Changed RGB format to 16-bit

This commit is contained in:
Dimitris Panokostas 2017-01-21 15:22:14 +01:00
parent fbd2d17fcb
commit 1ce5d0cae3
4 changed files with 5 additions and 4 deletions

View file

@ -658,7 +658,7 @@ static int real_main2 (int argc, TCHAR **argv)
SDL_RenderSetLogicalSize(renderer, 800, 480);
texture = SDL_CreateTexture(renderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_RGB565,
SDL_TEXTUREACCESS_STREAMING,
800,
480);