2013-10-25 10:57:26 +02:00
|
|
|
// This file will not pull in the OpenGL headers but will still let you
|
|
|
|
// access information about the features of the current GPU, for auto-config
|
|
|
|
// and similar purposes.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "base/NativeApp.h"
|
|
|
|
|
|
|
|
enum {
|
|
|
|
GPU_VENDOR_NVIDIA = 1,
|
|
|
|
GPU_VENDOR_AMD = 2,
|
|
|
|
GPU_VENDOR_INTEL = 3,
|
|
|
|
GPU_VENDOR_ARM = 4, // Mali
|
|
|
|
GPU_VENDOR_POWERVR = 5,
|
|
|
|
GPU_VENDOR_ADRENO = 6,
|
|
|
|
GPU_VENDOR_BROADCOM = 7,
|
|
|
|
GPU_VENDOR_UNKNOWN = 0,
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
2014-12-15 01:12:28 +01:00
|
|
|
BUG_FBO_UNUSABLE = 1,
|
|
|
|
BUG_PVR_SHADER_PRECISION_BAD = 2,
|
|
|
|
BUG_PVR_SHADER_PRECISION_TERRIBLE = 4,
|
2013-10-25 10:57:26 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
// Extensions to look at using:
|
|
|
|
// GL_NV_map_buffer_range (same as GL_ARB_map_buffer_range ?)
|
|
|
|
|
|
|
|
// WARNING: This gets memset-d - so no strings please
|
|
|
|
// TODO: Rename this GLFeatures or something.
|
|
|
|
struct GLExtensions {
|
|
|
|
int ver[3];
|
|
|
|
int gpuVendor;
|
2014-12-15 01:12:28 +01:00
|
|
|
char model[128];
|
2013-12-07 12:23:41 +01:00
|
|
|
|
2015-08-23 21:34:11 -07:00
|
|
|
bool IsGLES;
|
2013-10-25 10:57:26 +02:00
|
|
|
bool GLES3; // true if the full OpenGL ES 3.0 is supported
|
2014-05-06 15:13:33 +08:00
|
|
|
|
|
|
|
// OES
|
2013-10-25 10:57:26 +02:00
|
|
|
bool OES_depth24;
|
|
|
|
bool OES_packed_depth_stencil;
|
|
|
|
bool OES_depth_texture;
|
2014-01-02 00:08:22 +01:00
|
|
|
bool OES_texture_npot; // If this is set, can wrap non-pow-2 textures. Set on desktop.
|
2014-05-06 15:13:33 +08:00
|
|
|
bool OES_mapbuffer;
|
|
|
|
bool OES_vertex_array_object;
|
|
|
|
|
|
|
|
// ARB
|
2013-10-25 10:57:26 +02:00
|
|
|
bool FBO_ARB;
|
|
|
|
bool PBO_ARB;
|
2014-05-06 15:13:33 +08:00
|
|
|
bool ARB_blend_func_extended; // dual source blending
|
|
|
|
bool ARB_shader_image_load_store;
|
2015-08-27 19:28:10 +02:00
|
|
|
bool ARB_conservative_depth;
|
2014-05-06 15:13:33 +08:00
|
|
|
|
|
|
|
// EXT
|
2013-10-25 10:57:26 +02:00
|
|
|
bool EXT_swap_control_tear;
|
2014-05-06 15:13:33 +08:00
|
|
|
bool EXT_discard_framebuffer;
|
|
|
|
bool EXT_unpack_subimage; // always supported on desktop and ES3
|
|
|
|
bool EXT_bgra;
|
2013-10-25 10:57:26 +02:00
|
|
|
bool EXT_shader_framebuffer_fetch;
|
2014-09-04 00:38:13 -07:00
|
|
|
bool EXT_gpu_shader4;
|
2013-10-25 10:57:26 +02:00
|
|
|
bool EXT_blend_minmax;
|
2014-05-06 15:13:33 +08:00
|
|
|
bool FBO_EXT;
|
|
|
|
bool PBO_EXT;
|
|
|
|
|
|
|
|
// NV
|
|
|
|
bool NV_shader_framebuffer_fetch;
|
2013-10-25 10:57:26 +02:00
|
|
|
bool NV_draw_texture;
|
|
|
|
bool NV_copy_image;
|
2014-05-02 18:25:56 +08:00
|
|
|
bool NV_framebuffer_blit;
|
2014-05-06 15:13:33 +08:00
|
|
|
bool PBO_NV; // GL_NV_pixel_buffer_object
|
2013-10-25 10:57:26 +02:00
|
|
|
|
2015-03-07 16:09:17 -08:00
|
|
|
// ARM
|
|
|
|
bool ARM_shader_framebuffer_fetch;
|
|
|
|
|
2014-05-06 15:13:33 +08:00
|
|
|
// EGL
|
2013-10-25 10:57:26 +02:00
|
|
|
bool EGL_NV_system_time;
|
|
|
|
bool EGL_NV_coverage_sample;
|
|
|
|
|
2015-03-07 16:09:17 -08:00
|
|
|
// Convenience (in case we need to know which, but can treat them mostly the same.)
|
|
|
|
bool ANY_shader_framebuffer_fetch;
|
|
|
|
|
2013-10-25 10:57:26 +02:00
|
|
|
// Bugs
|
|
|
|
int bugs;
|
2013-12-07 12:23:41 +01:00
|
|
|
|
2014-12-15 23:00:02 +01:00
|
|
|
// Shader precision. Only fetched on ES for now.
|
|
|
|
int range[2][6][2]; // [vs,fs][lowf,mediumf,highf,lowi,mediumi,highi][min,max]
|
2014-12-15 23:11:27 +01:00
|
|
|
int precision[2][6]; // [vs,fs][lowf...]
|
2014-12-15 23:00:02 +01:00
|
|
|
|
2013-12-07 12:23:41 +01:00
|
|
|
// greater-or-equal than
|
|
|
|
bool VersionGEThan(int major, int minor, int sub = 0);
|
2013-10-25 10:57:26 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
extern GLExtensions gl_extensions;
|
|
|
|
|
|
|
|
|
|
|
|
// Call this after filling out vendor etc to lookup the bugs etc.
|
2015-08-23 21:34:11 -07:00
|
|
|
// Only needs to be called once. Currently called by CheckGLExtensions().
|
2013-10-25 10:57:26 +02:00
|
|
|
void ProcessGPUFeatures();
|
|
|
|
|