ppsspp/Core/HW/MediaEngine.h

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2012-11-12 20:53:16 +01:00
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// Simulation of the hardware video/audio decoders.
// The idea is high level emulation where we simply use FFMPEG.
#pragma once
// An approximation of what the interface will look like. Similar to JPCSP's.
#include "../../Globals.h"
class MediaEngine
{
public:
void init(u32 bufferAddr, u32 mpegStreamSize, u32 mpegOffset) {
bufferAddr_ = bufferAddr;
mpegStreamSize_ = mpegStreamSize;
mpegOffset_ = mpegOffset;
}
void finish();
private:
u32 bufferAddr_;
u32 mpegStreamSize_;
u32 mpegOffset_;
};