redquark-amiberry-rb/external/libguisan/include/guisan/focushandler.hpp
2020-08-17 16:25:02 +02:00

323 lines
10 KiB
C++

/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
*
* Js_./
* Per Larsson a.k.a finalman _RqZ{a<^_aa
* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
* _Qhm`] _f "'c 1!5m
* Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[
* .)j(] .d_/ '-( P . S
* License: (BSD) <Td/Z <fP"5(\"??"\a. .L
* Redistribution and use in source and _dV>ws?a-?' ._/L #'
* binary forms, with or without )4d[#7r, . ' )d`)[
* modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
* that the following conditions are met: j<<WP+k/);. _W=j f
* 1. Redistributions of source code must .$%w\/]Q . ."' . mj$
* retain the above copyright notice, ]E.pYY(Q]>. a J@\
* this list of conditions and the j(]1u<sE"L,. . ./^ ]{a
* following disclaimer. 4'_uomm\. )L);-4 (3=
* 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[
* reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m
* this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/
* following disclaimer in the <B!</]C)d_, '(<' .f. =C+m
* documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]'
* provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W"
* 3. Neither the name of Guichan nor the :$we` _! + _/ . j?
* names of its contributors may be used =3)= _f (_yQmWW$#( "
* to endorse or promote products derived - W, sQQQQmZQ#Wwa]..
* from this software without specific (js, \[QQW$QWW#?!V"".
* prior written permission. ]y:.<\.. .
* -]n w/ ' [.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ !
* HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , '
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- %
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'.,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?"
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. .
* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GCN_FOCUSHANDLER_HPP
#define GCN_FOCUSHANDLER_HPP
#include <vector>
#include "guisan/event.hpp"
#include "guisan/platform.hpp"
namespace gcn
{
class Widget;
/**
* Used to keep track of widget focus. You will probably not have
* to use the FocusHandler directly to handle focus. Widget has
* functions for handling focus which uses a FocusHandler. Use them
* instead.
*
* @see Widget::isFocused
* @see Widget::requestFocus
* @see Widget::setFocusable
* @see Widget::isFocusable
* @see FocusListener
*/
class GCN_CORE_DECLSPEC FocusHandler
{
public:
/**
* Constructor.
*/
FocusHandler();
/**
* Destructor.
*/
virtual ~FocusHandler()
= default;;
/**
* Sets focus to a widget. A focus event will also be sent to the widget's
* focus listeners.
*
* @param widget the widget to focus.
*/
virtual void requestFocus(Widget* widget);
/**
* Sets modal focus to a widget.
*
* @param widget the Widget to focus modal.
* @throws Exception when another widget already has modal focus.
*/
virtual void requestModalFocus(Widget* widget);
/**
* Releases modal focus if the widget has modal focus.
* Otherwise nothing will be done.
*
* @param widget the Widget to release modal focus for.
*/
virtual void releaseModalFocus(Widget* widget);
/**
* Sets modal mouse input focus to a widget. Modal mouse input focus means
* no other widget then the widget with modal mouse input focus will
* receive mouse input..
* The widget with modal mouse input focus will also receive mouse input no
* matter what the mouse input is or where the mouse input occurs.
*
* @param widget the widget to focus for modal mouse input focus.
* @throws Exception when another widget already has modal mouse input focus.
*/
virtual void requestModalMouseInputFocus(Widget* widget);
/**
* Releases modal mouse input focus if the widget has modal mouse input
* focus. Otherwise nothing will be done.
*
* @param widget the widget to release modal mouse input focus for.
*/
virtual void releaseModalMouseInputFocus(Widget* widget);
/**
* Gets the widget with focus.
*
* @return the Widget with focus. NULL will be returned if
* no Widget has focus.
*/
[[nodiscard]] virtual Widget* getFocused() const;
/**
* Gets the widget with modal focus.
*
* @return the Widget with modal focus. NULL will be returned
* if no Widget has modal focus.
*/
[[nodiscard]] virtual Widget* getModalFocused() const;
/**
* Gets the widget with modal mouse input focus.
*
* @return the widget with modal mouse input focus. NULL will be returned
* if no widget has modal mouse input focus.
*/
[[nodiscard]] virtual Widget* getModalMouseInputFocused() const;
/**
* Focuses the next Widget. If no Widget has focus the first
* Widget gets focus. The order in which the Widgets are focused
* depends on the order you add them to the GUI.
*/
virtual void focusNext();
/**
* Focuses the previous Widget. If no Widget has focus the first
* Widget gets focus. The order in which the widgets are focused
* depends on the order you add them to the GUI.
*/
virtual void focusPrevious();
/**
* Checks if a Widget is focused.
*
* @param widget widget to check if it is focused.
* @return true if the widget is focused.
*/
virtual bool isFocused(const Widget* widget) const;
/**
* Adds a widget to the FocusHandler.
*
* @param widget the widget to add.
*/
virtual void add(Widget* widget);
/**
* Removes a widget from the FocusHandler.
*
* @param widget the widget to remove.
*/
virtual void remove(Widget* widget);
/**
* Focuses nothing. A focus event will also be sent to the focused widget's
* focus listeners if a widget has focus.
*/
virtual void focusNone();
/**
* Focuses the next Widget which allows tab in unless current focused
* Widget disallows tab out.
*/
virtual void tabNext();
/**
* Focuses the previous Widget which allows tab in unless current focused
* Widget disallows tab out.
*/
virtual void tabPrevious();
/**
* Gets the widget being dragged.
*
* @return the widget being dragged.
*/
virtual Widget* getDraggedWidget();
/**
* Sets the widget being dragged.
*
* @param draggedWidget the widget being dragged.
*/
virtual void setDraggedWidget(Widget* draggedWidget);
/**
* Gets the last widget with the mouse.
*
* @return the last widget with the mouse.
*/
virtual Widget* getLastWidgetWithMouse();
/**
* Sets the last widget with the mouse.
*
* @param lastWidgetWithMouse the last widget with the mouse.
*/
virtual void setLastWidgetWithMouse(Widget* lastWidgetWithMouse);
/**
* Gets the last widget with modal focus.
*
* @return the last widget with modal focus.
*/
virtual Widget* getLastWidgetWithModalFocus();
/**
* Sets the last widget with modal focus.
*
* @param lastWidgetWithModalFocus the last widget with modal focus.
*/
virtual void setLastWidgetWithModalFocus(Widget* lastWidgetWithModalFocus);
/**
* Gets the last widget with modal mouse input focus.
*
* @return the last widget with modal mouse input focus.
*/
virtual Widget* getLastWidgetWithModalMouseInputFocus();
/**
* Sets the last widget with modal mouse input focus.
*
* @param lastWidgetWithModalMouseInputFocus the last widget with modal mouse input focus.
*/
virtual void setLastWidgetWithModalMouseInputFocus(Widget* lastWidgetWithModalMouseInputFocus);
/**
* Gets the last widget pressed.
*
* @return the last widget pressed.
*/
virtual Widget* getLastWidgetPressed();
/**
* Sets the last widget pressed.
*
* @param lastWidgetPressed the last widget pressed.
*/
virtual void setLastWidgetPressed(Widget* lastWidgetPressed);
protected:
/**
* Distributes a focus lost event.
*
* @param focusEvent the event to distribute.
* @author Olof Naessén
* @since 0.7.0
*/
virtual void distributeFocusLostEvent(const Event& focusEvent);
/**
* Distributes a focus gained event.
*
* @param focusEvent the event to distribute.
* @author Olof Naessén
* @since 0.7.0
*/
virtual void distributeFocusGainedEvent(const Event& focusEvent);
typedef std::vector<Widget*> WidgetVector;
typedef WidgetVector::iterator WidgetIterator;
WidgetVector mWidgets;
Widget* mFocusedWidget;
Widget* mModalFocusedWidget;
Widget* mModalMouseInputFocusedWidget;
Widget* mDraggedWidget;
Widget* mLastWidgetWithMouse;
Widget* mLastWidgetWithModalFocus;
Widget* mLastWidgetWithModalMouseInputFocus;
Widget* mLastWidgetPressed;
};
}
#endif // end GCN_FOCUSHANDLER_HPP