- Added external directory - Moved capsimg submodule into external, updated references - Moved guisan into external, updated references - Added libxml2 into external, updated Android.mk references - Added libmpeg2 into external (not used yet)
274 lines
9.5 KiB
C++
274 lines
9.5 KiB
C++
/* _______ __ __ __ ______ __ __ _______ __ __
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* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
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* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
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* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
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* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
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* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
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* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
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*
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* Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
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*
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* Js_./
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* Per Larsson a.k.a finalman _RqZ{a<^_aa
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* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
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* _Qhm`] _f "'c 1!5m
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* Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[
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* .)j(] .d_/ '-( P . S
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* License: (BSD) <Td/Z <fP"5(\"??"\a. .L
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* Redistribution and use in source and _dV>ws?a-?' ._/L #'
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* binary forms, with or without )4d[#7r, . ' )d`)[
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* modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
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* that the following conditions are met: j<<WP+k/);. _W=j f
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* 1. Redistributions of source code must .$%w\/]Q . ."' . mj$
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* retain the above copyright notice, ]E.pYY(Q]>. a J@\
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* this list of conditions and the j(]1u<sE"L,. . ./^ ]{a
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* following disclaimer. 4'_uomm\. )L);-4 (3=
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* 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[
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* reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m
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* this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/
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* following disclaimer in the <B!</]C)d_, '(<' .f. =C+m
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* documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]'
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* provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W"
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* 3. Neither the name of Guichan nor the :$we` _! + _/ . j?
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* names of its contributors may be used =3)= _f (_yQmWW$#( "
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* to endorse or promote products derived - W, sQQQQmZQ#Wwa]..
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* from this software without specific (js, \[QQW$QWW#?!V"".
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* prior written permission. ]y:.<\.. .
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* -]n w/ ' [.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ !
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* HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , '
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- %
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'.,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?"
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. .
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* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef GCN_SDLPIXEL_HPP
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#define GCN_SDLPIXEL_HPP
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#include "SDL.h"
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#include "guisan/color.hpp"
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namespace gcn
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{
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/**
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* Checks a pixel color of an SDL_Surface.
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*
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* @param surface an SDL_Surface where to check for a pixel color.
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* @param x the x coordinate on the surface.
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* @param y the y coordinate on the surface.
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* @return a color of a pixel.
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*/
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inline const Color SDLgetPixel(SDL_Surface* surface, int x, int y)
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{
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int bpp = surface->format->BytesPerPixel;
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SDL_LockSurface(surface);
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Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
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unsigned int color = 0;
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switch(bpp)
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{
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case 1:
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color = *p;
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break;
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case 2:
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color = *(Uint16 *)p;
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break;
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case 3:
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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color = p[0] << 16 | p[1] << 8 | p[2];
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}
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else
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{
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color = p[0] | p[1] << 8 | p[2] << 16;
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}
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break;
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case 4:
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color = *(Uint32 *)p;
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break;
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}
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unsigned char r,g,b,a;
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SDL_GetRGBA(color, surface->format, &r, &g, &b, &a);
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SDL_UnlockSurface(surface);
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return Color(r,g,b,a);
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}
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/**
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* Puts a pixel on an SDL_Surface.
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*
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* @param x the x coordinate on the surface.
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* @param y the y coordinate on the surface.
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* @param color the color the pixel should be in.
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*/
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inline void SDLputPixel(SDL_Surface* surface, int x, int y, const Color& color)
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{
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int bpp = surface->format->BytesPerPixel;
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SDL_LockSurface(surface);
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Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
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Uint32 pixel = SDL_MapRGB(surface->format, color.r, color.g, color.b);
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switch(bpp)
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{
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case 1:
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*p = pixel;
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break;
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case 2:
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*(Uint16 *)p = pixel;
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break;
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case 3:
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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p[0] = (pixel >> 16) & 0xff;
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p[1] = (pixel >> 8) & 0xff;
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p[2] = pixel & 0xff;
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}
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else
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{
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p[0] = pixel & 0xff;
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p[1] = (pixel >> 8) & 0xff;
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p[2] = (pixel >> 16) & 0xff;
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}
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break;
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case 4:
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*(Uint32 *)p = pixel;
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break;
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}
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SDL_UnlockSurface(surface);
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}
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/**
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* Blends two 32 bit colors together.
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*
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* @param src the source color.
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* @param dst the destination color.
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* @param a alpha.
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*/
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inline unsigned int SDLAlpha32(unsigned int src, unsigned int dst, unsigned char a)
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{
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unsigned int b = ((src & 0xff) * a + (dst & 0xff) * (255 - a)) >> 8;
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unsigned int g = ((src & 0xff00) * a + (dst & 0xff00) * (255 - a)) >> 8;
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unsigned int r = ((src & 0xff0000) * a + (dst & 0xff0000) * (255 - a)) >> 8;
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return (b & 0xff) | (g & 0xff00) | (r & 0xff0000);
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}
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/**
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* Blends two 16 bit colors together.
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*
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* @param src the source color.
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* @param dst the destination color.
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* @param a alpha.
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*/
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inline unsigned short SDLAlpha16(unsigned short src, unsigned short dst, unsigned char a, const SDL_PixelFormat *f)
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{
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unsigned int b = ((src & f->Rmask) * a + (dst & f->Rmask) * (255 - a)) >> 8;
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unsigned int g = ((src & f->Gmask) * a + (dst & f->Gmask) * (255 - a)) >> 8;
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unsigned int r = ((src & f->Bmask) * a + (dst & f->Bmask) * (255 - a)) >> 8;
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return (unsigned short)((b & f->Rmask) | (g & f->Gmask) | (r & f->Bmask));
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}
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/*
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typedef struct{
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SDL_Palette *palette;
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Uint8 BitsPerPixel;
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Uint8 BytesPerPixel;
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Uint32 Rmask, Gmask, Bmask, Amask;
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Uint8 Rshift, Gshift, Bshift, Ashift;
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Uint8 Rloss, Gloss, Bloss, Aloss;
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Uint32 colorkey;
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Uint8 alpha;
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} SDL_PixelFormat;
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*/
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/**
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* Puts a pixel on an SDL_Surface with alpha
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*
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* @param x the x coordinate on the surface.
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* @param y the y coordinate on the surface.
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* @param color the color the pixel should be in.
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*/
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inline void SDLputPixelAlpha(SDL_Surface* surface, int x, int y, const Color& color)
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{
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int bpp = surface->format->BytesPerPixel;
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SDL_LockSurface(surface);
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Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
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Uint32 pixel = SDL_MapRGB(surface->format, color.r, color.g, color.b);
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switch(bpp)
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{
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case 1:
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*p = pixel;
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break;
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case 2:
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*(Uint16 *)p = SDLAlpha16(pixel, *(Uint32 *)p, color.a, surface->format);
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break;
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case 3:
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unsigned int c;
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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{
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unsigned int r = (p[0] * (255 - color.a) + color.r * color.a) >> 8;
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unsigned int g = (p[1] * (255 - color.a) + color.g * color.a) >> 8;
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unsigned int b = (p[2] * (255 - color.a) + color.b * color.a) >> 8;
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p[2] = b;
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p[1] = g;
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p[0] = r;
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}
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else
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{
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unsigned int r = (p[2] * (255 - color.a) + color.r * color.a) >> 8;
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unsigned int g = (p[1] * (255 - color.a) + color.g * color.a) >> 8;
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unsigned int b = (p[0] * (255 - color.a) + color.b * color.a) >> 8;
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p[0] = b;
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p[1] = g;
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p[2] = r;
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}
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break;
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case 4:
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*(Uint32 *)p = SDLAlpha32(pixel, *(Uint32 *)p, color.a);
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break;
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}
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SDL_UnlockSurface(surface);
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}
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}
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#endif // end GCN_SDLPIXEL_HPP
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