removed unused code from gfxutil
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cca891c2e1
commit
d161d0711e
1 changed files with 31 additions and 206 deletions
237
src/gfxutil.cpp
237
src/gfxutil.cpp
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@ -1,4 +1,4 @@
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/*
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/*
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* UAE - The Un*x Amiga Emulator
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*
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* Common code needed by all the various graphics systems.
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@ -13,8 +13,6 @@
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#include "rtgmodes.h"
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#include "xwin.h"
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#include <math.h>
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#define RED 0
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#define GRN 1
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#define BLU 2
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@ -36,7 +34,8 @@ unsigned int doMask(int p, int bits, int shift)
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int bits_in_mask(unsigned long mask)
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{
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int n = 0;
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while (mask) {
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while (mask)
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{
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n += mask & 1;
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mask >>= 1;
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}
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@ -48,7 +47,8 @@ int mask_shift(unsigned long mask)
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int n = 0;
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if (!mask)
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return 0;
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while (!(mask & 1)) {
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while (!(mask & 1))
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{
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n++;
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mask >>= 1;
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}
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@ -85,117 +85,6 @@ static unsigned int doAlpha(int alpha, int bits, int shift)
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return (alpha & ((1 << bits) - 1)) << shift;
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}
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static float video_gamma(float value, float gamma, float bri, float con)
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{
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double factor;
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float ret;
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value += bri;
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value *= con;
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if (value <= 0.0f)
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return 0.0f;
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factor = pow(255.0f, 1.0f - gamma);
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ret = (float)(factor * pow(value, gamma));
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if (ret < 0.0f)
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ret = 0.0f;
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return ret;
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}
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static uae_u32 gamma_value[256 * 3][3];
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static int lf, hf;
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static void video_calc_gammatable()
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{
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float bri, con, gam, gams[3];
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bri = ((float)(currprefs.gfx_luminance)) * (128.0f / 1000.0f);
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con = ((float)(currprefs.gfx_contrast + 1000)) / 1000.0f;
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gam = ((float)(1000 - currprefs.gfx_gamma)) / 1000.0f - 1.0;
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gams[0] = gam + ((float)(1000 - currprefs.gfx_gamma_ch[0])) / 1000.0f;
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gams[1] = gam + ((float)(1000 - currprefs.gfx_gamma_ch[1])) / 1000.0f;
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gams[2] = gam + ((float)(1000 - currprefs.gfx_gamma_ch[2])) / 1000.0f;
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lf = 64 * currprefs.gf[picasso_on].gfx_filter_blur / 1000;
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hf = 256 - lf * 2;
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for (int i = 0; i < (256 * 3); i++) {
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for (int j = 0; j < 3; j++) {
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float val = i - 256;
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float v;
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if (currprefs.gfx_threebitcolors == 2) {
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val *= 2;
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}
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else if (currprefs.gfx_threebitcolors == 3) {
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val = (val * 252.0) / 119.0;
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}
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else if (currprefs.gfx_threebitcolors == 1) {
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val = (val * 252.0) / 238.0;
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}
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if (currprefs.gfx_luminance == 0 && currprefs.gfx_contrast == 0 && currprefs.gfx_gamma == 0 &&
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currprefs.gfx_gamma_ch[0] == 0 && currprefs.gfx_gamma_ch[1] == 0 && currprefs.gfx_gamma_ch[2] == 0) {
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v = val;
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}
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else {
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v = video_gamma(val, gams[j], bri, con);
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}
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if (v < 0.0)
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v = 0.0;
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if (v > 255.0)
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v = 255.0;
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gamma_value[i][j] = (uae_u32)(v + 0.5);
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}
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}
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}
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static uae_u32 limit256(int monid, double v)
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{
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struct amigadisplay *ad = &adisplays[monid];
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v = v * (double)(currprefs.gf[ad->picasso_on].gfx_filter_contrast + 1000) / 1000.0 + currprefs.gf[ad->picasso_on].gfx_filter_luminance / 10.0;
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if (v < 0)
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v = 0;
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if (v > 255)
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v = 255;
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return ((uae_u32)v) & 0xff;
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}
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static uae_u32 limit256rb(int monid, double v)
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{
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struct amigadisplay *ad = &adisplays[monid];
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v *= (double)(currprefs.gf[ad->picasso_on].gfx_filter_saturation + 1000) / 1000.0;
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if (v < -128)
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v = -128;
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if (v > 127)
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v = 127;
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return ((uae_u32)v) & 0xff;
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}
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static double get_y(int r, int g, int b)
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{
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return 0.2989f * r + 0.5866f * g + 0.1145f * b;
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}
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static uae_u32 get_yh(int monid, int r, int g, int b)
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{
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return limit256(monid, get_y(r, g, b) * hf / 256);
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}
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static uae_u32 get_yl(int monid, int r, int g, int b)
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{
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return limit256(monid, get_y(r, g, b) * lf / 256);
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}
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static uae_u32 get_cb(int monid, int r, int g, int b)
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{
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return limit256rb(monid, -0.168736f * r - 0.331264f * g + 0.5f * b);
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}
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static uae_u32 get_cr(int monid, int r, int g, int b)
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{
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return limit256rb(monid, 0.5f * r - 0.418688f * g - 0.081312f * b);
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}
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extern uae_s32 tyhrgb[65536];
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extern uae_s32 tylrgb[65536];
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extern uae_s32 tcbrgb[65536];
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@ -280,14 +169,16 @@ void alloc_colors_picasso(int rw, int gw, int bw, int rs, int gs, int bs, int rg
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memset(p96_rgbx16, 0, sizeof p96_rgbx16);
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if (red_bits) {
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if (red_bits)
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{
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int lrbits = 8 - red_bits;
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int lgbits = 8 - green_bits;
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int lbbits = 8 - blue_bits;
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int lrmask = (1 << red_bits) - 1;
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int lgmask = (1 << green_bits) - 1;
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int lbmask = (1 << blue_bits) - 1;
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for (i = 65535; i >= 0; i--) {
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for (i = 65535; i >= 0; i--)
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{
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uae_u32 r, g, b, c;
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uae_u32 j = byte_swap ? bswap_16(i) : i;
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r = (((j >> red_shift) & lrmask) << lrbits) | lowbits(j, red_shift, lrbits);
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@ -303,27 +194,32 @@ void alloc_colors_picasso(int rw, int gw, int bw, int rs, int gs, int bs, int rg
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}
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void alloc_colors_rgb(int rw, int gw, int bw, int rs, int gs, int bs, int aw, int as, int alpha, int byte_swap,
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uae_u32 *rc, uae_u32 *gc, uae_u32 *bc)
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uae_u32* rc, uae_u32* gc, uae_u32* bc)
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{
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int bpp = rw + gw + bw + aw;
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int i;
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for (i = 0; i < 256; i++) {
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for (i = 0; i < 256; i++)
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{
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rc[i] = doColor(i, rw, rs);
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gc[i] = doColor(i, gw, gs);
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bc[i] = doColor(i, bw, bs);
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if (byte_swap) {
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if (bpp <= 16) {
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if (byte_swap)
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{
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if (bpp <= 16)
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{
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rc[i] = bswap_16(rc[i]);
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gc[i] = bswap_16(gc[i]);
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bc[i] = bswap_16(bc[i]);
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}
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else {
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else
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{
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rc[i] = bswap_32(rc[i]);
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gc[i] = bswap_32(gc[i]);
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bc[i] = bswap_32(bc[i]);
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}
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}
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if (bpp <= 16) {
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if (bpp <= 16)
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{
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/* Fill upper 16 bits of each colour value with
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* a copy of the colour. */
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rc[i] = rc[i] * 0x00010001;
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@ -338,9 +234,9 @@ void alloc_colors64k(int rw, int gw, int bw, int rs, int gs, int bs, int aw, int
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int bpp = rw + gw + bw;
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int i, j;
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//video_calc_gammatable();
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j = 256;
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for (i = 0; i < 4096; i++) {
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for (i = 0; i < 4096; i++)
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{
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int r = ((i >> 8) << 4) | (i >> 8);
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int g = (((i >> 4) & 0xf) << 4) | ((i >> 4) & 0x0f);
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int b = ((i & 0xf) << 4) | (i & 0x0f);
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//g = gamma_value[g + j][1];
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//b = gamma_value[b + j][2];
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xcolors[i] = doMask(r, rw, rs) | doMask(g, gw, gs) | doMask(b, bw, bs);
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if (byte_swap) {
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if (bpp <= 16) {
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if (byte_swap)
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{
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if (bpp <= 16)
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{
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xcolors[i] = bswap_16(xcolors[i]);
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}
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else {
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else
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{
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xcolors[i] = bswap_32(xcolors[i]);
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}
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}
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if (bpp <= 16) {
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if (bpp <= 16)
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{
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/* Fill upper 16 bits of each colour value
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* with a copy of the colour. */
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xcolors[i] |= xcolors[i] * 0x00010001;
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}
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}
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#if defined(AGA) || defined(GFXFILTER)
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#if defined(AGA)
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alloc_colors_rgb(rw, gw, bw, rs, gs, bs, aw, as, alpha, byte_swap, xredcolors, xgreencolors, xbluecolors);
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/* copy original color table */
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//for (i = 0; i < 256; i++) {
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// redc[0 * 256 + i] = xredcolors[0];
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// grec[0 * 256 + i] = xgreencolors[0];
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// bluc[0 * 256 + i] = xbluecolors[0];
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// redc[1 * 256 + i] = xredcolors[i];
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// grec[1 * 256 + i] = xgreencolors[i];
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// bluc[1 * 256 + i] = xbluecolors[i];
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// redc[2 * 256 + i] = xredcolors[255];
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// grec[2 * 256 + i] = xgreencolors[255];
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// bluc[2 * 256 + i] = xbluecolors[255];
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//}
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#ifdef GFXFILTER
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if (yuv) {
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/* create internal 5:6:5 color tables */
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for (i = 0; i < 256; i++) {
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j = i + 256;
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xredcolors[i] = doColor(gamma[j][0], 5, 11);
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xgreencolors[i] = doColor(gamma[j][1], 6, 5);
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xbluecolors[i] = doColor(gamma[j][2], 5, 0);
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if (bpp <= 16) {
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/* Fill upper 16 bits of each colour value with
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* a copy of the colour. */
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xredcolors[i] = xredcolors[i] * 0x00010001;
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xgreencolors[i] = xgreencolors[i] * 0x00010001;
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xbluecolors[i] = xbluecolors[i] * 0x00010001;
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}
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}
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for (i = 0; i < 4096; i++) {
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int r = ((i >> 8) << 4) | (i >> 8);
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int g = (((i >> 4) & 0xf) << 4) | ((i >> 4) & 0x0f);
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int b = ((i & 0xf) << 4) | (i & 0x0f);
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r = gamma[r + 256][0];
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g = gamma[g + 256][1];
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b = gamma[b + 256][2];
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xcolors[i] = doMask(r, 5, 11) | doMask(g, 6, 5) | doMask(b, 5, 0);
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if (byte_swap) {
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if (bpp <= 16)
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xcolors[i] = bswap_16(xcolors[i]);
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else
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xcolors[i] = bswap_32(xcolors[i]);
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}
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if (bpp <= 16) {
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/* Fill upper 16 bits of each colour value
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* with a copy of the colour. */
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xcolors[i] |= xcolors[i] * 0x00010001;
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}
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}
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/* create RGB 5:6:5 -> YUV tables */
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for (i = 0; i < 65536; i++) {
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uae_u32 r, g, b;
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r = (((i >> 11) & 31) << 3) | lowbits(i, 11, 3);
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r = gamma[r + 256][0];
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g = (((i >> 5) & 63) << 2) | lowbits(i, 5, 2);
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g = gamma[g + 256][1];
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b = (((i >> 0) & 31) << 3) | lowbits(i, 0, 3);
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b = gamma[b + 256][2];
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tyhrgb[i] = get_yh(monid, r, g, b) * 256 * 256;
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tylrgb[i] = get_yl(monid, r, g, b) * 256 * 256;
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tcbrgb[i] = ((uae_s8)get_cb(monid, r, g, b)) * 256;
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tcrrgb[i] = ((uae_s8)get_cr(monid, r, g, b)) * 256;
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}
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}
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#endif
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#endif
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//xredcolor_b = rw;
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//xgreencolor_b = gw;
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//xbluecolor_b = bw;
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//xredcolor_s = rs;
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//xgreencolor_s = gs;
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//xbluecolor_s = bs;
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//xredcolor_m = ((1 << rw) - 1) << xredcolor_s;
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//xgreencolor_m = ((1 << gw) - 1) << xgreencolor_s;
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//xbluecolor_m = ((1 << bw) - 1) << xbluecolor_s;
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}
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