Fixed renamed variable (wasn't renamed in SDL2)

This commit is contained in:
Dimitris Panokostas 2017-12-19 16:59:34 +01:00
parent 6c654428ad
commit 19368fc7cf

View file

@ -271,11 +271,11 @@ void translate_amiberry_keys(int scancode, int newstate)
#ifdef USE_SDL1
if (scancode == defaultguikey)
{
if (specialpressed() && ctrlpressed() && shiftpressed() && altpressed())
//if (specialpressed() && ctrlpressed() && shiftpressed() && altpressed())
inputdevice_add_inputcode(AKS_ENTERGUI, 1);
}
#elif USE_SDL2
if (scancode_new == defaultguikey && SDL_GetKeyFromName(currprefs.open_gui) != scancode) {
if (scancode == defaultguikey && SDL_GetKeyFromName(currprefs.open_gui) != scancode) {
if (specialpressed() && ctrlpressed() && shiftpressed() && altpressed())
inputdevice_add_inputcode(AKS_ENTERGUI, 1);
}