Code cleanup

This commit is contained in:
Dimitris Panokostas 2017-01-29 14:24:34 +01:00
parent 6b7a381995
commit 186a05dfe8
3 changed files with 4599 additions and 3842 deletions

File diff suppressed because it is too large Load diff

View file

@ -18,30 +18,30 @@
#include "SDL.h"
/* SDL variable for output of emulation */
SDL_Surface *screen = nullptr;
SDL_Surface* screen = nullptr;
/* Possible screen modes (x and y resolutions) */
#define MAX_SCREEN_MODES 11
static int x_size_table[MAX_SCREEN_MODES] = { 640, 640, 720, 800, 800, 960, 1024, 1280, 1280, 1680, 1920 };
static int y_size_table[MAX_SCREEN_MODES] = { 400, 480, 400, 480, 600, 540, 768, 720, 800, 1050, 1080 };
static int x_size_table[MAX_SCREEN_MODES] = {640, 640, 720, 800, 800, 960, 1024, 1280, 1280, 1680, 1920};
static int y_size_table[MAX_SCREEN_MODES] = {400, 480, 400, 480, 600, 540, 768, 720, 800, 1050, 1080};
struct PicassoResolution *DisplayModes;
struct PicassoResolution* DisplayModes;
struct MultiDisplay Displays[MAX_DISPLAYS];
int screen_is_picasso = 0;
static SDL_Surface *current_screenshot = nullptr;
static char screenshot_filename_default[255]=
static SDL_Surface* current_screenshot = nullptr;
static char screenshot_filename_default[255] =
{
'/', 't', 'm', 'p', '/', 'n', 'u', 'l', 'l', '.', 'p', 'n', 'g', '\0'
};
char *screenshot_filename=(char *)&screenshot_filename_default[0];
FILE *screenshot_file= nullptr;
static void CreateScreenshot(void);
static int save_thumb(char *path);
char* screenshot_filename = static_cast<char *>(&screenshot_filename_default[0]);
FILE* screenshot_file = nullptr;
static void CreateScreenshot();
static int save_thumb(char* path);
int delay_savestate_frame = 0;
int graphics_setup (void)
int graphics_setup(void)
{
#ifdef PICASSO96
picasso_InitResolutions();
@ -96,11 +96,11 @@ void RefreshLiveInfo()
#endif
void InitAmigaVidMode(struct uae_prefs *p)
void InitAmigaVidMode(struct uae_prefs* p)
{
/* Initialize structure for Amiga video modes */
gfxvidinfo.pixbytes = 2;
gfxvidinfo.bufmem = (uae_u8 *)screen->pixels;
gfxvidinfo.bufmem = static_cast<uae_u8 *>(screen->pixels);
gfxvidinfo.outwidth = p->gfx_size.width;
gfxvidinfo.outheight = p->gfx_size.height;
gfxvidinfo.rowbytes = screen->pitch;
@ -113,20 +113,20 @@ void InitAmigaVidMode(struct uae_prefs *p)
#endif
}
void graphics_subshutdown (void)
void graphics_subshutdown()
{
if (screen != NULL)
if (screen != nullptr)
{
SDL_FreeSurface(screen);
screen = NULL;
screen = nullptr;
}
if (texture != NULL)
if (texture != nullptr)
{
SDL_DestroyTexture(texture);
}
}
static void open_screen(struct uae_prefs *p)
static void open_screen(struct uae_prefs* p)
{
int width;
int height;
@ -162,32 +162,32 @@ static void open_screen(struct uae_prefs *p)
check_error_sdl(texture == nullptr, "Unable to create texture");
// Update the texture from the surface
SDL_UpdateTexture(texture, NULL, screen->pixels, screen->pitch);
SDL_UpdateTexture(texture, nullptr, screen->pixels, screen->pitch);
SDL_RenderClear(renderer);
// Copy the texture on the renderer
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderCopy(renderer, texture, nullptr, nullptr);
// Update the window surface (show the renderer)
SDL_RenderPresent(renderer);
if (screen != NULL)
if (screen != nullptr)
{
InitAmigaVidMode(p);
init_row_map();
}
}
void update_display(struct uae_prefs *p)
void update_display(struct uae_prefs* p)
{
open_screen(p);
SDL_ShowCursor(SDL_DISABLE);
framecnt = 1; // Don't draw frame before reset done
}
int check_prefs_changed_gfx (void)
int check_prefs_changed_gfx()
{
int changed = 0;
if(currprefs.gfx_size.height != changed_prefs.gfx_size.height ||
if (currprefs.gfx_size.height != changed_prefs.gfx_size.height ||
currprefs.gfx_size.width != changed_prefs.gfx_size.width ||
currprefs.gfx_size_fs.width != changed_prefs.gfx_size_fs.width ||
currprefs.gfx_resolution != changed_prefs.gfx_resolution)
@ -212,7 +212,7 @@ int check_prefs_changed_gfx (void)
if (currprefs.chipset_refreshrate != changed_prefs.chipset_refreshrate)
{
currprefs.chipset_refreshrate = changed_prefs.chipset_refreshrate;
init_hz_full ();
init_hz_full();
changed = 1;
}
@ -222,30 +222,29 @@ int check_prefs_changed_gfx (void)
}
int lockscr (void)
int lockscr()
{
SDL_LockSurface(screen);
return 1;
}
void unlockscr (void)
void unlockscr()
{
SDL_UnlockSurface(screen);
}
void wait_for_vsync(void)
void wait_for_vsync()
{
}
void flush_screen ()
void flush_screen()
{
if (savestate_state == STATE_DOSAVE)
{
if(delay_savestate_frame > 0)
if (delay_savestate_frame > 0)
--delay_savestate_frame;
else
{
@ -259,63 +258,62 @@ void flush_screen ()
RefreshLiveInfo();
#endif
// unsigned long start = read_processor_time();
// if(current_vsync_frame == 0)
// {
// // Old style for vsync and idle time calc
// if(start < next_synctime && next_synctime - start > time_per_frame - 1000)
// usleep((next_synctime - start) - 750);
// ioctl(fbdev, OMAPFB_WAITFORVSYNC, &current_vsync_frame);
// }
// else
// {
// // New style for vsync and idle time calc
// int wait_till = current_vsync_frame;
// do
// {
// ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
// }
// while (wait_till >= current_vsync_frame);
//
// if(wait_till + 1 != current_vsync_frame)
// {
// // We missed a vsync...
// next_synctime = 0;
// }
// current_vsync_frame += currprefs.gfx_framerate;
// }
// unsigned long start = read_processor_time();
// if(current_vsync_frame == 0)
// {
// // Old style for vsync and idle time calc
// if(start < next_synctime && next_synctime - start > time_per_frame - 1000)
// usleep((next_synctime - start) - 750);
// ioctl(fbdev, OMAPFB_WAITFORVSYNC, &current_vsync_frame);
// }
// else
// {
// // New style for vsync and idle time calc
// int wait_till = current_vsync_frame;
// do
// {
// ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
// }
// while (wait_till >= current_vsync_frame);
//
// if(wait_till + 1 != current_vsync_frame)
// {
// // We missed a vsync...
// next_synctime = 0;
// }
// current_vsync_frame += currprefs.gfx_framerate;
// }
// Update the texture from the surface
SDL_UpdateTexture(texture, NULL, screen->pixels, screen->pitch);
SDL_UpdateTexture(texture, nullptr, screen->pixels, screen->pitch);
// Copy the texture on the renderer
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderCopy(renderer, texture, nullptr, nullptr);
// Update the window surface (show the renderer)
SDL_RenderPresent(renderer);
// last_synctime = read_processor_time();
// last_synctime = read_processor_time();
// if(!screen_is_picasso)
// gfxvidinfo.bufmem = (uae_u8 *)screen->pixels;
// if(!screen_is_picasso)
// gfxvidinfo.bufmem = (uae_u8 *)screen->pixels;
// if(last_synctime - next_synctime > time_per_frame * (1 + currprefs.gfx_framerate) - 1000 || next_synctime < start)
// adjust_idletime(0);
// else
// adjust_idletime(next_synctime - start);
//
// if (last_synctime - next_synctime > time_per_frame - 5000)
// next_synctime = last_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
// else
// next_synctime = next_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
// if(last_synctime - next_synctime > time_per_frame * (1 + currprefs.gfx_framerate) - 1000 || next_synctime < start)
// adjust_idletime(0);
// else
// adjust_idletime(next_synctime - start);
//
// if (last_synctime - next_synctime > time_per_frame - 5000)
// next_synctime = last_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
// else
// next_synctime = next_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
init_row_map();
}
static void graphics_subinit (void)
static void graphics_subinit()
{
if (screen == NULL)
if (screen == nullptr)
{
fprintf(stderr, "Unable to set video mode: %s\n", SDL_GetError());
return;
}
else
{
@ -324,7 +322,7 @@ static void graphics_subinit (void)
}
}
STATIC_INLINE int bitsInMask (unsigned long mask)
STATIC_INLINE int bitsInMask(unsigned long mask)
{
/* count bits in mask */
int n = 0;
@ -336,7 +334,7 @@ STATIC_INLINE int bitsInMask (unsigned long mask)
return n;
}
STATIC_INLINE int maskShift (unsigned long mask)
STATIC_INLINE int maskShift(unsigned long mask)
{
/* determine how far mask is shifted */
int n = 0;
@ -348,7 +346,7 @@ STATIC_INLINE int maskShift (unsigned long mask)
return n;
}
static int init_colors (void)
static int init_colors()
{
int i;
int red_bits, green_bits, blue_bits;
@ -361,7 +359,7 @@ static int init_colors (void)
red_shift = maskShift(screen->format->Rmask);
green_shift = maskShift(screen->format->Gmask);
blue_shift = maskShift(screen->format->Bmask);
alloc_colors64k (red_bits, green_bits, blue_bits, red_shift, green_shift, blue_shift, 0);
alloc_colors64k(red_bits, green_bits, blue_bits, red_shift, green_shift, blue_shift, 0);
notice_new_xcolors();
for (i = 0; i < 4096; i++)
xcolors[i] = xcolors[i] * 0x00010001;
@ -372,28 +370,28 @@ static int init_colors (void)
/*
* Find the colour depth of the display
*/
static int get_display_depth (void)
static int get_display_depth()
{
// const SDL_VideoInfo *vid_info;
// const SDL_VideoInfo *vid_info;
// int depth = 0;
// int depth = 0;
int depth = 16;
// if ((vid_info = SDL_GetVideoInfo()))
// {
// depth = vid_info->vfmt->BitsPerPixel;
// if ((vid_info = SDL_GetVideoInfo()))
// {
// depth = vid_info->vfmt->BitsPerPixel;
/* Don't trust the answer if it's 16 bits; the display
* could actually be 15 bits deep. We'll count the bits
* ourselves */
// if (depth == 16)
// depth = bitsInMask (vid_info->vfmt->Rmask) + bitsInMask (vid_info->vfmt->Gmask) + bitsInMask (vid_info->vfmt->Bmask);
// }
// if (depth == 16)
// depth = bitsInMask (vid_info->vfmt->Rmask) + bitsInMask (vid_info->vfmt->Gmask) + bitsInMask (vid_info->vfmt->Bmask);
// }
return depth;
}
int GetSurfacePixelFormat(void)
int GetSurfacePixelFormat()
{
int depth = get_display_depth();
int unit = depth + 1 & 0xF8;
@ -406,19 +404,19 @@ int GetSurfacePixelFormat(void)
: RGBFB_NONE);
}
int graphics_init (bool mousecapture)
int graphics_init(bool mousecapture)
{
graphics_subinit ();
graphics_subinit();
if (!init_colors ())
if (!init_colors())
return 0;
return 1;
}
void graphics_leave (void)
void graphics_leave()
{
graphics_subshutdown ();
graphics_subshutdown();
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(sdlWindow);
@ -433,19 +431,19 @@ void graphics_leave (void)
#define systemGreenMask (screen->format->Gmask)
#define systemBlueMask (screen->format->Bmask)
static int save_png(SDL_Surface* surface, char *path)
static int save_png(SDL_Surface* surface, char* path)
{
int w = surface->w;
int h = surface->h;
unsigned char * pix = (unsigned char *)surface->pixels;
unsigned char* pix = static_cast<unsigned char *>(surface->pixels);
unsigned char writeBuffer[1024 * 3];
FILE *f = fopen(path,"wb");
if(!f) return 0;
FILE* f = fopen(path, "wb");
if (!f) return 0;
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
NULL,
NULL,
NULL);
if(!png_ptr)
nullptr,
nullptr,
nullptr);
if (!png_ptr)
{
fclose(f);
return 0;
@ -453,14 +451,14 @@ static int save_png(SDL_Surface* surface, char *path)
png_infop info_ptr = png_create_info_struct(png_ptr);
if(!info_ptr)
if (!info_ptr)
{
png_destroy_write_struct(&png_ptr,NULL);
fclose(f);
return 0;
}
png_init_io(png_ptr,f);
png_init_io(png_ptr, f);
png_set_IHDR(png_ptr,
info_ptr,
@ -472,28 +470,28 @@ static int save_png(SDL_Surface* surface, char *path)
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
png_write_info(png_ptr,info_ptr);
png_write_info(png_ptr, info_ptr);
unsigned char *b = writeBuffer;
unsigned char* b = writeBuffer;
int sizeX = w;
int sizeY = h;
int y;
int x;
unsigned short *p = (unsigned short *)pix;
for(y = 0; y < sizeY; y++)
unsigned short* p = reinterpret_cast<unsigned short *>(pix);
for (y = 0; y < sizeY; y++)
{
for(x = 0; x < sizeX; x++)
for (x = 0; x < sizeX; x++)
{
unsigned short v = p[x];
*b++ = ((v & systemRedMask ) >> systemRedShift ) << 3; // R
*b++ = ((v & systemRedMask) >> systemRedShift) << 3; // R
*b++ = ((v & systemGreenMask) >> systemGreenShift) << 2; // G
*b++ = ((v & systemBlueMask ) >> systemBlueShift ) << 3; // B
*b++ = ((v & systemBlueMask) >> systemBlueShift) << 3; // B
}
p += surface->pitch / 2;
png_write_row(png_ptr,writeBuffer);
png_write_row(png_ptr, writeBuffer);
b = writeBuffer;
}
@ -505,14 +503,14 @@ static int save_png(SDL_Surface* surface, char *path)
return 1;
}
static void CreateScreenshot(void)
static void CreateScreenshot()
{
int w, h;
if(current_screenshot != NULL)
if (current_screenshot != nullptr)
{
SDL_FreeSurface(current_screenshot);
current_screenshot = NULL;
current_screenshot = nullptr;
}
w = screen->w;
@ -528,63 +526,63 @@ static void CreateScreenshot(void)
screen->format->Amask);
}
static int save_thumb(char *path)
static int save_thumb(char* path)
{
int ret = 0;
if(current_screenshot != NULL)
if (current_screenshot != nullptr)
{
ret = save_png(current_screenshot, path);
SDL_FreeSurface(current_screenshot);
current_screenshot = NULL;
current_screenshot = nullptr;
}
return ret;
}
bool vsync_switchmode (int hz)
bool vsync_switchmode(int hz)
{
// int changed_height = changed_prefs.gfx_size.height;
//
// if (hz >= 55)
// hz = 60;
// else
// hz = 50;
//
// if(hz == 50 && currVSyncRate == 60)
// {
// // Switch from NTSC -> PAL
// switch(changed_height) {
// case 200: changed_height = 240; break;
// case 216: changed_height = 262; break;
// case 240: changed_height = 270; break;
// case 256: changed_height = 270; break;
// case 262: changed_height = 270; break;
// case 270: changed_height = 270; break;
// }
// }
// else if(hz == 60 && currVSyncRate == 50)
// {
// // Switch from PAL -> NTSC
// switch(changed_height) {
// case 200: changed_height = 200; break;
// case 216: changed_height = 200; break;
// case 240: changed_height = 200; break;
// case 256: changed_height = 216; break;
// case 262: changed_height = 216; break;
// case 270: changed_height = 240; break;
// }
// }
//
// if(changed_height == currprefs.gfx_size.height && hz == currprefs.chipset_refreshrate)
// return true;
//
// changed_prefs.gfx_size.height = changed_height;
// int changed_height = changed_prefs.gfx_size.height;
//
// if (hz >= 55)
// hz = 60;
// else
// hz = 50;
//
// if(hz == 50 && currVSyncRate == 60)
// {
// // Switch from NTSC -> PAL
// switch(changed_height) {
// case 200: changed_height = 240; break;
// case 216: changed_height = 262; break;
// case 240: changed_height = 270; break;
// case 256: changed_height = 270; break;
// case 262: changed_height = 270; break;
// case 270: changed_height = 270; break;
// }
// }
// else if(hz == 60 && currVSyncRate == 50)
// {
// // Switch from PAL -> NTSC
// switch(changed_height) {
// case 200: changed_height = 200; break;
// case 216: changed_height = 200; break;
// case 240: changed_height = 200; break;
// case 256: changed_height = 216; break;
// case 262: changed_height = 216; break;
// case 270: changed_height = 240; break;
// }
// }
//
// if(changed_height == currprefs.gfx_size.height && hz == currprefs.chipset_refreshrate)
// return true;
//
// changed_prefs.gfx_size.height = changed_height;
return true;
}
bool target_graphics_buffer_update (void)
bool target_graphics_buffer_update()
{
bool rate_changed = 0;
bool rate_changed = false;
if (currprefs.gfx_size.height != changed_prefs.gfx_size.height)
{
@ -603,18 +601,20 @@ bool target_graphics_buffer_update (void)
#ifdef PICASSO96
int picasso_palette (void)
int picasso_palette()
{
int i, changed;
changed = 0;
for (i = 0; i < 256; i++) {
for (i = 0; i < 256; i++)
{
int r = picasso96_state.CLUT[i].Red;
int g = picasso96_state.CLUT[i].Green;
int b = picasso96_state.CLUT[i].Blue;
int value = (r << 16 | g << 8 | b);
uae_u32 v = CONVERT_RGB(value);
if (v != picasso_vidinfo.clut[i]) {
if (v != picasso_vidinfo.clut[i])
{
picasso_vidinfo.clut[i] = v;
changed = 1;
}
@ -622,10 +622,10 @@ int picasso_palette (void)
return changed;
}
static int resolution_compare (const void *a, const void *b)
static int resolution_compare(const void* a, const void* b)
{
struct PicassoResolution *ma = (struct PicassoResolution *)a;
struct PicassoResolution *mb = (struct PicassoResolution *)b;
struct PicassoResolution* ma = (struct PicassoResolution *)a;
struct PicassoResolution* mb = (struct PicassoResolution *)b;
if (ma->res.width < mb->res.width)
return -1;
if (ma->res.width > mb->res.width)
@ -637,13 +637,13 @@ static int resolution_compare (const void *a, const void *b)
return ma->depth - mb->depth;
}
static void sortmodes (void)
static void sortmodes()
{
int i = 0, idx = -1;
int pw = -1, ph = -1;
while (DisplayModes[i].depth >= 0)
i++;
qsort (DisplayModes, i, sizeof (struct PicassoResolution), resolution_compare);
qsort(DisplayModes, i, sizeof (struct PicassoResolution), resolution_compare);
for (i = 0; DisplayModes[i].depth >= 0; i++)
{
if (DisplayModes[i].res.height != ph || DisplayModes[i].res.width != pw)
@ -656,7 +656,7 @@ static void sortmodes (void)
}
}
static void modesList (void)
static void modesList()
{
int i, j;
@ -677,13 +677,13 @@ static void modesList (void)
}
}
void picasso_InitResolutions (void)
void picasso_InitResolutions()
{
struct MultiDisplay *md1;
struct MultiDisplay* md1;
int i, count = 0;
char tmp[200];
int bit_idx;
int bits[] = { 8, 16, 32 };
int bits[] = {8, 16, 32};
Displays[0].primary = 1;
Displays[0].disabled = 0;
@ -691,7 +691,7 @@ void picasso_InitResolutions (void)
Displays[0].rect.top = 0;
Displays[0].rect.right = 800;
Displays[0].rect.bottom = 480;
sprintf (tmp, "%s (%d*%d)", "Display", Displays[0].rect.right, Displays[0].rect.bottom);
sprintf(tmp, "%s (%d*%d)", "Display", Displays[0].rect.right, Displays[0].rect.bottom);
Displays[0].name = my_strdup(tmp);
Displays[0].name2 = my_strdup("Display");
@ -699,16 +699,16 @@ void picasso_InitResolutions (void)
DisplayModes = md1->DisplayModes = xmalloc (struct PicassoResolution, MAX_PICASSO_MODES);
for (i = 0; i < MAX_SCREEN_MODES && count < MAX_PICASSO_MODES; i++)
{
for(bit_idx = 0; bit_idx < 3; ++bit_idx)
for (bit_idx = 0; bit_idx < 3; ++bit_idx)
{
int bitdepth = bits[bit_idx];
int bit_unit = (bitdepth + 1) & 0xF8;
int rgbFormat = (bitdepth == 8 ? RGBFB_CLUT : (bitdepth == 16 ? RGBFB_R5G6B5 : RGBFB_R8G8B8A8));
int pixelFormat = 1 << rgbFormat;
pixelFormat |= RGBFF_CHUNKY;
//
// if (SDL_VideoModeOK (x_size_table[i], y_size_table[i], 16, SDL_SWSURFACE))
// {
//
// if (SDL_VideoModeOK (x_size_table[i], y_size_table[i], 16, SDL_SWSURFACE))
// {
DisplayModes[count].res.width = x_size_table[i];
DisplayModes[count].res.height = y_size_table[i];
DisplayModes[count].depth = bit_unit >> 3;
@ -720,7 +720,7 @@ void picasso_InitResolutions (void)
DisplayModes[count].res.width, DisplayModes[count].res.height, DisplayModes[count].depth * 8);
count++;
// }
// }
}
}
DisplayModes[count].depth = -1;
@ -731,7 +731,7 @@ void picasso_InitResolutions (void)
#endif
#ifdef PICASSO96
void gfx_set_picasso_state (int on)
void gfx_set_picasso_state(int on)
{
if (on == screen_is_picasso)
return;
@ -741,13 +741,13 @@ void gfx_set_picasso_state (int on)
picasso_vidinfo.rowbytes = screen->pitch;
}
void gfx_set_picasso_modeinfo (uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgbfmt)
void gfx_set_picasso_modeinfo(uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgbfmt)
{
depth >>= 3;
if( (unsigned(picasso_vidinfo.width) == w ) &&
( unsigned(picasso_vidinfo.height) == h ) &&
( unsigned(picasso_vidinfo.depth) == depth ) &&
( picasso_vidinfo.selected_rgbformat == rgbfmt) )
if ((unsigned(picasso_vidinfo.width) == w) &&
(unsigned(picasso_vidinfo.height) == h) &&
(unsigned(picasso_vidinfo.depth) == depth) &&
(picasso_vidinfo.selected_rgbformat == rgbfmt))
return;
picasso_vidinfo.selected_rgbformat = rgbfmt;
@ -765,14 +765,14 @@ void gfx_set_picasso_modeinfo (uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgb
}
}
uae_u8 *gfx_lock_picasso (void)
uae_u8* gfx_lock_picasso()
{
SDL_LockSurface(screen);
picasso_vidinfo.rowbytes = screen->pitch;
return (uae_u8 *)screen->pixels;
return static_cast<uae_u8 *>(screen->pixels);
}
void gfx_unlock_picasso (void)
void gfx_unlock_picasso()
{
SDL_UnlockSurface(screen);
}

View file

@ -47,7 +47,7 @@
#include "config.h"
#include "options.h"
#include "threaddep/thread.h"
#include "memory.h"
#include "include/memory.h"
#include "custom.h"
#include "newcpu.h"
#include "xwin.h"
@ -207,7 +207,7 @@ static void DumpModeInfoStructure(uaecptr amigamodeinfoptr)
write_log (_T(" Node.ln_Pred = 0x%x\n"), get_long (amigamodeinfoptr + 4));
write_log (_T(" Node.ln_Type = 0x%x\n"), get_byte (amigamodeinfoptr + 8));
write_log (_T(" Node.ln_Pri = %d\n"), get_byte (amigamodeinfoptr + 9));
/*write_log (_T(" Node.ln_Name = %s\n"), uaememptr->Node.ln_Name); */
/*write_log (_T(" Node.ln_Name = %s\n"), uaememptr->Node.ln_Name); */
write_log (_T(" OpenCount = %d\n"), get_word (amigamodeinfoptr + PSSO_ModeInfo_OpenCount));
write_log (_T(" Active = %d\n"), get_byte (amigamodeinfoptr + PSSO_ModeInfo_Active));
write_log (_T(" Width = %d\n"), get_word (amigamodeinfoptr + PSSO_ModeInfo_Width));