 bits deep. We'll count the bits
* ourselves */
// if (depth == 16)
// depth = bitsInMask (vid_info->vfmt->Rmask) + bitsInMask (vid_info->vfmt->Gmask) + bitsInMask (vid_info->vfmt->Bmask);
// }
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return depth;
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}
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int GetSurfacePixelFormat()
{
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int depth = get_display_depth();
int unit = depth + 1 & 0xF8;
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return (unit == 8 ? RGBFB_CHUNKY
: depth == 15 && unit == 16 ? RGBFB_R5G5B5
: depth == 16 && unit == 16 ? RGBFB_R5G6B5
: unit == 24 ? RGBFB_B8G8R8
: unit == 32 ? RGBFB_R8G8B8A8
: RGBFB_NONE);
}
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int graphics_init(bool mousecapture)
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{
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graphics_subinit();
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if (!init_colors())
return 0;
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return 1;
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}
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void graphics_leave()
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{
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graphics_subshutdown();
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(sdlWindow);
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SDL_VideoQuit();
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}
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#define systemRedShift (screen->format->Rshift)
#define systemGreenShift (screen->format->Gshift)
#define systemBlueShift (screen->format->Bshift)
#define systemRedMask (screen->format->Rmask)
#define systemGreenMask (screen->format->Gmask)
#define systemBlueMask (screen->format->Bmask)
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static int save_png(SDL_Surface* surface, char* path)
{
int w = surface->w;
int h = surface->h;
unsigned char* pix = static_cast<unsigned char *>(surface->pixels);
unsigned char writeBuffer[1024 * 3];
FILE* f = fopen(path, "wb");
if (!f) return 0;
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
nullptr,
nullptr,
nullptr);
if (!png_ptr)
{
fclose(f);
return 0;
}
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png_infop info_ptr = png_create_info_struct(png_ptr);
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if (!info_ptr)
{
png_destroy_write_struct(&png_ptr,NULL);
fclose(f);
return 0;
}
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png_init_io(png_ptr, f);
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png_set_IHDR(png_ptr,
info_ptr,
w,
h,
8,
PNG_COLOR_TYPE_RGB,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
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png_write_info(png_ptr, info_ptr);
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unsigned char* b = writeBuffer;
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int sizeX = w;
int sizeY = h;
int y;
int x;
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unsigned short* p = reinterpret_cast<unsigned short *>(pix);
for (y = 0; y < sizeY; y++)
{
for (x = 0; x < sizeX; x++)
{
unsigned short v = p[x];
*b++ = ((v & systemRedMask) >> systemRedShift) << 3; // R
*b++ = ((v & systemGreenMask) >> systemGreenShift) << 2; // G
*b++ = ((v & systemBlueMask) >> systemBlueShift) << 3; // B
}
p += surface->pitch / 2;
png_write_row(png_ptr, writeBuffer);
b = writeBuffer;
}
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png_write_end(png_ptr, info_ptr);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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fclose(f);
return 1;
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}
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static void CreateScreenshot()
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{
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int w, h;
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if (current_screenshot != nullptr)
{
SDL_FreeSurface(current_screenshot);
current_screenshot = nullptr;
}
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w = screen->w;
h = screen->h;
current_screenshot = SDL_CreateRGBSurfaceFrom(screen->pixels,
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w,
h,
screen->format->BitsPerPixel,
screen->pitch,
screen->format->Rmask,
screen->format->Gmask,
screen->format->Bmask,
screen->format->Amask);
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}
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static int save_thumb(char* path)
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{
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int ret = 0;
if (current_screenshot != nullptr)
{
ret = save_png(current_screenshot, path);
SDL_FreeSurface(current_screenshot);
current_screenshot = nullptr;
}
return ret;
}
bool vsync_switchmode(int hz)
{
// int changed_height = changed_prefs.gfx_size.height;
//
// if (hz >= 55)
// hz = 60;
// else
// hz = 50;
//
// if(hz == 50 && currVSyncRate == 60)
// {
// // Switch from NTSC -> PAL
// switch(changed_height) {
// case 200: changed_height = 240; break;
// case 216: changed_height = 262; break;
// case 240: changed_height = 270; break;
// case 256: changed_height = 270; break;
// case 262: changed_height = 270; break;
// case 270: changed_height = 270; break;
// }
// }
// else if(hz == 60 && currVSyncRate == 50)
// {
// // Switch from PAL -> NTSC
// switch(changed_height) {
// case 200: changed_height = 200; break;
// case 216: changed_height = 200; break;
// case 240: changed_height = 200; break;
// case 256: changed_height = 216; break;
// case 262: changed_height = 216; break;
// case 270: changed_height = 240; break;
// }
// }
//
// if(changed_height == currprefs.gfx_size.height && hz == currprefs.chipset_refreshrate)
// return true;
//
// changed_prefs.gfx_size.height = changed_height;
return true;
}
bool target_graphics_buffer_update()
{
bool rate_changed = false;
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if (currprefs.gfx_size.height != changed_prefs.gfx_size.height)
{
update_display(&changed_prefs);
rate_changed = true;
}
if (rate_changed)
{
fpscounter_reset();
time_per_frame = 1000 * 1000 / (currprefs.chipset_refreshrate);
}
return true;
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}
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#ifdef PICASSO96
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int picasso_palette()
{
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int i, changed;
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changed = 0;
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for (i = 0; i < 256; i++)
{
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int r = picasso96_state.CLUT[i].Red;
int g = picasso96_state.CLUT[i].Green;
int b = picasso96_state.CLUT[i].Blue;
int value = (r << 16 | g << 8 | b);
uae_u32 v = CONVERT_RGB(value);
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if (v != picasso_vidinfo.clut[i])
{
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picasso_vidinfo.clut[i] = v;
changed = 1;
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}
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}
return changed;
}
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static int resolution_compare(const void* a, const void* b)
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{
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struct PicassoResolution* ma = (struct PicassoResolution *)a;
struct PicassoResolution* mb = (struct PicassoResolution *)b;
if (ma->res.width < mb->res.width)
return -1;
if (ma->res.width > mb->res.width)
return 1;
if (ma->res.height < mb->res.height)
return -1;
if (ma->res.height > mb->res.height)
return 1;
return ma->depth - mb->depth;
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}
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static void sortmodes()
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{
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int i = 0, idx = -1;
int pw = -1, ph = -1;
while (DisplayModes[i].depth >= 0)
i++;
qsort(DisplayModes, i, sizeof (struct PicassoResolution), resolution_compare);
for (i = 0; DisplayModes[i].depth >= 0; i++)
{
if (DisplayModes[i].res.height != ph || DisplayModes[i].res.width != pw)
{
ph = DisplayModes[i].res.height;
pw = DisplayModes[i].res.width;
idx++;
}
DisplayModes[i].residx = idx;
}
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}
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static void modesList()
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{
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int i, j;
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i = 0;
while (DisplayModes[i].depth >= 0)
{
write_log ("%d: %s (", i, DisplayModes[i].name);
j = 0;
while (DisplayModes[i].refresh[j] > 0)
{
if (j > 0)
write_log (",");
write_log ("%d", DisplayModes[i].refresh[j]);
j++;
}
write_log (")\n");
i++;
}
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}
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void picasso_InitResolutions()
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{
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struct MultiDisplay* md1;
int i, count = 0;
char tmp[200];
int bit_idx;
int bits[] = {8, 16, 32};
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Displays[0].primary = 1;
Displays[0].disabled = 0;
Displays[0].rect.left = 0;
Displays[0].rect.top = 0;
Displays[0].rect.right = 800;
Displays[0].rect.bottom = 480;
sprintf(tmp, "%s (%d*%d)", "Display", Displays[0].rect.right, Displays[0].rect.bottom);
Displays[0].name = my_strdup(tmp);
Displays[0].name2 = my_strdup("Display");
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md1 = Displays;
DisplayModes = md1->DisplayModes = xmalloc (struct PicassoResolution, MAX_PICASSO_MODES);
for (i = 0; i < MAX_SCREEN_MODES && count < MAX_PICASSO_MODES; i++)
{
for (bit_idx = 0; bit_idx < 3; ++bit_idx)
{
int bitdepth = bits[bit_idx];
int bit_unit = (bitdepth + 1) & 0xF8;
int rgbFormat = (bitdepth == 8 ? RGBFB_CLUT : (bitdepth == 16 ? RGBFB_R5G6B5 : RGBFB_R8G8B8A8));
int pixelFormat = 1 << rgbFormat;
pixelFormat |= RGBFF_CHUNKY;
//
// if (SDL_VideoModeOK (x_size_table[i], y_size_table[i], 16, SDL_SWSURFACE))
// {
DisplayModes[count].res.width = x_size_table[i];
DisplayModes[count].res.height = y_size_table[i];
DisplayModes[count].depth = bit_unit >> 3;
DisplayModes[count].refresh[0] = 50;
DisplayModes[count].refresh[1] = 60;
DisplayModes[count].refresh[2] = 0;
DisplayModes[count].colormodes = pixelFormat;
sprintf(DisplayModes[count].name, "%dx%d, %d-bit",
DisplayModes[count].res.width, DisplayModes[count].res.height, DisplayModes[count].depth * 8);
count++;
// }
}
}
DisplayModes[count].depth = -1;
sortmodes();
modesList();
DisplayModes = Displays[0].DisplayModes;
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}
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#endif
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#ifdef PICASSO96
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void gfx_set_picasso_state(int on)
{
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if (on == screen_is_picasso)
return;
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screen_is_picasso = on;
open_screen(&currprefs);
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picasso_vidinfo.rowbytes = screen->pitch;
}
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void gfx_set_picasso_modeinfo(uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgbfmt)
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{
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depth >>= 3;
if ((unsigned(picasso_vidinfo.width) == w) &&
(unsigned(picasso_vidinfo.height) == h) &&
(unsigned(picasso_vidinfo.depth) == depth) &&
(picasso_vidinfo.selected_rgbformat == rgbfmt))
return;
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picasso_vidinfo.selected_rgbformat = rgbfmt;
picasso_vidinfo.width = w;
picasso_vidinfo.height = h;
picasso_vidinfo.depth = 2; // Native depth
picasso_vidinfo.extra_mem = 1;
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picasso_vidinfo.pixbytes = 2; // Native bytes
if (screen_is_picasso)
{
open_screen(&currprefs);
picasso_vidinfo.rowbytes = screen->pitch;
picasso_vidinfo.rgbformat = RGBFB_R5G6B5;
}
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}
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uae_u8* gfx_lock_picasso()
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{
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SDL_LockSurface(screen);
picasso_vidinfo.rowbytes = screen->pitch;
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return static_cast<uae_u8 *>(screen->pixels);
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}
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void gfx_unlock_picasso()
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{
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SDL_UnlockSurface(screen);
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}
#endif // PICASSO96