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Amiga emulator for Raspberry Pi

History (newest first)

  • Added more Picasso resolutions
  • Added NetBeans project
  • Added Visual Studio solution using VC++ for Linux
  • Fixed bugs related to video and audio glitches
  • Renamed folder structure according to the WinUAE standard
  • The emulator now changes screen resolution on the host dynamically instead of always scaling to the native one (improves performance a lot)
  • Added mapping option for keyboard key to Quit the emulator directly
  • Added mapping option for game controller button to a) Enter GUI and b) Quit the emulator
  • Added Shutdown button, to power off the (host) computer
  • Added Visual Studio solution (requires VisualGDB), so we can compile and debug from Windows PC
  • Fixed bugs and crashes in GUI keyboard navigation
  • Loading the Configuration file now respects the input settings
  • Removed Pandora specific keyboard shortcuts which caused crashes
  • Pi Zero / Pi 1 version now has full Picasso96 support (up to 1080p 24bit)
  • FullHD (1080p) resolution supported in Picasso96 mode on all Pi models
  • Code formatting and cleanup
  • Added support for custom functions assignable to keyboard LEDs (e.g. HD activity)
  • Pi 3 is now the default target if no Platform is specified
  • Optimizations for Pi 3 added
  • New target platform: Pi 3
  • Forked from Uae4Arm-rpi project

Binary package dependencies (install these if you only want to run the binary):

  sudo apt-get install libsdl1.2debian libsdl-image1.2 libsdl-gfx1.2-5 libsdl-ttf2.0-0 libmpg123-0 libguichan-sdl-0.8.1-1 libxml2

How to compile from source (on Raspbian Jessie):

Install following packages:

  sudo apt-get install libsdl-dev libguichan-dev libsdl-ttf2.0-dev libsdl-gfx1.2-dev libxml2-dev libflac-dev libmpg123-dev

Then for Raspberry Pi 3:

  make

For Raspberry Pi 2:

  make PLATFORM=rpi2

For Raspberry Pi 1/Zero:

  make PLATFORM=rpi1