Minor refactoring of gui window size
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parent
86bc238c83
commit
33fa6ddcea
3 changed files with 8 additions and 9 deletions
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@ -50,7 +50,6 @@ const char* sdl_video_driver;
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static int display_width;
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static int display_height;
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int window_width = 800, window_height = 600;
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bool can_have_linedouble;
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static unsigned long last_synctime;
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@ -177,7 +176,7 @@ static int display_thread(void *unused)
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}
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if (!screen)
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screen = SDL_CreateRGBSurface(0, display_width, display_height, depth, 0, 0, 0, 0);
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screen = SDL_CreateRGBSurface(0, width, height, depth, 0, 0, 0, 0);
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displayHandle = vc_dispmanx_display_open(0);
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@ -380,8 +379,8 @@ int graphics_setup(void)
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sdl_window = SDL_CreateWindow("Amiberry",
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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window_height,
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window_width,
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GUI_HEIGHT,
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GUI_WIDTH,
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sdl_window_mode);
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}
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else
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@ -389,8 +388,8 @@ int graphics_setup(void)
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sdl_window = SDL_CreateWindow("Amiberry",
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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window_width,
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window_height,
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GUI_WIDTH,
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GUI_HEIGHT,
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sdl_window_mode);
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}
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check_error_sdl(sdl_window == nullptr, "Unable to create window:");
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@ -1201,7 +1200,6 @@ static int save_png(SDL_Surface* surface, char* path)
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}
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png_init_io(png_ptr, f);
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png_set_IHDR(png_ptr,
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info_ptr,
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w,
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@ -1,6 +1,9 @@
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#pragma once
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#include <SDL.h>
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#define GUI_WIDTH 800
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#define GUI_HEIGHT 600
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#ifdef USE_DISPMANX
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#include <bcm_host.h>
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#define DISPLAY_SIGNAL_SETUP 1
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@ -1,8 +1,6 @@
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#ifndef GUI_HANDLING_H
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#define GUI_HANDLING_H
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#define GUI_WIDTH 800
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#define GUI_HEIGHT 600
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#define DISTANCE_BORDER 15
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#define DISTANCE_NEXT_X 15
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#define DISTANCE_NEXT_Y 15
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