Implemented support for gamma and blackerthanblack option
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7fa56b5be2
commit
810d27a062
1 changed files with 135 additions and 12 deletions
147
src/gfxutil.cpp
147
src/gfxutil.cpp
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@ -109,6 +109,118 @@ static unsigned int doAlpha (int alpha, int bits, int shift)
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return (alpha & ((1 << bits) - 1)) << shift;
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}
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static float video_gamma(float value, float gamma, float bri, float con)
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{
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double factor;
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float ret;
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value += bri;
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value *= con;
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if (value <= 0.0f)
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return 0.0f;
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factor = pow(255.0f, 1.0f - gamma);
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ret = (float)(factor * pow(value, gamma));
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if (ret < 0.0f)
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ret = 0.0f;
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return ret;
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}
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static uae_u32 uae_gamma[256 * 3][3];
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static int lf, hf;
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static void video_calc_gammatable(int monid)
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{
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struct amigadisplay* ad = &adisplays;
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float bri, con, gam, gams[3];
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bri = ((float)(currprefs.gfx_luminance)) * (128.0f / 1000.0f);
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con = ((float)(currprefs.gfx_contrast + 1000)) / 1000.0f;
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gam = ((float)(1000 - currprefs.gfx_gamma)) / 1000.0f - 1.0;
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gams[0] = gam + ((float)(1000 - currprefs.gfx_gamma_ch[0])) / 1000.0f;
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gams[1] = gam + ((float)(1000 - currprefs.gfx_gamma_ch[1])) / 1000.0f;
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gams[2] = gam + ((float)(1000 - currprefs.gfx_gamma_ch[2])) / 1000.0f;
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lf = 64 * currprefs.gf[ad->picasso_on].gfx_filter_blur / 1000;
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hf = 256 - lf * 2;
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for (int i = 0; i < (256 * 3); i++) {
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for (int j = 0; j < 3; j++) {
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float val = i - 256;
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float v;
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if (currprefs.gfx_threebitcolors == 2) {
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val *= 2;
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}
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else if (currprefs.gfx_threebitcolors == 3) {
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val = (val * 252.0) / 119.0;
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}
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else if (currprefs.gfx_threebitcolors == 1) {
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val = (val * 252.0) / 238.0;
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}
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if (currprefs.gfx_luminance == 0 && currprefs.gfx_contrast == 0 && currprefs.gfx_gamma == 0 &&
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currprefs.gfx_gamma_ch[0] == 0 && currprefs.gfx_gamma_ch[1] == 0 && currprefs.gfx_gamma_ch[2] == 0) {
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v = val;
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}
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else {
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v = video_gamma(val, gams[j], bri, con);
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}
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if (v < 0.0)
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v = 0.0;
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if (v > 255.0)
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v = 255.0;
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uae_gamma[i][j] = (uae_u32)(v + 0.5);
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}
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}
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}
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static uae_u32 limit256(int monid, double v)
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{
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struct amigadisplay* ad = &adisplays;
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v = v * (double)(currprefs.gf[ad->picasso_on].gfx_filter_contrast + 1000) / 1000.0 + currprefs.gf[ad->picasso_on].gfx_filter_luminance / 10.0;
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if (v < 0)
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v = 0;
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if (v > 255)
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v = 255;
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return ((uae_u32)v) & 0xff;
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}
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static uae_u32 limit256rb(int monid, double v)
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{
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struct amigadisplay* ad = &adisplays;
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v *= (double)(currprefs.gf[ad->picasso_on].gfx_filter_saturation + 1000) / 1000.0;
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if (v < -128)
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v = -128;
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if (v > 127)
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v = 127;
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return ((uae_u32)v) & 0xff;
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}
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static double get_y(int r, int g, int b)
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{
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return 0.2989f * r + 0.5866f * g + 0.1145f * b;
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}
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static uae_u32 get_yh(int monid, int r, int g, int b)
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{
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return limit256(monid, get_y(r, g, b) * hf / 256);
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}
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static uae_u32 get_yl(int monid, int r, int g, int b)
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{
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return limit256(monid, get_y(r, g, b) * lf / 256);
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}
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static uae_u32 get_cb(int monid, int r, int g, int b)
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{
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return limit256rb(monid, -0.168736f * r - 0.331264f * g + 0.5f * b);
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}
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static uae_u32 get_cr(int monid, int r, int g, int b)
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{
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return limit256rb(monid, 0.5f * r - 0.418688f * g - 0.081312f * b);
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}
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extern uae_s32 tyhrgb[65536];
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extern uae_s32 tylrgb[65536];
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extern uae_s32 tcbrgb[65536];
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@ -224,6 +336,16 @@ void alloc_colors_rgb (int rw, int gw, int bw, int rs, int gs, int bs, int aw, i
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int i;
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for (i = 0; i < 256; i++)
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{
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int j;
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if (currprefs.gfx_blackerthanblack) {
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j = i * 15 / 16 + 15;
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}
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else {
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j = i;
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}
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j += 256;
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rc[i] = doColor(i, rw, rs) | doAlpha (alpha, aw, as);
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gc[i] = doColor(i, gw, gs) | doAlpha (alpha, aw, as);
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bc[i] = doColor(i, bw, bs) | doAlpha (alpha, aw, as);
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@ -257,14 +379,15 @@ void alloc_colors64k(int rw, int gw, int bw, int rs, int gs, int bs, int aw, int
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int bpp = rw + gw + bw + aw;
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int i, j;
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video_calc_gammatable(0);
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j = 256;
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for (i = 0; i < 4096; i++) {
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int r = ((i >> 8) << 4) | (i >> 8);
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int g = (((i >> 4) & 0xf) << 4) | ((i >> 4) & 0x0f);
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int b = ((i & 0xf) << 4) | (i & 0x0f);
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//r = gamma_value[r + j][0];
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//g = gamma_value[g + j][1];
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//b = gamma_value[b + j][2];
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r = uae_gamma[r + j][0];
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g = uae_gamma[g + j][1];
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b = uae_gamma[b + j][2];
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xcolors[i] = doMask(r, rw, rs) | doMask(g, gw, gs) | doMask(b, bw, bs) | doAlpha(alpha, aw, as);
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if (byte_swap) {
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if (bpp <= 16) {
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@ -348,13 +471,13 @@ void alloc_colors64k(int rw, int gw, int bw, int rs, int gs, int bs, int aw, int
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#endif
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#endif
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//xredcolor_b = rw;
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//xgreencolor_b = gw;
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//xbluecolor_b = bw;
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//xredcolor_s = rs;
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//xgreencolor_s = gs;
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//xbluecolor_s = bs;
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//xredcolor_m = ((1 << rw) - 1) << xredcolor_s;
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//xgreencolor_m = ((1 << gw) - 1) << xgreencolor_s;
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//xbluecolor_m = ((1 << bw) - 1) << xbluecolor_s;
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xredcolor_b = rw;
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xgreencolor_b = gw;
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xbluecolor_b = bw;
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xredcolor_s = rs;
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xgreencolor_s = gs;
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xbluecolor_s = bs;
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xredcolor_m = ((1 << rw) - 1) << xredcolor_s;
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xgreencolor_m = ((1 << gw) - 1) << xgreencolor_s;
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xbluecolor_m = ((1 << bw) - 1) << xbluecolor_s;
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}
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