Cleanup Line Mode options when closing the panel, only show Scaling options help when using SDL2
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7f975089de
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1 changed files with 8 additions and 1 deletions
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@ -306,12 +306,17 @@ void ExitPanelDisplay()
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delete chkAspect;
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delete chkAspect;
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delete chkFullscreen;
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delete chkFullscreen;
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delete optSingle;
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delete optDouble;
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delete optScanlines;
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delete grpLineMode;
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delete lineModeActionListener;
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#ifdef USE_SDL2
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#ifdef USE_SDL2
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delete optAuto;
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delete optAuto;
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delete optNearest;
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delete optNearest;
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delete optLinear;
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delete optLinear;
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delete grpScalingMethod;
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delete grpScalingMethod;
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delete grpLineMode;
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delete scalingMethodActionListener;
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delete scalingMethodActionListener;
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#endif
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#endif
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}
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}
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@ -378,12 +383,14 @@ bool HelpPanelDisplay(std::vector<std::string> &helptext)
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helptext.emplace_back("Demo or Workbench uses HiRes mode and you selected a value for \"Width\" lower than 640,");
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helptext.emplace_back("Demo or Workbench uses HiRes mode and you selected a value for \"Width\" lower than 640,");
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helptext.emplace_back("you will only see half of the pixels.");
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helptext.emplace_back("you will only see half of the pixels.");
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helptext.emplace_back("");
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helptext.emplace_back("");
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#ifdef USE_SDL2
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helptext.emplace_back("Select the scaling method for the Amiga screen. The default option \"Auto\", ");
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helptext.emplace_back("Select the scaling method for the Amiga screen. The default option \"Auto\", ");
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helptext.emplace_back("will try to find the best looking scaling method depending on your monitor's resolution. ");
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helptext.emplace_back("will try to find the best looking scaling method depending on your monitor's resolution. ");
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helptext.emplace_back("\"Nearest Neighbor\" will give you a more pixelated and crisp image, but it may come with ");
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helptext.emplace_back("\"Nearest Neighbor\" will give you a more pixelated and crisp image, but it may come with ");
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helptext.emplace_back("some distortion if your resolution is not an exact multiple. ");
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helptext.emplace_back("some distortion if your resolution is not an exact multiple. ");
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helptext.emplace_back("\"Linear\" will give you a smoother scaling but some people might find it a bit blurry.");
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helptext.emplace_back("\"Linear\" will give you a smoother scaling but some people might find it a bit blurry.");
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helptext.emplace_back("");
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helptext.emplace_back("");
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#endif
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helptext.emplace_back("With \"Vert. offset\" you can adjust the position of the first drawn line of the Amiga ");
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helptext.emplace_back("With \"Vert. offset\" you can adjust the position of the first drawn line of the Amiga ");
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helptext.emplace_back("screen.");
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helptext.emplace_back("screen.");
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helptext.emplace_back("");
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helptext.emplace_back("");
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