* WHDBooter Itegration * Further WHDBoot development * Clean-ups and beginning of kick-rom checking * Loads matching .whd (database) config file from game-data folder, and .uae from /confs/ - start of host options * Fixes problem with saving of equally-named config. Some Host options being set from hard-code variables. (WIP) * Solution for host controller settings implemented * Example Template files (not final versions) * Game information (future database info) is imported from .whd file, .controls (customs) also loaded * Tidies up auto-loading of existing .uae config * Separates WHDLoad Booter into it's own module. `amiberry_whdbooter.cpp` * Many options now implemented from .whd (cpu speed and memory to-do) * Y offset, Memory , Clock Speed options added - all needed options now being implemented * Compatibility settings now correctly read from XML file (or fall-back to individual game file) and are applied * Custom controls now imported from XML. * Hostconfig options and general near-completion of WHDBooter * Final change and example XML file provided * Missed changes from merge * Bug fix for Auto WHDLoad ... sound on/off from host settings incorrectly read * Improved WHDBooter with splash screen * WHDLoad booter minor fixes and improvements * WHDLoad Booter XML file produced from slave file scanning. |
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.vs | ||
AndroidData | ||
capsimg@067db4cc6b | ||
conf | ||
data | ||
guisan-dev | ||
kickstarts | ||
nbproject | ||
savestates | ||
screenshots | ||
src | ||
VisualGDB | ||
VSLinux | ||
whdboot | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
_config.yml | ||
AndroidAppSettings.cfg | ||
AndroidBuild.sh | ||
banner.png | ||
CODE_OF_CONDUCT.md | ||
COPYING | ||
icon.png | ||
ISSUE_TEMPLATE.md | ||
Makefile | ||
PULL_REQUEST_TEMPLATE | ||
README.md |
Amiga emulator for the Raspberry Pi and other ARM SoC
Warning: this branch is where Development takes place. It may be unstable, crash, not work from time to time - If you're looking for the latest "stable" version, please use the master branch for now.
Compiling SDL2
If you want to run the SDL2 version, you currently need to compile SDL2 from source on the Raspberry Pi, to get support for launching full screen applications from the console. The version bundled with Stretch is not compiled with support for the "rpi" driver, so it only works under X11.
Follow these steps to download, compile and install SDL2 from source:
https://github.com/midwan/amiberry/wiki/Compile-SDL2-from-source
With SDL2 installed, you can proceed to install Amiberry as follows:
Pre-requisites
Install the following packages:
sudo apt-get install libxml2-dev libflac-dev libmpg123-dev libpng-dev libmpeg2-4-dev
Compiling Amiberry
Clone this repo:
cd ~
git clone https://github.com/midwan/amiberry -b dev amiberry-dev
cd amiberry-dev
The default platform is currently "rpi3", so for Raspberry Pi 3 (SDL1) you can just type:
make all
For Raspberry Pi 2 (SDL1):
make all PLATFORM=rpi2
For Raspberry Pi 1/Zero (SDL1):
make all PLATFORM=rpi1
And for the SDL2 versions, you can use the following:
make all PLATFORM=rpi3-sdl2
Or for Raspberry Pi 2 (SDL2):
make all PLATFORM=rpi2-sdl2
Or for Raspberry Pi 1/Zero (SDL2):
make all PLATFORM=rpi1-sdl2
You can check the Makefile for a full list of supported platforms!