2013-06-24 20:58:35 +02:00
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "CommonTypes.h"
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#include "../Math3D.h"
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typedef u16 fixed16;
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typedef u16 u10; // TODO: erm... :/
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typedef Vec3<float> ModelCoords;
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typedef Vec3<float> WorldCoords;
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typedef Vec3<float> ViewCoords;
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typedef Vec4<float> ClipCoords; // Range: -w <= x/y/z <= w
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struct ScreenCoords
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{
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fixed16 x;
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fixed16 y;
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u16 z;
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};
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2013-06-24 21:27:40 +02:00
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typedef Vec2<u10> DrawingCoords; // TODO: Keep z component?
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2013-06-24 20:58:35 +02:00
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2013-06-25 19:36:16 +02:00
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struct VertexData
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{
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ClipCoords clippos;
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DrawingCoords drawpos;
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Vec2<float> texturecoords;
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};
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2013-06-24 20:58:35 +02:00
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class TransformUnit
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{
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2013-06-25 11:53:45 +02:00
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public:
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static WorldCoords ModelToWorld(const ModelCoords& coords);
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static ViewCoords WorldToView(const WorldCoords& coords);
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static ClipCoords ViewToClip(const ViewCoords& coords);
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static ScreenCoords ClipToScreen(const ClipCoords& coords);
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static DrawingCoords ScreenToDrawing(const ScreenCoords& coords);
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2013-06-25 15:58:59 +02:00
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static void SubmitPrimitive(void* vertices, u32 prim_type, int vertex_count, u32 vertex_type);
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2013-06-24 20:58:35 +02:00
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};
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