Y offset, Memory , Clock Speed options added - all needed options now being implemented

This commit is contained in:
HoraceAndTheSpider 2018-03-02 22:59:20 +00:00
parent 6ae482ddd8
commit 8b9cea0ae6

View file

@ -334,12 +334,16 @@ void whdload_auto_prefs (struct uae_prefs* p, char* filepath)
if ((strcmpi(game_detail.cpu,"68000") == 0 || strcmpi(game_detail.cpu,"68010") == 0) && a600_available != 0)
// SET THE BASE AMIGA (Expanded A600)
built_in_prefs(&currprefs, 2, 2, 0, 0);
{ built_in_prefs(&currprefs, 2, 2, 0, 0);
_stprintf(txt2,"chipmem_size=4");
cfgfile_parse_line(p, txt2, 0);
}
else
// SET THE BASE AMIGA (Expanded A1200)
built_in_prefs(&currprefs, 3, 1, 0, 0);
{ built_in_prefs(&currprefs, 3, 1, 0, 0);
if ((strcmpi(game_detail.fast,"nul") != 0) && (strcmpi(game_detail.cpu,"nul") == 0))
strcpy(game_detail.cpu,_T("68020"));
}
// DO CHECKS FOR AGA / CD32
const int is_aga = (strstr(filename,"_AGA") != NULL || strcmpi(game_detail.chipset,"AGA") == 0);
@ -408,16 +412,40 @@ void whdload_auto_prefs (struct uae_prefs* p, char* filepath)
{ _stprintf(txt2,"cpu_type=%s",game_detail.cpu);
cfgfile_parse_line(p, txt2, 0); }
// CPU SPEED
// finegrain_cpu_speed=<<clockspeed>>
//cpu_speed=<<cpuspeed>>
//CPU_SPEED=REAL>
if (strcmpi(game_detail.clock,"7") == 0)
{ _stprintf(txt2,"cpu_speed=real");
cfgfile_parse_line(p, txt2, 0); }
else if (strcmpi(game_detail.clock,"14") == 0)
{ _stprintf(txt2,"finegrain_cpu_speed=1024");
cfgfile_parse_line(p, txt2, 0); }
else if (strcmpi(game_detail.clock,"28") == 0)
{ _stprintf(txt2,"finegrain_cpu_speed=128");
cfgfile_parse_line(p, txt2, 0); }
else if (strcmpi(game_detail.clock,"max") == 0)
{ _stprintf(txt2,"cpu_speed=max");
cfgfile_parse_line(p, txt2, 0); }
else if (strcmpi(game_detail.clock,"turbo") == 0)
{ _stprintf(txt2,"cpu_speed=turbo");
cfgfile_parse_line(p, txt2, 0); }
//MEMORY REQUIREMENTS
//chipmem_size=<<chipmem>>
//fastmem_size=<<fastmem>>
//z3mem_size=<<z3mem>>
//FAST / Z3 MEMORY REQUIREMENTS
int temp_ram;
if (strcmpi(game_detail.fast,"nul") != 0)
{
temp_ram = atol(game_detail.fast) ;
_stprintf(txt2,"fastmem_size=%d",temp_ram);
cfgfile_parse_line(p, txt2, 0);
}
if (strcmpi(game_detail.fast,"nul") != 0)
{
temp_ram = atol(game_detail.z3) ;
_stprintf(txt2,"z3mem_size=%d",temp_ram);
cfgfile_parse_line(p, txt2, 0);
}
// FAST COPPER
if (strcmpi(game_detail.fastcopper,"true") == 0)
@ -478,6 +506,12 @@ void whdload_auto_prefs (struct uae_prefs* p, char* filepath)
_stprintf(txt2,"gfx_height_fullscreen=%s",game_detail.scr_height);
cfgfile_parse_line(p, txt2, 0); }
// Y OFFSET
if (strcmpi(game_detail.y_offset,"nul") != 0 )
{ _stprintf(txt2,"amiberry.vertical_offset=%s",game_detail.y_offset);
cfgfile_parse_line(p, txt2, 0);
}
// SPRITE COLLISION
if (strcmpi(game_detail.scr_height,"nul") != 0 )
{ _stprintf(txt2,"collision_level=%s",game_detail.sprites);
@ -485,6 +519,8 @@ void whdload_auto_prefs (struct uae_prefs* p, char* filepath)
// CUSTOM CONTROLS FILES
strcpy(WHDConfig, WHDPath);
@ -495,7 +531,7 @@ void whdload_auto_prefs (struct uae_prefs* p, char* filepath)
// CLEAN UP SETTINGS
// fixup_prefs(&currprefs, true);
// fixup_prefs(&currprefs, true);
// cfgfile_configuration_change(1);
}