WIP - merge latest sdl1-dev changes into sdl2-dev (warning, not fully checked yet, may crash!)
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144 changed files with 25089 additions and 22234 deletions
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@ -6,6 +6,56 @@
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* Copyright 1995 - 1998 Bernd Schmidt
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*/
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/*
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* Please note: Many things are configurable with command line parameters,
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* and you can put anything you can pass on the command line into a
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* configuration file ~/.uaerc. Please read the documentation for more
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* information.
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*
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* NOTE NOTE NOTE
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* Whenever you change something in this file, you have to "make clean"
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* afterwards.
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* Don't remove the '#' signs. If you want to enable something, move it out
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* of the C comment block, if you want to disable something, move it inside
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* the block.
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*/
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/*
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* When USE_COMPILER is defined, a m68k->i386 instruction compiler will be
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* used. This is experimental. It has only been tested on a Linux/i386 ELF
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* machine, although it might work on other i386 Unices.
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* This is supposed to speed up application programs. It will not work very
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* well for hardware bangers like games and demos, in fact it will be much
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* slower. It can also be slower for some applications and/or benchmarks.
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* It needs a lot of tuning. Please let me know your results with this.
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* The second define, RELY_ON_LOADSEG_DETECTION, decides how the compiler
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* tries to detect self-modifying code. If it is not set, the first bytes
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* of every compiled routine are used as checksum before executing the
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* routine. If it is set, the UAE filesystem will perform some checks to
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* detect whether an executable is being loaded. This is less reliable
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* (it won't work if you don't use the harddisk emulation, so don't try to
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* use floppies or even the RAM disk), but much faster.
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*
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* @@@ NOTE: This option is unfortunately broken in this version. Don't
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* try to use it. @@@
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*
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#define USE_COMPILER
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#define RELY_ON_LOADSEG_DETECTION
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*/
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/***************************************************************************
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* Operating system/machine specific options
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* Configure these for your CPU. The default settings should work on any
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* machine, but may not give optimal performance everywhere.
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* (These don't do very much yet, except HAVE_RDTSC
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*/
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/*
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* [pismy] defines virtual keys
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* Still hard-coded but can be easily changed by recompiling the project...
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* See codes here: https://www.libsdl.org/release/SDL-1.2.15/include/SDL_keysym.h
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*/
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/*
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* Virtual Key for CD32 Green button
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* default: HOME (278)
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@ -35,7 +85,11 @@
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* Virtual Key for (Left shoulder) button
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* default: RSHIFT (303)
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*/
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#ifdef ANDROID
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#define VK_L SDLK_F13
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#else
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#define VK_LShoulder SDL_SCANCODE_RSHIFT
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#endif
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/*
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* Virtual Key for (Right shoulder) button
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