Old border sprite hack disabled.
Sync with latest WinUAE sources
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1 changed files with 4 additions and 2 deletions
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@ -912,13 +912,15 @@ static void pfield_init_linetoscr (bool border)
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if (x > max)
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max = x;
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}
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min = coord_hw_to_window_x (min >> sprite_buffer_res) + (DIW_DDF_OFFSET << lores_shift);
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max = coord_hw_to_window_x (max >> sprite_buffer_res) + (DIW_DDF_OFFSET << lores_shift);
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#if 0
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min = coord_hw_to_window_x(min >> sprite_buffer_res) + (DIW_DDF_OFFSET << lores_shift);
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if (min < playfield_start)
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playfield_start = min;
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if (playfield_start < visible_left_border)
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playfield_start = visible_left_border;
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#endif
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max = coord_hw_to_window_x(max >> sprite_buffer_res) + (DIW_DDF_OFFSET << lores_shift);
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if (max > playfield_end)
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playfield_end = max;
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if (playfield_end > visible_right_border)
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