SDL2 code changes

This commit is contained in:
Dimitris Panokostas 2016-09-27 23:06:35 +02:00
parent 9481ba6b58
commit 847eced02f
8 changed files with 1148 additions and 213 deletions

View file

@ -420,7 +420,7 @@ void print_usage()
printf("File names should be with absolute path.\n");
printf("\nExample:\n");
printf("uae4arm -config=conf/A500.uae -statefile=savestates/game.uss -s use_gui=no\n");
printf("It will load A400.uae configuration with the save state named game.\n");
printf("It will load A500.uae configuration with the save state named game.\n");
printf("It will override use_gui to 'no' so that it enters emulation directly.\n");
exit(1);
}
@ -623,14 +623,13 @@ void virtualdevice_init (void)
static int real_main2 (int argc, TCHAR **argv)
{
printf("Amiberry v2.0 build 2016-09-19.1\n");
#ifdef PANDORA_SPECIFIC
SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_VIDEO);
#else
#ifdef USE_SDL
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
#endif
#endif
printf("Amiberry v2.0 build 2016-09-27.1\n");
//Initialize SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
{
printf("SDL could not initialize! SDL_Error: %s\n", SDL_GetError());
}
keyboard_settrans();

View file

@ -12,7 +12,7 @@
#include "gui.h"
#include "gui_handling.h"
extern SDL_Surface *screenSurface;
extern SDL_Surface *amigaSurface;
extern void flush_screen();
static int msg_done = 0;
@ -44,7 +44,7 @@ void InGameMessage(const char *msg)
int msgHeight = 100;
msg_graphics = new gcn::SDLGraphics();
msg_graphics->setTarget(screenSurface);
msg_graphics->setTarget(amigaSurface);
msg_input = new gcn::SDLInput();
msg_gui = new gcn::Gui();
msg_gui->setGraphics(msg_graphics);
@ -55,7 +55,7 @@ void InGameMessage(const char *msg)
msg_baseCol.b = 208;
msg_top = new gcn::Container();
msg_top->setDimension(gcn::Rectangle((screenSurface->w - msgWidth) / 2, (screenSurface->h - msgHeight) / 2, msgWidth, msgHeight));
msg_top->setDimension(gcn::Rectangle((amigaSurface->w - msgWidth) / 2, (amigaSurface->h - msgHeight) / 2, msgWidth, msgHeight));
msg_top->setBaseColor(msg_baseCol);
msg_gui->setTop(msg_top);
@ -103,8 +103,6 @@ void InGameMessage(const char *msg)
{
switch (event.key.keysym.sym)
{
case SDLK_PAGEDOWN:
case SDLK_HOME:
case SDLK_RETURN:
msg_done = 1;
break;
@ -117,7 +115,7 @@ void InGameMessage(const char *msg)
msg_input->pushInput(event);
}
// Now we let the Gui object perform its logic.
// Now we let the Gui object perform its logic.
msg_gui->logic();
// Now we let the Gui object draw itself.
msg_gui->draw();

View file

@ -1,5 +1,6 @@
#include <guisan.hpp>
#include <SDL/SDL_ttf.h>
#include <SDL.h>
#include <SDL_ttf.h>
#include <guisan/sdl.hpp>
#include "guisan/sdl/sdltruetypefont.hpp"
#include "SelectorEntry.hpp"

View file

@ -33,6 +33,7 @@ extern gcn::Gui* uae_gui;
extern gcn::Container* gui_top;
extern gcn::Color gui_baseCol;
extern gcn::SDLInput* gui_input;
extern SDL_Surface* gui_screen;
extern SDL_Window* sdlWindow;
extern SDL_Renderer* renderer;

View file

@ -15,11 +15,12 @@
#include <png.h>
#include <SDL.h>
#include <SDL/SDL_image.h>
#ifndef ANDROID
#include <SDL/SDL_gfxPrimitives.h>
#endif
#include <SDL/SDL_ttf.h>
#include <SDL_image.h>
//#ifndef ANDROID
//#include <SDL_gfxPrimitives.h>
//#endif
#include <SDL_ttf.h>
#include <iostream>
#ifdef ANDROID
#include <android/log.h>
@ -32,17 +33,21 @@
#include <linux/fb.h>
#include <sys/ioctl.h>
#ifndef OMAPFB_WAITFORVSYNC
#define OMAPFB_WAITFORVSYNC _IOW('F', 0x20, unsigned int)
#endif
#ifndef OMAPFB_WAITFORVSYNC_FRAME
#define OMAPFB_WAITFORVSYNC_FRAME _IOWR('O', 70, unsigned int)
#endif
//#ifndef OMAPFB_WAITFORVSYNC
//#define OMAPFB_WAITFORVSYNC _IOW('F', 0x20, unsigned int)
//#endif
//#ifndef OMAPFB_WAITFORVSYNC_FRAME
//#define OMAPFB_WAITFORVSYNC_FRAME _IOWR('O', 70, unsigned int)
//#endif
/* SDL variable for output of emulation */
SDL_Surface *prSDLScreen = NULL;
static int fbdev = -1;
static unsigned int current_vsync_frame = 0;
SDL_Window* amigaWindow = NULL;
SDL_Renderer* amigaRenderer = NULL;
SDL_Texture *amigaTexture = NULL;
SDL_Surface *amigaSurface = NULL;
//static int fbdev = -1;
//static unsigned int current_vsync_frame = 0;
/* Possible screen modes (x and y resolutions) */
@ -141,122 +146,138 @@ void InitAmigaVidMode(struct uae_prefs *p)
{
/* Initialize structure for Amiga video modes */
gfxvidinfo.pixbytes = 2;
gfxvidinfo.bufmem = (uae_u8 *)prSDLScreen->pixels;
gfxvidinfo.bufmem = (uae_u8 *)amigaSurface->pixels;
gfxvidinfo.outwidth = p->gfx_size.width;
gfxvidinfo.outheight = p->gfx_size.height;
gfxvidinfo.rowbytes = prSDLScreen->pitch;
gfxvidinfo.rowbytes = amigaSurface->pitch;
}
void graphics_subshutdown (void)
{
if(prSDLScreen != NULL)
if (amigaSurface != NULL)
{
SDL_FreeSurface(prSDLScreen);
prSDLScreen = NULL;
}
if(fbdev != -1)
{
close(fbdev);
fbdev = -1;
SDL_FreeSurface(amigaSurface);
amigaSurface = NULL;
}
if (amigaTexture != NULL)
{
SDL_DestroyTexture(amigaTexture);
amigaTexture = NULL;
}
}
//
//static void CalcPandoraWidth(struct uae_prefs *p)
//{
// int amigaWidth = p->gfx_size.width;
// int amigaHeight = p->gfx_size.height;
// int pandHeight = 480;
//
// p->gfx_resolution = p->gfx_size.width > 600 ? 1 : 0;
// if(amigaWidth > 600)
// amigaWidth = amigaWidth / 2; // Hires selected, but we calc in lores
// int pandWidth = (amigaWidth * pandHeight) / amigaHeight;
// pandWidth = pandWidth & (~1);
// if((pandWidth * amigaHeight) / pandHeight < amigaWidth)
// pandWidth += 2;
// if(pandWidth > 800)
// pandWidth = 800;
// p->gfx_size_fs.width = pandWidth;
//}
static void CalcPandoraWidth(struct uae_prefs *p)
// In case of error, print the error code and close the application
void check_error_sdl(bool check, const char* message)
{
int amigaWidth = p->gfx_size.width;
int amigaHeight = p->gfx_size.height;
int pandHeight = 480;
p->gfx_resolution = p->gfx_size.width > 600 ? 1 : 0;
if(amigaWidth > 600)
amigaWidth = amigaWidth / 2; // Hires selected, but we calc in lores
int pandWidth = (amigaWidth * pandHeight) / amigaHeight;
pandWidth = pandWidth & (~1);
if((pandWidth * amigaHeight) / pandHeight < amigaWidth)
pandWidth += 2;
if(pandWidth > 800)
pandWidth = 800;
p->gfx_size_fs.width = pandWidth;
if (check)
{
std::cout << message << " " << SDL_GetError() << std::endl;
SDL_Quit();
std::exit(-1);
}
}
static void open_screen(struct uae_prefs *p)
{
char layersize[20];
// Initialize SDL Window
if (amigaWindow == nullptr)
{
amigaWindow = SDL_CreateWindow("Amiga Screen", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0, SDL_WINDOW_FULLSCREEN_DESKTOP);
check_error_sdl(amigaWindow == nullptr, "Unable to create window");
}
// Initialize SDL Renderer for the window
if (amigaRenderer == nullptr)
{
amigaRenderer = SDL_CreateRenderer(amigaWindow, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
check_error_sdl(amigaRenderer == nullptr, "Unable to create a renderer");
}
graphics_subshutdown();
if(!screen_is_picasso)
{
CalcPandoraWidth(p);
snprintf(layersize, 20, "%dx480", p->gfx_size_fs.width);
#ifndef WIN32
setenv("SDL_OMAP_LAYER_SIZE", layersize, 1);
#endif
}
else
{
if(picasso_vidinfo.height < 480)
snprintf(layersize, 20, "%dx480", picasso_vidinfo.width);
else
snprintf(layersize, 20, "%dx%d", picasso_vidinfo.width, picasso_vidinfo.height);
#ifndef WIN32
setenv("SDL_OMAP_LAYER_SIZE", layersize, 1);
#endif
}
#ifndef WIN32
setenv("SDL_OMAP_VSYNC", "0", 1);
#endif
#ifdef ANDROIDSDL
update_onscreen();
#endif
if(!screen_is_picasso)
{
if(prSDLScreen == NULL || prSDLScreen->w != p->gfx_size.width || prSDLScreen->h != p->gfx_size.height)
{
#if defined(PANDORA) && !defined(WIN32)
prSDLScreen = SDL_SetVideoMode(p->gfx_size.width, p->gfx_size.height, 16, SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF);
#elif defined(PANDORA) && defined(WIN32)
prSDLScreen = SDL_SetVideoMode(p->gfx_size.width, p->gfx_size.height, 16, SDL_SWSURFACE|SDL_DOUBLEBUF);
#else
prSDLScreen = SDL_SetVideoMode(p->gfx_size.width, p->gfx_size.height, 16, SDL_HWSURFACE|SDL_FULLSCREEN);
#endif
}
if (amigaSurface == NULL || amigaSurface->w != p->gfx_size.width || amigaSurface->h != p->gfx_size.height)
{
amigaSurface = SDL_CreateRGBSurface(0, p->gfx_size.width, p->gfx_size.height, 32, 0, 0, 0, 0);
check_error_sdl(amigaSurface == nullptr, "Unable to create a surface");
// Initialize SDL Texture for the renderer
if (amigaTexture == nullptr)
{
amigaTexture = SDL_CreateTexture(amigaRenderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING,
p->gfx_size.width,
p->gfx_size.height);
check_error_sdl(amigaTexture == nullptr, "Unable to create texture");
}
}
}
else
{
prSDLScreen = SDL_SetVideoMode(picasso_vidinfo.width, picasso_vidinfo.height, 16, SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF);
amigaSurface = SDL_CreateRGBSurface(0, picasso_vidinfo.width, picasso_vidinfo.height, 32, 0, 0, 0, 0);
check_error_sdl(amigaSurface == nullptr, "Unable to create a surface");
// Initialize SDL Texture for the renderer
if (amigaTexture == nullptr)
{
amigaTexture = SDL_CreateTexture(amigaRenderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING,
picasso_vidinfo.width,
picasso_vidinfo.height);
check_error_sdl(amigaTexture == nullptr, "Unable to create texture");
}
}
if(prSDLScreen != NULL)
if (amigaSurface != NULL)
{
InitAmigaVidMode(p);
init_row_map();
}
current_vsync_frame = 0;
fbdev = open("/dev/fb0", O_RDWR);
if(fbdev != -1)
{
// Check if we have vsync with frame counter...
current_vsync_frame = 0;
ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
if(current_vsync_frame != 0)
current_vsync_frame += 2;
}
// current_vsync_frame = 0;
// fbdev = open("/dev/fb0", O_RDWR);
// if(fbdev != -1)
// {
// // Check if we have vsync with frame counter...
// current_vsync_frame = 0;
// ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
// if(current_vsync_frame != 0)
// current_vsync_frame += 2;
// }
}
void update_display(struct uae_prefs *p)
{
open_screen(p);
SDL_ShowCursor(SDL_DISABLE);
framecnt = 1; // Don't draw frame before reset done
}
@ -302,24 +323,24 @@ int check_prefs_changed_gfx (void)
int lockscr (void)
{
SDL_LockSurface(prSDLScreen);
SDL_LockSurface(amigaSurface);
return 1;
}
void unlockscr (void)
{
SDL_UnlockSurface(prSDLScreen);
SDL_UnlockSurface(amigaSurface);
}
void wait_for_vsync(void)
{
if(fbdev != -1)
{
unsigned int dummy;
ioctl(fbdev, OMAPFB_WAITFORVSYNC, &dummy);
}
// if(fbdev != -1)
// {
// unsigned int dummy;
// ioctl(fbdev, OMAPFB_WAITFORVSYNC, &dummy);
// }
}
@ -341,48 +362,55 @@ void flush_screen ()
RefreshLiveInfo();
#endif
unsigned long start = read_processor_time();
if(current_vsync_frame == 0)
{
// Old style for vsync and idle time calc
if(start < next_synctime && next_synctime - start > time_per_frame - 1000)
usleep((next_synctime - start) - 750);
ioctl(fbdev, OMAPFB_WAITFORVSYNC, &current_vsync_frame);
}
else
{
// New style for vsync and idle time calc
int wait_till = current_vsync_frame;
do
{
ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
}
while (wait_till >= current_vsync_frame);
if(wait_till + 1 != current_vsync_frame)
{
// We missed a vsync...
next_synctime = 0;
}
current_vsync_frame += currprefs.gfx_framerate;
}
// unsigned long start = read_processor_time();
// if(current_vsync_frame == 0)
// {
// // Old style for vsync and idle time calc
// if(start < next_synctime && next_synctime - start > time_per_frame - 1000)
// usleep((next_synctime - start) - 750);
// ioctl(fbdev, OMAPFB_WAITFORVSYNC, &current_vsync_frame);
// }
// else
// {
// // New style for vsync and idle time calc
// int wait_till = current_vsync_frame;
// do
// {
// ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
// }
// while (wait_till >= current_vsync_frame);
//
// if(wait_till + 1 != current_vsync_frame)
// {
// // We missed a vsync...
// next_synctime = 0;
// }
// current_vsync_frame += currprefs.gfx_framerate;
// }
// Android swapped SDL_Flip & last_synctime for fixing performance
SDL_Flip(prSDLScreen);
last_synctime = read_processor_time();
// SDL_Flip(prSDLScreen);
// last_synctime = read_processor_time();
// Update the texture from the surface
SDL_UpdateTexture(amigaTexture, NULL, amigaSurface->pixels, amigaSurface->pitch);
// Copy the texture on the renderer
SDL_RenderCopy(amigaRenderer, amigaTexture, NULL, NULL);
// Update the window surface (show the renderer)
SDL_RenderPresent(amigaRenderer);
if(!screen_is_picasso)
gfxvidinfo.bufmem = (uae_u8 *)prSDLScreen->pixels;
gfxvidinfo.bufmem = (uae_u8 *)amigaSurface->pixels;
if(last_synctime - next_synctime > time_per_frame * (1 + currprefs.gfx_framerate) - 1000 || next_synctime < start)
adjust_idletime(0);
else
adjust_idletime(next_synctime - start);
if (last_synctime - next_synctime > time_per_frame - 5000)
next_synctime = last_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
else
next_synctime = next_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
// if(last_synctime - next_synctime > time_per_frame * (1 + currprefs.gfx_framerate) - 1000 || next_synctime < start)
// adjust_idletime(0);
// else
// adjust_idletime(next_synctime - start);
//
// if (last_synctime - next_synctime > time_per_frame - 5000)
// next_synctime = last_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
// else
// next_synctime = next_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
init_row_map();
}
@ -390,25 +418,29 @@ void flush_screen ()
void black_screen_now(void)
{
SDL_FillRect(prSDLScreen,NULL,0);
SDL_Flip(prSDLScreen);
SDL_FillRect(amigaSurface, NULL, 0);
// SDL_Flip(prSDLScreen);
// Update the texture from the surface
SDL_UpdateTexture(amigaTexture, NULL, amigaSurface->pixels, amigaSurface->pitch);
// Copy the texture on the renderer
SDL_RenderCopy(amigaRenderer, amigaTexture, NULL, NULL);
// Update the window surface (show the renderer)
SDL_RenderPresent(amigaRenderer);
}
static void graphics_subinit (void)
{
if (prSDLScreen == NULL)
{
fprintf(stderr, "Unable to set video mode: %s\n", SDL_GetError());
return;
}
else
{
SDL_Flip(prSDLScreen);
SDL_ShowCursor(SDL_DISABLE);
// Update the texture from the surface
SDL_UpdateTexture(amigaTexture, NULL, amigaSurface->pixels, amigaSurface->pitch);
// Copy the texture on the renderer
SDL_RenderCopy(amigaRenderer, amigaTexture, NULL, NULL);
// Update the window surface (show the renderer)
SDL_RenderPresent(amigaRenderer);
SDL_ShowCursor(SDL_DISABLE);
InitAmigaVidMode(&currprefs);
}
InitAmigaVidMode(&currprefs);
}
STATIC_INLINE int bitsInMask (unsigned long mask)
@ -444,12 +476,12 @@ static int init_colors (void)
int red_shift, green_shift, blue_shift;
/* Truecolor: */
red_bits = bitsInMask(prSDLScreen->format->Rmask);
green_bits = bitsInMask(prSDLScreen->format->Gmask);
blue_bits = bitsInMask(prSDLScreen->format->Bmask);
red_shift = maskShift(prSDLScreen->format->Rmask);
green_shift = maskShift(prSDLScreen->format->Gmask);
blue_shift = maskShift(prSDLScreen->format->Bmask);
red_bits = bitsInMask(amigaSurface->format->Rmask);
green_bits = bitsInMask(amigaSurface->format->Gmask);
blue_bits = bitsInMask(amigaSurface->format->Bmask);
red_shift = maskShift(amigaSurface->format->Rmask);
green_shift = maskShift(amigaSurface->format->Gmask);
blue_shift = maskShift(amigaSurface->format->Bmask);
alloc_colors64k (red_bits, green_bits, blue_bits, red_shift, green_shift, blue_shift, 0);
notice_new_xcolors();
for (i = 0; i < 4096; i++)
@ -464,19 +496,19 @@ static int init_colors (void)
*/
static int get_display_depth (void)
{
const SDL_VideoInfo *vid_info;
int depth = 0;
// const SDL_VideoInfo *vid_info;
int depth = 32;
if ((vid_info = SDL_GetVideoInfo()))
{
depth = vid_info->vfmt->BitsPerPixel;
/* Don't trust the answer if it's 16 bits; the display
* could actually be 15 bits deep. We'll count the bits
* ourselves */
if (depth == 16)
depth = bitsInMask (vid_info->vfmt->Rmask) + bitsInMask (vid_info->vfmt->Gmask) + bitsInMask (vid_info->vfmt->Bmask);
}
// if ((vid_info = SDL_GetVideoInfo()))
// {
// depth = vid_info->vfmt->BitsPerPixel;
//
// /* Don't trust the answer if it's 16 bits; the display
// * could actually be 15 bits deep. We'll count the bits
// * ourselves */
// if (depth == 16)
// depth = bitsInMask (vid_info->vfmt->Rmask) + bitsInMask (vid_info->vfmt->Gmask) + bitsInMask (vid_info->vfmt->Bmask);
// }
return depth;
}
@ -508,16 +540,18 @@ int graphics_init (bool mousecapture)
void graphics_leave (void)
{
graphics_subshutdown ();
SDL_DestroyRenderer(amigaRenderer);
SDL_DestroyWindow(amigaWindow);
SDL_VideoQuit();
}
#define systemRedShift (prSDLScreen->format->Rshift)
#define systemGreenShift (prSDLScreen->format->Gshift)
#define systemBlueShift (prSDLScreen->format->Bshift)
#define systemRedMask (prSDLScreen->format->Rmask)
#define systemGreenMask (prSDLScreen->format->Gmask)
#define systemBlueMask (prSDLScreen->format->Bmask)
#define systemRedShift (amigaSurface->format->Rshift)
#define systemGreenShift (amigaSurface->format->Gshift)
#define systemBlueShift (amigaSurface->format->Bshift)
#define systemRedMask (amigaSurface->format->Rmask)
#define systemGreenMask (amigaSurface->format->Gmask)
#define systemBlueMask (amigaSurface->format->Bmask)
static int save_png(SDL_Surface* surface, char *path)
{
@ -602,10 +636,17 @@ static void CreateScreenshot(void)
current_screenshot = NULL;
}
w=prSDLScreen->w;
h=prSDLScreen->h;
current_screenshot = SDL_CreateRGBSurfaceFrom(prSDLScreen->pixels, w, h, prSDLScreen->format->BitsPerPixel, prSDLScreen->pitch,
prSDLScreen->format->Rmask, prSDLScreen->format->Gmask, prSDLScreen->format->Bmask, prSDLScreen->format->Amask);
w = amigaSurface->w;
h = amigaSurface->h;
current_screenshot = SDL_CreateRGBSurfaceFrom(amigaSurface->pixels,
w,
h,
amigaSurface->format->BitsPerPixel,
amigaSurface->pitch,
amigaSurface->format->Rmask,
amigaSurface->format->Gmask,
amigaSurface->format->Bmask,
amigaSurface->format->Amask);
}
@ -624,7 +665,6 @@ static int save_thumb(char *path)
#ifdef PICASSO96
int picasso_palette (void)
{
int i, changed;
@ -729,20 +769,17 @@ void picasso_InitResolutions (void)
int pixelFormat = 1 << rgbFormat;
pixelFormat |= RGBFF_CHUNKY;
if (SDL_VideoModeOK (x_size_table[i], y_size_table[i], 16, SDL_SWSURFACE))
{
DisplayModes[count].res.width = x_size_table[i];
DisplayModes[count].res.height = y_size_table[i];
DisplayModes[count].depth = bit_unit >> 3;
DisplayModes[count].refresh[0] = 50;
DisplayModes[count].refresh[1] = 60;
DisplayModes[count].refresh[2] = 0;
DisplayModes[count].colormodes = pixelFormat;
sprintf(DisplayModes[count].name, "%dx%d, %d-bit",
DisplayModes[count].res.width, DisplayModes[count].res.height, DisplayModes[count].depth * 8);
DisplayModes[count].res.width = x_size_table[i];
DisplayModes[count].res.height = y_size_table[i];
DisplayModes[count].depth = bit_unit >> 3;
DisplayModes[count].refresh[0] = 50;
DisplayModes[count].refresh[1] = 60;
DisplayModes[count].refresh[2] = 0;
DisplayModes[count].colormodes = pixelFormat;
sprintf(DisplayModes[count].name, "%dx%d, %d-bit",
DisplayModes[count].res.width, DisplayModes[count].res.height, DisplayModes[count].depth * 8);
count++;
}
count++;
}
}
DisplayModes[count].depth = -1;
@ -849,7 +886,7 @@ void gfx_set_picasso_state (int on)
screen_is_picasso = on;
open_screen(&currprefs);
picasso_vidinfo.rowbytes = prSDLScreen->pitch;
picasso_vidinfo.rowbytes = amigaSurface->pitch;
}
void gfx_set_picasso_modeinfo (uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgbfmt)
@ -871,21 +908,21 @@ void gfx_set_picasso_modeinfo (uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgb
if (screen_is_picasso)
{
open_screen(&currprefs);
picasso_vidinfo.rowbytes = prSDLScreen->pitch;
picasso_vidinfo.rgbformat = RGBFB_R5G6B5;
picasso_vidinfo.rowbytes = amigaSurface->pitch;
picasso_vidinfo.rgbformat = RGBFB_R8G8B8;
}
}
uae_u8 *gfx_lock_picasso (void)
{
SDL_LockSurface(prSDLScreen);
picasso_vidinfo.rowbytes = prSDLScreen->pitch;
return (uae_u8 *)prSDLScreen->pixels;
SDL_LockSurface(amigaSurface);
picasso_vidinfo.rowbytes = amigaSurface->pitch;
return (uae_u8 *)amigaSurface->pixels;
}
void gfx_unlock_picasso (void)
{
SDL_UnlockSurface(prSDLScreen);
SDL_UnlockSurface(amigaSurface);
}
#endif // PICASSO96

View file

@ -0,0 +1,900 @@
#include "sysconfig.h"
#include "sysdeps.h"
#include "config.h"
#include "uae.h"
#include "options.h"
#include "gui.h"
#include "include/memory.h"
#include "newcpu.h"
#include "custom.h"
#include "xwin.h"
#include "drawing.h"
#include "inputdevice.h"
#include "savestate.h"
#include "picasso96.h"
#include <png.h>
#include <SDL.h>
#include <SDL_image.h>
//#ifndef ANDROID
//#include <SDL_gfxPrimitives.h>
//#endif
#include <SDL_ttf.h>
#include <iostream>
#ifdef ANDROID
#include <android/log.h>
#endif
#ifdef ANDROIDSDL
#include <SDL_screenkeyboard.h>
#endif
#include <linux/fb.h>
#include <sys/ioctl.h>
//#ifndef OMAPFB_WAITFORVSYNC
//#define OMAPFB_WAITFORVSYNC _IOW('F', 0x20, unsigned int)
//#endif
//#ifndef OMAPFB_WAITFORVSYNC_FRAME
//#define OMAPFB_WAITFORVSYNC_FRAME _IOWR('O', 70, unsigned int)
//#endif
/* SDL variable for output of emulation */
SDL_Window* amigaWindow = NULL;
SDL_Renderer* amigaRenderer = NULL;
SDL_Texture *amigaTexture = NULL;
SDL_Surface *amigaSurface = NULL;
//static int fbdev = -1;
//static unsigned int current_vsync_frame = 0;
/* Possible screen modes (x and y resolutions) */
#define MAX_SCREEN_MODES 11
static int x_size_table[MAX_SCREEN_MODES] = { 640, 640, 720, 800, 800, 960, 1024, 1024, 1280, 1280, 1920 };
static int y_size_table[MAX_SCREEN_MODES] = { 400, 480, 400, 480, 600, 540, 768, 600, 720, 800, 1080 };
static int red_bits, green_bits, blue_bits;
static int red_shift, green_shift, blue_shift;
struct PicassoResolution *DisplayModes;
struct MultiDisplay Displays[MAX_DISPLAYS];
int screen_is_picasso = 0;
static SDL_Surface *current_screenshot = NULL;
static char screenshot_filename_default[255]=
{
'/', 't', 'm', 'p', '/', 'n', 'u', 'l', 'l', '.', 'p', 'n', 'g', '\0'
};
char *screenshot_filename=(char *)&screenshot_filename_default[0];
FILE *screenshot_file=NULL;
static void CreateScreenshot(void);
static int save_thumb(char *path);
int delay_savestate_frame = 0;
#define VIDEO_FLAGS_INIT SDL_SWSURFACE|SDL_FULLSCREEN
#ifdef ANDROIDSDL
#define VIDEO_FLAGS VIDEO_FLAGS_INIT
#else
#define VIDEO_FLAGS VIDEO_FLAGS_INIT | SDL_DOUBLEBUF
#endif
static unsigned long next_synctime = 0;
int graphics_setup (void)
{
#ifdef PICASSO96
picasso_InitResolutions();
InitPicasso96();
#endif
return 1;
}
#ifdef WITH_LOGGING
SDL_Surface *liveInfo = NULL;
TTF_Font *liveFont = NULL;
int liveInfoCounter = 0;
void ShowLiveInfo(char *msg)
{
if(liveFont == NULL)
{
TTF_Init();
liveFont = TTF_OpenFont("data/FreeSans.ttf", 12);
}
if(liveInfo != NULL)
SDL_FreeSurface(liveInfo);
SDL_Color col;
col.r = 0xbf;
col.g = 0xbf;
col.b = 0xbf;
liveInfo = TTF_RenderText_Solid(liveFont, msg, col);
liveInfoCounter = 50 * 5;
}
void RefreshLiveInfo()
{
if(liveInfoCounter > 0)
{
SDL_Rect dst, src;
dst.x = 0;
dst.y = 2;
src.w = liveInfo->w;
src.h = liveInfo->h;
src.x = 0;
src.y = 0;
SDL_BlitSurface(liveInfo, &src, prSDLScreen, &dst);
liveInfoCounter--;
if(liveInfoCounter == 0)
{
SDL_FreeSurface(liveInfo);
liveInfo = NULL;
}
}
}
#endif
void InitAmigaVidMode(struct uae_prefs *p)
{
/* Initialize structure for Amiga video modes */
gfxvidinfo.pixbytes = 2;
gfxvidinfo.bufmem = (uae_u8 *)amigaSurface->pixels;
gfxvidinfo.outwidth = p->gfx_size.width;
gfxvidinfo.outheight = p->gfx_size.height;
gfxvidinfo.rowbytes = amigaSurface->pitch;
}
void graphics_subshutdown (void)
{
if (amigaSurface != NULL)
{
SDL_FreeSurface(amigaSurface);
amigaSurface = NULL;
}
}
//
//static void CalcPandoraWidth(struct uae_prefs *p)
//{
// int amigaWidth = p->gfx_size.width;
// int amigaHeight = p->gfx_size.height;
// int pandHeight = 480;
//
// p->gfx_resolution = p->gfx_size.width > 600 ? 1 : 0;
// if(amigaWidth > 600)
// amigaWidth = amigaWidth / 2; // Hires selected, but we calc in lores
// int pandWidth = (amigaWidth * pandHeight) / amigaHeight;
// pandWidth = pandWidth & (~1);
// if((pandWidth * amigaHeight) / pandHeight < amigaWidth)
// pandWidth += 2;
// if(pandWidth > 800)
// pandWidth = 800;
// p->gfx_size_fs.width = pandWidth;
//}
// In case of error, print the error code and close the application
void check_error_sdl(bool check, const char* message) {
if (check) {
std::cout << message << " " << SDL_GetError() << std::endl;
SDL_Quit();
std::exit(-1);
}
}
static void open_screen(struct uae_prefs *p)
{
// Initialize SDL Window
if (amigaWindow == nullptr)
{
amigaWindow = SDL_CreateWindow("Amiga Screen", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0, SDL_WINDOW_FULLSCREEN_DESKTOP);
check_error_sdl(amigaWindow == nullptr, "Unable to create window");
}
// Initialize SDL Renderer for the window
if (amigaRenderer == nullptr)
{
amigaRenderer = SDL_CreateRenderer(amigaWindow, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
check_error_sdl(amigaRenderer == nullptr, "Unable to create a renderer");
}
// Initialize SDL Texture for the renderer
if (amigaTexture == nullptr)
{
amigaTexture = SDL_CreateTexture(amigaRenderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING,
GUI_WIDTH,
GUI_HEIGHT);
check_error_sdl(amigaTexture == nullptr, "Unable to create texture");
}
graphics_subshutdown();
#ifdef ANDROIDSDL
update_onscreen();
#endif
if(!screen_is_picasso)
{
if (amigaSurface == NULL || amigaSurface->w != p->gfx_size.width || amigaSurface->h != p->gfx_size.height)
{
#if defined(PANDORA) && !defined(WIN32)
amigaSurface = SDL_SetVideoMode(p->gfx_size.width, p->gfx_size.height, 16, SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF);
#elif defined(PANDORA) && defined(WIN32)
prSDLScreen = SDL_SetVideoMode(p->gfx_size.width, p->gfx_size.height, 16, SDL_SWSURFACE|SDL_DOUBLEBUF);
#else
prSDLScreen = SDL_SetVideoMode(p->gfx_size.width, p->gfx_size.height, 16, SDL_HWSURFACE|SDL_FULLSCREEN);
#endif
}
}
else
{
amigaSurface = SDL_SetVideoMode(picasso_vidinfo.width, picasso_vidinfo.height, 16, SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF);
}
if (amigaSurface != NULL)
{
InitAmigaVidMode(p);
init_row_map();
}
// current_vsync_frame = 0;
// fbdev = open("/dev/fb0", O_RDWR);
// if(fbdev != -1)
// {
// // Check if we have vsync with frame counter...
// current_vsync_frame = 0;
// ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
// if(current_vsync_frame != 0)
// current_vsync_frame += 2;
// }
}
void update_display(struct uae_prefs *p)
{
open_screen(p);
SDL_ShowCursor(SDL_DISABLE);
framecnt = 1; // Don't draw frame before reset done
}
int check_prefs_changed_gfx (void)
{
int changed = 0;
if(currprefs.gfx_size.height != changed_prefs.gfx_size.height ||
currprefs.gfx_size.width != changed_prefs.gfx_size.width ||
currprefs.gfx_size_fs.width != changed_prefs.gfx_size_fs.width ||
currprefs.gfx_resolution != changed_prefs.gfx_resolution)
{
cfgfile_configuration_change(1);
currprefs.gfx_size.height = changed_prefs.gfx_size.height;
currprefs.gfx_size.width = changed_prefs.gfx_size.width;
currprefs.gfx_size_fs.width = changed_prefs.gfx_size_fs.width;
currprefs.gfx_resolution = changed_prefs.gfx_resolution;
update_display(&currprefs);
changed = 1;
}
if (currprefs.leds_on_screen != changed_prefs.leds_on_screen ||
currprefs.pandora_hide_idle_led != changed_prefs.pandora_hide_idle_led ||
currprefs.pandora_vertical_offset != changed_prefs.pandora_vertical_offset)
{
currprefs.leds_on_screen = changed_prefs.leds_on_screen;
currprefs.pandora_hide_idle_led = changed_prefs.pandora_hide_idle_led;
currprefs.pandora_vertical_offset = changed_prefs.pandora_vertical_offset;
changed = 1;
}
if (currprefs.chipset_refreshrate != changed_prefs.chipset_refreshrate)
{
currprefs.chipset_refreshrate = changed_prefs.chipset_refreshrate;
init_hz_full ();
changed = 1;
}
currprefs.filesys_limit = changed_prefs.filesys_limit;
return changed;
}
int lockscr (void)
{
SDL_LockSurface(prSDLScreen);
return 1;
}
void unlockscr (void)
{
SDL_UnlockSurface(prSDLScreen);
}
void wait_for_vsync(void)
{
if(fbdev != -1)
{
unsigned int dummy;
ioctl(fbdev, OMAPFB_WAITFORVSYNC, &dummy);
}
}
void flush_screen ()
{
if (savestate_state == STATE_DOSAVE)
{
if(delay_savestate_frame > 0)
--delay_savestate_frame;
else
{
CreateScreenshot();
save_thumb(screenshot_filename);
savestate_state = 0;
}
}
#ifdef WITH_LOGGING
RefreshLiveInfo();
#endif
unsigned long start = read_processor_time();
if(current_vsync_frame == 0)
{
// Old style for vsync and idle time calc
if(start < next_synctime && next_synctime - start > time_per_frame - 1000)
usleep((next_synctime - start) - 750);
ioctl(fbdev, OMAPFB_WAITFORVSYNC, &current_vsync_frame);
}
else
{
// New style for vsync and idle time calc
int wait_till = current_vsync_frame;
do
{
ioctl(fbdev, OMAPFB_WAITFORVSYNC_FRAME, &current_vsync_frame);
}
while (wait_till >= current_vsync_frame);
if(wait_till + 1 != current_vsync_frame)
{
// We missed a vsync...
next_synctime = 0;
}
current_vsync_frame += currprefs.gfx_framerate;
}
// Android swapped SDL_Flip & last_synctime for fixing performance
SDL_Flip(prSDLScreen);
last_synctime = read_processor_time();
if(!screen_is_picasso)
gfxvidinfo.bufmem = (uae_u8 *)prSDLScreen->pixels;
if(last_synctime - next_synctime > time_per_frame * (1 + currprefs.gfx_framerate) - 1000 || next_synctime < start)
adjust_idletime(0);
else
adjust_idletime(next_synctime - start);
if (last_synctime - next_synctime > time_per_frame - 5000)
next_synctime = last_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
else
next_synctime = next_synctime + time_per_frame * (1 + currprefs.gfx_framerate);
init_row_map();
}
void black_screen_now(void)
{
SDL_FillRect(prSDLScreen,NULL,0);
SDL_Flip(prSDLScreen);
}
static void graphics_subinit (void)
{
if (prSDLScreen == NULL)
{
fprintf(stderr, "Unable to set video mode: %s\n", SDL_GetError());
return;
}
else
{
SDL_Flip(prSDLScreen);
SDL_ShowCursor(SDL_DISABLE);
InitAmigaVidMode(&currprefs);
}
}
STATIC_INLINE int bitsInMask (unsigned long mask)
{
/* count bits in mask */
int n = 0;
while (mask)
{
n += mask & 1;
mask >>= 1;
}
return n;
}
STATIC_INLINE int maskShift (unsigned long mask)
{
/* determine how far mask is shifted */
int n = 0;
while (!(mask & 1))
{
n++;
mask >>= 1;
}
return n;
}
static int init_colors (void)
{
int i;
int red_bits, green_bits, blue_bits;
int red_shift, green_shift, blue_shift;
/* Truecolor: */
red_bits = bitsInMask(prSDLScreen->format->Rmask);
green_bits = bitsInMask(prSDLScreen->format->Gmask);
blue_bits = bitsInMask(prSDLScreen->format->Bmask);
red_shift = maskShift(prSDLScreen->format->Rmask);
green_shift = maskShift(prSDLScreen->format->Gmask);
blue_shift = maskShift(prSDLScreen->format->Bmask);
alloc_colors64k (red_bits, green_bits, blue_bits, red_shift, green_shift, blue_shift, 0);
notice_new_xcolors();
for (i = 0; i < 4096; i++)
xcolors[i] = xcolors[i] * 0x00010001;
return 1;
}
/*
* Find the colour depth of the display
*/
static int get_display_depth (void)
{
const SDL_VideoInfo *vid_info;
int depth = 0;
if ((vid_info = SDL_GetVideoInfo()))
{
depth = vid_info->vfmt->BitsPerPixel;
/* Don't trust the answer if it's 16 bits; the display
* could actually be 15 bits deep. We'll count the bits
* ourselves */
if (depth == 16)
depth = bitsInMask (vid_info->vfmt->Rmask) + bitsInMask (vid_info->vfmt->Gmask) + bitsInMask (vid_info->vfmt->Bmask);
}
return depth;
}
int GetSurfacePixelFormat(void)
{
int depth = get_display_depth();
int unit = (depth + 1) & 0xF8;
return (unit == 8 ? RGBFB_CHUNKY
: depth == 15 && unit == 16 ? RGBFB_R5G5B5
: depth == 16 && unit == 16 ? RGBFB_R5G6B5
: unit == 24 ? RGBFB_B8G8R8
: unit == 32 ? RGBFB_R8G8B8A8
: RGBFB_NONE);
}
int graphics_init (bool mousecapture)
{
graphics_subinit ();
if (!init_colors ())
return 0;
return 1;
}
void graphics_leave (void)
{
graphics_subshutdown ();
SDL_VideoQuit();
}
#define systemRedShift (prSDLScreen->format->Rshift)
#define systemGreenShift (prSDLScreen->format->Gshift)
#define systemBlueShift (prSDLScreen->format->Bshift)
#define systemRedMask (prSDLScreen->format->Rmask)
#define systemGreenMask (prSDLScreen->format->Gmask)
#define systemBlueMask (prSDLScreen->format->Bmask)
static int save_png(SDL_Surface* surface, char *path)
{
int w = surface->w;
int h = surface->h;
unsigned char * pix = (unsigned char *)surface->pixels;
unsigned char writeBuffer[1024 * 3];
FILE *f = fopen(path,"wb");
if(!f) return 0;
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
NULL,
NULL,
NULL);
if(!png_ptr)
{
fclose(f);
return 0;
}
png_infop info_ptr = png_create_info_struct(png_ptr);
if(!info_ptr)
{
png_destroy_write_struct(&png_ptr,NULL);
fclose(f);
return 0;
}
png_init_io(png_ptr,f);
png_set_IHDR(png_ptr,
info_ptr,
w,
h,
8,
PNG_COLOR_TYPE_RGB,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
png_write_info(png_ptr,info_ptr);
unsigned char *b = writeBuffer;
int sizeX = w;
int sizeY = h;
int y;
int x;
unsigned short *p = (unsigned short *)pix;
for(y = 0; y < sizeY; y++)
{
for(x = 0; x < sizeX; x++)
{
unsigned short v = p[x];
*b++ = ((v & systemRedMask ) >> systemRedShift ) << 3; // R
*b++ = ((v & systemGreenMask) >> systemGreenShift) << 2; // G
*b++ = ((v & systemBlueMask ) >> systemBlueShift ) << 3; // B
}
p += surface->pitch / 2;
png_write_row(png_ptr,writeBuffer);
b = writeBuffer;
}
png_write_end(png_ptr, info_ptr);
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(f);
return 1;
}
static void CreateScreenshot(void)
{
int w, h;
if(current_screenshot != NULL)
{
SDL_FreeSurface(current_screenshot);
current_screenshot = NULL;
}
w=prSDLScreen->w;
h=prSDLScreen->h;
current_screenshot = SDL_CreateRGBSurfaceFrom(prSDLScreen->pixels, w, h, prSDLScreen->format->BitsPerPixel, prSDLScreen->pitch,
prSDLScreen->format->Rmask, prSDLScreen->format->Gmask, prSDLScreen->format->Bmask, prSDLScreen->format->Amask);
}
static int save_thumb(char *path)
{
int ret = 0;
if(current_screenshot != NULL)
{
ret = save_png(current_screenshot, path);
SDL_FreeSurface(current_screenshot);
current_screenshot = NULL;
}
return ret;
}
#ifdef PICASSO96
int picasso_palette (void)
{
int i, changed;
changed = 0;
for (i = 0; i < 256; i++)
{
int r = picasso96_state.CLUT[i].Red;
int g = picasso96_state.CLUT[i].Green;
int b = picasso96_state.CLUT[i].Blue;
uae_u32 v = CONVERT_RGB(r << 16 | g << 8 | b);
if (v != picasso_vidinfo.clut[i])
{
picasso_vidinfo.clut[i] = v;
changed = 1;
}
}
return changed;
}
static int resolution_compare (const void *a, const void *b)
{
struct PicassoResolution *ma = (struct PicassoResolution *)a;
struct PicassoResolution *mb = (struct PicassoResolution *)b;
if (ma->res.width < mb->res.width)
return -1;
if (ma->res.width > mb->res.width)
return 1;
if (ma->res.height < mb->res.height)
return -1;
if (ma->res.height > mb->res.height)
return 1;
return ma->depth - mb->depth;
}
static void sortmodes (void)
{
int i = 0, idx = -1;
int pw = -1, ph = -1;
while (DisplayModes[i].depth >= 0)
i++;
qsort (DisplayModes, i, sizeof (struct PicassoResolution), resolution_compare);
for (i = 0; DisplayModes[i].depth >= 0; i++)
{
if (DisplayModes[i].res.height != ph || DisplayModes[i].res.width != pw)
{
ph = DisplayModes[i].res.height;
pw = DisplayModes[i].res.width;
idx++;
}
DisplayModes[i].residx = idx;
}
}
static void modesList (void)
{
int i, j;
i = 0;
while (DisplayModes[i].depth >= 0)
{
write_log ("%d: %s (", i, DisplayModes[i].name);
j = 0;
while (DisplayModes[i].refresh[j] > 0)
{
if (j > 0)
write_log (",");
write_log ("%d", DisplayModes[i].refresh[j]);
j++;
}
write_log (")\n");
i++;
}
}
void picasso_InitResolutions (void)
{
struct MultiDisplay *md1;
int i, count = 0;
char tmp[200];
int bit_idx;
int bits[] = { 8, 16, 32 };
Displays[0].primary = 1;
Displays[0].disabled = 0;
Displays[0].rect.left = 0;
Displays[0].rect.top = 0;
Displays[0].rect.right = 800;
Displays[0].rect.bottom = 640;
sprintf (tmp, "%s (%d*%d)", "Display", Displays[0].rect.right, Displays[0].rect.bottom);
Displays[0].name = my_strdup(tmp);
Displays[0].name2 = my_strdup("Display");
md1 = Displays;
DisplayModes = md1->DisplayModes = xmalloc (struct PicassoResolution, MAX_PICASSO_MODES);
for (i = 0; i < MAX_SCREEN_MODES && count < MAX_PICASSO_MODES; i++)
{
for(bit_idx = 0; bit_idx < 3; ++bit_idx)
{
int bitdepth = bits[bit_idx];
int bit_unit = (bitdepth + 1) & 0xF8;
int rgbFormat = (bitdepth == 8 ? RGBFB_CLUT : (bitdepth == 16 ? RGBFB_R5G6B5 : RGBFB_R8G8B8A8));
int pixelFormat = 1 << rgbFormat;
pixelFormat |= RGBFF_CHUNKY;
if (SDL_VideoModeOK (x_size_table[i], y_size_table[i], 16, SDL_SWSURFACE))
{
DisplayModes[count].res.width = x_size_table[i];
DisplayModes[count].res.height = y_size_table[i];
DisplayModes[count].depth = bit_unit >> 3;
DisplayModes[count].refresh[0] = 50;
DisplayModes[count].refresh[1] = 60;
DisplayModes[count].refresh[2] = 0;
DisplayModes[count].colormodes = pixelFormat;
sprintf(DisplayModes[count].name, "%dx%d, %d-bit",
DisplayModes[count].res.width, DisplayModes[count].res.height, DisplayModes[count].depth * 8);
count++;
}
}
}
DisplayModes[count].depth = -1;
sortmodes();
modesList();
DisplayModes = Displays[0].DisplayModes;
}
bool vsync_switchmode (int hz)
{
int changed_height = changed_prefs.gfx_size.height;
if (hz >= 55)
hz = 60;
else
hz = 50;
if(hz == 50 && currVSyncRate == 60)
{
// Switch from NTSC -> PAL
switch(changed_height)
{
case 200:
changed_height = 240;
break;
case 216:
changed_height = 262;
break;
case 240:
changed_height = 270;
break;
case 256:
changed_height = 270;
break;
case 262:
changed_height = 270;
break;
case 270:
changed_height = 270;
break;
}
}
else if(hz == 60 && currVSyncRate == 50)
{
// Switch from PAL -> NTSC
switch(changed_height)
{
case 200:
changed_height = 200;
break;
case 216:
changed_height = 200;
break;
case 240:
changed_height = 200;
break;
case 256:
changed_height = 216;
break;
case 262:
changed_height = 216;
break;
case 270:
changed_height = 240;
break;
}
}
if(changed_height == currprefs.gfx_size.height && hz == currprefs.chipset_refreshrate)
return true;
changed_prefs.gfx_size.height = changed_height;
return true;
}
bool target_graphics_buffer_update (void)
{
bool rate_changed = SetVSyncRate(currprefs.chipset_refreshrate);
if(currprefs.gfx_size.height != changed_prefs.gfx_size.height)
{
update_display(&changed_prefs);
rate_changed = true;
}
if(rate_changed)
{
black_screen_now();
fpscounter_reset();
time_per_frame = 1000 * 1000 / (currprefs.chipset_refreshrate);
}
return true;
}
void gfx_set_picasso_state (int on)
{
if (on == screen_is_picasso)
return;
screen_is_picasso = on;
open_screen(&currprefs);
picasso_vidinfo.rowbytes = prSDLScreen->pitch;
}
void gfx_set_picasso_modeinfo (uae_u32 w, uae_u32 h, uae_u32 depth, RGBFTYPE rgbfmt)
{
depth >>= 3;
if( ((unsigned)picasso_vidinfo.width == w ) &&
( (unsigned)picasso_vidinfo.height == h ) &&
( (unsigned)picasso_vidinfo.depth == depth ) &&
( picasso_vidinfo.selected_rgbformat == rgbfmt) )
return;
picasso_vidinfo.selected_rgbformat = rgbfmt;
picasso_vidinfo.width = w;
picasso_vidinfo.height = h;
picasso_vidinfo.depth = 2; // Native depth
picasso_vidinfo.extra_mem = 1;
picasso_vidinfo.pixbytes = 2; // Native bytes
if (screen_is_picasso)
{
open_screen(&currprefs);
picasso_vidinfo.rowbytes = prSDLScreen->pitch;
picasso_vidinfo.rgbformat = RGBFB_R5G6B5;
}
}
uae_u8 *gfx_lock_picasso (void)
{
SDL_LockSurface(prSDLScreen);
picasso_vidinfo.rowbytes = prSDLScreen->pitch;
return (uae_u8 *)prSDLScreen->pixels;
}
void gfx_unlock_picasso (void)
{
SDL_UnlockSurface(prSDLScreen);
}
#endif // PICASSO96

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@ -23,7 +23,6 @@
#endif
#include "td-sdl/thread.h"
#include "bcm_host.h"
#include "rasp_gfx.h"
/* SDL surface variable for output of emulation */
SDL_Surface *screenSurface = NULL;

View file

@ -18,7 +18,7 @@
#include "savestate.h"
#include "statusline.h"
extern SDL_Surface *screenSurface;
extern SDL_Surface *amigaSurface;
extern int idletime_percent;
/*
@ -71,7 +71,7 @@ void draw_status_line_single (uae_u8 *buf, int y, int totalwidth)
x += TD_WIDTH;
if(picasso_on)
memset (buf + (x - 4) * 2, 0, (screenSurface->w - x + 4) * 2);
memset (buf + (x - 4) * 2, 0, (amigaSurface->w - x + 4) * 2);
else
memset (buf + (x - 4) * gfxvidinfo.pixbytes, 0, (gfxvidinfo.outwidth - x + 4) * gfxvidinfo.pixbytes);