281 lines
6.8 KiB
C++
281 lines
6.8 KiB
C++
#include <algorithm>
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#include <guisan.hpp>
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#include <iostream>
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#include <sstream>
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#include <SDL_ttf.h>
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#include <guisan/sdl.hpp>
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#include "guisan/sdl/sdltruetypefont.hpp"
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#include "SelectorEntry.hpp"
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#include "sysconfig.h"
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#include "sysdeps.h"
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#include "config.h"
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#include "uae.h"
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#include "gui_handling.h"
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#include "pandora_gfx.h"
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#define DIALOG_WIDTH 520
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#define DIALOG_HEIGHT 400
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std::string volName;
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static bool dialogResult = false;
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static bool dialogFinished = false;
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static char workingDir[MAX_PATH];
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static gcn::Window *wndSelectFolder;
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static gcn::Button* cmdOK;
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static gcn::Button* cmdCancel;
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static gcn::ListBox* lstFolders;
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static gcn::ScrollArea* scrAreaFolders;
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static gcn::TextField *txtCurrent;
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class ButtonActionListener : public gcn::ActionListener
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{
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public:
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void action(const gcn::ActionEvent& actionEvent)
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{
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if (actionEvent.getSource() == cmdOK)
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{
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dialogResult = true;
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}
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dialogFinished = true;
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}
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};
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static ButtonActionListener* buttonActionListener;
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class DirListModel : public gcn::ListModel
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{
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std::vector<std::string> dirs;
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public:
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DirListModel(const char * path)
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{
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changeDir(path);
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}
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int getNumberOfElements()
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{
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return dirs.size();
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}
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std::string getElementAt(int i)
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{
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if (i >= dirs.size() || i < 0)
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return "---";
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return dirs[i];
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}
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void changeDir(const char *path)
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{
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ReadDirectory(path, &dirs, NULL);
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if (dirs.size() == 0)
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dirs.push_back("..");
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}
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};
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static DirListModel dirList(".");
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static void checkfoldername(char *current)
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{
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char *ptr;
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char actualpath[PATH_MAX];
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DIR *dir;
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if (dir = opendir(current))
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{
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dirList = current;
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ptr = realpath(current, actualpath);
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strcpy(workingDir, ptr);
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closedir(dir);
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}
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else
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strcpy(workingDir, start_path_data);
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txtCurrent->setText(workingDir);
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}
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class ListBoxActionListener : public gcn::ActionListener
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{
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public:
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void action(const gcn::ActionEvent& actionEvent)
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{
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int selected_item;
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char foldername[256] = "";
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selected_item = lstFolders->getSelected();
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strcpy(foldername, workingDir);
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strcat(foldername, "/");
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strcat(foldername, dirList.getElementAt(selected_item).c_str());
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volName = dirList.getElementAt(selected_item).c_str();
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checkfoldername(foldername);
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}
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};
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static ListBoxActionListener* listBoxActionListener;
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static void InitSelectFolder(const char *title)
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{
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wndSelectFolder = new gcn::Window("Load");
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wndSelectFolder->setSize(DIALOG_WIDTH, DIALOG_HEIGHT);
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wndSelectFolder->setPosition((GUI_WIDTH - DIALOG_WIDTH) / 2, (GUI_HEIGHT - DIALOG_HEIGHT) / 2);
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wndSelectFolder->setBaseColor(gui_baseCol + 0x202020);
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wndSelectFolder->setCaption(title);
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wndSelectFolder->setTitleBarHeight(TITLEBAR_HEIGHT);
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buttonActionListener = new ButtonActionListener();
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cmdOK = new gcn::Button("Ok");
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cmdOK->setSize(BUTTON_WIDTH, BUTTON_HEIGHT);
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cmdOK->setPosition(DIALOG_WIDTH - DISTANCE_BORDER - 2 * BUTTON_WIDTH - DISTANCE_NEXT_X, DIALOG_HEIGHT - 2 * DISTANCE_BORDER - BUTTON_HEIGHT - 10);
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cmdOK->setBaseColor(gui_baseCol + 0x202020);
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cmdOK->addActionListener(buttonActionListener);
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cmdCancel = new gcn::Button("Cancel");
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cmdCancel->setSize(BUTTON_WIDTH, BUTTON_HEIGHT);
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cmdCancel->setPosition(DIALOG_WIDTH - DISTANCE_BORDER - BUTTON_WIDTH, DIALOG_HEIGHT - 2 * DISTANCE_BORDER - BUTTON_HEIGHT - 10);
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cmdCancel->setBaseColor(gui_baseCol + 0x202020);
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cmdCancel->addActionListener(buttonActionListener);
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txtCurrent = new gcn::TextField();
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txtCurrent->setSize(DIALOG_WIDTH - 2 * DISTANCE_BORDER - 4, TEXTFIELD_HEIGHT);
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txtCurrent->setPosition(DISTANCE_BORDER, 10);
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txtCurrent->setEnabled(false);
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listBoxActionListener = new ListBoxActionListener();
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lstFolders = new gcn::ListBox(&dirList);
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lstFolders->setSize(800, 252);
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lstFolders->setBaseColor(gui_baseCol);
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lstFolders->setWrappingEnabled(true);
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lstFolders->addActionListener(listBoxActionListener);
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scrAreaFolders = new gcn::ScrollArea(lstFolders);
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scrAreaFolders->setBorderSize(1);
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scrAreaFolders->setPosition(DISTANCE_BORDER, 10 + TEXTFIELD_HEIGHT + 10);
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scrAreaFolders->setSize(DIALOG_WIDTH - 2 * DISTANCE_BORDER - 4, 272);
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scrAreaFolders->setScrollbarWidth(20);
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scrAreaFolders->setBaseColor(gui_baseCol + 0x202020);
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wndSelectFolder->add(cmdOK);
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wndSelectFolder->add(cmdCancel);
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wndSelectFolder->add(txtCurrent);
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wndSelectFolder->add(scrAreaFolders);
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gui_top->add(wndSelectFolder);
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lstFolders->requestFocus();
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lstFolders->setSelected(0);
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wndSelectFolder->requestModalFocus();
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}
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static void ExitSelectFolder(void)
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{
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wndSelectFolder->releaseModalFocus();
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gui_top->remove(wndSelectFolder);
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delete cmdOK;
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delete cmdCancel;
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delete buttonActionListener;
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delete txtCurrent;
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delete lstFolders;
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delete scrAreaFolders;
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delete listBoxActionListener;
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delete wndSelectFolder;
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}
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static void SelectFolderLoop(void)
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{
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while (!dialogFinished)
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{
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SDL_Event event;
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while (SDL_PollEvent(&event))
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{
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if (event.type == SDL_KEYDOWN)
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{
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switch (event.key.keysym.sym)
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{
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case VK_ESCAPE:
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dialogFinished = true;
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break;
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case VK_LEFT:
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{
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gcn::FocusHandler* focusHdl = gui_top->_getFocusHandler();
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gcn::Widget* activeWidget = focusHdl->getFocused();
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if (activeWidget == lstFolders)
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cmdCancel->requestFocus();
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else if (activeWidget == cmdCancel)
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cmdOK->requestFocus();
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else if (activeWidget == cmdOK)
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lstFolders->requestFocus();
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continue;
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}
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break;
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case VK_RIGHT:
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{
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gcn::FocusHandler* focusHdl = gui_top->_getFocusHandler();
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gcn::Widget* activeWidget = focusHdl->getFocused();
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if (activeWidget == lstFolders)
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cmdOK->requestFocus();
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else if (activeWidget == cmdCancel)
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lstFolders->requestFocus();
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else if (activeWidget == cmdOK)
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cmdCancel->requestFocus();
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continue;
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}
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break;
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case VK_X:
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case VK_A:
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event.key.keysym.sym = SDLK_RETURN;
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gui_input->pushInput(event); // Fire key down
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event.type = SDL_KEYUP; // and the key up
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break;
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}
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}
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//-------------------------------------------------
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// Send event to guisan-controls
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//-------------------------------------------------
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gui_input->pushInput(event);
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}
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// Now we let the Gui object perform its logic.
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uae_gui->logic();
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// Now we let the Gui object draw itself.
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uae_gui->draw();
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// Finally we update the screen.
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//
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// Update the texture from the surface
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SDL_UpdateTexture(gui_texture, NULL, gui_screen->pixels, gui_screen->pitch);
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// Copy the texture on the renderer
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SDL_RenderCopy(renderer, gui_texture, NULL, NULL);
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// Update the window surface (show the renderer)
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SDL_RenderPresent(renderer);
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}
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}
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bool SelectFolder(const char *title, char *value)
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{
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dialogResult = false;
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dialogFinished = false;
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InitSelectFolder(title);
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checkfoldername(value);
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SelectFolderLoop();
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ExitSelectFolder();
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if (dialogResult)
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{
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strncpy(value, workingDir, MAX_PATH);
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if (value[strlen(value) - 1] != '/')
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strcat(value, "/");
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}
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return dialogResult;
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}
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