ppsspp/GPU/Debugger/Debugger.cpp

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// Copyright (c) 2018- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/Host.h"
#include "GPU/Debugger/Debugger.h"
namespace GPUDebug {
static bool active = false;
void SetActive(bool flag) {
active = flag;
}
bool IsActive() {
return active;
}
void NotifyCommand(u32 pc) {
host->GPUNotifyCommand(pc);
}
void NotifyDraw() {
host->GPUNotifyDraw();
}
void NotifyDisplay(u32 framebuf, u32 stride, int format) {
host->GPUNotifyDisplay(framebuf, stride, format);
}
void NotifyTextureAttachment(u32 texaddr) {
}
}