/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
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* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
*
* Js_./
* Per Larsson a.k.a finalman _RqZ{a<^_aa
* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
* _Qhm`] _f "'c 1!5m
* Visit: http://guichan.darkbits.org )Qk
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* binary forms, with or without )4d[#7r, . ' )d`)[
* modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
* that the following conditions are met: j<. a J@\
* this list of conditions and the j(]1u
#include "guisan/basiccontainer.hpp"
#include "guisan/graphics.hpp"
#include "guisan/platform.hpp"
namespace gcn
{
/**
* An implementation of a container able to contain other widgets. A widget's
* position in the container is relative to the container itself and not the screen.
* A container is the most common widget to use as the Gui's top widget as makes the Gui
* able to contain more than one widget.
*
* @see Gui::setTop
*/
class GCN_CORE_DECLSPEC Container: public BasicContainer
{
public:
/**
* Constructor. A container is opauqe as default, if you want a
* none opaque container call setQpaque(false).
*
* @see setOpaque, isOpaque
*/
Container();
/**
* Destructor.
*/
virtual ~Container();
/**
* Sets the container to be opaque or not. If the container
* is opaque it's background will be drawn, if it's not opaque
* it's background will not be drawn, and thus making the container
* completely transparent.
*
* NOTE: This is not the same as to set visibility. A non visible
* container will not itself nor will it draw it's content.
*
* @param opaque True if the container should be opaque, false otherwise.
* @see isOpaque
*/
void setOpaque(bool opaque);
/**
* Checks if the container is opaque or not.
*
* @return true if the container is opaque, false otherwise.
* @see setOpaque
*/
bool isOpaque() const;
/**
* Adds a widget to the container.
*
* @param widget The widget to add.
* @see remove, clear
*/
virtual void add(Widget* widget);
/**
* Adds a widget to the container and also specifices the widget's
* postion in the container. The position is relative to the container
* and not relative to the screen.
*
* @param widget The widget to add.
* @param x The x coordinat for the widget.
* @param y The y coordinat for the widget.
* @see remove, clear
*/
virtual void add(Widget* widget, int x, int y);
/**
* Removes a widget from the Container.
*
* @param widget The widget to remove.
* @throws Exception when the widget has not been added to the
* container.
* @see add, clear
*/
virtual void remove(Widget* widget);
/**
* Clears the container of all widgets.
*
* @see add, remove
*/
virtual void clear();
/**
* Finds a widget given an id.
*
* @param id The id to find a widget by.
* @return A widget with a corrosponding id, NULL if no widget
* is found.
* @see Widget::setId
*/
virtual Widget* findWidgetById(const std::string &id);
// Inherited from Widget
virtual void draw(Graphics* graphics);
virtual void drawBorder(Graphics* graphics);
protected:
/**
* True if the container is opaque, false otherwise.
*/
bool mOpaque;
};
}
#endif // end GCN_CONTAINER_HPP