Moved solution to VisualGDB folder

This commit is contained in:
Dimitris Panokostas 2017-01-21 15:03:47 +01:00
parent 9a4be84603
commit fbd2d17fcb
11 changed files with 3 additions and 3 deletions

View file

@ -226,7 +226,7 @@ static void open_screen(struct uae_prefs *p)
// if (texture == nullptr)
{
texture = SDL_CreateTexture(renderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_RGB565,
SDL_TEXTUREACCESS_STREAMING,
p->gfx_size.width,
p->gfx_size.height);
@ -250,7 +250,7 @@ static void open_screen(struct uae_prefs *p)
// if (texture == nullptr)
{
texture = SDL_CreateTexture(renderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_RGB565,
SDL_TEXTUREACCESS_STREAMING,
picasso_vidinfo.width,
picasso_vidinfo.height);
@ -519,7 +519,7 @@ static int get_display_depth (void)
// const SDL_VideoInfo *vid_info;
// int depth = 0;
int depth = 32;
int depth = 16;
// if ((vid_info = SDL_GetVideoInfo()))
// {