/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson * Copyright (c) 2020 Gwilherm Baudic * Js_./ * Per Larsson a.k.a finalman _RqZ{a<^_aa * Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a// * _Qhm`] _f "'c 1!5m * Visit: http://guichan.darkbits.org )Qk

ws?a-?' ._/L #' * binary forms, with or without )4d[#7r, . ' )d`)[ * modification, are permitted provided _Q-5'5W..j/?' -?!\)cam' * that the following conditions are met: j<. a J@\ * this list of conditions and the j(]1u #include "guisan/focuslistener.hpp" #include "guisan/keylistener.hpp" #include "guisan/mouseevent.hpp" #include "guisan/mouselistener.hpp" #include "guisan/platform.hpp" #include "guisan/widget.hpp" #include "guisan/widgets/button.hpp" namespace gcn { /** * A toggle button, which can stay selected. Think of it as a checkbox, * but dressed as a regular button. Add an ActionListener to it to know when it * has been clicked. * */ class GCN_CORE_DECLSPEC ToggleButton : public Button { public: /** * Constructor. */ ToggleButton(); /** * Constructor. * * @param caption the caption of the ToggleButton. */ ToggleButton(const std::string& caption); /** * Checks if the button is selected. * * @return True if the button is selected, false otherwise. * @see setSelected */ [[nodiscard]] bool isSelected() const; /** * Sets the button to be selected. * * @param selected True if the button should be set as selected. * @see isSelected */ void setSelected(bool selected); //Inherited from Widget void draw(Graphics* graphics) override; // Inherited from MouseListener void mouseReleased(MouseEvent& mouseEvent) override; // Inherited from KeyListener void keyReleased(KeyEvent& keyEvent) override; protected: /** * Toggles the button between being selected and * not being selected. */ virtual void toggleSelected(); /** * True if the button is selected, false otherwise. */ bool mSelected; }; } #endif // end GCN_TOGGLEBUTTON_HPP