ppsspp/Core/HLE/sceKernelHeap.cpp

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#include <string>
#include "Common/ChunkFile.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelHeap.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/Util/BlockAllocator.h"
const u32 HEAP_BLOCK_HEADER_SIZE = 8;
const bool frombottom = false;
struct Heap : public KernelObject {
int uid = 0;
int partitionId = 0;
u32 size = 0;
int flags = 0;
u32 address = 0;
std::string name;
BlockAllocator alloc;
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_UID; }
static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_Heap; }
int GetIDType() const override { return PPSSPP_KERNEL_TMID_Heap; }
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void DoState(PointerWrap &p) override {
p.Do(uid);
p.Do(partitionId);
p.Do(size);
p.Do(flags);
p.Do(address);
p.Do(name);
p.Do(alloc);
}
};
static int sceKernelCreateHeap(int partitionId, int size, int flags, const char *Name) {
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u32 allocSize = (size + 3) & ~3;
// TODO: partitionId should probably decide if we allocate from userMemory or kernel or whatever...
u32 addr = userMemory.Alloc(allocSize, frombottom, "SysMemForKernel-Heap");
if (addr == (u32)-1) {
ERROR_LOG(HLE, "sceKernelCreateHeap(partitionId=%d): Failed to allocate %d bytes memory", partitionId, size);
return SCE_KERNEL_ERROR_NO_MEMORY; // Blind guess
}
Heap *heap = new Heap();
SceUID uid = kernelObjects.Create(heap);
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heap->partitionId = partitionId;
heap->flags = flags;
heap->name = *Name;
heap->size = allocSize;
heap->address = addr;
heap->alloc.Init(heap->address + 128, heap->size - 128);
heap->uid = uid;
return hleLogSuccessInfoX(SCEKERNEL, uid, "");
}
static int sceKernelAllocHeapMemory(int heapId, int size) {
u32 error;
Heap *heap = kernelObjects.Get<Heap>(heapId, error);
if (heap) {
// There's 8 bytes at the end of every block, reserved.
u32 memSize = HEAP_BLOCK_HEADER_SIZE + size;
u32 addr = heap->alloc.Alloc(memSize, true);
return hleLogSuccessInfoX(SCEKERNEL, addr, "");
} else {
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ERROR_LOG(HLE, "sceKernelAllocHeapMemory(%d): cannot find heapId", heapId);
return error;
}
}
static int sceKernelDeleteHeap(int heapId) {
u32 error;
Heap *heap = kernelObjects.Get<Heap>(heapId, error);
if (heap) {
userMemory.Free(heap->address);
kernelObjects.Destroy<Heap>(heap->uid);
return hleLogSuccessInfoX(SCEKERNEL, 0, "");
} else {
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ERROR_LOG(HLE, "sceKernelDeleteHeap(%d): invalid heapId", heapId);
return error;
}
}
const HLEFunction SysMemForKernel[] =
{
{ 0X636C953B, &WrapI_II<sceKernelAllocHeapMemory>, "sceKernelAllocHeapMemory", 'I', "ii" },
{ 0XC9805775, &WrapI_I<sceKernelDeleteHeap>, "sceKernelDeleteHeap", 'I', "i" },
{ 0X1C1FBFE7, &WrapI_IIIC<sceKernelCreateHeap>, "sceKernelCreateHeap", 'I', "iiis" },
};
void Register_SysMemForKernel() {
RegisterModule("SysMemForKernel", ARRAY_SIZE(SysMemForKernel), SysMemForKernel);
}