49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
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// Copyright (c) 2018- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/Host.h"
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#include "GPU/Debugger/Debugger.h"
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namespace GPUDebug {
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static bool active = false;
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void SetActive(bool flag) {
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active = flag;
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}
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bool IsActive() {
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return active;
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}
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void NotifyCommand(u32 pc) {
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host->GPUNotifyCommand(pc);
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}
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void NotifyDraw() {
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host->GPUNotifyDraw();
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}
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void NotifyDisplay(u32 framebuf, u32 stride, int format) {
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host->GPUNotifyDisplay(framebuf, stride, format);
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}
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void NotifyTextureAttachment(u32 texaddr) {
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}
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}
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