/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
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* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
*
* Js_./
* Per Larsson a.k.a finalman _RqZ{a<^_aa
* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
* _Qhm`] _f "'c 1!5m
* Visit: http://guichan.darkbits.org )Qk
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* binary forms, with or without )4d[#7r, . ' )d`)[
* modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
* that the following conditions are met: j<. a J@\
* this list of conditions and the j(]1u
#if defined (DELETE)
#undef DELETE
#endif
#endif
#if defined (__APPLE__)
#include
#else
#include
#endif
#include
#include "guisan/color.hpp"
#include "guisan/platform.hpp"
#include "guisan/image.hpp"
namespace gcn
{
/**
* OpenGL implementation of Image.
*/
class GCN_EXTENSION_DECLSPEC OpenGLImage : public Image
{
public:
/**
* Constructor. Loads an image from an array of pixels. The pixel array is
* is copied in the constructor and should thus be freed after the constructor
* has been called.
*
* NOTE: The functions getPixel and putPixel are only guaranteed to work
* before an image has been converted to display format.
*
* @param pixels to load from.
* @param width the width of the image.
* @param height the height of the image.
* @param convertToDisplayFormat true if the image should be converted
* to display, false otherwise.
*/
OpenGLImage(unsigned int* pixels, int width, int height, bool convertToDisplayFormat = true);
/**
* Constructor. Load an image from an OpenGL texture handle. The width
* and height specifies the size of the "interesting" part of the
* texture, the real width and height of the texture are assumed to
* be the closest higher power of two.
*
* @param textureHandle the texture handle from which to load.
* @param width the width of the image.
* @param height the height of the image.
* @param autoFree true if the surface should automatically be deleted.
*/
OpenGLImage(GLuint textureHandle, int width, int height, bool autoFree);
/**
* Destructor.
*/
virtual ~OpenGLImage();
/**
* Gets the OpenGL texture handle for the image.
*
* @return the OpenGL texture handle for the image.
*/
[[nodiscard]] virtual GLuint getTextureHandle() const;
/**
* Gets the width of texture.
*
* @return the width of the texture.
*/
[[nodiscard]] virtual int getTextureWidth() const;
/**
* Gets the height of the texture.
*
* @return the height of the texture.
*/
[[nodiscard]] virtual int getTextureHeight() const;
// Inherited from Image
void free() override;
[[nodiscard]] int getWidth() const override;
[[nodiscard]] int getHeight() const override;
Color getPixel(int x, int y) override;
void putPixel(int x, int y, const Color& color) override;
void convertToDisplayFormat() override;
protected:
GLuint mTextureHandle;
unsigned int* mPixels;
bool mAutoFree;
int mWidth;
int mHeight;
int mTextureWidth;
int mTextureHeight;
};
}
#endif // end GCN_OPENGLIMAGE_HPP