Increase size of joystick selection in panel

This commit is contained in:
Chips 2016-07-26 17:49:19 +02:00
parent 20e90db51d
commit 774eb3ca91
2 changed files with 8 additions and 6 deletions

View file

@ -287,7 +287,7 @@ void InitPanelInput(const struct _ConfigCategory& category)
lblPort0->setSize(100, LABEL_HEIGHT);
lblPort0->setAlignment(gcn::Graphics::RIGHT);
cboPort0 = new gcn::UaeDropDown(&ctrlPortList);
cboPort0->setSize(160, DROPDOWN_HEIGHT);
cboPort0->setSize(435, DROPDOWN_HEIGHT);
cboPort0->setBaseColor(gui_baseCol);
cboPort0->setId("cboPort0");
cboPort0->addActionListener(inputActionListener);
@ -296,7 +296,7 @@ void InitPanelInput(const struct _ConfigCategory& category)
lblPort1->setSize(100, LABEL_HEIGHT);
lblPort1->setAlignment(gcn::Graphics::RIGHT);
cboPort1 = new gcn::UaeDropDown(&ctrlPortList);
cboPort1->setSize(160, DROPDOWN_HEIGHT);
cboPort1->setSize(435, DROPDOWN_HEIGHT);
cboPort1->setBaseColor(gui_baseCol);
cboPort1->setId("cboPort1");
cboPort1->addActionListener(inputActionListener);
@ -444,8 +444,10 @@ void InitPanelInput(const struct _ConfigCategory& category)
posY += cboPort0->getHeight() + DISTANCE_NEXT_Y;
category.panel->add(lblPort1, DISTANCE_BORDER, posY);
category.panel->add(cboPort1, DISTANCE_BORDER + lblPort1->getWidth() + 8, posY);
category.panel->add(lblAutofire, 300, posY);
category.panel->add(cboAutofire, 300 + lblAutofire->getWidth() + 8, posY);
posY += cboPort1->getHeight() + DISTANCE_NEXT_Y;
category.panel->add(lblAutofire, DISTANCE_BORDER, posY);
category.panel->add(cboAutofire, DISTANCE_BORDER + lblAutofire->getWidth() + 8, posY);
posY += cboAutofire->getHeight() + DISTANCE_NEXT_Y;
category.panel->add(lblMouseSpeed, DISTANCE_BORDER, posY);

View file

@ -257,7 +257,7 @@ int input_get_default_keyboard (int num)
static int nr_joysticks = 0;
static char JoystickName[MAX_INPUT_DEVICES][40];
static char JoystickName[MAX_INPUT_DEVICES][80];
static SDL_Joystick* Joysticktable[MAX_INPUT_DEVICES];
@ -280,7 +280,7 @@ static int init_joystick (void)
for (int cpt; cpt < nr_joysticks; cpt++)
{
Joysticktable[cpt] = SDL_JoystickOpen (cpt);
strncpy(JoystickName[cpt],SDL_JoystickName(cpt),40);
strncpy(JoystickName[cpt],SDL_JoystickName(cpt),80);
printf("Joystick %i : %s\n",cpt,JoystickName[cpt]);
printf(" Buttons: %i Axis: %i Hats: %i\n",SDL_JoystickNumButtons(Joysticktable[cpt]),SDL_JoystickNumAxes(Joysticktable[cpt]),SDL_JoystickNumHats(Joysticktable[cpt]));
}