2012-11-01 16:19:01 +01:00
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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2012-11-04 23:58:25 +01:00
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// the Free Software Foundation, version 2.0 or later versions.
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2012-11-01 16:19:01 +01:00
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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2013-02-10 13:19:01 -08:00
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#include <algorithm>
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2013-12-29 15:55:09 -08:00
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#include <cstring>
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2012-11-01 16:19:01 +01:00
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2015-09-06 13:45:17 +02:00
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#include "ext/xxhash.h"
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2015-12-30 13:29:29 -08:00
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#include "i18n/i18n.h"
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2015-09-06 13:45:17 +02:00
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#include "math/math_util.h"
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2015-05-13 22:28:02 +02:00
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#include "profiler/profiler.h"
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2015-04-08 00:16:22 +02:00
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#include "Common/ColorConv.h"
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2015-12-30 13:29:29 -08:00
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#include "Core/Config.h"
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2013-12-29 23:44:35 +01:00
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#include "Core/Host.h"
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2013-02-21 21:37:19 +01:00
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#include "Core/MemMap.h"
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2013-03-24 09:42:49 -07:00
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#include "Core/Reporting.h"
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2013-02-21 21:37:19 +01:00
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#include "GPU/ge_constants.h"
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#include "GPU/GPUState.h"
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2017-02-04 18:46:12 +01:00
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#include "ext/native/gfx/GLStateCache.h"
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2017-01-21 22:16:30 +01:00
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#include "GPU/GLES/TextureCacheGLES.h"
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#include "GPU/GLES/FramebufferManagerGLES.h"
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#include "GPU/GLES/FragmentShaderGeneratorGLES.h"
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#include "GPU/GLES/DepalettizeShaderGLES.h"
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#include "GPU/GLES/ShaderManagerGLES.h"
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2016-04-10 10:27:28 +02:00
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#include "GPU/GLES/DrawEngineGLES.h"
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2013-09-15 21:27:13 -07:00
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#include "GPU/Common/TextureDecoder.h"
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2012-11-01 16:19:01 +01:00
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2013-05-05 19:58:59 -07:00
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#ifdef _M_SSE
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#include <xmmintrin.h>
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#endif
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2013-02-15 00:30:02 +01:00
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// If a texture hasn't been seen for this many frames, get rid of it.
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2012-11-22 23:07:15 +01:00
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#define TEXTURE_KILL_AGE 200
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2013-05-05 00:00:22 -07:00
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#define TEXTURE_KILL_AGE_LOWMEM 60
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// Not used in lowmem mode.
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2013-05-04 20:33:31 -07:00
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#define TEXTURE_SECOND_KILL_AGE 100
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2013-08-01 00:13:58 +02:00
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// Try to be prime to other decimation intervals.
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#define TEXCACHE_DECIMATION_INTERVAL 13
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2014-06-07 15:25:35 -07:00
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#define TEXCACHE_NAME_CACHE_SIZE 16
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2014-06-13 22:07:26 +02:00
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#define TEXCACHE_MAX_TEXELS_SCALED (256*256) // Per frame
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2014-12-21 16:54:26 -08:00
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#define TEXCACHE_MIN_PRESSURE 16 * 1024 * 1024 // Total in GL
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#define TEXCACHE_SECOND_MIN_PRESSURE 4 * 1024 * 1024
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2013-11-03 01:08:48 -08:00
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#ifndef GL_UNPACK_ROW_LENGTH
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#endif
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2015-11-28 15:41:15 -08:00
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#define INVALID_TEX -1
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2017-02-05 19:51:50 +01:00
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TextureCacheGLES::TextureCacheGLES(Draw::DrawContext *draw)
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2017-02-08 15:24:33 +01:00
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: TextureCacheCommon(draw) {
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2014-06-15 00:40:08 +02:00
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timesInvalidatedAllThisFrame_ = 0;
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2015-11-28 15:41:15 -08:00
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lastBoundTexture = INVALID_TEX;
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2013-08-01 00:13:58 +02:00
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decimationCounter_ = TEXCACHE_DECIMATION_INTERVAL;
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2014-04-01 14:14:56 +02:00
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2013-02-11 20:48:07 +08:00
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glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisotropyLevel);
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2014-03-22 21:35:16 -07:00
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SetupTextureDecoder();
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2015-03-15 19:10:33 -07:00
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nextTexture_ = nullptr;
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2012-11-28 16:12:29 +01:00
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}
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2017-01-21 22:16:30 +01:00
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TextureCacheGLES::~TextureCacheGLES() {
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2015-01-24 20:36:01 -08:00
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Clear(true);
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2012-11-28 16:12:29 +01:00
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}
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2017-01-21 22:16:30 +01:00
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void TextureCacheGLES::Clear(bool delete_them) {
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2013-01-26 21:38:27 +01:00
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glBindTexture(GL_TEXTURE_2D, 0);
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2015-11-28 15:41:15 -08:00
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lastBoundTexture = INVALID_TEX;
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2013-01-06 12:11:47 +01:00
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if (delete_them) {
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for (TexCache::iterator iter = cache.begin(); iter != cache.end(); ++iter) {
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2015-03-15 19:46:36 -07:00
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DEBUG_LOG(G3D, "Deleting texture %i", iter->second.textureName);
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glDeleteTextures(1, &iter->second.textureName);
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2012-11-01 16:19:01 +01:00
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}
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2013-05-04 20:33:31 -07:00
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for (TexCache::iterator iter = secondCache.begin(); iter != secondCache.end(); ++iter) {
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2015-03-15 19:46:36 -07:00
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DEBUG_LOG(G3D, "Deleting texture %i", iter->second.textureName);
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glDeleteTextures(1, &iter->second.textureName);
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2013-05-04 20:33:31 -07:00
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}
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2014-06-07 15:25:35 -07:00
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if (!nameCache_.empty()) {
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glDeleteTextures((GLsizei)nameCache_.size(), &nameCache_[0]);
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nameCache_.clear();
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}
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2012-11-01 16:19:01 +01:00
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}
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2013-05-04 20:33:31 -07:00
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if (cache.size() + secondCache.size()) {
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INFO_LOG(G3D, "Texture cached cleared from %i textures", (int)(cache.size() + secondCache.size()));
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2012-11-01 16:19:01 +01:00
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cache.clear();
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2013-05-04 20:33:31 -07:00
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secondCache.clear();
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2014-12-21 16:54:26 -08:00
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cacheSizeEstimate_ = 0;
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secondCacheSizeEstimate_ = 0;
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2012-11-01 16:19:01 +01:00
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}
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2014-09-09 00:53:01 -07:00
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fbTexInfo_.clear();
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2016-05-01 08:39:18 -07:00
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videos_.clear();
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2012-11-01 16:19:01 +01:00
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}
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2017-01-21 22:16:30 +01:00
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void TextureCacheGLES::DeleteTexture(TexCache::iterator it) {
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2015-03-15 19:46:36 -07:00
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glDeleteTextures(1, &it->second.textureName);
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2016-03-26 12:07:49 -07:00
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auto fbInfo = fbTexInfo_.find(it->first);
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2014-06-08 13:52:05 -07:00
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if (fbInfo != fbTexInfo_.end()) {
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fbTexInfo_.erase(fbInfo);
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}
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2014-12-21 16:54:26 -08:00
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cacheSizeEstimate_ -= EstimateTexMemoryUsage(&it->second);
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2014-06-08 13:52:05 -07:00
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cache.erase(it);
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}
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2012-11-22 23:07:15 +01:00
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// Removes old textures.
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2017-01-21 22:16:30 +01:00
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void TextureCacheGLES::Decimate() {
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2013-08-01 00:13:58 +02:00
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if (--decimationCounter_ <= 0) {
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decimationCounter_ = TEXCACHE_DECIMATION_INTERVAL;
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} else {
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return;
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}
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2014-12-21 16:54:26 -08:00
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if (cacheSizeEstimate_ >= TEXCACHE_MIN_PRESSURE) {
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const u32 had = cacheSizeEstimate_;
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glBindTexture(GL_TEXTURE_2D, 0);
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2015-11-28 15:41:15 -08:00
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lastBoundTexture = INVALID_TEX;
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2014-12-21 16:54:26 -08:00
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int killAge = lowMemoryMode_ ? TEXTURE_KILL_AGE_LOWMEM : TEXTURE_KILL_AGE;
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for (TexCache::iterator iter = cache.begin(); iter != cache.end(); ) {
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if (iter->second.lastFrame + killAge < gpuStats.numFlips) {
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DeleteTexture(iter++);
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} else {
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++iter;
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}
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2013-12-29 14:43:45 -08:00
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}
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2014-12-21 16:54:26 -08:00
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VERBOSE_LOG(G3D, "Decimated texture cache, saved %d estimated bytes - now %d bytes", had - cacheSizeEstimate_, cacheSizeEstimate_);
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2012-11-22 23:07:15 +01:00
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}
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2013-12-29 14:43:45 -08:00
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2014-12-21 16:54:26 -08:00
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if (g_Config.bTextureSecondaryCache && secondCacheSizeEstimate_ >= TEXCACHE_SECOND_MIN_PRESSURE) {
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const u32 had = secondCacheSizeEstimate_;
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2013-12-29 14:43:45 -08:00
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for (TexCache::iterator iter = secondCache.begin(); iter != secondCache.end(); ) {
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2013-12-29 14:46:46 -08:00
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// In low memory mode, we kill them all.
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if (lowMemoryMode_ || iter->second.lastFrame + TEXTURE_SECOND_KILL_AGE < gpuStats.numFlips) {
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2015-03-15 19:46:36 -07:00
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glDeleteTextures(1, &iter->second.textureName);
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2014-12-21 16:54:26 -08:00
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secondCacheSizeEstimate_ -= EstimateTexMemoryUsage(&iter->second);
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2013-12-29 14:43:45 -08:00
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secondCache.erase(iter++);
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} else {
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++iter;
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}
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2013-05-04 20:33:31 -07:00
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}
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2014-12-21 16:54:26 -08:00
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VERBOSE_LOG(G3D, "Decimated second texture cache, saved %d estimated bytes - now %d bytes", had - secondCacheSizeEstimate_, secondCacheSizeEstimate_);
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2013-05-04 20:33:31 -07:00
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}
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2016-05-01 08:39:18 -07:00
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DecimateVideos();
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2012-11-22 23:07:15 +01:00
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}
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2013-01-06 12:11:47 +01:00
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GLenum getClutDestFormat(GEPaletteFormat format) {
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switch (format) {
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2012-11-08 23:26:30 +01:00
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case GE_CMODE_16BIT_ABGR4444:
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2012-11-09 01:24:19 +01:00
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return GL_UNSIGNED_SHORT_4_4_4_4;
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2012-11-08 23:26:30 +01:00
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case GE_CMODE_16BIT_ABGR5551:
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2012-11-09 01:24:19 +01:00
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return GL_UNSIGNED_SHORT_5_5_5_1;
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2012-11-08 23:26:30 +01:00
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case GE_CMODE_16BIT_BGR5650:
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2012-11-09 01:24:19 +01:00
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return GL_UNSIGNED_SHORT_5_6_5;
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2012-11-08 23:26:30 +01:00
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case GE_CMODE_32BIT_ABGR8888:
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return GL_UNSIGNED_BYTE;
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2012-11-01 16:19:01 +01:00
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}
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2012-11-08 23:26:30 +01:00
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return 0;
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2012-11-01 16:19:01 +01:00
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}
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2013-02-08 00:04:34 +01:00
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static const GLuint MinFiltGL[8] = {
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2013-01-06 17:44:14 +01:00
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GL_NEAREST,
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GL_LINEAR,
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GL_NEAREST,
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GL_LINEAR,
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GL_NEAREST_MIPMAP_NEAREST,
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GL_LINEAR_MIPMAP_NEAREST,
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GL_NEAREST_MIPMAP_LINEAR,
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GL_LINEAR_MIPMAP_LINEAR,
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};
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2013-02-08 00:04:34 +01:00
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static const GLuint MagFiltGL[2] = {
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2013-01-06 17:44:14 +01:00
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GL_NEAREST,
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GL_LINEAR
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};
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2014-06-15 13:34:58 -07:00
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// This should not have to be done per texture! OpenGL is silly yo
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2017-01-21 22:16:30 +01:00
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void TextureCacheGLES::UpdateSamplingParams(TexCacheEntry &entry, bool force) {
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2014-06-15 13:34:58 -07:00
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int minFilt;
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int magFilt;
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bool sClamp;
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bool tClamp;
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float lodBias;
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2016-05-01 08:53:48 -07:00
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GetSamplingParams(minFilt, magFilt, sClamp, tClamp, lodBias, entry.maxLevel, entry.addr);
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2014-06-15 13:34:58 -07:00
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if (entry.maxLevel != 0) {
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if (force || entry.lodBias != lodBias) {
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2015-09-05 23:09:06 +02:00
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if (gstate_c.Supports(GPU_SUPPORTS_TEXTURE_LOD_CONTROL)) {
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GETexLevelMode mode = gstate.getTexLevelMode();
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switch (mode) {
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case GE_TEXLEVEL_MODE_AUTO:
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// TODO
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break;
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case GE_TEXLEVEL_MODE_CONST:
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// Sigh, LOD_BIAS is not even in ES 3.0..
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2014-06-15 13:34:58 -07:00
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#ifndef USING_GLES2
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2015-09-05 23:09:06 +02:00
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, lodBias);
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2014-06-15 13:34:58 -07:00
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#endif
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2015-09-05 23:09:06 +02:00
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break;
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case GE_TEXLEVEL_MODE_SLOPE:
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// TODO
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break;
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}
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}
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2014-06-15 13:34:58 -07:00
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entry.lodBias = lodBias;
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}
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}
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2013-06-17 20:45:08 +02:00
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2013-01-06 17:44:14 +01:00
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if (force || entry.minFilt != minFilt) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, MinFiltGL[minFilt]);
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entry.minFilt = minFilt;
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}
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if (force || entry.magFilt != magFilt) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, MagFiltGL[magFilt]);
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entry.magFilt = magFilt;
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}
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2013-10-08 15:00:48 +02:00
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2014-06-15 13:34:58 -07:00
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if (entry.framebuffer) {
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WARN_LOG_REPORT_ONCE(wrongFramebufAttach, G3D, "Framebuffer still attached in UpdateSamplingParams()?");
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2014-06-07 12:21:52 -07:00
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}
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2013-10-08 15:00:48 +02:00
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2013-09-29 10:30:25 +08:00
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if (force || entry.sClamp != sClamp) {
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2013-01-06 17:44:14 +01:00
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, sClamp ? GL_CLAMP_TO_EDGE : GL_REPEAT);
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entry.sClamp = sClamp;
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2013-09-29 10:30:25 +08:00
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}
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if (force || entry.tClamp != tClamp) {
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2013-01-06 17:44:14 +01:00
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, tClamp ? GL_CLAMP_TO_EDGE : GL_REPEAT);
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entry.tClamp = tClamp;
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2012-12-28 23:23:42 +08:00
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}
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2012-11-01 16:19:01 +01:00
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}
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2017-01-21 22:16:30 +01:00
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void TextureCacheGLES::SetFramebufferSamplingParams(u16 bufferWidth, u16 bufferHeight) {
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2014-06-15 13:34:58 -07:00
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int minFilt;
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int magFilt;
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bool sClamp;
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bool tClamp;
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float lodBias;
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2016-05-01 08:53:48 -07:00
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GetSamplingParams(minFilt, magFilt, sClamp, tClamp, lodBias, 0, 0);
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2014-06-15 13:34:58 -07:00
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2014-12-14 01:24:01 +01:00
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|
|
minFilt &= 1; // framebuffers can't mipmap.
|
|
|
|
|
2014-06-15 13:34:58 -07:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, MinFiltGL[minFilt]);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, MagFiltGL[magFilt]);
|
|
|
|
|
|
|
|
// Often the framebuffer will not match the texture size. We'll wrap/clamp in the shader in that case.
|
|
|
|
// This happens whether we have OES_texture_npot or not.
|
|
|
|
int w = gstate.getTextureWidth(0);
|
|
|
|
int h = gstate.getTextureHeight(0);
|
|
|
|
if (w != bufferWidth || h != bufferHeight) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, sClamp ? GL_CLAMP_TO_EDGE : GL_REPEAT);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, tClamp ? GL_CLAMP_TO_EDGE : GL_REPEAT);
|
|
|
|
}
|
|
|
|
|
2013-05-26 13:31:58 -07:00
|
|
|
static void ConvertColors(void *dstBuf, const void *srcBuf, GLuint dstFmt, int numPixels) {
|
|
|
|
const u32 *src = (const u32 *)srcBuf;
|
|
|
|
u32 *dst = (u32 *)dstBuf;
|
2012-11-09 01:24:19 +01:00
|
|
|
switch (dstFmt) {
|
|
|
|
case GL_UNSIGNED_SHORT_4_4_4_4:
|
2015-05-17 13:45:30 -07:00
|
|
|
ConvertRGBA4444ToABGR4444((u16 *)dst, (const u16 *)src, numPixels);
|
2012-11-09 01:24:19 +01:00
|
|
|
break;
|
2013-10-31 00:34:18 -07:00
|
|
|
// Final Fantasy 2 uses this heavily in animated textures.
|
2012-11-09 01:24:19 +01:00
|
|
|
case GL_UNSIGNED_SHORT_5_5_5_1:
|
2015-05-17 13:45:30 -07:00
|
|
|
ConvertRGBA5551ToABGR1555((u16 *)dst, (const u16 *)src, numPixels);
|
2012-11-09 01:24:19 +01:00
|
|
|
break;
|
|
|
|
case GL_UNSIGNED_SHORT_5_6_5:
|
2015-05-17 13:45:30 -07:00
|
|
|
ConvertRGB565ToBGR565((u16 *)dst, (const u16 *)src, numPixels);
|
2012-11-09 01:24:19 +01:00
|
|
|
break;
|
|
|
|
default:
|
2014-04-13 18:34:40 -07:00
|
|
|
if (UseBGRA8888()) {
|
2015-05-17 13:45:30 -07:00
|
|
|
ConvertRGBA8888ToBGRA8888(dst, src, numPixels);
|
2014-04-13 18:34:40 -07:00
|
|
|
} else {
|
2012-11-29 15:06:54 +01:00
|
|
|
// No need to convert RGBA8888, right order already
|
2013-06-22 10:16:38 -07:00
|
|
|
if (dst != src)
|
|
|
|
memcpy(dst, src, numPixels * sizeof(u32));
|
2012-11-09 01:24:19 +01:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::StartFrame() {
|
2015-11-28 15:41:15 -08:00
|
|
|
lastBoundTexture = INVALID_TEX;
|
2014-06-15 00:40:08 +02:00
|
|
|
timesInvalidatedAllThisFrame_ = 0;
|
2014-06-13 22:07:26 +02:00
|
|
|
|
2014-06-13 22:11:25 +02:00
|
|
|
if (texelsScaledThisFrame_) {
|
|
|
|
// INFO_LOG(G3D, "Scaled %i texels", texelsScaledThisFrame_);
|
|
|
|
}
|
2014-06-13 22:07:26 +02:00
|
|
|
texelsScaledThisFrame_ = 0;
|
2013-12-29 15:10:07 -08:00
|
|
|
if (clearCacheNextFrame_) {
|
2013-04-30 17:20:28 +02:00
|
|
|
Clear(true);
|
|
|
|
clearCacheNextFrame_ = false;
|
|
|
|
} else {
|
|
|
|
Decimate();
|
|
|
|
}
|
2013-01-10 23:49:33 +01:00
|
|
|
}
|
|
|
|
|
2013-02-10 13:37:05 -08:00
|
|
|
static inline u32 MiniHash(const u32 *ptr) {
|
|
|
|
return ptr[0];
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsSimple) {
|
2015-07-20 22:18:26 +02:00
|
|
|
const u32 clutBaseBytes = clutFormat == GE_CMODE_32BIT_ABGR8888 ? (clutBase * sizeof(u32)) : (clutBase * sizeof(u16));
|
2013-06-15 23:04:43 -07:00
|
|
|
// Technically, these extra bytes weren't loaded, but hopefully it was loaded earlier.
|
|
|
|
// If not, we're going to hash random data, which hopefully doesn't cause a performance issue.
|
2015-04-26 00:31:00 -07:00
|
|
|
//
|
|
|
|
// TODO: Actually, this seems like a hack. The game can upload part of a CLUT and reference other data.
|
|
|
|
// clutTotalBytes_ is the last amount uploaded. We should hash clutMaxBytes_, but this will often hash
|
|
|
|
// unrelated old entries for small palettes.
|
|
|
|
// Adding clutBaseBytes may just be mitigating this for some usage patterns.
|
2015-04-26 00:43:36 -07:00
|
|
|
const u32 clutExtendedBytes = std::min(clutTotalBytes_ + clutBaseBytes, clutMaxBytes_);
|
2013-06-15 23:04:43 -07:00
|
|
|
|
2014-10-26 17:49:24 -07:00
|
|
|
clutHash_ = DoReliableHash32((const char *)clutBufRaw_, clutExtendedBytes, 0xC0108888);
|
2013-05-26 12:45:53 -07:00
|
|
|
|
|
|
|
// Avoid a copy when we don't need to convert colors.
|
2014-04-13 18:34:40 -07:00
|
|
|
if (UseBGRA8888() || clutFormat != GE_CMODE_32BIT_ABGR8888) {
|
2015-07-20 22:18:26 +02:00
|
|
|
const int numColors = clutFormat == GE_CMODE_32BIT_ABGR8888 ? (clutMaxBytes_ / sizeof(u32)) : (clutMaxBytes_ / sizeof(u16));
|
2014-08-19 22:28:26 -07:00
|
|
|
ConvertColors(clutBufConverted_, clutBufRaw_, getClutDestFormat(clutFormat), numColors);
|
2013-05-26 12:45:53 -07:00
|
|
|
clutBuf_ = clutBufConverted_;
|
|
|
|
} else {
|
|
|
|
clutBuf_ = clutBufRaw_;
|
|
|
|
}
|
2013-05-12 10:57:41 -07:00
|
|
|
|
|
|
|
// Special optimization: fonts typically draw clut4 with just alpha values in a single color.
|
|
|
|
clutAlphaLinear_ = false;
|
|
|
|
clutAlphaLinearColor_ = 0;
|
2015-07-29 11:38:42 +02:00
|
|
|
if (clutFormat == GE_CMODE_16BIT_ABGR4444 && clutIndexIsSimple) {
|
2014-09-09 00:53:01 -07:00
|
|
|
const u16_le *clut = GetCurrentClut<u16_le>();
|
2013-05-12 10:57:41 -07:00
|
|
|
clutAlphaLinear_ = true;
|
|
|
|
clutAlphaLinearColor_ = clut[15] & 0xFFF0;
|
|
|
|
for (int i = 0; i < 16; ++i) {
|
2016-01-01 09:02:16 -08:00
|
|
|
u16 step = clutAlphaLinearColor_ | i;
|
|
|
|
if (clut[i] != step) {
|
2013-05-12 10:57:41 -07:00
|
|
|
clutAlphaLinear_ = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2013-05-26 12:45:53 -07:00
|
|
|
|
2013-06-15 23:04:43 -07:00
|
|
|
clutLastFormat_ = gstate.clutformat;
|
2013-05-11 15:45:17 -07:00
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
inline u32 TextureCacheGLES::GetCurrentClutHash() {
|
2013-05-11 15:45:17 -07:00
|
|
|
return clutHash_;
|
|
|
|
}
|
|
|
|
|
2013-06-22 10:35:34 -07:00
|
|
|
// #define DEBUG_TEXTURES
|
|
|
|
|
|
|
|
#ifdef DEBUG_TEXTURES
|
|
|
|
bool SetDebugTexture() {
|
|
|
|
static const int highlightFrames = 30;
|
|
|
|
|
|
|
|
static int numTextures = 0;
|
|
|
|
static int lastFrames = 0;
|
|
|
|
static int mostTextures = 1;
|
|
|
|
|
2013-08-07 22:32:04 +02:00
|
|
|
if (lastFrames != gpuStats.numFlips) {
|
2013-06-22 10:35:34 -07:00
|
|
|
mostTextures = std::max(mostTextures, numTextures);
|
|
|
|
numTextures = 0;
|
2013-08-07 22:32:04 +02:00
|
|
|
lastFrames = gpuStats.numFlips;
|
2013-06-22 10:35:34 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
static GLuint solidTexture = 0;
|
|
|
|
|
|
|
|
bool changed = false;
|
2013-08-07 22:32:04 +02:00
|
|
|
if (((gpuStats.numFlips / highlightFrames) % mostTextures) == numTextures) {
|
|
|
|
if (gpuStats.numFlips % highlightFrames == 0) {
|
2013-09-07 13:31:14 -07:00
|
|
|
NOTICE_LOG(G3D, "Highlighting texture # %d / %d", numTextures, mostTextures);
|
2013-06-22 10:35:34 -07:00
|
|
|
}
|
|
|
|
static const u32 solidTextureData[] = {0x99AA99FF};
|
|
|
|
|
|
|
|
if (solidTexture == 0) {
|
|
|
|
glGenTextures(1, &solidTexture);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, solidTexture);
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, solidTextureData);
|
|
|
|
} else {
|
|
|
|
glBindTexture(GL_TEXTURE_2D, solidTexture);
|
|
|
|
}
|
|
|
|
changed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
++numTextures;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::SetTextureFramebuffer(TexCacheEntry *entry, VirtualFramebuffer *framebuffer) {
|
2014-07-09 08:21:56 -07:00
|
|
|
_dbg_assert_msg_(G3D, framebuffer != nullptr, "Framebuffer must not be null.");
|
2014-07-09 06:11:41 -04:00
|
|
|
|
2014-06-04 23:50:02 -07:00
|
|
|
framebuffer->usageFlags |= FB_USAGE_TEXTURE;
|
2013-09-01 11:40:35 -07:00
|
|
|
bool useBufferedRendering = g_Config.iRenderingMode != FB_NON_BUFFERED_MODE;
|
|
|
|
if (useBufferedRendering) {
|
2016-03-26 12:07:49 -07:00
|
|
|
const u64 cachekey = entry->CacheKey();
|
|
|
|
const auto &fbInfo = fbTexInfo_[cachekey];
|
|
|
|
|
2014-01-19 17:28:11 -08:00
|
|
|
// Keep the framebuffer alive.
|
2014-06-04 23:50:02 -07:00
|
|
|
framebuffer->last_frame_used = gpuStats.numFlips;
|
2014-01-19 17:28:11 -08:00
|
|
|
|
2013-12-15 18:23:47 -08:00
|
|
|
// We need to force it, since we may have set it on a texture before attaching.
|
2014-06-04 23:50:02 -07:00
|
|
|
gstate_c.curTextureWidth = framebuffer->bufferWidth;
|
|
|
|
gstate_c.curTextureHeight = framebuffer->bufferHeight;
|
2016-03-26 12:07:49 -07:00
|
|
|
gstate_c.curTextureXOffset = fbInfo.xOffset;
|
|
|
|
gstate_c.curTextureYOffset = fbInfo.yOffset;
|
2014-06-19 00:47:58 -07:00
|
|
|
gstate_c.needShaderTexClamp = gstate_c.curTextureWidth != (u32)gstate.getTextureWidth(0) || gstate_c.curTextureHeight != (u32)gstate.getTextureHeight(0);
|
2014-06-08 13:52:05 -07:00
|
|
|
if (gstate_c.curTextureXOffset != 0 || gstate_c.curTextureYOffset != 0) {
|
|
|
|
gstate_c.needShaderTexClamp = true;
|
|
|
|
}
|
2015-03-15 19:10:33 -07:00
|
|
|
|
|
|
|
nextTexture_ = entry;
|
2013-09-01 11:40:35 -07:00
|
|
|
} else {
|
2014-09-08 07:41:23 -07:00
|
|
|
if (framebuffer->fbo) {
|
2017-02-04 18:46:12 +01:00
|
|
|
delete framebuffer->fbo;
|
|
|
|
framebuffer->fbo = nullptr;
|
2014-09-08 07:41:23 -07:00
|
|
|
}
|
2017-02-08 15:37:40 +01:00
|
|
|
draw_->BindTexture(0, nullptr);
|
2014-06-08 14:00:13 -07:00
|
|
|
gstate_c.needShaderTexClamp = false;
|
2013-09-01 11:40:35 -07:00
|
|
|
}
|
2016-05-21 15:40:58 -07:00
|
|
|
|
|
|
|
nextNeedsRehash_ = false;
|
|
|
|
nextNeedsChange_ = false;
|
|
|
|
nextNeedsRebuild_ = false;
|
2013-09-01 11:40:35 -07:00
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::ApplyTexture() {
|
2016-05-01 13:22:53 -07:00
|
|
|
TexCacheEntry *entry = nextTexture_;
|
2016-05-01 11:17:55 -07:00
|
|
|
if (entry == nullptr) {
|
2015-03-15 19:10:33 -07:00
|
|
|
return;
|
|
|
|
}
|
2016-05-01 11:17:55 -07:00
|
|
|
nextTexture_ = nullptr;
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2016-05-01 12:57:17 -07:00
|
|
|
UpdateMaxSeenV(entry, gstate.isModeThrough());
|
2015-03-15 21:38:01 -07:00
|
|
|
|
2016-05-01 13:24:53 -07:00
|
|
|
bool replaceImages = false;
|
|
|
|
if (nextNeedsRebuild_) {
|
|
|
|
if (nextNeedsRehash_) {
|
|
|
|
// Update the hash on the texture.
|
|
|
|
int w = gstate.getTextureWidth(0);
|
|
|
|
int h = gstate.getTextureHeight(0);
|
2016-05-01 13:42:06 -07:00
|
|
|
entry->fullhash = QuickTexHash(replacer, entry->addr, entry->bufw, w, h, GETextureFormat(entry->format), entry);
|
2016-05-01 13:24:53 -07:00
|
|
|
}
|
|
|
|
if (nextNeedsChange_) {
|
|
|
|
// This texture existed previously, let's handle the change.
|
|
|
|
replaceImages = HandleTextureChange(entry, nextChangeReason_, false, true);
|
|
|
|
}
|
|
|
|
// We actually build afterward (shared with rehash rebuild.)
|
|
|
|
} else if (nextNeedsRehash_) {
|
|
|
|
// Okay, this matched and didn't change - but let's check the hash. Maybe it will change.
|
|
|
|
bool doDelete = true;
|
|
|
|
if (!CheckFullHash(entry, doDelete)) {
|
|
|
|
replaceImages = HandleTextureChange(entry, "hash fail", true, doDelete);
|
|
|
|
nextNeedsRebuild_ = true;
|
|
|
|
} else if (nextTexture_ != nullptr) {
|
|
|
|
// Secondary cache picked a different texture, use it.
|
|
|
|
entry = nextTexture_;
|
|
|
|
nextTexture_ = nullptr;
|
2016-05-01 12:57:17 -07:00
|
|
|
UpdateMaxSeenV(entry, gstate.isModeThrough());
|
2015-10-01 22:56:31 -07:00
|
|
|
}
|
2015-03-15 19:10:33 -07:00
|
|
|
}
|
|
|
|
|
2016-05-01 13:24:53 -07:00
|
|
|
// Okay, now actually rebuild the texture if needed.
|
|
|
|
if (nextNeedsRebuild_) {
|
|
|
|
BuildTexture(entry, replaceImages);
|
|
|
|
}
|
|
|
|
|
2016-05-01 11:17:55 -07:00
|
|
|
entry->lastFrame = gpuStats.numFlips;
|
|
|
|
if (entry->framebuffer) {
|
|
|
|
ApplyTextureFramebuffer(entry, entry->framebuffer);
|
2015-03-15 19:10:33 -07:00
|
|
|
} else {
|
2016-05-01 11:17:55 -07:00
|
|
|
if (entry->textureName != lastBoundTexture) {
|
|
|
|
glBindTexture(GL_TEXTURE_2D, entry->textureName);
|
|
|
|
lastBoundTexture = entry->textureName;
|
2015-10-01 22:56:31 -07:00
|
|
|
}
|
2016-05-01 11:17:55 -07:00
|
|
|
UpdateSamplingParams(*entry, false);
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2016-05-01 11:17:55 -07:00
|
|
|
gstate_c.textureFullAlpha = entry->GetAlphaStatus() == TexCacheEntry::STATUS_ALPHA_FULL;
|
|
|
|
gstate_c.textureSimpleAlpha = entry->GetAlphaStatus() != TexCacheEntry::STATUS_ALPHA_UNKNOWN;
|
|
|
|
}
|
2015-03-15 19:10:33 -07:00
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::DownloadFramebufferForClut(u32 clutAddr, u32 bytes) {
|
2016-01-05 00:02:58 -08:00
|
|
|
framebufferManager_->DownloadFramebufferForClut(clutAddr, bytes);
|
2016-01-04 21:29:03 -08:00
|
|
|
}
|
|
|
|
|
2016-01-03 23:44:06 -08:00
|
|
|
class TextureShaderApplier {
|
|
|
|
public:
|
|
|
|
struct Pos {
|
|
|
|
Pos(float x_, float y_, float z_) : x(x_), y(y_), z(z_) {
|
|
|
|
}
|
|
|
|
Pos() {
|
|
|
|
}
|
2015-09-13 11:14:51 -07:00
|
|
|
|
2016-01-03 23:44:06 -08:00
|
|
|
float x;
|
|
|
|
float y;
|
|
|
|
float z;
|
|
|
|
};
|
|
|
|
struct UV {
|
|
|
|
UV(float u_, float v_) : u(u_), v(v_) {
|
|
|
|
}
|
|
|
|
UV() {
|
|
|
|
}
|
2015-09-13 11:14:51 -07:00
|
|
|
|
2016-01-03 23:44:06 -08:00
|
|
|
float u;
|
|
|
|
float v;
|
|
|
|
};
|
|
|
|
|
|
|
|
TextureShaderApplier(DepalShader *shader, float bufferW, float bufferH, int renderW, int renderH)
|
|
|
|
: shader_(shader), bufferW_(bufferW), bufferH_(bufferH), renderW_(renderW), renderH_(renderH) {
|
|
|
|
static const Pos pos[4] = {
|
2015-09-13 11:14:51 -07:00
|
|
|
{-1, -1, -1},
|
|
|
|
{ 1, -1, -1},
|
|
|
|
{ 1, 1, -1},
|
|
|
|
{-1, 1, -1},
|
|
|
|
};
|
2016-01-03 23:44:06 -08:00
|
|
|
memcpy(pos_, pos, sizeof(pos_));
|
|
|
|
|
|
|
|
static const UV uv[4] = {
|
2015-09-13 11:14:51 -07:00
|
|
|
{0, 0},
|
|
|
|
{1, 0},
|
|
|
|
{1, 1},
|
|
|
|
{0, 1},
|
2015-03-15 19:10:33 -07:00
|
|
|
};
|
2016-01-03 23:44:06 -08:00
|
|
|
memcpy(uv_, uv, sizeof(uv_));
|
|
|
|
}
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2016-01-03 23:44:06 -08:00
|
|
|
void ApplyBounds(const KnownVertexBounds &bounds, u32 uoff, u32 voff) {
|
2015-09-13 11:14:51 -07:00
|
|
|
// If min is not < max, then we don't have values (wasn't set during decode.)
|
2016-01-03 23:44:06 -08:00
|
|
|
if (bounds.minV < bounds.maxV) {
|
|
|
|
const float invWidth = 1.0f / bufferW_;
|
|
|
|
const float invHeight = 1.0f / bufferH_;
|
2015-09-13 11:14:51 -07:00
|
|
|
// Inverse of half = double.
|
|
|
|
const float invHalfWidth = invWidth * 2.0f;
|
|
|
|
const float invHalfHeight = invHeight * 2.0f;
|
|
|
|
|
2016-01-03 23:44:06 -08:00
|
|
|
const int u1 = bounds.minU + uoff;
|
|
|
|
const int v1 = bounds.minV + voff;
|
|
|
|
const int u2 = bounds.maxU + uoff;
|
|
|
|
const int v2 = bounds.maxV + voff;
|
2015-09-12 19:43:02 -07:00
|
|
|
|
|
|
|
const float left = u1 * invHalfWidth - 1.0f;
|
|
|
|
const float right = u2 * invHalfWidth - 1.0f;
|
2015-10-31 23:59:23 +01:00
|
|
|
const float top = v1 * invHalfHeight - 1.0f;
|
|
|
|
const float bottom = v2 * invHalfHeight - 1.0f;
|
2015-09-13 11:14:51 -07:00
|
|
|
// Points are: BL, BR, TR, TL.
|
2016-01-03 23:44:06 -08:00
|
|
|
pos_[0] = Pos(left, bottom, -1.0f);
|
|
|
|
pos_[1] = Pos(right, bottom, -1.0f);
|
|
|
|
pos_[2] = Pos(right, top, -1.0f);
|
|
|
|
pos_[3] = Pos(left, top, -1.0f);
|
2015-09-13 11:14:51 -07:00
|
|
|
|
|
|
|
// And also the UVs, same order.
|
2015-09-12 19:43:02 -07:00
|
|
|
const float uvleft = u1 * invWidth;
|
|
|
|
const float uvright = u2 * invWidth;
|
2015-10-31 23:59:23 +01:00
|
|
|
const float uvtop = v1 * invHeight;
|
|
|
|
const float uvbottom = v2 * invHeight;
|
2016-01-03 23:44:06 -08:00
|
|
|
uv_[0] = UV(uvleft, uvbottom);
|
|
|
|
uv_[1] = UV(uvright, uvbottom);
|
|
|
|
uv_[2] = UV(uvright, uvtop);
|
|
|
|
uv_[3] = UV(uvleft, uvtop);
|
2015-09-13 11:14:51 -07:00
|
|
|
}
|
2016-01-03 23:44:06 -08:00
|
|
|
}
|
2015-09-13 11:14:51 -07:00
|
|
|
|
2016-04-10 10:21:48 +02:00
|
|
|
void Use(DrawEngineGLES *transformDraw) {
|
2016-01-03 23:44:06 -08:00
|
|
|
glUseProgram(shader_->program);
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2015-10-07 22:11:24 -07:00
|
|
|
// Restore will rebind all of the state below.
|
2015-12-13 22:48:21 -08:00
|
|
|
if (gstate_c.Supports(GPU_SUPPORTS_VAO)) {
|
2016-01-03 23:44:06 -08:00
|
|
|
static const GLubyte indices[4] = { 0, 1, 3, 2 };
|
|
|
|
transformDraw->BindBuffer(pos_, sizeof(pos_), uv_, sizeof(uv_));
|
|
|
|
transformDraw->BindElementBuffer(indices, sizeof(indices));
|
2015-12-13 22:48:21 -08:00
|
|
|
} else {
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
|
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
|
|
}
|
2016-01-03 23:44:06 -08:00
|
|
|
glEnableVertexAttribArray(shader_->a_position);
|
|
|
|
glEnableVertexAttribArray(shader_->a_texcoord0);
|
|
|
|
}
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2016-01-03 23:44:06 -08:00
|
|
|
void Shade() {
|
|
|
|
static const GLubyte indices[4] = { 0, 1, 3, 2 };
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2015-11-03 23:02:02 -08:00
|
|
|
glstate.blend.force(false);
|
|
|
|
glstate.colorMask.force(true, true, true, true);
|
|
|
|
glstate.scissorTest.force(false);
|
|
|
|
glstate.cullFace.force(false);
|
|
|
|
glstate.depthTest.force(false);
|
2015-11-04 19:40:53 -08:00
|
|
|
glstate.stencilTest.force(false);
|
2015-03-15 19:10:33 -07:00
|
|
|
#if !defined(USING_GLES2)
|
2015-11-03 23:02:02 -08:00
|
|
|
glstate.colorLogicOp.force(false);
|
2015-03-15 19:10:33 -07:00
|
|
|
#endif
|
2016-01-03 23:44:06 -08:00
|
|
|
glViewport(0, 0, renderW_, renderH_);
|
2015-03-15 19:10:33 -07:00
|
|
|
|
2015-12-13 22:48:21 -08:00
|
|
|
if (gstate_c.Supports(GPU_SUPPORTS_VAO)) {
|
2016-01-03 23:44:06 -08:00
|
|
|
glVertexAttribPointer(shader_->a_position, 3, GL_FLOAT, GL_FALSE, 12, 0);
|
|
|
|
glVertexAttribPointer(shader_->a_texcoord0, 2, GL_FLOAT, GL_FALSE, 8, (void *)sizeof(pos_));
|
2015-12-13 22:48:21 -08:00
|
|
|
glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_BYTE, 0);
|
|
|
|
} else {
|
2016-01-03 23:44:06 -08:00
|
|
|
glVertexAttribPointer(shader_->a_position, 3, GL_FLOAT, GL_FALSE, 12, pos_);
|
|
|
|
glVertexAttribPointer(shader_->a_texcoord0, 2, GL_FLOAT, GL_FALSE, 8, uv_);
|
2015-12-13 22:48:21 -08:00
|
|
|
glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_BYTE, indices);
|
|
|
|
}
|
2016-01-03 23:44:06 -08:00
|
|
|
glDisableVertexAttribArray(shader_->a_position);
|
|
|
|
glDisableVertexAttribArray(shader_->a_texcoord0);
|
2015-03-15 19:10:33 -07:00
|
|
|
|
|
|
|
glstate.Restore();
|
2016-01-03 23:44:06 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
DepalShader *shader_;
|
|
|
|
Pos pos_[4];
|
|
|
|
UV uv_[4];
|
|
|
|
float bufferW_;
|
|
|
|
float bufferH_;
|
|
|
|
int renderW_;
|
|
|
|
int renderH_;
|
|
|
|
};
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::ApplyTextureFramebuffer(TexCacheEntry *entry, VirtualFramebuffer *framebuffer) {
|
2016-01-03 23:44:06 -08:00
|
|
|
DepalShader *depal = nullptr;
|
|
|
|
const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat();
|
|
|
|
if ((entry->status & TexCacheEntry::STATUS_DEPALETTIZE) && !g_Config.bDisableSlowFramebufEffects) {
|
|
|
|
depal = depalShaderCache_->GetDepalettizeShader(clutFormat, framebuffer->drawnFormat);
|
|
|
|
}
|
|
|
|
if (depal) {
|
|
|
|
GLuint clutTexture = depalShaderCache_->GetClutTexture(clutFormat, clutHash_, clutBuf_);
|
2017-02-04 18:46:12 +01:00
|
|
|
Draw::Framebuffer *depalFBO = framebufferManager_->GetTempFBO(framebuffer->renderWidth, framebuffer->renderHeight, Draw::FBO_8888);
|
2017-02-06 11:26:24 +01:00
|
|
|
draw_->BindFramebufferAsRenderTarget(depalFBO);
|
2016-01-03 23:44:06 -08:00
|
|
|
shaderManager_->DirtyLastShader();
|
|
|
|
|
|
|
|
TextureShaderApplier shaderApply(depal, framebuffer->bufferWidth, framebuffer->bufferHeight, framebuffer->renderWidth, framebuffer->renderHeight);
|
|
|
|
shaderApply.ApplyBounds(gstate_c.vertBounds, gstate_c.curTextureXOffset, gstate_c.curTextureYOffset);
|
2017-02-04 11:47:19 +01:00
|
|
|
shaderApply.Use(drawEngine_);
|
2016-01-03 23:44:06 -08:00
|
|
|
|
|
|
|
glActiveTexture(GL_TEXTURE3);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, clutTexture);
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
|
|
|
|
|
|
|
framebufferManager_->BindFramebufferColor(GL_TEXTURE0, gstate.getFrameBufRawAddress(), framebuffer, BINDFBCOLOR_SKIP_COPY);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
|
|
|
|
|
|
shaderApply.Shade();
|
|
|
|
|
2017-02-06 11:26:24 +01:00
|
|
|
draw_->BindFramebufferAsTexture(depalFBO, 0, Draw::FB_COLOR_BIT, 0);
|
2016-05-21 15:40:58 -07:00
|
|
|
|
|
|
|
const u32 bytesPerColor = clutFormat == GE_CMODE_32BIT_ABGR8888 ? sizeof(u32) : sizeof(u16);
|
|
|
|
const u32 clutTotalColors = clutMaxBytes_ / bytesPerColor;
|
|
|
|
|
|
|
|
TexCacheEntry::Status alphaStatus = CheckAlpha(clutBuf_, getClutDestFormat(clutFormat), clutTotalColors, clutTotalColors, 1);
|
|
|
|
gstate_c.textureFullAlpha = alphaStatus == TexCacheEntry::STATUS_ALPHA_FULL;
|
|
|
|
gstate_c.textureSimpleAlpha = alphaStatus == TexCacheEntry::STATUS_ALPHA_SIMPLE;
|
2015-03-15 19:10:33 -07:00
|
|
|
} else {
|
2016-05-21 15:40:58 -07:00
|
|
|
entry->status &= ~TexCacheEntry::STATUS_DEPALETTIZE;
|
|
|
|
|
2015-09-12 19:43:02 -07:00
|
|
|
framebufferManager_->BindFramebufferColor(GL_TEXTURE0, gstate.getFrameBufRawAddress(), framebuffer, BINDFBCOLOR_MAY_COPY_WITH_UV | BINDFBCOLOR_APPLY_TEX_OFFSET);
|
2016-05-21 15:40:58 -07:00
|
|
|
|
|
|
|
gstate_c.textureFullAlpha = gstate.getTextureFormat() == GE_TFMT_5650;
|
|
|
|
gstate_c.textureSimpleAlpha = gstate_c.textureFullAlpha;
|
2015-03-15 19:10:33 -07:00
|
|
|
}
|
|
|
|
|
2015-09-13 11:14:51 -07:00
|
|
|
framebufferManager_->RebindFramebuffer();
|
2015-03-15 19:10:33 -07:00
|
|
|
SetFramebufferSamplingParams(framebuffer->bufferWidth, framebuffer->bufferHeight);
|
|
|
|
|
2015-11-28 15:41:15 -08:00
|
|
|
lastBoundTexture = INVALID_TEX;
|
2015-03-15 19:10:33 -07:00
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
bool TextureCacheGLES::SetOffsetTexture(u32 offset) {
|
2014-06-04 23:50:02 -07:00
|
|
|
if (g_Config.iRenderingMode != FB_BUFFERED_MODE) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
u32 texaddr = gstate.getTextureAddress(0);
|
|
|
|
if (!Memory::IsValidAddress(texaddr) || !Memory::IsValidAddress(texaddr + offset)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2015-03-14 11:06:03 -07:00
|
|
|
const u16 dim = gstate.getTextureDimension(0);
|
2016-03-26 12:01:55 -07:00
|
|
|
u64 cachekey = TexCacheEntry::CacheKey(texaddr, gstate.getTextureFormat(), dim, 0);
|
2014-06-04 23:50:02 -07:00
|
|
|
TexCache::iterator iter = cache.find(cachekey);
|
|
|
|
if (iter == cache.end()) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
TexCacheEntry *entry = &iter->second;
|
|
|
|
|
2014-06-14 09:50:54 -07:00
|
|
|
bool success = false;
|
2014-06-04 23:50:02 -07:00
|
|
|
for (size_t i = 0, n = fbCache_.size(); i < n; ++i) {
|
|
|
|
auto framebuffer = fbCache_[i];
|
2014-06-14 09:50:54 -07:00
|
|
|
if (AttachFramebuffer(entry, framebuffer->fb_address, framebuffer, offset)) {
|
|
|
|
success = true;
|
2014-06-04 23:50:02 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-07-09 08:21:56 -07:00
|
|
|
if (success && entry->framebuffer) {
|
2015-03-15 19:10:33 -07:00
|
|
|
// This will not apply the texture immediately.
|
2014-06-21 09:04:39 -07:00
|
|
|
SetTextureFramebuffer(entry, entry->framebuffer);
|
2014-07-09 08:21:56 -07:00
|
|
|
return true;
|
2014-06-21 09:04:39 -07:00
|
|
|
}
|
|
|
|
|
2014-07-09 08:21:56 -07:00
|
|
|
return false;
|
2014-06-04 23:50:02 -07:00
|
|
|
}
|
|
|
|
|
2016-04-30 15:03:39 -07:00
|
|
|
ReplacedTextureFormat FromGLESFormat(GLenum fmt, bool useBGRA = false) {
|
2016-04-30 13:44:31 -07:00
|
|
|
// TODO: 16-bit formats are incorrect, since swizzled.
|
|
|
|
switch (fmt) {
|
|
|
|
case GL_UNSIGNED_SHORT_5_6_5:
|
2016-04-30 19:00:20 -07:00
|
|
|
return ReplacedTextureFormat::F_0565_ABGR;
|
2016-04-30 13:44:31 -07:00
|
|
|
case GL_UNSIGNED_SHORT_5_5_5_1:
|
2016-04-30 19:00:20 -07:00
|
|
|
return ReplacedTextureFormat::F_1555_ABGR;
|
2016-04-30 13:44:31 -07:00
|
|
|
case GL_UNSIGNED_SHORT_4_4_4_4:
|
2016-04-30 19:00:20 -07:00
|
|
|
return ReplacedTextureFormat::F_4444_ABGR;
|
2016-04-30 13:44:31 -07:00
|
|
|
case GL_UNSIGNED_BYTE:
|
|
|
|
default:
|
2016-04-30 15:03:39 -07:00
|
|
|
return useBGRA ? ReplacedTextureFormat::F_8888_BGRA : ReplacedTextureFormat::F_8888;
|
2016-04-30 13:44:31 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum ToGLESFormat(ReplacedTextureFormat fmt) {
|
|
|
|
switch (fmt) {
|
|
|
|
case ReplacedTextureFormat::F_5650:
|
|
|
|
return GL_UNSIGNED_SHORT_5_6_5;
|
|
|
|
case ReplacedTextureFormat::F_5551:
|
|
|
|
return GL_UNSIGNED_SHORT_5_5_5_1;
|
|
|
|
case ReplacedTextureFormat::F_4444:
|
|
|
|
return GL_UNSIGNED_SHORT_4_4_4_4;
|
|
|
|
case ReplacedTextureFormat::F_8888:
|
|
|
|
default:
|
|
|
|
return GL_UNSIGNED_BYTE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::SetTexture(bool force) {
|
2013-06-22 10:35:34 -07:00
|
|
|
#ifdef DEBUG_TEXTURES
|
|
|
|
if (SetDebugTexture()) {
|
|
|
|
// A different texture was bound, let's rebind next time.
|
2015-11-28 15:41:15 -08:00
|
|
|
lastBoundTexture = INVALID_TEX;
|
2013-06-22 10:35:34 -07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2013-09-27 21:53:42 -07:00
|
|
|
if (force) {
|
2015-11-28 15:41:15 -08:00
|
|
|
lastBoundTexture = INVALID_TEX;
|
2013-09-27 21:53:42 -07:00
|
|
|
}
|
|
|
|
|
2013-09-15 21:39:28 -07:00
|
|
|
u32 texaddr = gstate.getTextureAddress(0);
|
2013-01-06 12:11:47 +01:00
|
|
|
if (!Memory::IsValidAddress(texaddr)) {
|
|
|
|
// Bind a null texture and return.
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
2015-11-28 15:41:15 -08:00
|
|
|
lastBoundTexture = INVALID_TEX;
|
2013-01-06 12:11:47 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2015-03-14 11:06:03 -07:00
|
|
|
const u16 dim = gstate.getTextureDimension(0);
|
2014-01-14 10:51:45 +01:00
|
|
|
int w = gstate.getTextureWidth(0);
|
|
|
|
int h = gstate.getTextureHeight(0);
|
|
|
|
|
2013-07-21 19:34:55 -07:00
|
|
|
GETextureFormat format = gstate.getTextureFormat();
|
2013-02-01 00:02:50 +01:00
|
|
|
if (format >= 11) {
|
2013-03-26 00:54:00 -07:00
|
|
|
ERROR_LOG_REPORT(G3D, "Unknown texture format %i", format);
|
2013-07-21 19:34:55 -07:00
|
|
|
// TODO: Better assumption?
|
|
|
|
format = GE_TFMT_5650;
|
2013-02-01 00:02:50 +01:00
|
|
|
}
|
2013-07-21 19:34:55 -07:00
|
|
|
bool hasClut = gstate.isTextureFormatIndexed();
|
2013-02-01 00:02:50 +01:00
|
|
|
|
2014-04-14 07:57:28 -07:00
|
|
|
// Ignore uncached/kernel when caching.
|
2013-07-07 18:37:00 -07:00
|
|
|
u32 cluthash;
|
2013-02-12 21:00:51 +01:00
|
|
|
if (hasClut) {
|
2013-06-15 23:04:43 -07:00
|
|
|
if (clutLastFormat_ != gstate.clutformat) {
|
2013-05-12 10:57:41 -07:00
|
|
|
// We update here because the clut format can be specified after the load.
|
2015-07-29 11:38:42 +02:00
|
|
|
UpdateCurrentClut(gstate.getClutPaletteFormat(), gstate.getClutIndexStartPos(), gstate.isClutIndexSimple());
|
2013-05-12 10:57:41 -07:00
|
|
|
}
|
2013-05-20 00:53:39 -07:00
|
|
|
cluthash = GetCurrentClutHash() ^ gstate.clutformat;
|
2013-02-18 08:34:51 -08:00
|
|
|
} else {
|
2013-05-04 20:33:31 -07:00
|
|
|
cluthash = 0;
|
2013-02-12 21:00:51 +01:00
|
|
|
}
|
2016-03-26 12:01:55 -07:00
|
|
|
u64 cachekey = TexCacheEntry::CacheKey(texaddr, format, dim, cluthash);
|
2013-10-08 15:00:48 +02:00
|
|
|
|
2013-09-15 21:27:13 -07:00
|
|
|
int bufw = GetTextureBufw(0, texaddr, format);
|
2015-03-15 19:51:53 -07:00
|
|
|
u8 maxLevel = gstate.getTextureMaxLevel();
|
2013-02-01 00:02:50 +01:00
|
|
|
|
2014-10-19 23:19:51 +02:00
|
|
|
u32 texhash = MiniHash((const u32 *)Memory::GetPointerUnchecked(texaddr));
|
2013-02-02 12:37:41 +01:00
|
|
|
|
2012-11-24 10:58:10 -08:00
|
|
|
TexCache::iterator iter = cache.find(cachekey);
|
2013-02-10 14:11:53 -08:00
|
|
|
TexCacheEntry *entry = NULL;
|
2014-06-07 12:21:52 -07:00
|
|
|
gstate_c.needShaderTexClamp = false;
|
2013-03-03 13:00:21 +01:00
|
|
|
gstate_c.skipDrawReason &= ~SKIPDRAW_BAD_FB_TEXTURE;
|
2013-10-08 15:00:48 +02:00
|
|
|
|
2013-01-06 12:11:47 +01:00
|
|
|
if (iter != cache.end()) {
|
2013-02-10 14:11:53 -08:00
|
|
|
entry = &iter->second;
|
2013-09-06 23:40:23 -07:00
|
|
|
// Validate the texture still matches the cache entry.
|
|
|
|
bool match = entry->Matches(dim, format, maxLevel);
|
2015-03-14 17:05:44 -07:00
|
|
|
const char *reason = "different params";
|
2013-09-06 23:40:23 -07:00
|
|
|
|
2013-02-09 21:18:46 +01:00
|
|
|
// Check for FBO - slow!
|
2013-10-20 20:32:02 -07:00
|
|
|
if (entry->framebuffer) {
|
|
|
|
if (match) {
|
2015-11-28 12:41:37 -08:00
|
|
|
if (hasClut && clutRenderAddress_ != 0xFFFFFFFF) {
|
2015-11-26 14:31:46 -08:00
|
|
|
WARN_LOG_REPORT_ONCE(clutAndTexRender, G3D, "Using rendered texture with rendered CLUT: texfmt=%d, clutfmt=%d", gstate.getTextureFormat(), gstate.getClutPaletteFormat());
|
|
|
|
}
|
|
|
|
|
2014-06-04 23:50:02 -07:00
|
|
|
SetTextureFramebuffer(entry, entry->framebuffer);
|
2013-10-20 20:32:02 -07:00
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
// Make sure we re-evaluate framebuffers.
|
|
|
|
DetachFramebuffer(entry, texaddr, entry->framebuffer);
|
2015-03-14 17:05:44 -07:00
|
|
|
reason = "detached framebuf";
|
2013-10-21 08:09:08 -07:00
|
|
|
match = false;
|
2013-10-20 20:32:02 -07:00
|
|
|
}
|
2013-07-04 00:54:44 +08:00
|
|
|
}
|
2013-03-03 13:00:21 +01:00
|
|
|
|
2014-04-13 12:13:02 -07:00
|
|
|
bool rehash = entry->GetHashStatus() == TexCacheEntry::STATUS_UNRELIABLE;
|
2013-02-10 13:19:01 -08:00
|
|
|
|
2014-04-13 16:19:18 -07:00
|
|
|
// First let's see if another texture with the same address had a hashfail.
|
|
|
|
if (entry->status & TexCacheEntry::STATUS_CLUT_RECHECK) {
|
|
|
|
// Always rehash in this case, if one changed the rest all probably did.
|
|
|
|
rehash = true;
|
|
|
|
entry->status &= ~TexCacheEntry::STATUS_CLUT_RECHECK;
|
2017-01-24 09:41:38 +01:00
|
|
|
} else if (!gstate_c.IsDirty(DIRTY_TEXTURE_IMAGE)) {
|
2014-04-13 16:19:18 -07:00
|
|
|
// Okay, just some parameter change - the data didn't change, no need to rehash.
|
2014-04-13 14:02:00 -07:00
|
|
|
rehash = false;
|
|
|
|
}
|
|
|
|
|
2013-02-10 13:19:01 -08:00
|
|
|
if (match) {
|
2013-08-07 22:32:04 +02:00
|
|
|
if (entry->lastFrame != gpuStats.numFlips) {
|
2013-09-29 14:53:14 -07:00
|
|
|
u32 diff = gpuStats.numFlips - entry->lastFrame;
|
2013-02-10 14:11:53 -08:00
|
|
|
entry->numFrames++;
|
2013-09-29 14:53:14 -07:00
|
|
|
|
|
|
|
if (entry->framesUntilNextFullHash < diff) {
|
2013-09-29 15:26:56 -07:00
|
|
|
// Exponential backoff up to 512 frames. Textures are often reused.
|
2013-09-29 14:53:14 -07:00
|
|
|
if (entry->numFrames > 32) {
|
|
|
|
// Also, try to add some "randomness" to avoid rehashing several textures the same frame.
|
2015-03-15 19:46:36 -07:00
|
|
|
entry->framesUntilNextFullHash = std::min(512, entry->numFrames) + (entry->textureName & 15);
|
2013-09-29 14:53:14 -07:00
|
|
|
} else {
|
|
|
|
entry->framesUntilNextFullHash = entry->numFrames;
|
|
|
|
}
|
|
|
|
rehash = true;
|
|
|
|
} else {
|
|
|
|
entry->framesUntilNextFullHash -= diff;
|
|
|
|
}
|
2013-02-10 13:19:01 -08:00
|
|
|
}
|
|
|
|
|
2013-04-28 11:20:56 -07:00
|
|
|
// If it's not huge or has been invalidated many times, recheck the whole texture.
|
2014-06-14 00:18:37 +02:00
|
|
|
if (entry->invalidHint > 180 || (entry->invalidHint > 15 && (dim >> 8) < 9 && (dim & 0xF) < 9)) {
|
2013-04-28 11:20:56 -07:00
|
|
|
entry->invalidHint = 0;
|
|
|
|
rehash = true;
|
|
|
|
}
|
2013-01-02 23:21:02 -08:00
|
|
|
|
2013-05-26 13:44:47 -07:00
|
|
|
if (texhash != entry->hash) {
|
|
|
|
match = false;
|
2016-05-01 13:11:35 -07:00
|
|
|
} else if (entry->GetHashStatus() == TexCacheEntry::STATUS_RELIABLE) {
|
2013-05-26 13:44:47 -07:00
|
|
|
rehash = false;
|
2013-01-02 23:21:02 -08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-01-03 23:06:15 -08:00
|
|
|
if (match && (entry->status & TexCacheEntry::STATUS_TO_SCALE) && standardScaleFactor_ != 1 && texelsScaledThisFrame_ < TEXCACHE_MAX_TEXELS_SCALED) {
|
2015-03-15 09:10:09 -07:00
|
|
|
if ((entry->status & TexCacheEntry::STATUS_CHANGE_FREQUENT) == 0) {
|
|
|
|
// INFO_LOG(G3D, "Reloading texture to do the scaling we skipped..");
|
|
|
|
match = false;
|
2015-03-14 17:05:44 -07:00
|
|
|
reason = "scaling";
|
2015-03-15 09:10:09 -07:00
|
|
|
}
|
2014-06-13 22:07:26 +02:00
|
|
|
}
|
|
|
|
|
2012-11-18 23:35:02 +01:00
|
|
|
if (match) {
|
2013-02-10 14:11:53 -08:00
|
|
|
// TODO: Mark the entry reliable if it's been safe for long enough?
|
2012-11-01 16:19:01 +01:00
|
|
|
//got one!
|
2015-03-15 19:46:36 -07:00
|
|
|
if (entry->textureName != lastBoundTexture) {
|
2016-05-01 11:17:55 -07:00
|
|
|
gstate_c.curTextureWidth = w;
|
|
|
|
gstate_c.curTextureHeight = h;
|
2013-01-10 23:49:33 +01:00
|
|
|
}
|
2016-05-01 13:22:53 -07:00
|
|
|
if (rehash) {
|
|
|
|
// Update in case any of these changed.
|
|
|
|
entry->sizeInRAM = (textureBitsPerPixel[format] * bufw * h / 2) / 8;
|
|
|
|
entry->bufw = bufw;
|
|
|
|
entry->cluthash = cluthash;
|
2013-01-10 23:49:33 +01:00
|
|
|
}
|
2016-05-01 13:22:53 -07:00
|
|
|
|
2015-10-01 22:56:31 -07:00
|
|
|
nextTexture_ = entry;
|
2016-05-01 13:24:53 -07:00
|
|
|
nextNeedsRehash_ = rehash;
|
|
|
|
nextNeedsChange_ = false;
|
|
|
|
// Might need a rebuild if the hash fails.
|
2016-05-01 11:17:55 -07:00
|
|
|
nextNeedsRebuild_= false;
|
2013-09-07 13:43:07 -07:00
|
|
|
VERBOSE_LOG(G3D, "Texture at %08x Found in Cache, applying", texaddr);
|
2012-11-01 16:19:01 +01:00
|
|
|
return; //Done!
|
2012-11-18 23:35:02 +01:00
|
|
|
} else {
|
2016-05-01 13:24:53 -07:00
|
|
|
nextChangeReason_ = reason;
|
|
|
|
nextNeedsChange_ = true;
|
2012-11-01 16:19:01 +01:00
|
|
|
}
|
2013-01-06 12:11:47 +01:00
|
|
|
} else {
|
2013-09-07 13:43:07 -07:00
|
|
|
VERBOSE_LOG(G3D, "No texture in cache, decoding...");
|
2013-02-10 14:11:53 -08:00
|
|
|
TexCacheEntry entryNew = {0};
|
|
|
|
cache[cachekey] = entryNew;
|
2013-02-10 14:25:44 -08:00
|
|
|
|
2015-11-28 12:41:37 -08:00
|
|
|
if (hasClut && clutRenderAddress_ != 0xFFFFFFFF) {
|
2015-11-26 14:31:46 -08:00
|
|
|
WARN_LOG_REPORT_ONCE(clutUseRender, G3D, "Using texture with rendered CLUT: texfmt=%d, clutfmt=%d", gstate.getTextureFormat(), gstate.getClutPaletteFormat());
|
|
|
|
}
|
|
|
|
|
2013-02-10 14:11:53 -08:00
|
|
|
entry = &cache[cachekey];
|
2013-12-29 14:43:45 -08:00
|
|
|
if (g_Config.bTextureBackoffCache) {
|
|
|
|
entry->status = TexCacheEntry::STATUS_HASHING;
|
|
|
|
} else {
|
|
|
|
entry->status = TexCacheEntry::STATUS_UNRELIABLE;
|
|
|
|
}
|
2012-11-01 16:19:01 +01:00
|
|
|
|
2016-05-01 13:24:53 -07:00
|
|
|
nextNeedsChange_ = false;
|
2013-05-06 23:49:30 -07:00
|
|
|
}
|
2013-02-12 21:00:51 +01:00
|
|
|
|
2013-04-28 11:20:56 -07:00
|
|
|
// We have to decode it, let's setup the cache entry first.
|
2013-02-10 14:11:53 -08:00
|
|
|
entry->addr = texaddr;
|
|
|
|
entry->hash = texhash;
|
2016-05-01 11:17:55 -07:00
|
|
|
entry->dim = dim;
|
2013-02-10 14:11:53 -08:00
|
|
|
entry->format = format;
|
|
|
|
entry->maxLevel = maxLevel;
|
2012-11-01 16:19:01 +01:00
|
|
|
|
2013-01-22 19:18:48 +01:00
|
|
|
// This would overestimate the size in many case so we underestimate instead
|
|
|
|
// to avoid excessive clearing caused by cache invalidations.
|
2013-09-15 21:27:13 -07:00
|
|
|
entry->sizeInRAM = (textureBitsPerPixel[format] * bufw * h / 2) / 8;
|
2016-05-01 11:17:55 -07:00
|
|
|
entry->bufw = bufw;
|
2013-01-22 19:18:48 +01:00
|
|
|
|
2013-05-20 00:55:53 -07:00
|
|
|
entry->cluthash = cluthash;
|
2013-01-02 23:21:02 -08:00
|
|
|
|
2013-02-08 00:04:34 +01:00
|
|
|
gstate_c.curTextureWidth = w;
|
|
|
|
gstate_c.curTextureHeight = h;
|
|
|
|
|
2016-05-21 17:53:42 -07:00
|
|
|
// Before we go reading the texture from memory, let's check for render-to-texture.
|
|
|
|
// We must do this early so we have the right w/h.
|
|
|
|
entry->framebuffer = 0;
|
|
|
|
for (size_t i = 0, n = fbCache_.size(); i < n; ++i) {
|
|
|
|
auto framebuffer = fbCache_[i];
|
|
|
|
AttachFramebuffer(entry, framebuffer->fb_address, framebuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we ended up with a framebuffer, attach it - no texture decoding needed.
|
|
|
|
if (entry->framebuffer) {
|
|
|
|
SetTextureFramebuffer(entry, entry->framebuffer);
|
|
|
|
}
|
|
|
|
|
2016-05-01 11:17:55 -07:00
|
|
|
nextTexture_ = entry;
|
2016-05-21 17:53:42 -07:00
|
|
|
nextNeedsRehash_ = entry->framebuffer == nullptr;
|
|
|
|
// We still need to rebuild, to allocate a texture. But we'll bail early.
|
2016-05-01 11:17:55 -07:00
|
|
|
nextNeedsRebuild_= true;
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
bool TextureCacheGLES::HandleTextureChange(TexCacheEntry *const entry, const char *reason, bool initialMatch, bool doDelete) {
|
2016-05-01 11:17:55 -07:00
|
|
|
bool replaceImages = false;
|
|
|
|
|
|
|
|
cacheSizeEstimate_ -= EstimateTexMemoryUsage(entry);
|
|
|
|
entry->numInvalidated++;
|
|
|
|
gpuStats.numTextureInvalidations++;
|
|
|
|
DEBUG_LOG(G3D, "Texture different or overwritten, reloading at %08x: %s", entry->addr, reason);
|
|
|
|
if (doDelete) {
|
2016-06-06 19:35:58 -07:00
|
|
|
if (initialMatch && standardScaleFactor_ == 1 && (entry->status & TexCacheEntry::STATUS_IS_SCALED) == 0) {
|
2016-05-01 11:17:55 -07:00
|
|
|
// Actually, if size and number of levels match, let's try to avoid deleting and recreating.
|
|
|
|
// Instead, let's use glTexSubImage to replace the images.
|
|
|
|
replaceImages = true;
|
|
|
|
} else {
|
|
|
|
if (entry->textureName == lastBoundTexture) {
|
|
|
|
lastBoundTexture = INVALID_TEX;
|
|
|
|
}
|
|
|
|
glDeleteTextures(1, &entry->textureName);
|
2016-06-06 19:35:58 -07:00
|
|
|
entry->status &= ~TexCacheEntry::STATUS_IS_SCALED;
|
2016-05-01 11:17:55 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
// Clear the reliable bit if set.
|
|
|
|
if (entry->GetHashStatus() == TexCacheEntry::STATUS_RELIABLE) {
|
|
|
|
entry->SetHashStatus(TexCacheEntry::STATUS_HASHING);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Also, mark any textures with the same address but different clut. They need rechecking.
|
|
|
|
if (entry->cluthash != 0) {
|
|
|
|
const u64 cachekeyMin = (u64)(entry->addr & 0x3FFFFFFF) << 32;
|
|
|
|
const u64 cachekeyMax = cachekeyMin + (1ULL << 32);
|
|
|
|
for (auto it = cache.lower_bound(cachekeyMin), end = cache.upper_bound(cachekeyMax); it != end; ++it) {
|
|
|
|
if (it->second.cluthash != entry->cluthash) {
|
|
|
|
it->second.status |= TexCacheEntry::STATUS_CLUT_RECHECK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return replaceImages;
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::BuildTexture(TexCacheEntry *const entry, bool replaceImages) {
|
2016-05-01 11:17:55 -07:00
|
|
|
entry->status &= ~TexCacheEntry::STATUS_ALPHA_MASK;
|
|
|
|
|
2014-12-21 16:54:26 -08:00
|
|
|
// For the estimate, we assume cluts always point to 8888 for simplicity.
|
|
|
|
cacheSizeEstimate_ += EstimateTexMemoryUsage(entry);
|
|
|
|
|
2013-10-26 08:37:52 -07:00
|
|
|
// Always generate a texture name, we might need it if the texture is replaced later.
|
|
|
|
if (!replaceImages) {
|
2015-03-15 19:46:36 -07:00
|
|
|
entry->textureName = AllocTextureName();
|
2013-10-26 08:37:52 -07:00
|
|
|
}
|
|
|
|
|
2013-09-01 14:44:37 -07:00
|
|
|
if (entry->framebuffer) {
|
2016-05-21 17:53:42 -07:00
|
|
|
// Nothing else to do here.
|
2013-09-01 14:44:37 -07:00
|
|
|
return;
|
2013-09-01 11:44:49 -07:00
|
|
|
}
|
2016-05-01 11:17:55 -07:00
|
|
|
|
|
|
|
if ((entry->bufw == 0 || (gstate.texbufwidth[0] & 0xf800) != 0) && entry->addr >= PSP_GetKernelMemoryEnd()) {
|
|
|
|
ERROR_LOG_REPORT(G3D, "Texture with unexpected bufw (full=%d)", gstate.texbufwidth[0] & 0xffff);
|
|
|
|
// Proceeding here can cause a crash.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-02-12 21:00:51 +01:00
|
|
|
// Adjust maxLevel to actually present levels..
|
2014-02-17 11:42:03 +01:00
|
|
|
bool badMipSizes = false;
|
2016-05-01 11:17:55 -07:00
|
|
|
int maxLevel = entry->maxLevel;
|
|
|
|
for (int i = 0; i <= maxLevel; i++) {
|
2013-02-12 21:00:51 +01:00
|
|
|
// If encountering levels pointing to nothing, adjust max level.
|
2013-09-15 21:39:28 -07:00
|
|
|
u32 levelTexaddr = gstate.getTextureAddress(i);
|
2013-02-12 21:00:51 +01:00
|
|
|
if (!Memory::IsValidAddress(levelTexaddr)) {
|
|
|
|
maxLevel = i - 1;
|
|
|
|
break;
|
|
|
|
}
|
2014-02-17 11:42:03 +01:00
|
|
|
|
2015-09-05 23:09:06 +02:00
|
|
|
if (i > 0 && gstate_c.Supports(GPU_SUPPORTS_TEXTURE_LOD_CONTROL)) {
|
2014-02-17 11:42:03 +01:00
|
|
|
int tw = gstate.getTextureWidth(i);
|
2014-03-03 00:21:04 -08:00
|
|
|
int th = gstate.getTextureHeight(i);
|
2014-02-17 11:42:03 +01:00
|
|
|
if (tw != 1 && tw != (gstate.getTextureWidth(i - 1) >> 1))
|
|
|
|
badMipSizes = true;
|
|
|
|
else if (th != 1 && th != (gstate.getTextureHeight(i - 1) >> 1))
|
|
|
|
badMipSizes = true;
|
|
|
|
}
|
2013-02-12 21:00:51 +01:00
|
|
|
}
|
2013-09-01 08:28:09 +08:00
|
|
|
|
2013-10-08 15:00:48 +02:00
|
|
|
// In addition, simply don't load more than level 0 if g_Config.bMipMap is false.
|
|
|
|
if (!g_Config.bMipMap) {
|
|
|
|
maxLevel = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If GLES3 is available, we can preallocate the storage, which makes texture loading more efficient.
|
2016-05-01 11:17:55 -07:00
|
|
|
GLenum dstFmt = GetDestFormat(GETextureFormat(entry->format), gstate.getClutPaletteFormat());
|
2013-09-01 08:28:09 +08:00
|
|
|
|
2016-01-03 23:06:15 -08:00
|
|
|
int scaleFactor = standardScaleFactor_;
|
2014-04-02 00:13:50 +02:00
|
|
|
|
2015-12-30 13:23:05 -08:00
|
|
|
// Rachet down scale factor in low-memory mode.
|
|
|
|
if (lowMemoryMode_) {
|
|
|
|
// Keep it even, though, just in case of npot troubles.
|
|
|
|
scaleFactor = scaleFactor > 4 ? 4 : (scaleFactor > 2 ? 2 : 1);
|
|
|
|
}
|
|
|
|
|
2016-05-01 11:17:55 -07:00
|
|
|
u64 cachekey = replacer.Enabled() ? entry->CacheKey() : 0;
|
|
|
|
int w = gstate.getTextureWidth(0);
|
|
|
|
int h = gstate.getTextureHeight(0);
|
2016-04-30 23:58:58 -07:00
|
|
|
ReplacedTexture &replaced = replacer.FindReplacement(cachekey, entry->fullhash, w, h);
|
2016-04-30 13:44:31 -07:00
|
|
|
if (replaced.GetSize(0, w, h)) {
|
2016-06-06 23:02:56 -07:00
|
|
|
if (replaceImages) {
|
|
|
|
// Since we're replacing the texture, we can't replace the image inside.
|
|
|
|
glDeleteTextures(1, &entry->textureName);
|
|
|
|
entry->textureName = AllocTextureName();
|
|
|
|
replaceImages = false;
|
|
|
|
}
|
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
// We're replacing, so we won't scale.
|
|
|
|
scaleFactor = 1;
|
2016-06-06 19:35:58 -07:00
|
|
|
entry->status |= TexCacheEntry::STATUS_IS_SCALED;
|
2016-04-30 13:44:31 -07:00
|
|
|
if (g_Config.bMipMap) {
|
|
|
|
maxLevel = replaced.MaxLevel();
|
|
|
|
badMipSizes = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-04-02 00:13:50 +02:00
|
|
|
// Don't scale the PPGe texture.
|
2016-12-16 22:53:55 +02:00
|
|
|
if (entry->addr > 0x05000000 && entry->addr < PSP_GetKernelMemoryEnd())
|
2014-04-02 00:13:50 +02:00
|
|
|
scaleFactor = 1;
|
2016-12-16 22:53:55 +02:00
|
|
|
|
2016-05-06 19:58:01 -07:00
|
|
|
if ((entry->status & TexCacheEntry::STATUS_CHANGE_FREQUENT) != 0 && scaleFactor != 1) {
|
2015-12-30 13:43:10 -08:00
|
|
|
// Remember for later that we /wanted/ to scale this texture.
|
|
|
|
entry->status |= TexCacheEntry::STATUS_TO_SCALE;
|
2015-12-30 13:23:05 -08:00
|
|
|
scaleFactor = 1;
|
2015-12-30 13:43:10 -08:00
|
|
|
}
|
2014-04-02 00:13:50 +02:00
|
|
|
|
2015-12-30 13:23:05 -08:00
|
|
|
if (scaleFactor != 1) {
|
2014-06-13 22:07:26 +02:00
|
|
|
if (texelsScaledThisFrame_ >= TEXCACHE_MAX_TEXELS_SCALED) {
|
|
|
|
entry->status |= TexCacheEntry::STATUS_TO_SCALE;
|
|
|
|
scaleFactor = 1;
|
|
|
|
} else {
|
2014-06-13 23:01:40 +02:00
|
|
|
entry->status &= ~TexCacheEntry::STATUS_TO_SCALE;
|
2016-06-06 19:35:58 -07:00
|
|
|
entry->status |= TexCacheEntry::STATUS_IS_SCALED;
|
2014-06-13 22:07:26 +02:00
|
|
|
texelsScaledThisFrame_ += w * h;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-06-06 23:02:56 -07:00
|
|
|
glBindTexture(GL_TEXTURE_2D, entry->textureName);
|
|
|
|
lastBoundTexture = entry->textureName;
|
|
|
|
|
2014-06-08 18:36:18 +02:00
|
|
|
// Disabled this due to issue #6075: https://github.com/hrydgard/ppsspp/issues/6075
|
|
|
|
// This breaks Dangan Ronpa 2 with mipmapping enabled. Why? No idea, it shouldn't.
|
|
|
|
// glTexStorage2D probably has few benefits for us anyway.
|
|
|
|
if (false && gl_extensions.GLES3 && maxLevel > 0) {
|
2013-10-08 15:00:48 +02:00
|
|
|
// glTexStorage2D requires the use of sized formats.
|
2016-04-30 13:44:31 -07:00
|
|
|
GLenum actualFmt = replaced.Valid() ? ToGLESFormat(replaced.Format(0)) : dstFmt;
|
2013-10-08 15:00:48 +02:00
|
|
|
GLenum storageFmt = GL_RGBA8;
|
2016-04-30 13:44:31 -07:00
|
|
|
switch (actualFmt) {
|
2013-10-08 15:00:48 +02:00
|
|
|
case GL_UNSIGNED_BYTE: storageFmt = GL_RGBA8; break;
|
|
|
|
case GL_UNSIGNED_SHORT_5_6_5: storageFmt = GL_RGB565; break;
|
|
|
|
case GL_UNSIGNED_SHORT_4_4_4_4: storageFmt = GL_RGBA4; break;
|
|
|
|
case GL_UNSIGNED_SHORT_5_5_5_1: storageFmt = GL_RGB5_A1; break;
|
|
|
|
default:
|
2016-04-30 13:44:31 -07:00
|
|
|
ERROR_LOG(G3D, "Unknown dstfmt %i", (int)actualFmt);
|
2013-10-08 15:00:48 +02:00
|
|
|
break;
|
|
|
|
}
|
2013-12-29 16:13:26 -08:00
|
|
|
// TODO: This may cause bugs, since it hard-sets the texture w/h, and we might try to reuse it later with a different size.
|
2014-04-02 00:13:50 +02:00
|
|
|
glTexStorage2D(GL_TEXTURE_2D, maxLevel + 1, storageFmt, w * scaleFactor, h * scaleFactor);
|
2013-10-08 15:00:48 +02:00
|
|
|
// Make sure we don't use glTexImage2D after glTexStorage2D.
|
|
|
|
replaceImages = true;
|
|
|
|
}
|
2013-04-03 07:33:14 +08:00
|
|
|
|
2013-10-08 15:00:48 +02:00
|
|
|
// GLES2 doesn't have support for a "Max lod" which is critical as PSP games often
|
|
|
|
// don't specify mips all the way down. As a result, we either need to manually generate
|
|
|
|
// the bottom few levels or rely on OpenGL's autogen mipmaps instead, which might not
|
|
|
|
// be as good quality as the game's own (might even be better in some cases though).
|
|
|
|
|
2013-12-21 21:27:22 +08:00
|
|
|
// Always load base level texture here
|
2016-04-30 13:44:31 -07:00
|
|
|
LoadTextureLevel(*entry, replaced, 0, replaceImages, scaleFactor, dstFmt);
|
2013-12-30 14:28:28 +08:00
|
|
|
|
|
|
|
// Mipmapping only enable when texture scaling disable
|
2015-12-30 16:54:25 -08:00
|
|
|
if (maxLevel > 0 && scaleFactor == 1) {
|
2015-09-05 23:09:06 +02:00
|
|
|
if (gstate_c.Supports(GPU_SUPPORTS_TEXTURE_LOD_CONTROL)) {
|
|
|
|
if (badMipSizes) {
|
|
|
|
// WARN_LOG(G3D, "Bad mipmap for texture sized %dx%dx%d - autogenerating", w, h, (int)format);
|
|
|
|
glGenerateMipmap(GL_TEXTURE_2D);
|
|
|
|
} else {
|
|
|
|
for (int i = 1; i <= maxLevel; i++) {
|
2016-04-30 13:44:31 -07:00
|
|
|
LoadTextureLevel(*entry, replaced, i, replaceImages, scaleFactor, dstFmt);
|
2015-09-05 23:09:06 +02:00
|
|
|
}
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, maxLevel);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, (float)maxLevel);
|
2013-12-21 21:27:22 +08:00
|
|
|
}
|
2014-12-14 01:24:01 +01:00
|
|
|
} else {
|
2015-09-05 23:09:06 +02:00
|
|
|
// Avoid PowerVR driver bug
|
|
|
|
if (w > 1 && h > 1 && !(h > w && (gl_extensions.bugs & BUG_PVR_GENMIPMAP_HEIGHT_GREATER))) { // Really! only seems to fail if height > width
|
|
|
|
// NOTICE_LOG(G3D, "Generating mipmap for texture sized %dx%d%d", w, h, (int)format);
|
|
|
|
glGenerateMipmap(GL_TEXTURE_2D);
|
|
|
|
} else {
|
|
|
|
entry->maxLevel = 0;
|
|
|
|
}
|
2014-12-14 01:24:01 +01:00
|
|
|
}
|
2015-09-05 23:09:06 +02:00
|
|
|
} else if (gstate_c.Supports(GPU_SUPPORTS_TEXTURE_LOD_CONTROL)) {
|
2014-04-02 10:28:03 +02:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
2013-04-03 07:33:14 +08:00
|
|
|
}
|
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
if (replaced.Valid()) {
|
|
|
|
entry->SetAlphaStatus(TexCacheEntry::Status(replaced.AlphaStatus()));
|
|
|
|
}
|
|
|
|
|
2016-03-17 21:56:04 -07:00
|
|
|
if (gstate_c.Supports(GPU_SUPPORTS_ANISOTROPY)) {
|
|
|
|
int aniso = 1 << g_Config.iAnisotropyLevel;
|
|
|
|
float anisotropyLevel = (float) aniso > maxAnisotropyLevel ? maxAnisotropyLevel : (float) aniso;
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisotropyLevel);
|
|
|
|
}
|
2012-11-09 00:51:04 +01:00
|
|
|
|
2015-03-15 20:05:35 -07:00
|
|
|
// This will rebind it, but that's okay.
|
2013-02-10 14:11:53 -08:00
|
|
|
UpdateSamplingParams(*entry, true);
|
2013-02-08 00:04:34 +01:00
|
|
|
|
|
|
|
//glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
|
|
//glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
u32 TextureCacheGLES::AllocTextureName() {
|
2014-06-07 15:25:35 -07:00
|
|
|
if (nameCache_.empty()) {
|
|
|
|
nameCache_.resize(TEXCACHE_NAME_CACHE_SIZE);
|
|
|
|
glGenTextures(TEXCACHE_NAME_CACHE_SIZE, &nameCache_[0]);
|
|
|
|
}
|
|
|
|
u32 name = nameCache_.back();
|
|
|
|
nameCache_.pop_back();
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
GLenum TextureCacheGLES::GetDestFormat(GETextureFormat format, GEPaletteFormat clutFormat) const {
|
2013-10-08 15:00:48 +02:00
|
|
|
switch (format) {
|
|
|
|
case GE_TFMT_CLUT4:
|
|
|
|
case GE_TFMT_CLUT8:
|
|
|
|
case GE_TFMT_CLUT16:
|
|
|
|
case GE_TFMT_CLUT32:
|
|
|
|
return getClutDestFormat(clutFormat);
|
|
|
|
case GE_TFMT_4444:
|
|
|
|
return GL_UNSIGNED_SHORT_4_4_4_4;
|
|
|
|
case GE_TFMT_5551:
|
|
|
|
return GL_UNSIGNED_SHORT_5_5_5_1;
|
|
|
|
case GE_TFMT_5650:
|
|
|
|
return GL_UNSIGNED_SHORT_5_6_5;
|
|
|
|
case GE_TFMT_8888:
|
|
|
|
case GE_TFMT_DXT1:
|
|
|
|
case GE_TFMT_DXT3:
|
|
|
|
case GE_TFMT_DXT5:
|
|
|
|
default:
|
|
|
|
return GL_UNSIGNED_BYTE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void *TextureCacheGLES::DecodeTextureLevelOld(GETextureFormat format, GEPaletteFormat clutformat, int level, GLenum dstFmt, int scaleFactor, int *bufwout) {
|
2016-06-19 07:55:38 -07:00
|
|
|
void *finalBuf = nullptr;
|
2013-09-15 21:39:28 -07:00
|
|
|
u32 texaddr = gstate.getTextureAddress(level);
|
2013-09-15 21:27:13 -07:00
|
|
|
int bufw = GetTextureBufw(level, texaddr, format);
|
2013-10-31 02:39:46 +01:00
|
|
|
if (bufwout)
|
|
|
|
*bufwout = bufw;
|
2016-06-19 07:55:38 -07:00
|
|
|
|
2013-07-31 01:52:29 +08:00
|
|
|
int w = gstate.getTextureWidth(level);
|
|
|
|
int h = gstate.getTextureHeight(level);
|
2012-11-01 16:19:01 +01:00
|
|
|
|
2016-06-19 07:55:38 -07:00
|
|
|
int decPitch = 0;
|
|
|
|
int pixelSize = dstFmt == GL_UNSIGNED_BYTE ? 4 : 2;
|
|
|
|
if (!(scaleFactor == 1 && gstate_c.Supports(GPU_SUPPORTS_UNPACK_SUBIMAGE)) && w != bufw) {
|
|
|
|
decPitch = w * pixelSize;
|
|
|
|
} else {
|
|
|
|
decPitch = bufw * pixelSize;
|
|
|
|
}
|
2012-11-08 23:26:30 +01:00
|
|
|
|
2016-06-19 07:55:38 -07:00
|
|
|
tmpTexBufRearrange.resize(std::max(w, bufw) * h);
|
|
|
|
if (DecodeTextureLevel((u8 *)tmpTexBufRearrange.data(), decPitch, format, clutformat, texaddr, level, bufw, true, UseBGRA8888())) {
|
|
|
|
finalBuf = tmpTexBufRearrange.data();
|
|
|
|
} else {
|
|
|
|
finalBuf = nullptr;
|
2012-11-01 16:19:01 +01:00
|
|
|
}
|
|
|
|
|
2012-11-28 16:12:29 +01:00
|
|
|
if (!finalBuf) {
|
2013-04-28 10:49:06 -07:00
|
|
|
ERROR_LOG_REPORT(G3D, "NO finalbuf! Will crash!");
|
2012-11-28 16:12:29 +01:00
|
|
|
}
|
|
|
|
|
2013-04-28 11:20:56 -07:00
|
|
|
return finalBuf;
|
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
TextureCacheGLES::TexCacheEntry::Status TextureCacheGLES::CheckAlpha(const u32 *pixelData, GLenum dstFmt, int stride, int w, int h) {
|
2015-05-24 22:55:43 -07:00
|
|
|
CheckAlphaResult res;
|
2013-05-08 07:52:54 -07:00
|
|
|
switch (dstFmt) {
|
|
|
|
case GL_UNSIGNED_SHORT_4_4_4_4:
|
2015-05-24 22:55:43 -07:00
|
|
|
res = CheckAlphaABGR4444Basic(pixelData, stride, w, h);
|
2013-05-08 07:52:54 -07:00
|
|
|
break;
|
|
|
|
case GL_UNSIGNED_SHORT_5_5_5_1:
|
2015-05-24 22:55:43 -07:00
|
|
|
res = CheckAlphaABGR1555Basic(pixelData, stride, w, h);
|
2013-05-08 07:52:54 -07:00
|
|
|
break;
|
|
|
|
case GL_UNSIGNED_SHORT_5_6_5:
|
2015-05-24 22:55:43 -07:00
|
|
|
// Never has any alpha.
|
|
|
|
res = CHECKALPHA_FULL;
|
2013-05-08 07:52:54 -07:00
|
|
|
break;
|
|
|
|
default:
|
2015-05-24 22:55:43 -07:00
|
|
|
res = CheckAlphaRGBA8888Basic(pixelData, stride, w, h);
|
2013-05-08 07:52:54 -07:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2015-05-24 22:55:43 -07:00
|
|
|
return (TexCacheEntry::Status)res;
|
2013-05-08 07:52:54 -07:00
|
|
|
}
|
|
|
|
|
2017-01-21 22:16:30 +01:00
|
|
|
void TextureCacheGLES::LoadTextureLevel(TexCacheEntry &entry, ReplacedTexture &replaced, int level, bool replaceImages, int scaleFactor, GLenum dstFmt) {
|
2015-05-15 17:14:54 +02:00
|
|
|
int w = gstate.getTextureWidth(level);
|
|
|
|
int h = gstate.getTextureHeight(level);
|
|
|
|
bool useUnpack = false;
|
|
|
|
bool useBGRA;
|
|
|
|
u32 *pixelData;
|
2015-05-13 23:46:59 +02:00
|
|
|
|
2013-04-28 11:20:56 -07:00
|
|
|
// TODO: only do this once
|
|
|
|
u32 texByteAlign = 1;
|
|
|
|
|
2012-12-21 21:49:09 +01:00
|
|
|
gpuStats.numTexturesDecoded++;
|
2013-07-22 19:22:21 +02:00
|
|
|
|
2016-04-30 20:17:03 -07:00
|
|
|
if (replaced.GetSize(level, w, h)) {
|
2016-04-30 13:44:31 -07:00
|
|
|
PROFILE_THIS_SCOPE("replacetex");
|
2012-12-21 21:49:09 +01:00
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
tmpTexBufRearrange.resize(w * h);
|
|
|
|
int bpp = replaced.Format(level) == ReplacedTextureFormat::F_8888 ? 4 : 2;
|
|
|
|
replaced.Load(level, tmpTexBufRearrange.data(), bpp * w);
|
|
|
|
pixelData = tmpTexBufRearrange.data();
|
2014-04-14 07:33:30 -07:00
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
dstFmt = ToGLESFormat(replaced.Format(level));
|
2014-01-19 20:54:48 -08:00
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
texByteAlign = bpp;
|
|
|
|
useBGRA = false;
|
2014-06-03 00:59:34 -07:00
|
|
|
} else {
|
2016-04-30 13:44:31 -07:00
|
|
|
PROFILE_THIS_SCOPE("decodetex");
|
|
|
|
|
|
|
|
GEPaletteFormat clutformat = gstate.getClutPaletteFormat();
|
|
|
|
int bufw;
|
2016-06-19 07:55:38 -07:00
|
|
|
void *finalBuf = DecodeTextureLevelOld(GETextureFormat(entry.format), clutformat, level, dstFmt, scaleFactor, &bufw);
|
2016-04-30 13:44:31 -07:00
|
|
|
if (finalBuf == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can restore these and remove the fixup at the end of DecodeTextureLevel on desktop GL and GLES 3.
|
|
|
|
if (scaleFactor == 1 && gstate_c.Supports(GPU_SUPPORTS_UNPACK_SUBIMAGE) && w != bufw) {
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, bufw);
|
|
|
|
useUnpack = true;
|
|
|
|
}
|
|
|
|
|
2016-06-19 07:55:38 -07:00
|
|
|
// Textures are always aligned to 16 bytes bufw, so this could safely be 4 always.
|
|
|
|
texByteAlign = dstFmt == GL_UNSIGNED_BYTE ? 4 : 2;
|
2016-04-30 13:44:31 -07:00
|
|
|
useBGRA = UseBGRA8888() && dstFmt == GL_UNSIGNED_BYTE;
|
|
|
|
|
|
|
|
pixelData = (u32 *)finalBuf;
|
|
|
|
if (scaleFactor > 1)
|
|
|
|
scaler.Scale(pixelData, dstFmt, w, h, scaleFactor);
|
|
|
|
|
|
|
|
if ((entry.status & TexCacheEntry::STATUS_CHANGE_FREQUENT) == 0) {
|
|
|
|
TexCacheEntry::Status alphaStatus = CheckAlpha(pixelData, dstFmt, useUnpack ? bufw : w, w, h);
|
|
|
|
entry.SetAlphaStatus(alphaStatus, level);
|
|
|
|
} else {
|
|
|
|
entry.SetAlphaStatus(TexCacheEntry::STATUS_ALPHA_UNKNOWN);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (replacer.Enabled()) {
|
2016-05-01 08:54:43 -07:00
|
|
|
ReplacedTextureDecodeInfo replacedInfo;
|
|
|
|
replacedInfo.cachekey = entry.CacheKey();
|
|
|
|
replacedInfo.hash = entry.fullhash;
|
|
|
|
replacedInfo.addr = entry.addr;
|
|
|
|
replacedInfo.isVideo = videos_.find(entry.addr & 0x3FFFFFFF) != videos_.end();
|
|
|
|
replacedInfo.isFinal = (entry.status & TexCacheEntry::STATUS_TO_SCALE) == 0;
|
|
|
|
replacedInfo.scaleFactor = scaleFactor;
|
|
|
|
replacedInfo.fmt = FromGLESFormat(dstFmt, useBGRA);
|
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
int bpp = dstFmt == GL_UNSIGNED_BYTE ? 4 : 2;
|
2016-05-01 08:54:43 -07:00
|
|
|
replacer.NotifyTextureDecoded(replacedInfo, pixelData, (useUnpack ? bufw : w) * bpp, level, w, h);
|
2016-04-30 13:44:31 -07:00
|
|
|
}
|
2015-05-15 17:14:54 +02:00
|
|
|
}
|
2013-04-30 03:49:12 +02:00
|
|
|
|
2016-04-30 13:44:31 -07:00
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, texByteAlign);
|
|
|
|
|
2012-11-26 01:21:14 +01:00
|
|
|
GLuint components = dstFmt == GL_UNSIGNED_SHORT_5_6_5 ? GL_RGB : GL_RGBA;
|
2013-05-05 00:00:22 -07:00
|
|
|
|
2014-04-13 18:34:40 -07:00
|
|
|
GLuint components2 = components;
|
2014-04-14 07:33:30 -07:00
|
|
|
if (useBGRA) {
|
2014-04-13 18:34:40 -07:00
|
|
|
components2 = GL_BGRA_EXT;
|
|
|
|
}
|
|
|
|
|
2013-06-11 20:21:19 +02:00
|
|
|
if (replaceImages) {
|
2015-05-15 17:14:54 +02:00
|
|
|
PROFILE_THIS_SCOPE("repltex");
|
2014-04-13 18:34:40 -07:00
|
|
|
glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, w, h, components2, dstFmt, pixelData);
|
2013-06-11 20:21:19 +02:00
|
|
|
} else {
|
2015-05-15 17:14:54 +02:00
|
|
|
PROFILE_THIS_SCOPE("loadtex");
|
2014-04-13 18:34:40 -07:00
|
|
|
glTexImage2D(GL_TEXTURE_2D, level, components, w, h, 0, components2, dstFmt, pixelData);
|
2015-03-08 18:36:05 -07:00
|
|
|
if (!lowMemoryMode_) {
|
|
|
|
GLenum err = glGetError();
|
|
|
|
if (err == GL_OUT_OF_MEMORY) {
|
|
|
|
WARN_LOG_REPORT(G3D, "Texture cache ran out of GPU memory; switching to low memory mode");
|
|
|
|
lowMemoryMode_ = true;
|
|
|
|
decimationCounter_ = 0;
|
|
|
|
Decimate();
|
|
|
|
// Try again, now that we've cleared out textures in lowMemoryMode_.
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, level, components, w, h, 0, components2, dstFmt, pixelData);
|
2015-12-30 13:29:29 -08:00
|
|
|
|
|
|
|
I18NCategory *err = GetI18NCategory("Error");
|
|
|
|
if (scaleFactor > 1) {
|
2016-05-27 22:00:14 -07:00
|
|
|
host->NotifyUserMessage(err->T("Warning: Video memory FULL, reducing upscaling and switching to slow caching mode"), 2.0f);
|
2015-12-30 13:29:29 -08:00
|
|
|
} else {
|
2016-05-27 22:00:14 -07:00
|
|
|
host->NotifyUserMessage(err->T("Warning: Video memory FULL, switching to slow caching mode"), 2.0f);
|
2015-12-30 13:29:29 -08:00
|
|
|
}
|
|
|
|
} else if (err != GL_NO_ERROR) {
|
2017-01-29 14:19:58 +01:00
|
|
|
const char *str = "other";
|
|
|
|
switch (err) {
|
|
|
|
case GL_OUT_OF_MEMORY: str = "out_of_memory"; break;
|
|
|
|
case GL_INVALID_ENUM: str = "invalid_enum"; break;
|
|
|
|
case GL_INVALID_VALUE: str = "invalid_value"; break;
|
|
|
|
}
|
2015-12-30 13:29:29 -08:00
|
|
|
// We checked the err anyway, might as well log if there is one.
|
2017-01-29 14:19:58 +01:00
|
|
|
WARN_LOG(G3D, "Got an error in texture upload: %08x (%s) (components=%04x components2=%04x dstFmt=%04x w=%d h=%d level=%d)", err, str, components, components2, dstFmt, w, h, level);
|
2015-03-08 18:36:05 -07:00
|
|
|
}
|
2013-06-11 20:21:19 +02:00
|
|
|
}
|
2013-05-05 00:00:22 -07:00
|
|
|
}
|
2013-10-31 02:39:46 +01:00
|
|
|
|
|
|
|
if (useUnpack) {
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
}
|
2013-04-30 03:49:12 +02:00
|
|
|
}
|
|
|
|
|
2013-05-02 10:56:30 +02:00
|
|
|
// Only used by Qt UI?
|
2017-01-21 22:16:30 +01:00
|
|
|
bool TextureCacheGLES::DecodeTexture(u8* output, const GPUgstate &state) {
|
2013-02-17 01:06:06 +01:00
|
|
|
GPUgstate oldState = gstate;
|
|
|
|
gstate = state;
|
|
|
|
|
2013-09-15 21:39:28 -07:00
|
|
|
u32 texaddr = gstate.getTextureAddress(0);
|
2013-02-17 01:06:06 +01:00
|
|
|
|
|
|
|
if (!Memory::IsValidAddress(texaddr)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2013-04-28 11:20:56 -07:00
|
|
|
GLenum dstFmt = 0;
|
2013-02-17 01:06:06 +01:00
|
|
|
|
2013-07-21 19:34:55 -07:00
|
|
|
GETextureFormat format = gstate.getTextureFormat();
|
|
|
|
GEPaletteFormat clutformat = gstate.getClutPaletteFormat();
|
2013-04-28 11:20:56 -07:00
|
|
|
u8 level = 0;
|
2013-02-17 01:06:06 +01:00
|
|
|
|
2013-09-15 21:27:13 -07:00
|
|
|
int bufw = GetTextureBufw(level, texaddr, format);
|
2013-07-31 01:52:29 +08:00
|
|
|
int w = gstate.getTextureWidth(level);
|
|
|
|
int h = gstate.getTextureHeight(level);
|
2013-02-17 01:06:06 +01:00
|
|
|
|
2016-06-19 07:55:38 -07:00
|
|
|
void *finalBuf = DecodeTextureLevelOld(format, clutformat, level, dstFmt, 1);
|
2013-04-28 11:20:56 -07:00
|
|
|
if (finalBuf == NULL) {
|
2013-02-17 01:06:06 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2013-10-08 15:00:48 +02:00
|
|
|
switch (dstFmt) {
|
2013-04-28 11:20:56 -07:00
|
|
|
case GL_UNSIGNED_SHORT_4_4_4_4:
|
2015-01-22 19:53:32 +01:00
|
|
|
for (int y = 0; y < h; y++)
|
|
|
|
for (int x = 0; x < bufw; x++) {
|
|
|
|
u32 val = ((u16*)finalBuf)[y*bufw + x];
|
|
|
|
u32 r = ((val>>12) & 0xF) * 17;
|
|
|
|
u32 g = ((val>> 8) & 0xF) * 17;
|
|
|
|
u32 b = ((val>> 4) & 0xF) * 17;
|
|
|
|
u32 a = ((val>> 0) & 0xF) * 17;
|
|
|
|
((u32*)output)[y*w + x] = (a << 24) | (r << 16) | (g << 8) | b;
|
|
|
|
}
|
2013-04-28 11:20:56 -07:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GL_UNSIGNED_SHORT_5_5_5_1:
|
2015-01-22 19:53:32 +01:00
|
|
|
for (int y = 0; y < h; y++)
|
|
|
|
for (int x = 0; x < bufw; x++) {
|
|
|
|
u32 val = ((u16*)finalBuf)[y*bufw + x];
|
|
|
|
u32 r = Convert5To8((val>>11) & 0x1F);
|
|
|
|
u32 g = Convert5To8((val>> 6) & 0x1F);
|
|
|
|
u32 b = Convert5To8((val>> 1) & 0x1F);
|
|
|
|
u32 a = (val & 0x1) * 255;
|
|
|
|
((u32*)output)[y*w + x] = (a << 24) | (r << 16) | (g << 8) | b;
|
|
|
|
}
|
2013-04-28 11:20:56 -07:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GL_UNSIGNED_SHORT_5_6_5:
|
2015-01-22 19:53:32 +01:00
|
|
|
for (int y = 0; y < h; y++)
|
|
|
|
for (int x = 0; x < bufw; x++) {
|
|
|
|
u32 val = ((u16*)finalBuf)[y*bufw + x];
|
|
|
|
u32 a = 0xFF;
|
|
|
|
u32 r = Convert5To8((val>>11) & 0x1F);
|
|
|
|
u32 g = Convert6To8((val>> 5) & 0x3F);
|
|
|
|
u32 b = Convert5To8((val ) & 0x1F);
|
|
|
|
((u32*)output)[y*w + x] = (a << 24) | (r << 16) | (g << 8) | b;
|
|
|
|
}
|
2013-04-28 11:20:56 -07:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
2015-01-22 19:53:32 +01:00
|
|
|
for (int y = 0; y < h; y++)
|
|
|
|
for (int x = 0; x < bufw; x++) {
|
|
|
|
u32 val = ((u32*)finalBuf)[y*bufw + x];
|
|
|
|
((u32*)output)[y*w + x] = ((val & 0xFF000000)) | ((val & 0x00FF0000)>>16) | ((val & 0x0000FF00)) | ((val & 0x000000FF)<<16);
|
|
|
|
}
|
2013-04-28 11:20:56 -07:00
|
|
|
break;
|
2013-02-17 01:06:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
gstate = oldState;
|
|
|
|
return true;
|
|
|
|
}
|