100 lines
2.7 KiB
C
100 lines
2.7 KiB
C
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// Most of the code are based on https://github.com/RJ/libportfwd and updated to the latest miniupnp library
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// All credit goes to him and the official miniupnp project! http://miniupnp.free.fr/
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#pragma once
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#ifndef MINIUPNP_STATICLIB
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#define MINIUPNP_STATICLIB
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#endif
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#include "ext/miniupnp/miniupnpc/miniwget.h"
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#include "ext/miniupnp/miniupnpc/miniupnpc.h"
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#include "ext/miniupnp/miniupnpc/upnpcommands.h"
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#include <string>
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#include <deque>
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#define IP_PROTOCOL_TCP "TCP"
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#define IP_PROTOCOL_UDP "UDP"
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#define UPNP_INITSTATE_NONE 0
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#define UPNP_INITSTATE_BUSY 1
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#define UPNP_INITSTATE_DONE 2
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struct UPNPUrls;
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struct IGDdatas;
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struct PortMap {
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bool taken;
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std::string protocol;
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std::string extPort_str;
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std::string intPort_str;
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std::string lanip;
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std::string remoteHost;
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std::string desc;
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std::string duration;
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std::string enabled;
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};
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class PortManager {
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public:
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PortManager();
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~PortManager();
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// Initialize UPnP
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// timeout: milliseconds to wait for a router to respond (default = 2000 ms)
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bool Init(const unsigned int timeout = 2000);
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// Uninitialize/Reset the state
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void Deinit();
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// Get UPnP Initialization status
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int GetInitState();
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// Add a port & protocol (TCP, UDP or vendor-defined) to map for forwarding
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bool Add(unsigned short port, const char* protocol);
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// Remove a port mapping
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bool Remove(unsigned short port, const char* protocol);
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// Removes any lingering mapped ports from previous crashes
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bool Clear();
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// Restore ports mapped by others that were taken by PPSSPP, better used after Clear()
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bool Restore();
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// Get port list mapped by PPSSPP for current LAN IP & others
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bool RefreshPortList();
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protected:
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struct UPNPUrls* urls = NULL;
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struct IGDdatas* datas = NULL;
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int m_InitState = UPNP_INITSTATE_NONE;
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int m_LocalPort = UPNP_LOCAL_PORT_ANY;
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std::string m_lanip;
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std::string m_defaultDesc;
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std::deque<std::pair<std::string, std::string>> m_portList;
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std::deque<PortMap> m_otherPortList;
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};
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extern PortManager g_PortManager;
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