Refactored SDL events handling
This commit is contained in:
parent
d42608b546
commit
9d08c74a7f
1 changed files with 265 additions and 287 deletions
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@ -1575,261 +1575,279 @@ void disablecapture()
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focus = 0;
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}
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int handle_msgpump()
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void process_event(SDL_Event event)
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{
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auto gotEvent = 0;
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SDL_Event event;
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int mouseScale, x, y;
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const auto* keystate = SDL_GetKeyboardState(nullptr);
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while (SDL_PollEvent(&event))
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if (event.type == SDL_WINDOWEVENT)
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{
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gotEvent = 1;
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const auto* keystate = SDL_GetKeyboardState(nullptr);
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if (event.type == SDL_WINDOWEVENT)
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switch (event.window.event)
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{
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switch (event.window.event)
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{
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case SDL_WINDOWEVENT_MINIMIZED:
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setminimized();
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amiberry_inactive(minimized);
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break;
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case SDL_WINDOWEVENT_LEAVE:
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set_mouse_grab(false);
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break;
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case SDL_WINDOWEVENT_CLOSE:
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uae_quit();
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break;
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default:
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break;
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}
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}
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switch (event.type)
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{
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case SDL_QUIT:
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case SDL_WINDOWEVENT_MINIMIZED:
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setminimized();
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amiberry_inactive(minimized);
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break;
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case SDL_WINDOWEVENT_RESTORED:
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amiberry_active(minimized);
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unsetminimized();
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break;
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case SDL_WINDOWEVENT_LEAVE:
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mouseinside = false;
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set_mouse_grab(false);
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break;
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case SDL_WINDOWEVENT_CLOSE:
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uae_quit();
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break;
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case SDL_JOYDEVICEADDED:
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case SDL_CONTROLLERDEVICEADDED:
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write_log("SDL Controller/Joystick device added! Re-running import joysticks...\n");
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import_joysticks();
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break;
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case SDL_JOYDEVICEREMOVED:
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case SDL_CONTROLLERDEVICEREMOVED:
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write_log("SDL Controller/Joystick device removed!\n");
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break;
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case SDL_KEYDOWN:
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{
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// if the key belongs to a "retro arch joystick" ignore it
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// ONLY when in game though, we need to remove the joysticks really
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// if we want to use the KB
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// i've added this so when using the joysticks it doesn't hit the 'r' key for some games
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// which starts a replay!!!
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const auto ok_to_use = !key_used_by_retroarch_joy(event.key.keysym.scancode);
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if (ok_to_use)
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{
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if (event.key.repeat == 0)
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{
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// If the Enter GUI key was pressed, handle it
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if (enter_gui_key && event.key.keysym.sym == enter_gui_key)
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{
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inputdevice_add_inputcode(AKS_ENTERGUI, 1, nullptr);
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break;
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}
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// If the Quit emulator key was pressed, handle it
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if (quit_key && event.key.keysym.sym == quit_key)
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{
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inputdevice_add_inputcode(AKS_QUIT, 1, nullptr);
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break;
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}
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if (action_replay_button && event.key.keysym.sym == action_replay_button)
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{
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inputdevice_add_inputcode(AKS_FREEZEBUTTON, 1, nullptr);
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break;
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}
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if (fullscreen_key && event.key.keysym.sym == fullscreen_key)
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{
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inputdevice_add_inputcode(AKS_TOGGLEWINDOWEDFULLSCREEN, 1, nullptr);
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break;
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}
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}
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// If the reset combination was pressed, handle it
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if (amiberry_options.swap_win_alt_keys)
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{
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if (keystate[SDL_SCANCODE_LCTRL] && keystate[SDL_SCANCODE_LALT] && (keystate[SDL_SCANCODE_RALT] || keystate[SDL_SCANCODE_APPLICATION]))
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{
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uae_reset(0, 1);
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break;
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}
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}
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else if (keystate[SDL_SCANCODE_LCTRL] && keystate[SDL_SCANCODE_LGUI] && (keystate[SDL_SCANCODE_RGUI] || keystate[SDL_SCANCODE_APPLICATION]))
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{
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uae_reset(0, 1);
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break;
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}
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if (event.key.repeat == 0)
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{
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if (event.key.keysym.sym == SDLK_CAPSLOCK)
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{
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// Treat CAPSLOCK as a toggle. If on, set off and vice/versa
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ioctl(0, KDGKBLED, &kbd_flags);
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ioctl(0, KDGETLED, &kbd_led_status);
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if (kbd_flags & 07 & LED_CAP)
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{
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// On, so turn off
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kbd_led_status &= ~LED_CAP;
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kbd_flags &= ~LED_CAP;
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inputdevice_do_keyboard(AK_CAPSLOCK, 0);
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}
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else
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{
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// Off, so turn on
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kbd_led_status |= LED_CAP;
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kbd_flags |= LED_CAP;
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inputdevice_do_keyboard(AK_CAPSLOCK, 1);
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}
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ioctl(0, KDSETLED, kbd_led_status);
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ioctl(0, KDSKBLED, kbd_flags);
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break;
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}
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// Handle all other keys
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if (amiberry_options.swap_win_alt_keys)
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{
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if (event.key.keysym.scancode == SDL_SCANCODE_LALT)
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event.key.keysym.scancode = SDL_SCANCODE_LGUI;
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else if (event.key.keysym.scancode == SDL_SCANCODE_RALT)
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event.key.keysym.scancode = SDL_SCANCODE_RGUI;
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}
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inputdevice_translatekeycode(0, event.key.keysym.scancode, 1, false);
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}
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}
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}
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break;
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case SDL_KEYUP:
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{
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const auto ok_to_use = !key_used_by_retroarch_joy(event.key.keysym.scancode);
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if (ok_to_use)
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{
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if (event.key.repeat == 0)
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{
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if (amiberry_options.swap_win_alt_keys)
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{
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if (event.key.keysym.scancode == SDL_SCANCODE_LALT)
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event.key.keysym.scancode = SDL_SCANCODE_LGUI;
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else if (event.key.keysym.scancode == SDL_SCANCODE_RALT)
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event.key.keysym.scancode = SDL_SCANCODE_RGUI;
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}
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inputdevice_translatekeycode(0, event.key.keysym.scancode, 0, true);
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}
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}
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}
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break;
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case SDL_FINGERDOWN:
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setmousebuttonstate(0, 0, 1);
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break;
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case SDL_MOUSEBUTTONDOWN:
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if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
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{
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if (event.button.button == SDL_BUTTON_LEFT)
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setmousebuttonstate(0, 0, 1);
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if (event.button.button == SDL_BUTTON_RIGHT)
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setmousebuttonstate(0, 1, 1);
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if (event.button.button == SDL_BUTTON_MIDDLE)
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setmousebuttonstate(0, 2, 1);
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}
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break;
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case SDL_FINGERUP:
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setmousebuttonstate(0, 0, 0);
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break;
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case SDL_MOUSEBUTTONUP:
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if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
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{
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if (event.button.button == SDL_BUTTON_LEFT)
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setmousebuttonstate(0, 0, 0);
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if (event.button.button == SDL_BUTTON_RIGHT)
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setmousebuttonstate(0, 1, 0);
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if (event.button.button == SDL_BUTTON_MIDDLE)
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{
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if (currprefs.input_mouse_untrap)
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toggle_mouse_grab();
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else
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setmousebuttonstate(0, 2, 0);
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}
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}
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break;
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case SDL_FINGERMOTION:
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//TODO this doesn't work yet
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setmousestate(0, 0, event.motion.xrel, 0);
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setmousestate(0, 1, event.motion.yrel, 0);
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break;
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case SDL_MOUSEMOTION:
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if (recapture && isfullscreen() <= 0) {
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enablecapture();
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}
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if (currprefs.input_tablet >= TABLET_MOUSEHACK)
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{
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/* absolute */
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setmousestate(0, 0, event.motion.x, 1);
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setmousestate(0, 1, event.motion.y, 1);
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}
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else if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
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{
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/* relative */
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#if defined (ANDROID)
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if (event.motion.x == 0 && x > -4)
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x = -4;
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if (event.motion.y == 0 && y > -4)
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y = -4;
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if (event.motion.x == currprefs.gfx_monitor.gfx_size.width - 1 && x < 4)
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x = 4;
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if (event.motion.y == currprefs.gfx_monitor.gfx_size.height - 1 && y < 4)
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y = 4;
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#endif //ANDROID
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setmousestate(0, 0, event.motion.xrel, 0);
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setmousestate(0, 1, event.motion.yrel, 0);
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}
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break;
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case SDL_MOUSEWHEEL:
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if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
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{
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const auto val_y = event.wheel.y;
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setmousestate(0, 2, val_y, 0);
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if (val_y < 0)
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setmousebuttonstate(0, 3 + 0, -1);
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else if (val_y > 0)
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setmousebuttonstate(0, 3 + 1, -1);
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const auto val_x = event.wheel.x;
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setmousestate(0, 3, val_x, 0);
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if (val_x < 0)
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setmousebuttonstate(0, 3 + 2, -1);
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else if (val_x > 0)
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setmousebuttonstate(0, 3 + 3, -1);
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}
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break;
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default:
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break;
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}
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}
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switch (event.type)
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{
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case SDL_QUIT:
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uae_quit();
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break;
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case SDL_JOYDEVICEADDED:
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case SDL_CONTROLLERDEVICEADDED:
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write_log("SDL Controller/Joystick device added! Re-running import joysticks...\n");
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import_joysticks();
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break;
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case SDL_JOYDEVICEREMOVED:
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case SDL_CONTROLLERDEVICEREMOVED:
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write_log("SDL Controller/Joystick device removed!\n");
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break;
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case SDL_KEYDOWN:
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{
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// if the key belongs to a "retro arch joystick" ignore it
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// ONLY when in game though, we need to remove the joysticks really
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// if we want to use the KB
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// i've added this so when using the joysticks it doesn't hit the 'r' key for some games
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// which starts a replay!!!
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const auto ok_to_use = !key_used_by_retroarch_joy(event.key.keysym.scancode);
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if (ok_to_use)
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{
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if (event.key.repeat == 0)
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{
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// If the Enter GUI key was pressed, handle it
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if (enter_gui_key && event.key.keysym.sym == enter_gui_key)
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{
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inputdevice_add_inputcode(AKS_ENTERGUI, 1, nullptr);
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break;
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}
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// If the Quit emulator key was pressed, handle it
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if (quit_key && event.key.keysym.sym == quit_key)
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{
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inputdevice_add_inputcode(AKS_QUIT, 1, nullptr);
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break;
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}
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if (action_replay_button && event.key.keysym.sym == action_replay_button)
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{
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inputdevice_add_inputcode(AKS_FREEZEBUTTON, 1, nullptr);
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break;
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}
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if (fullscreen_key && event.key.keysym.sym == fullscreen_key)
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{
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inputdevice_add_inputcode(AKS_TOGGLEWINDOWEDFULLSCREEN, 1, nullptr);
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break;
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}
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}
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// If the reset combination was pressed, handle it
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if (amiberry_options.swap_win_alt_keys)
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{
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if (keystate[SDL_SCANCODE_LCTRL] && keystate[SDL_SCANCODE_LALT] && (keystate[SDL_SCANCODE_RALT] || keystate[SDL_SCANCODE_APPLICATION]))
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{
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uae_reset(0, 1);
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break;
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}
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}
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else if (keystate[SDL_SCANCODE_LCTRL] && keystate[SDL_SCANCODE_LGUI] && (keystate[SDL_SCANCODE_RGUI] || keystate[SDL_SCANCODE_APPLICATION]))
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{
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uae_reset(0, 1);
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break;
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}
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if (event.key.repeat == 0)
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{
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if (event.key.keysym.sym == SDLK_CAPSLOCK)
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{
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// Treat CAPSLOCK as a toggle. If on, set off and vice/versa
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ioctl(0, KDGKBLED, &kbd_flags);
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ioctl(0, KDGETLED, &kbd_led_status);
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if (kbd_flags & 07 & LED_CAP)
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{
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// On, so turn off
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kbd_led_status &= ~LED_CAP;
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kbd_flags &= ~LED_CAP;
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inputdevice_do_keyboard(AK_CAPSLOCK, 0);
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}
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else
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{
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// Off, so turn on
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kbd_led_status |= LED_CAP;
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kbd_flags |= LED_CAP;
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inputdevice_do_keyboard(AK_CAPSLOCK, 1);
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}
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ioctl(0, KDSETLED, kbd_led_status);
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ioctl(0, KDSKBLED, kbd_flags);
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break;
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}
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// Handle all other keys
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if (amiberry_options.swap_win_alt_keys)
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{
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if (event.key.keysym.scancode == SDL_SCANCODE_LALT)
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event.key.keysym.scancode = SDL_SCANCODE_LGUI;
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else if (event.key.keysym.scancode == SDL_SCANCODE_RALT)
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event.key.keysym.scancode = SDL_SCANCODE_RGUI;
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}
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inputdevice_translatekeycode(0, event.key.keysym.scancode, 1, false);
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}
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}
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}
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break;
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case SDL_KEYUP:
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{
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const auto ok_to_use = !key_used_by_retroarch_joy(event.key.keysym.scancode);
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if (ok_to_use)
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{
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if (event.key.repeat == 0)
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{
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if (amiberry_options.swap_win_alt_keys)
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{
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if (event.key.keysym.scancode == SDL_SCANCODE_LALT)
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event.key.keysym.scancode = SDL_SCANCODE_LGUI;
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else if (event.key.keysym.scancode == SDL_SCANCODE_RALT)
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event.key.keysym.scancode = SDL_SCANCODE_RGUI;
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}
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inputdevice_translatekeycode(0, event.key.keysym.scancode, 0, true);
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}
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}
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}
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break;
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case SDL_FINGERDOWN:
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setmousebuttonstate(0, 0, 1);
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break;
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case SDL_MOUSEBUTTONDOWN:
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if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
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{
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if (event.button.button == SDL_BUTTON_LEFT)
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setmousebuttonstate(0, 0, 1);
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if (event.button.button == SDL_BUTTON_RIGHT)
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setmousebuttonstate(0, 1, 1);
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if (event.button.button == SDL_BUTTON_MIDDLE)
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setmousebuttonstate(0, 2, 1);
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}
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break;
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case SDL_FINGERUP:
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setmousebuttonstate(0, 0, 0);
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break;
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case SDL_MOUSEBUTTONUP:
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if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
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{
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if (event.button.button == SDL_BUTTON_LEFT)
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setmousebuttonstate(0, 0, 0);
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if (event.button.button == SDL_BUTTON_RIGHT)
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setmousebuttonstate(0, 1, 0);
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if (event.button.button == SDL_BUTTON_MIDDLE)
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{
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if (currprefs.input_mouse_untrap)
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toggle_mouse_grab();
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else
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setmousebuttonstate(0, 2, 0);
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}
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}
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break;
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case SDL_FINGERMOTION:
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//TODO this doesn't work yet
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setmousestate(0, 0, event.motion.xrel, 0);
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setmousestate(0, 1, event.motion.yrel, 0);
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break;
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case SDL_MOUSEMOTION:
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if (!mouseinside) {
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mouseinside = true;
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}
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if (recapture && isfullscreen() <= 0) {
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enablecapture();
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break;
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}
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if (currprefs.input_tablet >= TABLET_MOUSEHACK)
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{
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/* absolute */
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setmousestate(0, 0, event.motion.x, 1);
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setmousestate(0, 1, event.motion.y, 1);
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break;
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}
|
||||
|
||||
if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
|
||||
{
|
||||
/* relative */
|
||||
#if defined (ANDROID)
|
||||
if (event.motion.x == 0 && x > -4)
|
||||
x = -4;
|
||||
if (event.motion.y == 0 && y > -4)
|
||||
y = -4;
|
||||
if (event.motion.x == currprefs.gfx_monitor.gfx_size.width - 1 && x < 4)
|
||||
x = 4;
|
||||
if (event.motion.y == currprefs.gfx_monitor.gfx_size.height - 1 && y < 4)
|
||||
y = 4;
|
||||
#endif //ANDROID
|
||||
setmousestate(0, 0, event.motion.xrel, 0);
|
||||
setmousestate(0, 1, event.motion.yrel, 0);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEWHEEL:
|
||||
if (currprefs.jports[0].id == JSEM_MICE || currprefs.jports[1].id == JSEM_MICE)
|
||||
{
|
||||
const auto val_y = event.wheel.y;
|
||||
setmousestate(0, 2, val_y, 0);
|
||||
if (val_y < 0)
|
||||
setmousebuttonstate(0, 3 + 0, -1);
|
||||
else if (val_y > 0)
|
||||
setmousebuttonstate(0, 3 + 1, -1);
|
||||
|
||||
const auto val_x = event.wheel.x;
|
||||
setmousestate(0, 3, val_x, 0);
|
||||
if (val_x < 0)
|
||||
setmousebuttonstate(0, 3 + 2, -1);
|
||||
else if (val_x > 0)
|
||||
setmousebuttonstate(0, 3 + 3, -1);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int handle_msgpump()
|
||||
{
|
||||
auto gotEvent = 0;
|
||||
SDL_Event event;
|
||||
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
gotEvent = 1;
|
||||
process_event(event);
|
||||
}
|
||||
return gotEvent;
|
||||
}
|
||||
|
||||
|
@ -1849,50 +1867,9 @@ bool handle_events()
|
|||
return true;
|
||||
}
|
||||
SDL_Event event;
|
||||
SDL_WaitEvent(&event);
|
||||
|
||||
if (event.type == SDL_WINDOWEVENT)
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.window.event)
|
||||
{
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
amiberry_active(minimized);
|
||||
unsetminimized();
|
||||
break;
|
||||
case SDL_WINDOWEVENT_LEAVE:
|
||||
set_mouse_grab(false);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
uae_quit();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
uae_quit();
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
{
|
||||
if (event.key.repeat == 0)
|
||||
{
|
||||
if (enter_gui_key && event.key.keysym.sym == enter_gui_key)
|
||||
{
|
||||
inputdevice_add_inputcode(AKS_ENTERGUI, 1, nullptr);
|
||||
break;
|
||||
}
|
||||
if (quit_key && event.key.keysym.sym == quit_key)
|
||||
{
|
||||
inputdevice_add_inputcode(AKS_QUIT, 1, nullptr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
default:
|
||||
break;
|
||||
process_event(event);
|
||||
}
|
||||
|
||||
inputdevicefunc_keyboard.read();
|
||||
|
@ -1905,6 +1882,7 @@ bool handle_events()
|
|||
//updatedisplayarea();
|
||||
pause_emulation = was_paused;
|
||||
resumepaused(was_paused);
|
||||
sound_closed = 0;
|
||||
was_paused = 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue