Fix for #160 - Desktop GL headers were used by guisan, instead of SDL_opengl
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2 changed files with 2 additions and 2 deletions
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@ -68,7 +68,7 @@
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#if defined (__APPLE__)
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#include <SDL2/SDL_opengl.h>
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#endif
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#include <string>
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@ -68,7 +68,7 @@
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#include <SDL2/SDL_opengl.h>
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#endif
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#include "guisan/exception.hpp"
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