Correction of joystick trace in console

This commit is contained in:
Chips-fr 2015-05-15 13:17:16 +00:00
parent 387064e67a
commit 3713ded312

View file

@ -213,19 +213,18 @@ void handle_joymouse(void)
void init_joystick(void)
{
int i;
nr_joysticks = SDL_NumJoysticks ();
if (nr_joysticks > 0)
{
uae4all_joy0 = SDL_JoystickOpen (0);
printf(" Joystick%d : %s\n",i,SDL_JoystickName(0));
printf(" Buttons: %i Axis: %i Hats: %i\n",SDL_JoystickNumButtons(uae4all_joy0),SDL_JoystickNumAxes(uae4all_joy0),SDL_JoystickNumHats(uae4all_joy0));
printf("Joystick0 : %s\n",SDL_JoystickName(0));
printf(" Buttons: %i Axis: %i Hats: %i\n",SDL_JoystickNumButtons(uae4all_joy0),SDL_JoystickNumAxes(uae4all_joy0),SDL_JoystickNumHats(uae4all_joy0));
}
if (nr_joysticks > 1)
{
uae4all_joy1 = SDL_JoystickOpen (1);
printf(" Joystick%d : %s\n",i,SDL_JoystickName(1));
printf(" Buttons: %i Axis: %i Hats: %i\n",SDL_JoystickNumButtons(uae4all_joy1),SDL_JoystickNumAxes(uae4all_joy1),SDL_JoystickNumHats(uae4all_joy1));
printf("Joystick1 : %s\n",SDL_JoystickName(1));
printf(" Buttons: %i Axis: %i Hats: %i\n",SDL_JoystickNumButtons(uae4all_joy1),SDL_JoystickNumAxes(uae4all_joy1),SDL_JoystickNumHats(uae4all_joy1));
}
else
uae4all_joy1 = NULL;