44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// Simulation of the hardware video/audio decoders.
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// The idea is high level emulation where we simply use FFMPEG.
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#pragma once
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// An approximation of what the interface will look like. Similar to JPCSP's.
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#include "../../Globals.h"
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class MediaEngine
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{
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public:
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void init(u32 bufferAddr, u32 mpegStreamSize, u32 mpegOffset) {
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bufferAddr_ = bufferAddr;
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mpegStreamSize_ = mpegStreamSize;
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mpegOffset_ = mpegOffset;
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}
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void finish();
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private:
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u32 bufferAddr_;
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u32 mpegStreamSize_;
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u32 mpegOffset_;
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};
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